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General Forums => Wishlist => Topic started by: minke on August 10, 2010, 05:17:27 PM

Title: Get rid of MA
Post by: minke on August 10, 2010, 05:17:27 PM
Got my kevlar helmet on for this one, but it is a sincere wish.

replace EW,MW and LW and have a series of AVA theatres.

BoB (EW, no base captures)

ETO (LW, base capture enabled, emphasis on GV bases, huge amount of strategic bomb strat)

PTO (MW/LW predominately carrier based, capturable bases)

The following arenas more specialized with the appropriate A/C and GV to these theatres

North Africa and med, Burma and India, Eastern front.

Leave the DA, TA, WW1 etc as they are. It may just be pie in the sky thinking, but why not pour available time and resources into creating these maps? I would much rather fight in an immersive environment with realistic planes, with a resonable expectation of the kind of stuff i'm going to encounter. If I want 'arcade' stuff I can go to the DA. If this is the premiere WW2 combat experience, lets make it one. The MA has had many improvements, virtually all of them good, if not great. The MA's aint what they were when I started and I think it is time for a refresh: arena,gameplay and map wise.

 :salute
Title: Re: Get rid of MA
Post by: Lusche on August 10, 2010, 05:26:36 PM
Guess why the AvA is empty and the MA is full.

So as the AvA fails to attract the majority of players, you want to take their MA away?

Title: Re: Get rid of MA
Post by: minke on August 10, 2010, 05:28:19 PM
AVA is empty because it is empty. Take away the MA and then axis fights the allies  just like WW2.
Title: Re: Get rid of MA
Post by: Lusche on August 10, 2010, 05:32:45 PM
Same thing:You wanna force us to play that way because YOU want it, and you do not care about what anybody else wants.

Well, i can do same: I'm not interested in AvA and it's almost empty anyway, so get rid of it.  :neener:
Title: Re: Get rid of MA
Post by: BrownBaron on August 10, 2010, 05:36:25 PM
Ignoring the thousands of other reasons this is a bad idea....I wonder which side would be more popular. What with at least a third of the population being spixteen dweebs, or HurriIIc dweebs, or Yak dweebs, or Pony dweebs. Not to mention bombers. You'd have to be on the allied side to get a decent bomber.
Title: Re: Get rid of MA
Post by: minke on August 10, 2010, 05:37:27 PM
Not forcing anything, just have panzers v shermans, FWv spits, F4U's fight Zekes etc and do it with historical and realistic maps
Title: Re: Get rid of MA
Post by: Plazus on August 10, 2010, 05:38:40 PM
Lusche is right on this. If someone wants a more historical setup, they can just go to the AvA for that. Many people fly the MAs for their own personal reasons, and taking that away is likely to piss off a lot of people. Also, I can pretty much say that majority of the people will fly Allies because that is where majority of their EZ mode planes are (Spits, Hurris, etc.). The Axis will almost always be outnumbered mostly due to their limited planeset, and flight difficulty. IE: a 190 is more difficult to fly than a Corsair.
Title: Re: Get rid of MA
Post by: Lusche on August 10, 2010, 05:39:02 PM
Not forcing anything

By taking away the MA setup?
Title: Re: Get rid of MA
Post by: BrownBaron on August 10, 2010, 05:39:13 PM
Not forcing anything, just have panzers v shermans, FWv spits, F4U's fight Zekes etc and do it with historical and realistic maps

Ah, tanks, nearly forgot about those. What with teh invincibl3 Tig3r being available only on one side.
Title: Re: Get rid of MA
Post by: BrownBaron on August 10, 2010, 05:40:18 PM
Also, I can pretty much say that majority of the people will fly Allies because that is where majority of their EZ mode planes are (Spits, Hurris, etc.). The Axis will almost always be outnumbered mostly due to their limited planeset, and flight difficulty. IE: a 190 is more difficult to fly than a Corsair.

