Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: falcon23 on July 24, 2010, 10:16:31 PM
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How about as buildings get destroyed,the flag either goes up the pole,or down the pole..and when it has reached the top or bottom,we know all buildings are down in town..
Now before you say nay,remember,,more people may be watching the pole,and not paying attention to buildings,and the capture may not happen..Just a thought off the cuff. :bolt:
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I like this idea. Is the flag near the maproom? Maybe as each troop enters the map room the flag moves down the pole a bit, and when all 10 get in it pops a new flag with the victorious country's chess piece on it. Gives ya a visual cue of how many more troops are needed.
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How about as buildings get destroyed,the flag either goes up the pole,or down the pole..and when it has reached the top or bottom,we know all buildings are down in town..
Now before you say nay,remember,,more people may be watching the pole,and not paying attention to buildings,and the capture may not happen..Just a thought off the cuff. :bolt:
Or we can leave it like it is and make you do some work to take the base... Hmmm I like that idea. WTG HTC :aok
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I think this is a neat idea.
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I've been thinking about posting this in the wishlist thread for a couple months. I'd like each country to have its own simple flag at the maproom, just a solid color with the appropriate chess piece. Have it as a simple animation like the windmills. When the town is captured, the flag goes down and the new one comes up. I think it would be a neat addition, and history proves that people will fight harder when they have their flag involved. :salute
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Or have the logo of the squadron that captured that base on the flag waving above the town, or perhaps below the country's flag.
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Like the idea of the flag, but having the logo of the squad that got it, not sure if ppl really care about who.
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I've been thinking about posting this in the wishlist thread for a couple months. I'd like each country to have its own simple flag at the maproom, just a solid color with the appropriate chess piece. Have it as a simple animation like the windmills. When the town is captured, the flag goes down and the new one comes up. I think it would be a neat addition, and history proves that people will fight harder when they have their flag involved. :salute
nice Ranger, i like it. :aok
froger
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The OP wanted the flag to move down as each building was destroyed. That would mean if one building was left up it would be easy to tell. The days of m3 dropping troops with one building up would be over.
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+1 on the flag near the maproom and change if a country captures it.
-1 on the flag determining if the town is down or not. If you are about to take a town and want to be sure, have someone ditch their wirble and come back and do a fly-by, or take the chance and do it yourself if you have time.
The new setup is great because you if you want that base, you are going to need to work for it. It is going to take a lot of communiciation.
Having it go up/down or whatever to tell you if the town is down and means you are the only one there. Doing so will just promote milkrunning and WTG ME for taking an undefended field.
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I like raising the victorious country flag over town idea. There are many creative players that could submit some nice designs and animations.
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[. . .] and history proves that people will fight harder when they have their flag involved.
"Sail around the world and stick a flag in the ground. 'I claim India for Britain!.' 'You can't claim us we live here! All five hundred million of us!' Do you have a flag?' 'We don't need a bloody flag we live here!' 'No flag, no country, you can't have one! And those are the rules I've just made up! And I'm backing it up with this rifle that was lent to me by the National Rifle Association'."
:D
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It is true,I wanted the flag,as I origianlly posted to go down as buildings were destroyed,to give us a clue as to when the town was down.I just thought it sounded like a neat idea to have the flag be used in some way..As town goes down,have it also go down,as town gets taken,have it as ranger said,go back up with the winning sides icon..Either way I think it should be used somehow..
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"Sail around the world and stick a flag in the ground. 'I claim India for Britain!.' 'You can't claim us we live here! All five hundred million of us!' Do you have a flag?' 'We don't need a bloody flag we live here!' 'No flag, no country, you can't have one! And those are the rules I've just made up! And I'm backing it up with this rifle that was lent to me by the National Rifle Association'."
:D
Cake or death?
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Flag up-bldg up, flag down-bldgs all down.
Simple, but I agree with the oTRALFZo, if it's down, might be hard to find. (for some)
I think we need to just work harder to make the capture, IMO. It's a needed dynamic in the game to prevent a side from rolling over another country and resetting at will!
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GREAT idea ..... :aok
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Cake or death?
Cake please!
Another good one from him:
http://www.youtube.com/watch?v=Sv5iEK-IEzw (http://www.youtube.com/watch?v=Sv5iEK-IEzw)
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Cake or death?
Uh, death please. NO NO I mean cake!
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Oh yeah, here is the country/flag Eddie Izzard stuff
http://www.youtube.com/watch?v=hYeFcSq7Mxg&feature=related (http://www.youtube.com/watch?v=hYeFcSq7Mxg&feature=related)
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Ok here is a thought.. As you come in town the current countries flag is showing. As the buildings are being taken down, the flag lowers. When the troops are entering the flag raises per troop going in. When the town is taken have the explosion like normal with the new countries flag at the top.
Does this sound fesible??
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Ok here is a thought.. As you come in town the current countries flag is showing. As the buildings are being taken down, the flag lowers. When the troops are entering the flag raises per troop going in. When the town is taken have the explosion like normal with the new countries flag at the top.
Does this sound fesible??
GREAT idea .....
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(http://i.ytimg.com/vi/FPpL_Xa7LBE/0.jpg)
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It could help GV's defending town as well, I wouldn't mind being able to see if town was down or not with a quick glance when I'm defending.
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Cake please!
Another good one from him:
http://www.youtube.com/watch?v=Sv5iEK-IEzw (http://www.youtube.com/watch?v=Sv5iEK-IEzw)
Yeah that's great stuff, we do him on squad channel all the time.
Je suis le president du Burundi...
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Uh, death please. NO NO I mean cake!
Well we're all out.
