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General Forums => Aces High General Discussion => Topic started by: newz on June 12, 2010, 11:12:40 PM

Title: WW1 is great fun why?
Post by: newz on June 12, 2010, 11:12:40 PM
Because there is radar to the ground, that's why :aok
Title: Re: WW1 is great fun why?
Post by: froger on June 13, 2010, 02:26:07 AM
 :headscratch:
Title: Re: WW1 is great fun why?
Post by: BrownBaron on June 13, 2010, 03:48:50 AM
No NOE type watermelon goin on..?

I don't understand.
Title: Re: WW1 is great fun why?
Post by: USRanger on June 13, 2010, 09:53:19 AM
All the fights are NOE :P
Title: Re: WW1 is great fun why?
Post by: 321BAR on June 13, 2010, 09:57:30 AM
All the fights are NOE :P
if you FIND one :lol
Title: Re: WW1 is great fun why?
Post by: Boxboy on June 13, 2010, 11:09:33 AM
if you FIND one :lol

Just wondering do you wear that "I hate WWI" Tee shirt to bed???
Title: Re: WW1 is great fun why?
Post by: 321BAR on June 13, 2010, 11:10:37 AM
Just wondering do you wear that "I hate WWI" Tee shirt to bed???
i love WWI if theres people in the arenas :aok
Title: Re: WW1 is great fun why?
Post by: USRanger on June 13, 2010, 11:16:10 AM
Me too.  I'd still be a regular if people would fly/fight higher than 500 ft. agl.
Title: Re: WW1 is great fun why?
Post by: kilz on June 13, 2010, 03:04:38 PM
i think WWI is a great add for AHII however its not for me.  :aok
Title: Re: WW1 is great fun why?
Post by: Boxboy on June 14, 2010, 09:36:45 AM
Me too.  I'd still be a regular if people would fly/fight higher than 500 ft. agl.

That's like saying "I would fly WWII if they didn't keep fighting at 10 or 15K".  WWI evolves downward same as WWII it just doesn't start as high.
Title: Re: WW1 is great fun why?
Post by: Yeager on June 14, 2010, 10:02:26 AM
The ground is a powerful tool in WW1.  I use it regularly to crash my opponent into.  Takes some doing but it can be very rewarding.
Title: Re: WW1 is great fun why?
Post by: Spikes on June 14, 2010, 11:19:30 AM
i think WWI is a great add for AHII however its not for me.  :aok
Yup. If anything it helps HTC with advertising. Only 4 planes, yes, but that's 4 WWI planes another game doesn't have, eh?
Title: Re: WW1 is great fun why?
Post by: Yeager on June 14, 2010, 10:12:26 PM
I logged on to the WW1 arena tonight and what did I find?  Four Bish Dr1s fighting some lone nit flying in a ...you guessed it, Dr1.  

  So I up a D7 and try to figure out if I want to even bother with it.  I make a diving pass on the first Dr1 after he cleaned up my fellow nit (for probably the umpteenth time) and he easily reversed on me to make a 180 degree instantaneous change of direction and is now a handy dandy 200 yards back plugging away.  Now two more Dr1s that were above the fray are diving at me just trailing the first and they are all bangin away.   Of course all this was happening right off the field I lifted from so I just landed it and logged off.  Might try again tomorrow.  Might not.

For me the problem has always been the Dr1.  I dislike fighting them and I dislike flying in them.  Since I cant beat them and I dont want to join them Im left with only the occasional fights where people leave the Dr1 hangered.  These are the best times in WW1,  no Dr1s.
Title: Re: WW1 is great fun why?
Post by: SectorNine50 on June 14, 2010, 11:11:04 PM
The Camel is hands down the most fun to fly...
Title: Re: WW1 is great fun why?
Post by: LLv34_Snefens on June 15, 2010, 05:32:24 AM
For me the problem has always been the Dr1.  I dislike fighting them and I dislike flying in them.  Since I cant beat them and I dont want to join them Im left with only the occasional fights where people leave the Dr1 hangered.  These are the best times in WW1,  no Dr1s.

Dr.1s can be fought and defeated just as easily as the rest, it just takes a different approach. Sure if you are outnumbered you are in trouble, but that goes for any type. I don't fear the Dr.1 in 1v1, but of course there are pilots that are very good in it, that will win the majority of fights. Just as I've encountered expert F1 pilots, that I rarely beat.
Actually my most feared encounter is a F2B with a pilot that knows how to use it. In that case it holds pretty much all the cards on the D7. Even without using the rear gunner.
Title: Re: WW1 is great fun why?
Post by: Ghosth on June 15, 2010, 06:37:15 AM
Snefens nailed it!