This.
Title: Re: Get rid of MA
Post by: Lusche on August 10, 2010, 05:43:02 PM
PTO (MW/LW predominately carrier based, capturable bases)
 :salute


F4U-1
F4U-1D
F4U-1A
F4U-C
F4U-4
F6F
FM2
Seafire

vs

A6M2
A6M5



Which side will get all the players? ;)
Title: Re: Get rid of MA
Post by: BrownBaron on August 10, 2010, 05:46:11 PM
F4U-1
F4U-1D
F4U-1A
F4U-C
F4U-4
F6F
FM2
Seafire

vs

A6M2
A6M5



Which side will get all the players? ;)

Geez, Lusche, you left out the Ki84 and the Ki61. You're so biased. :furious
Title: Re: Get rid of MA
Post by: E25280 on August 10, 2010, 05:48:22 PM
Geez, Lusche, you left out the Ki84 and the Ki61. You're so biased. :furious
Carrier based.  If he wanted to list land-based aircraft, the ratio would barely change after adding all the US and British aircraft. 
Title: Re: Get rid of MA
Post by: VonKost on August 10, 2010, 05:48:37 PM
Not sure this is the best idea, but a huge turnoff for me is the mixed sides of the main arenas. Whoever decided it would be cool to have allied planes shooting down allied bombers?  :old:
Title: Re: Get rid of MA
Post by: minke on August 10, 2010, 05:49:01 PM
Yup, Tiger is a really good tank, but I see far more M4's than Tigers in MA. As for the amount of people flying only EZ mode planes, I agree with this too. But if you just want to fly a spit16, pick,vulch and ho then you can do this in any arena. ENY restrictions would make one of these guys choose something else and maybe, just maybe may learn some acm.
Title: Re: Get rid of MA
Post by: Imowface on August 10, 2010, 05:49:57 PM
I would proudly fly an A6M2, N1K2, or a Ki-84 agains swarms and swarms of F4Us any day :D
Title: Re: Get rid of MA
Post by: Lusche on August 10, 2010, 05:50:11 PM
Geez, Lusche, you left out the Ki84 and the Ki61. You're so biased. :furious

I was referring to the "mostly carrier based" part.

If you add land based fighters, you have to add P-38, P-47, P-51 too. With not a single enemy plane being able to catch them if they keep their speed :)
And of course, B-24s (8k bombs) vs Ki-67s (1.8k bombs)...
Title: Re: Get rid of MA
Post by: E25280 on August 10, 2010, 05:51:21 PM
Not sure this is the best idea, but a huge turnoff for me is the mixed sides of the main arenas. Whoever decided it would be cool to have allied planes shooting down allied bombers?  :old:
All planes to all sides 1) eliminates any discussion of favoritism and 2) allows for the most varied fights.  It absolutely makes sense to appeal to the largest number of potential customers.

I like the AvA and used to frequent it often, but forcing everyone into it would cause the subscriber base to shrink drastically.  
Title: Re: Get rid of MA
Post by: Lusche on August 10, 2010, 05:51:25 PM
Not sure this is the best idea, but a huge turnoff for me is the mixed sides of the main arenas. Whoever decided it would be cool to have allied planes shooting down allied bombers?  :old:

Someone who thought about balanced gameplay in a free-for-all arena.
Title: Re: Get rid of MA
Post by: minke on August 10, 2010, 05:53:58 PM
Someone who thought about balanced gameplay in a free-for-all arena.

This is exactly the turn off for me, too arcadey
Title: Re: Get rid of MA
Post by: BrownBaron on August 10, 2010, 05:54:19 PM
Carrier based.  If he wanted to list land-based aircraft, the ratio would barely change after adding all the US and British aircraft. 

Late war...so the Japanese would be dealing with carrier based aircraft while still being able to bring their land based crafts to bear...and, it was a joke..
Title: Re: Get rid of MA
Post by: Lusche on August 10, 2010, 05:54:54 PM
This is exactly the turn off for me, too arcadey

Most players are turned off very quickly by unbalanced gameplay.
Title: Re: Get rid of MA
Post by: E25280 on August 10, 2010, 05:55:01 PM
This is exactly the turn off for me, too arcadey
Then we already have an AvA arena.  Find some like minded individuals and go populate it.
Title: Re: Get rid of MA
Post by: minke on August 10, 2010, 05:59:21 PM
Then we already have an AvA arena.  Find some like minded individuals and go populate it.

I'd be happy to populate it if the maps were there and it was at least rotated with the different theatres
Title: Re: Get rid of MA
Post by: E25280 on August 10, 2010, 06:05:25 PM
I'd be happy to populate it if the maps were there and it was at least rotated with the different theatres
You've not been paying attention.  They rotate theatres and set-ups quite frequently.
Title: Re: Get rid of MA
Post by: minke on August 10, 2010, 06:13:18 PM
You've not been paying attention.  They rotate theatres and set-ups quite frequently.