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Or have the logo of the squadron that captured that base on the flag waving above the town, or perhaps below the country's flag.
you wouldn't see too many southern crosses
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I would rather they spend time on the problems the game has such as vox issues that have been around a long time. Surely their is way to help new players get it set up a little easier and it seems problems crop up all the time for no apparent reason. Eye candy is fine but I think this time it was overdone.
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you wouldn't see too many southern crosses
I expected there to be a chess piece banner on the flag. A little sad that the undergorund bunker is completely empty, A desk / chair, radio room, nekkid lady posters on the wall would add some nice touches.
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Cool except bases are normally not taken by just one squad. so who's squad logo should be on the flag?.
Semp
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A chess piece flag would be enough.
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Ranger I concur with that
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Leave the "up and down the pole" to the Jokers.
perdweeb
P.S. If this were to happen, the Jokers would not get any takes, theyd be glued to the pole.
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:rofl :rofl :rofl :rofl
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Ok here is a thought.. As you come in town the current countries flag is showing. As the buildings are being taken down, the flag lowers. When the troops are entering the flag raises per troop going in. When the town is taken have the explosion like normal with the new countries flag at the top.
Does this sound fesible??
I like that idea, with 1 addition :
If the flag is lowering, you can raise the flag back up yourself by the defenders dropping troops on town as well. Increases the importance of dropping the barracks when on the attack =) Also has the added benefit that the airfield can't be used by the attacking country as a forward base immediately if they drop the barracks. Risk vs. Reward so to speak.
I.e. enemy gets 5 troops to map room, flag lowers by 1/2. You come in with a jeep and get 3 into the map room. Flag now stands at 4/5ths.
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How about this as the town is taken by the enemy we see the troops putting up a new flag the flag of their country :)
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I like the flag idea with regards to how many troops have gone in. Considering the improved terrain of the towns I think the map room should start smoking once the town is down. This should be fairly easy to incorporate and allows both defenders and attackers to immediately know the status of the town. Once that pillar of smoke goes up you can bet there will be a fight frenzy around the map room!.
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I like the flag idea with regards to how many troops have gone in. Considering the improved terrain of the towns I think the map room should start smoking once the town is down. This should be fairly easy to incorporate and allows both defenders and attackers to immediately know the status of the town. Once that pillar of smoke goes up you can bet there will be a fight frenzy around the map room!.
I much prefer the battlefield haze of not really knowing until someone does some recon. Even though I've gotten burned before because someone missed the church and we didn't get the capture, it just adds to the whole experience of a multi-player online game.
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I'm with ImADot ...
Let's see ... hmmmm ... it's much harder now to know if all the buildings are down in order to capture a town, so let's see how we can make it easier thru some crazy idea of a flag going up or down on a pole. Let's not make sure we do the correct recon either by plane or ground vehicle, let's rely on the flag pole.
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Good Idea.
Instead, when the flag reached the bottom and all building are down, the flag dissapears.
Reappears when buildings pop. :headscratch:
What do you think guys?
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I much prefer the battlefield haze of not really knowing until someone does some recon. Even though I've gotten burned before because someone missed the church and we didn't get the capture, it just adds to the whole experience of a multi-player online game.
:aok No town-o-meter needed!
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I expected there to be a chess piece banner on the flag. A little sad that the undergorund bunker is completely empty, A desk / chair, radio room, nekkid lady posters on the wall would add some nice touches.
YES!!!! I would also like to see costal towns (no bases by them = no value = eyecandy) with girls laying on the beach (just to increase the "oh chit!" factor).
Further inland, they have nice little coffee shops with everything set out, but no people, like they just vanished off the face of the earth.
For the flag thing, once 10 troops enter the map room, the base is already captured, they can't stop it. The old flag lowers, and when its down, the new one is raised. When the flag reaches the top, the message saying "field 133 has been captured by the *chess piece*" is displayed.
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I'm with ImADot ...
Let's see ... hmmmm ... it's much harder now to know if all the buildings are down in order to capture a town, so let's see how we can make it easier thru some crazy idea of a flag going up or down on a pole. Let's not make sure we do the correct recon either by plane or ground vehicle, let's rely on the flag pole.
Heaven forbid a little effort be expended... :uhoh
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I much prefer the battlefield haze of not really knowing until someone does some recon. Even though I've gotten burned before because someone missed the church and we didn't get the capture, it just adds to the whole experience of a multi-player online game.
I'm with dotty here, it's fun to make sure
I recon the flag coming down and going up with new chess piece is cool after capture but that is all
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HTC need to put street names on the town map
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Or have the logo of the squadron that captured that base on the flag waving above the town, or perhaps below the country's flag.
Peeps think "smash and grab" was bad before, let squads "tag" a town and see how bad it gets! :eek: :bolt:
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the flag coming down and going up with new chess piece is cool after capture but that is all
:airplane: +1 :aok
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HTC need to put street names on the town map
http://bbs.hitechcreations.com/smf/index.php/topic,293406.msg3738533.html#msg3738533
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thnx kvuo
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Peeps think "smash and grab" was bad before, let squads "tag" a town and see how bad it gets! :eek: :bolt:
Just for entertainment value, they should put friendly fire on to only M3s, SKs, LVTs and goons with that concept and let us watch the purse fights that ensue :rofl
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This has gotten way off topic.
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It's a decent idea, HTC could also add another country status of town.
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Yeah ... maybe they should install a Jumbo-Tron in the town with like a CNN news ticker scrolling across giving all sorts of in-game news items along with ... "You need to destroy X amount of buildings before you let those troops loose".
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+1 for the flag idea.
:banana:
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Under "War Status" put a % mark for the town as well. 100%, 75%, 50%, 25% or 0% up.
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Under "War Status" put a % mark for the town as well. 100%, 75%, 50%, 25% or 0% up.
Although that would make it pretty easy IMO.