A good F2b pilot like Excelsior can give you conniption fits.

The Dr1 can be beat, you just need the right tactics and situation.
Outnumbered and lower your not going to do it.

Title: Re: WW1 is great fun why?
Post by: Yeager on June 15, 2010, 09:55:58 AM
A long as I log into the game with five people (myself included) in the arena and four of em are nmy Dr1s circling my field I wont be staying in there for long. 
Title: Re: WW1 is great fun why?
Post by: 1701E on June 15, 2010, 10:42:52 AM
Snefens nailed it!

A good F2b pilot like Excelsior can give you conniption fits.

The Dr1 can be beat, you just need the right tactics and situation.
Outnumbered and lower your not going to do it.


Awww Thanks Ghosth. :)


As for the Dr1, the one thing I've found that makes them harder to kill isn't their ability to turn but their altitude.  If a Dr1 comes in above you, don't turn/climb to try to keep an eye on him/avoid.  As one of the better Dr1 pilots (iwlf) does to me, he gets me to turn to avoid a fake BnZ and then circles a little and gets me in a better spot for him to get my six.  Try to get away and get alt or get so low that he would have to risk losing a lot of alt to get to you or keep his speed in a BnZ and risk ripping apart.
In a Co-alt match don't try to make a sharp turn to get right on their six, you'll fail (unless you're in a Dr1).  Try to pull up and to your left using rudder to help you and you should be able to flip your nose right at them as they continue to turn.  If you have to turn with one try to make them turn right as you turn left.  These planes turn better left then right so you should be able to cut into his turn for a good shot.  If you both end up turning left try to remember that unless the Dr1 pilot has been flying a while he likely won't know how to keep the unstable nature of that plane from stalling out and a few jinks should get him to a speed/spot where it drops.  Changing your direction of turn after about 1-2 circles can also cause them to lose control, and if you fly an F2 don't try this unless you have alt or it will only hurt you more.
Title: Re: WW1 is great fun why?
Post by: onerka on June 15, 2010, 02:22:20 PM
If you have the patience to stay out of the swarm...and use classic B'nz tactics...you can beat the DR, but most folks enter the arena for relatively quick action.  A knife fight in a phone booth is what the DR wants, and what lots of folks want in WWI.  You are probably not going to win that fight alone in the other planes now available...maybe sometimes, and maybe even often if you have good wing mates...but, either an F2B or Dvii, using vert moves and never giving the DR co-alt...and patience, lots of patience.  It's probably possible to get good enough in a camel...at the next "black belt" level of patience, to compete with DR's on your terms not theirs.  You won't have the best kills per sortie or kills per hour, but the DR's are not going to be able to finish you very often without a lucky shot.

Admit I like to fly the DR from lots of years of these planes...but there are other planes that can compete.  Of course that depends on the specific sim and fm...with any luck a spad 7 or 13 and perhaps an SE5a, again depending on the fm, but those should be successful alternatives should they appear.

Bottom line, stay outa the swarm...and if it is on the doorstep, maybe take off away from the base till you get alt.  Suspect you know that Yeager.

Will commit to a TOD in a different plane soon...maybe the camel.  Should be fun, and heck, they have a new one for you each time you loose one, such a deal!

Take care,

One
Title: Re: WW1 is great fun why?
Post by: 68Hawk on June 15, 2010, 04:52:27 PM
I think it's important to remember that, while the content in the WW1 area seems to be rather limited at present, all the work our benefactors have put into it represents some very important proofs of concept, and some very neat groundwork that will make the WW2 content all the more enjoyable.  The increased damage points are one example of this.  The WW1 arenas aren't really my forte or interest, but there's some beautiful stuff they've put into it.  I'm happy to see their hard work pay off.
Title: Re: WW1 is great fun why?
Post by: Spikes on June 15, 2010, 04:57:33 PM

Awww Thanks Ghosth. :)