Fair enough, but ive only ever seen the one map.
Title: Re: Get rid of MA
Post by: BrownBaron on August 10, 2010, 06:14:15 PM
Then you havn't been checking in very often. I've only been in there 4 or 5 times, and i've seen 4 or 5 different maps.
Title: Re: Get rid of MA
Post by: minke on August 10, 2010, 06:23:45 PM
I still only want to see axis fight allies, not trying to stop everyone flying the same rides they do normally.
Title: Re: Get rid of MA
Post by: gyrene81 on August 10, 2010, 06:36:36 PM
Sorry Minke, nice try but...

(http://www.threadbombing.com/data/media/54/Ngpph9yUOk3t8w7xhQz5WwfXo1_r1_500.jpg)


This is worse than the "good ole days" posts in the general discussions area.
Title: Re: Get rid of MA
Post by: minke on August 10, 2010, 06:40:38 PM
 :rofl
Title: Re: Get rid of MA
Post by: jimson on August 10, 2010, 06:43:11 PM
Never gonna happen.

The AvA player base is smaller to begin with, and then there are those who might prefer an AvA set-up, but are willing to trade that to go where the numbers are.

We'd love to see an AvA arena that always had 50+ players in it, but it's never been that way consistently.

For those interested, watch the AvA forum.

We run many different maps and many different set-ups from all theatres.
Title: Re: Get rid of MA
Post by: Karnak on August 10, 2010, 06:53:05 PM
I still only want to see axis fight allies, not trying to stop everyone flying the same rides they do normally.
Yes you are.  I like the Mossie.  In your game, I would have the choice of flying the Mossie and not getting to fight or flying something Axis and getting gangbanged.

Weeeee!
Title: Re: Get rid of MA
Post by: jimson on August 10, 2010, 07:03:37 PM
We try within reason, to make the match ups as fair as we can, even to the point of taking historical liberties.

In the upcoming Battlefield Europe set-up, http://bbs.hitechcreations.com/smf/index.php/topic,294501.0.html we have limited the availability of Spitfires and Hurricanes to the last frame and only for British home defense.

How balanced it turns out to be, will depend a lot on the players, if experten luftwaffe pilots fly against newer allied pilots etc.
Title: Re: Get rid of MA
Post by: Ack-Ack on August 10, 2010, 07:07:47 PM
Take away the MA and then axis fights the allies  just like WW2.

Worked well for Warbirds didn't it?

ack-ack
Title: Re: Get rid of MA
Post by: stealth on August 10, 2010, 07:12:58 PM
People are in the areans they want to be in. If you want people to be in the AvA arena request something that will make it better,don't get rid of the arena so people will go to that arena.
Title: Re: Get rid of MA
Post by: jimson on August 10, 2010, 07:25:46 PM
I do feel ya minke.

Apparently, most people would rather fly their favorite plane at any time, rather than doing something more historically immersive.

There is a market for history/immersion fans as evidenced by FSO and Snapshots, but it's hard to run a 24/7 arena like that.

We try new and recycled ideas all the time and we often get good turn out, but we haven't yet found the magic bullet that will keep the AvA consistently populated all the time.
Title: Re: Get rid of MA
Post by: Karnak on August 10, 2010, 07:59:39 PM
We try within reason, to make the match ups as fair as we can, even to the point of taking historical liberties.

In the upcoming Battlefield Europe set-up, http://bbs.hitechcreations.com/smf/index.php/topic,294501.0.html we have limited the availability of Spitfires and Hurricanes to the last frame and only for British home defense.

How balanced it turns out to be, will depend a lot on the players, if experten luftwaffe pilots fly against newer allied pilots etc.
Looks horrible.  Hurricane shouldn't even be offered and if the Spits are that far back, why even have them.

Looks like a bunch of historical revisionism to me.
Title: Re: Get rid of MA
Post by: Ack-Ack on August 10, 2010, 08:23:43 PM
Looks horrible.  Hurricane shouldn't even be offered and if the Spits are that far back, why even have them.

Looks like a bunch of historical revisionism to me.

P-38J should also be included in that particular set up.  The L didn't fully replace the J in the ETO for those units still flying the Lightning.  There were quite a few early Js and late model J-25-L0s flying in the ETO.


ack-ack
Title: Re: Get rid of MA
Post by: jimson on August 10, 2010, 08:49:01 PM
Looks horrible.  Hurricane shouldn't even be offered and if the Spits are that far back, why even have them.

Looks like a bunch of historical revisionism to me.

Really? what else is horrible?

P-38J should also be included in that particular set up's plane set.
ack-ack

That can be added, what else?


I've had it up in the AvA forum for some time now looking for suggestions, but I'll still take some feedback.
Title: Re: Get rid of MA
Post by: Karnak on August 10, 2010, 09:00:03 PM
Either make it USAAF vs Luftwaffe (a perfectly fine setup with an obvious focus) or put the Brits in it.  Putting the Brits in it, but only back in the UK and calling it Allied is absurd.

Spitfire XIVs, LF.Mk IX/Mk XVIs, Typhoons, Tempests and Mosquitoes were all ranging over that region at the time specified.  Including all, or any, of those doesn't work as it makes the Luftwaffe have to deal with fast P-51s and turny Spitfires all mixed in together.

Such scenarios are much better, in my opinion, as USAAF vs the Luftwaffe or as RAF vs the Luftwaffe and no token Spitfire or P-47 (I know the Brits used them) tossed in to make it "Allied".


That said, I know the AvA has an extremely strong anti-Spitfire bias (loving to use 1942 Spitfire F.Mk IXs all the way to 1945 and cluelessly justifying it based on the it being a "Mk IX" as all Mk IXs are the same, just like all Bf109Gs are the same), so it is hardly surprising to see the attitude you exhibit.
Title: Re: Get rid of MA
Post by: jimson on August 10, 2010, 09:07:42 PM
That said, I know the AvA has an extremely strong anti-Spitfire bias (loving to use 1942 Spitfire F.Mk IXs all the way to 1945 and cluelessly justifying it based on the it being a "Mk IX" as all Mk IXs are the same, just like all Bf109Gs are the same), so it is hardly surprising to see the attitude you exhibit.

Whoa.......... slow down a minute, I'm a very new staffer and I actually like the Spitfire, (all models) But I thought the USAAF vs Luftwaffe set-up might be a bit more balanced.

I just couldn't see something that includes a possible battle on the British Isles not include some RAF component but yes, I did want to limit it .

Anything that includes the possibility of an Axis victory would tend to be "history revision"
Title: Re: Get rid of MA
Post by: 321BAR on August 10, 2010, 10:02:53 PM
Same thing:You wanna force us to play that way because YOU want it, and you do not care about what anybody else wants.

Well, i can do same: I'm not interested in AvA and it's almost empty anyway, so get rid of it.  :neener:
AvA is empty because it does not have a good style of gameplay. they are working to fix this lusche... give it time. i'd love AvA if it had more people and they had objectives... this september they are trying this approach
Title: Re: Get rid of MA
Post by: Karnak on August 10, 2010, 10:07:09 PM
But I thought the USAAF vs Luftwaffe set-up might be a bit more balanced.
I agree that not mixing the USAAF and RAF sets is a good thing for scenarios.  Should be done either USAAF vs Luftwaffe or RAF vs Luftwaffe.  USAAF and RAF vs Luftwaffe just gets silly as the Luftwaffe player finds themselves facing an almost MA mix of aircraft.
Title: Re: Get rid of MA
Post by: gyrene81 on August 10, 2010, 10:30:55 PM
AvA is empty because it does not have a good style of gameplay. they are working to fix this lusche... give it time. i'd love AvA if it had more people and they had objectives... this september they are trying this approach
Where have you been flying? When we were running objective base setups, nobody liked it. I've seen countless people talk about how the AvA used to be this and AvA used to be that...yet not one has come up with a snigle idea that is better and they all the same excuses. I'm done stressing myself with any effort into the AvA, this entire community has one thing it does well...whine about what's wrong and it's always someone elses fault.

Lusche, I see your sphincter opinion is in high gear...put up or shut up...if you think you can do better, post a suggestion for a setup in the AvA, one of the admins will run it if it has any historical merit.