As for the Dr1, the one thing I've found that makes them harder to kill isn't their ability to turn but their altitude.  If a Dr1 comes in above you, don't turn/climb to try to keep an eye on him/avoid.  As one of the better Dr1 pilots (iwlf) does to me, he gets me to turn to avoid a fake BnZ and then circles a little and gets me in a better spot for him to get my six.  Try to get away and get alt or get so low that he would have to risk losing a lot of alt to get to you or keep his speed in a BnZ and risk ripping apart.
In a Co-alt match don't try to make a sharp turn to get right on their six, you'll fail (unless you're in a Dr1).  Try to pull up and to your left using rudder to help you and you should be able to flip your nose right at them as they continue to turn.  If you have to turn with one try to make them turn right as you turn left.  These planes turn better left then right so you should be able to cut into his turn for a good shot.  If you both end up turning left try to remember that unless the Dr1 pilot has been flying a while he likely won't know how to keep the unstable nature of that plane from stalling out and a few jinks should get him to a speed/spot where it drops.  Changing your direction of turn after about 1-2 circles can also cause them to lose control, and if you fly an F2 don't try this unless you have alt or it will only hurt you more.
Hey there X,
How was the transition from Jets to WWI planes? :)
Title: Re: WW1 is great fun why?
Post by: TUK on June 15, 2010, 04:59:25 PM
I Prolly wont revisit the WW1 arena until they make a speciall event using the plane set..  Just my 2 cents.. :salute
Title: Re: WW1 is great fun why?
Post by: 1701E on June 15, 2010, 07:13:29 PM
Hey there X,
How was the transition from Jets to WWI planes? :)

Hey there Spikes The Jet Dweeb Extraordinaire!
Gotta say it's been interesting.  Going from 450mph to 130mph is hard transition but seeing as I was an F2 fightin' dweeb from day 1 of WWI it hasn't been too bad (compared to Skuzz anyways).  Now to get all those Dr1 dweeb in a D7! :D
Title: Re: WW1 is great fun why?
Post by: Kuhn on June 15, 2010, 07:37:37 PM
Fly into the swarm....the swarm is good.     :D
The F1 is a DR1 killer if yall have a bit of patience.
Title: Re: WW1 is great fun why?
Post by: Boxboy on June 16, 2010, 01:22:21 AM
Try turning off the engine govenor in the DR1, all of a sudden it's not uber machine anymore.  With it off the DR1 has to be flown more historically keeping speed at around 90-95 to avoid over rev in a dive.  I think maybe if Hitech removed the option for engine governors you see a change in the number if DR1's being flown.
Title: Re: WW1 is great fun why?
Post by: klingan on June 16, 2010, 02:17:01 AM
Now to get all those Dr1 dweeb in a D7! :D

No  :neener:
Title: Re: WW1 is great fun why?
Post by: Yeager on June 16, 2010, 08:37:33 AM
Fly into the swarm....the swarm is good.     :D
The F1 is a DR1 killer if yall have a bit of patience.

You can only hold the high ground so long......before you need to come down and fight  :devil
Title: Re: WW1 is great fun why?
Post by: Yeager on June 16, 2010, 08:43:07 AM
Try turning off the engine Governor in the DR1, all of a sudden it's not uber machine anymore.  With it off the DR1 has to be flown more historically keeping speed at around 90-95 to avoid over rev in a dive.  I think maybe if Hitech removed the option for engine governors you see a change in the number if DR1's being flown.
If you split those two ww1 arenas up between Governor enabled and Governor disabled which arena do you think the current crop of ww one'rs would flock to? 

I flew with the governor off from the very start, because it was the manly thing to do......but after a few weeks of getting looped and dived into oblivion by Dr1s seemingly impervious to the restraints I was voluntarily holding myself to I gave up and went with engine reduced/no failure mode, which is what the engine governor really is.  I would prefer if it were disabled permanently but that isn't going to happen.
Title: Re: WW1 is great fun why?
Post by: IronDog on June 16, 2010, 08:51:40 AM
It's a pickers nightmare!
Dobey
Title: Re: WW1 is great fun why?
Post by: passssao on June 16, 2010, 04:00:03 PM
I left AH for a year after 9 years of flights and fights, got something bored, now I only return because there is a ww1 arena, and exclusively fly in there. About Dr1, well main arena is full of Spits and Lalas. In ww1 arena, the low numbers made a very close group of flyers, with a cortesy well over the standard you can find in other arenas, people fly with honor and respect, no mind how is your level of flight, everybody helps, salutes are a common thing there.
People enter the arena if they see people there, go into, fly, and the number will increase, 1vs1 will convert in 5vs4, enough to get fun and enjoy.