Karnak, you really should look in the AvA forum for Jimson's setup and make your recommendations there. Bad enough you insult him by making ASSumptions about his intentions with the setup. It's his lone effort to make something happen in the AvA because he wants to see it succeed. Either offer some genuine help because you have an interest or...(i'll let you guess what four words to use).
Title: Re: Get rid of MA
Post by: jimson on August 10, 2010, 10:34:37 PM
Kinda hijacked this thread by accident, sorry all. This will be my last non OP related post here, but by all means I welcome suggestions in the AvA forum.
 :salute

AvA is empty because it does not have a good style of gameplay. they are working to fix this lusche... give it time. i'd love AvA if it had more people and they had objectives... this september they are trying this approach

It's tough, as an automatic reset just fubars things and a staffer can't be available 24/7 to run it like an SEA event, hence this approach for the Aug 19th set up.

I agree that not mixing the USAAF and RAF sets is a good thing for scenarios.  Should be done either USAAF vs Luftwaffe or RAF vs Luftwaffe.  USAAF and RAF vs Luftwaffe just gets silly as the Luftwaffe player finds themselves facing an almost MA mix of aircraft.

Good point. It will only come up if Axis advances it all the way to Frame Three (fictional late war OP Sea Lion) I'll rethink this for next time around. Maybe the USAAF component could be dropped and it would become RAF vs Luftwaffe for that frame only.

I have no idea if any US units would have participated in a late war defense of Britain. It's all hypothetical.
Title: Re: Get rid of MA
Post by: Lusche on August 10, 2010, 10:50:05 PM
Lusche, I see your sphincter opinion is in high gear...put up or shut up...if you think you can do better, post a suggestion for a setup in the AvA, one of the admins will run it if it has any historical merit.

Slowly I'm starting to wonder what you real problem is.

Title: Re: Get rid of MA
Post by: Lusche on August 10, 2010, 10:56:56 PM
AvA is empty because it does not have a good style of gameplay. they are working to fix this lusche... give it time.

Oh, they can get all the time in the world. That cute lil arena doesn't bother me at all. ;)

I just get kinda upset when someone thinks he should solve the low number problem by forcing everyone to play that way.
But I have always supported the small arenas like EW AvA against similar requests by LWMA players ("waste of server space, shut them down"). It's both the same thing: I'm not itnerested in your gameplay, so I ask HT do make you stop.
Title: Re: Get rid of MA
Post by: jimson on August 10, 2010, 11:41:59 PM
Some time back I suggested such a set up in the MA just once a week, something of an AvA Titanic Tuesday.

I got slapped down pretty hard, even by Hitech himself.

I won't even argue why people shouldn't prefer the Spit vs Spit, Corsair vs Mustang extravaganza anymore.

I just accepted that they do, but that was never what I envisioned when I first started trying to pursue my "Walter Mitty" WW2 fighter pilot fantasy.

I started flying in the AvA almost exclusively and got more and more involved with it.

As long as the cute lil arena exists, that's where I'll be. If it goes away, so will I.

I lose more than I win, but I enjoy trying as real pilots did, to find a way to prevail in a clunky F4F against a nimble Zero.

It's just more my "thing".

Title: Re: Get rid of MA
Post by: Karnak on August 11, 2010, 12:35:21 AM
Karnak, you really should look in the AvA forum for Jimson's setup and make your recommendations there. Bad enough you insult him by making ASSumptions about his intentions with the setup. It's his lone effort to make something happen in the AvA because he wants to see it succeed. Either offer some genuine help because you have an interest or...(i'll let you guess what four words to use).
I gave up on the AvA years ago due to the absolutely over the top bias shown in multiple setups.  When the AvA was originally created as the CT I joined a Japanese themed squad, the 27th Sentai, to help balance the most lopsided scenarios.  I recall the "fun" of A6M2s vs F4U-1s.  Even though the F4U was only available in the backfield, most fighters we met were F4Us.  The score went 42 to 8 in favor of the F4U, just as Japanese side players had said it would.  My personal score went 1-0 against the F4U, but my kill was sheer luck, firing at about 400 yards on an F4U diving away from me in a twisting dive, somehow my burst of Type 99 Model 1 cannon rounds connected.

I recall many Spitfire Mk IX (mid-1942) vs Bf109G-10 (late 1944) setups even though the Mk XIV (mid-1944) was available.

Maybe it has changed, but I just got sick of the ridiculous setups.  Flying a 1937 Japanese dive bomber into the teeth of 1945 American power was sooooo fun.
Title: Re: Get rid of MA
Post by: waystin2 on August 11, 2010, 10:21:54 AM
Nope.  I like the sandbox the way it is.  Mind you, your ideas would be interesting in a different setting.
Title: Re: Get rid of MA
Post by: gyrene81 on August 11, 2010, 10:48:13 AM
I gave up on the AvA years ago due to the absolutely over the top bias shown in multiple setups.  When the AvA was originally created as the CT I joined a Japanese themed squad, the 27th Sentai, to help balance the most lopsided scenarios.  I recall the "fun" of A6M2s vs F4U-1s.  Even though the F4U was only available in the backfield, most fighters we met were F4Us.  The score went 42 to 8 in favor of the F4U, just as Japanese side players had said it would.  My personal score went 1-0 against the F4U, but my kill was sheer luck, firing at about 400 yards on an F4U diving away from me in a twisting dive, somehow my burst of Type 99 Model 1 cannon rounds connected.

I recall many Spitfire Mk IX (mid-1942) vs Bf109G-10 (late 1944) setups even though the Mk XIV (mid-1944) was available.

Maybe it has changed, but I just got sick of the ridiculous setups.  Flying a 1937 Japanese dive bomber into the teeth of 1945 American power was sooooo fun.
Believe it or not Karnak, that hasn't been the overall case since March of this year. Sure there have been a couple of setups when we had to sub something to make it interesting, but even the special events do that, yet the AvA gets slammed by players for doing it.

Most of our setups end up as nothing but dogfight furballs, simply because we lack the ability to create an automated rolling objective base setup. As it sits, it's nearly impossible to get people to look at the objectives as anything but an interesting side note. We have tried limited equipment setups with objectives to gain access to better equipment. Without some added arena admin capabilities and smaller AvA oriented maps, it's furball city with a historical flair.



Hey Lusche, I have $10 USD payable via paypal that says you can't handle the AvA.  :neener:
*I miss understood your comment yesterday about getting rid of the AvA* over reaction.
Title: Re: Get rid of MA
Post by: Lusche on August 11, 2010, 11:07:34 AM
Hey Lusche, I have $10 USD payable via paypal that says you can't handle the AvA.  :neener:

That's correct, I can't.
Title: Re: Get rid of MA
Post by: 321BAR on August 11, 2010, 12:55:14 PM
Where have you been flying? When we were running objective base setups, nobody liked it. I've seen countless people talk about how the AvA used to be this and AvA used to be that...yet not one has come up with a snigle idea that is better and they all the same excuses. I'm done stressing myself with any effort into the AvA, this entire community has one thing it does well...whine about what's wrong and it's always someone elses fault.
chill out gyrene. i want AvA to work not to let it fail... re read what i said and you can SEE that. objective base setups so far have been to unrealistic. And everyone is trying to come up with better ideas and i have been also but i have either been shot down in all topics or ignored. so stop flaming me because i tried just as hard.
Kinda hijacked this thread by accident, sorry all. This will be my last non OP related post here, but by all means I welcome suggestions in the AvA forum.
 :salute

It's tough, as an automatic reset just fubars things and a staffer can't be available 24/7 to run it like an SEA event, hence this approach for the Aug 19th set up.
i personally cant wait for the set up. but i agree... the reset fubars it up.
Oh, they can get all the time in the world. That cute lil arena doesn't bother me at all. ;)

I just get kinda upset when someone thinks he should solve the low number problem by forcing everyone to play that way.
But I have always supported the small arenas like EW AvA against similar requests by LWMA players ("waste of server space, shut them down"). It's both the same thing: I'm not itnerested in your gameplay, so I ask HT do make you stop.
my apologies lusche but play in what way exactly? i must have missed that section of these posts
Title: Re: Get rid of MA
Post by: Lusche on August 11, 2010, 12:58:39 PM
.my apologies lusche but play in what way exactly? i must have missed that section of these posts