For me is the reason I fly AH now, biplanes had my heart now
Title: Re: WW1 is great fun why?
Post by: Boxboy on June 17, 2010, 02:37:32 AM
If you split those two ww1 arenas up between Governor enabled and Governor disabled which arena do you think the current crop of ww one'rs would flock to?  

I flew with the governor off from the very start, because it was the manly thing to do......but after a few weeks of getting looped and dived into oblivion by Dr1s seemingly impervious to the restraints I was voluntarily holding myself to I gave up and went with engine reduced/no failure mode, which is what the engine governor really is.  I would prefer if it were disabled permanently but that isn't going to happen.

Well you are right about where they would fly if you split the arena's that way but I say just take it out of the game as an option and then we would soon see a different plane take the forefront.
Title: Re: WW1 is great fun why?
Post by: SC-ASP on June 17, 2010, 10:10:17 AM
Hiya Guys

The things i love about the WW1 combats are low and slow dogfights, not the speed pass where 1 or 2 shells takes a wing off, one where you must get in behind close and follow a plane for 10 - 20, maybe 30 seconds before you can kill it, i pretty much fly a Camel exclusively and think i can hold my own in it with most planes, however i have a hell of a time trying to beat a seasoned pilot in a DR1, i have no problem with that in a turn fight, my problem is that i cannot extend and get out of the fight, the DR1 can follow, i dont think it should be able to keep up, especially in a dive, thier upper wing had a tendancy to fail and they were quite a bit slower than any other plane, they could from what i understand turn very well without tipping the wings on thier side due to the large rudder, but i also believe if the plane was tipped on its side in a circle turn it had a tendacy to auger,

we do need more numbers in the WW1 arenas, but thats up to the pilots, just log in, stay  for awhile and hope more show up,
i think because of the lower numbers the 3 country thing is a waist of time, should just be 2 sides

WW1 , low and slow doghfight are the best for actual flying and turning, i hope they make some adjustments to the Dr1 and also add more planes,
however with only a few of us logging in im not sure they will invest the time...
so come on in and joint the fun, dont worry about stats and getting killed alot, thats what it takes to get better at it

this is just in my humble opinion and in no way are they ment to be used as facts in an argument
Have Fun Simmers, i would love to see 20 aside, only we can make that happen
Title: Re: WW1 is great fun why?
Post by: Yeager on June 17, 2010, 11:04:07 AM
I have used all four rides extensively and offer the following observation about structural failure:

1) The F2B will fail EASILY during high stress maneovers.
2) The F1 and DVII will fail MODERATELY during high stress manoevers.
3) The Dr1 will RARELY fail during high stress maneovers.

I think I might have shed half a wing on a Dr1 perhaps...twice.  With the Engine governor turned ON the Dr1 is aerobatic trick killer.  Last night I was able to kill three F1s simply by forcing them to maneover so severely that they shed wings and augered.
Title: Re: WW1 is great fun why?
Post by: onerka on June 17, 2010, 11:47:37 AM
Yeager, Asp, Big Jim et al:

Have been flying the F2B and camel some, particularly since following this thread.

Like some of the rest of us, have flown in a number of WWI sims. The comparative fm's generally dictate the choice of ride when you want to fight tough pilots straight up.  One thing common of the DR in all these sims, even if it was not the best "flying" fm, is the stability of the plane as a gun platform.  In each of the sims at the point you were shooting at someone, you could make the DR more quickly stable (than the other fm's) in order to aim.  Since, certainly only in my opinion, this is common between the various sims; it could well have been a real life thing.  It seems - it's possible - the DR was a better gun platform, all other things ignored.

But...also true, in each of these sims there was a plane that could outfly the DR such that the DR could not quickly score a kill unless the pilot of the other plane tried to fight the DR within the context of the DR's strengths...knife fight in a phone booth.  Flat turns on the deck...etc...the DR is going to win that fight.  I'd guess most pilots in real life tried to stay out of those fights.  The DR could truly switch ends...that crazy instant 180 turn thing is real.  The real consideration is to stay out of a situation where those classic DR moves reduce your ride to a pile of broken spars and ripped fabric.

Short of it, can make a good fight with the DR in a camel, but I (not sure if that is true of everyone) can't shoot as well from a camel.  As simple as that.

Take care and keep messing with these old crates...and then maybe we will get some new ones.

<S> all!

One
Title: Re: WW1 is great fun why?
Post by: guncrasher on June 17, 2010, 11:52:19 AM
I quit playing once the 5k pickers started showing up last time I upped I had six different guys bnzing.  see enough of that in the ma.

Semp
Title: Re: WW1 is great fun why?
Post by: Kuhn on June 17, 2010, 04:58:44 PM
..... I had six different guys bnzing. 

Semp

I love when they do that. YeeHaww!     :D
Title: Re: WW1 is great fun why?
Post by: Yeager on June 17, 2010, 05:49:46 PM
I quit playing once the 5k pickers started showing up last time I upped I had six different guys bnzing.  Semp
We should hook up and do some winging in there Semp.  My only regret is that we do not have the SE5a to do it with.
Title: Re: WW1 is great fun why?
Post by: klingan on June 18, 2010, 03:38:42 AM
I quit playing once the 5k pickers started showing up last time I upped I had six different guys bnzing.  see enough of that in the ma.

Semp

I love it when they come in high. Just bait them to come down. in 10% of the cases they will shed their wings. In 60% you will be in equal E state after 2 turns and have a good fight. In 20% you will have big trouble with them and in 10% your dead.

Seems like the odds for a good fight are in my favour  :devil
Title: Re: WW1 is great fun why?
Post by: Simba on June 19, 2010, 07:41:10 AM
Iwlf and Onerka? Now there's a brace of great flyers from the DoA days of yore. I might have rejoined the WW1 fray, but the Biff's still modelled as a five-stone weakling, there's no SE5a and no purpose to the whole sim other than furballing, so . . .

[waves and departs]

 :cool:
Title: Re: WW1 is great fun why?
Post by: Boxboy on June 20, 2010, 01:34:36 AM
Iwlf and Onerka? Now there's a brace of great flyers from the DoA days of yore. I might have rejoined the WW1 fray, but the Biff's still modelled as a five-stone weakling, there's no SE5a and no purpose to the whole sim other than furballing, so . . .

[waves and departs]

 :cool:

Patience my good man Patience, the boys at HTC have alot on their plate at the moment but WWI I am sure will be revisited one of these days :rock
Title: Re: WW1 is great fun why?
Post by: Yeager on June 21, 2010, 11:56:16 AM
Has anyone else noticed a hyper tendency for the F1 to shed wings at the first sign of gravity?  Ive lost more F1s to CMWL (combat maneuvering wing loss) than to enemy bullets.  Even the F2B is holding up better.  Maybe my stick is spiking but its digital...I dunno.  Also, getting LOTS of stick stirring warnings even when I'm rocking the boat gently.....that alone has put me into the ground a dozen times.
Title: Re: WW1 is great fun why?
Post by: Otaz on June 21, 2010, 02:02:45 PM
The WWI set is what brought me back to AH after nearly 4 years....now if I could just spend more time on those servers rather than the MAs. LOL :P
Title: Re: WW1 is great fun why?
Post by: SC-ASP on June 22, 2010, 03:21:51 PM
Hi

Quote
Also, getting LOTS of stick stirring warnings even when I'm rocking the boat gently.....that alone has put me into the ground a dozen times.

i used the deadband settings in the map controlers section to get rid of this, i just kept playing with the slider until i could jiggle my stick all around the center without the actual line moving, then that message went away
Title: Re: WW1 is great fun why?
Post by: morfiend on June 22, 2010, 07:38:31 PM
Has anyone else noticed a hyper tendency for the F1 to shed wings at the first sign of gravity?  Ive lost more F1s to CMWL (combat maneuvering wing loss) than to enemy bullets.  Even the F2B is holding up better.  Maybe my stick is spiking but its digital...I dunno.  Also, getting LOTS of stick stirring warnings even when I'm rocking the boat gently.....that alone has put me into the ground a dozen times.


 Yeager,I noticed that I was getting the stick stirring message lastnite aswell! I normally never see that message and thought something was wrong.What I noticed was the roll axis inputs were oversensitive and a little deadpan seemed to help,then I added just alittle dampening to both the roll and pitch axis and it seemed to stop the stick stirring message.

 Of course it could have been pilot error all along and as usual YMMV!

   :salute
Title: Re: WW1 is great fun why?
Post by: Odee on June 23, 2010, 05:33:17 PM
...I think maybe if Hitech removed the option for engine governors you see a change in the number if DR1's being flown.

Now that is an interesting feature.

Wonder when the first scenarios, or WW1 Races will be held?