How could you miss that? it's the very core of the OP: He doesn't like to see allied planes fighting vs alloed planes, so he explicitly asked for removing the MA.
Title: Re: Get rid of MA
Post by: 321BAR on August 11, 2010, 01:26:53 PM
How could you miss that? it's the very core of the OP: He doesn't like to see allied planes fighting vs alloed planes, so he explicitly asked for removing the MA.
ahh i thought you were talking about the AvA with that post...
Title: Re: Get rid of MA
Post by: Nemisis on August 11, 2010, 02:21:21 PM
I wouldn't mind seeing some historical maps run (stalingrad, lenningrad, Aachen, Paris, normandy (with historicly accurate beaches), etc.), but I don't want the MA taken away. I (for some unexplainable reason) can't fly spitfires, coursairs, or P-38's, which would leave me with the lesser planes of the era if I flew allied. And if I flew axis, I would be outnumbered and getting hoarded by spits.


-50
Title: Re: Get rid of MA
Post by: minke on August 11, 2010, 02:23:00 PM
I still stand by my original post, having historical (or near historical) maps, realistic matched A/C and GV in no way forces people to fly a particular ride or fight in any different way, ENY is the only real enemy here. The tools are there for all terrain types on all fronts, forest, desert, tundra. Why not use it?
   The fear of any kind of change on these boards is almost comical. How many people would actually cancel their account if this was trialled for a couple of days, or even a week? I call bs on anyone who says yes.
  Despite the recent changes, I feel the MA is getting stale, more so the LW arenas, far too many 1 maneouvre-rinse and repeat pilots out there. If that is what you want to do then fine, carry on. Just open your eyes and consider some other options,thats all i'm sayin'

out
 :salute
Title: Re: Get rid of MA
Post by: Lusche on August 11, 2010, 02:36:34 PM
How many people would actually cancel their account if this was trialled for a couple of days, or even a week?

What do you expect from trial of few days? You shut down the old MA, open the new AvAMA... and w00t! The new arena is full of players - because there ain't another place to go. Does that mean success?

In the long run, a friggin lot of players would leave, as the genuine imbalances (as pointed out in this thread) have not been adressed. Just see the ETO: B-24., B17s and Lancasters vs... Ju 88.

A pure AvA setup works on a small scale, when like minded enthusiasts meet in a small arena, and it works in scenarios because they have set up quite rigid rules and strict guidelines to allow for a balanced scenario.

 Despite the recent changes, I feel the MA is getting stale, more so the LW arenas, far too many 1 maneouvre-rinse and repeat pilots out there.

And you expect a AvA setup would change the ACM skill level?
Actually you would probably see MORE of that. For example in PTO: The allies have all the fast planes, the axis has all the slow turners. One trick jockeys on the allied side will be quite successful, as they do not have to fear a Japanese plane that can effectively counter their hit & run tactics.
In a free for all win the war arena with all kind of players it can not work as well as the current setup does.

Title: Re: Get rid of MA
Post by: Nemisis on August 11, 2010, 02:50:09 PM
In general, the allies have more multi-purpose planes. The only Axis fighter capapble of carring 2000lbs of ordanance is the Bf110, which will likely have a speed deficet of 50mph or more. The Russians are even more limited than the germans, having not a single fighter capable of carrying even 500lbs or bombs.


Like I said, +1 for the maps, -1 for the plane restrictions.
Title: Re: Get rid of MA
Post by: gyrene81 on August 11, 2010, 02:55:09 PM
How many people would actually cancel their account if this was trialled for a couple of days, or even a week? I call bs on anyone who says yes.
The actual reality would astound you. If you don't believe it, just do a search for "fix it or else" in the general discussions forums. I can name 10 off the top of my head that would first post an ugly diatribe in the forums after calling HTC on the phone, then cancel their accounts. When you got online, you would see somewhere around ~100 total players online during prime time.


I think you also miss the one little thing that quite a few people miss. The main arenas are for the general mass of players of every skill level. The are set up that way on purpose. To give everyone, new and old, an almost completely unfettered environment to mess around in. The DA is for people who want to some something specific without having their activities interfered with, whether that be duels, furballs, tanking, bombing etc... The AvA is for players who want more historical matchups with just 2 sides going head to head. The special events arenas are obvious.

If people were to take the time an actually look at their choices with as somewhat educated adults, HTC has provided a full array of choices for people to experience. It's up to them to partake in those choices or not...and the excuse that "too many lame tard na na's in there" is nothing more than a childish temper tantrum mentality.

End result Minke, if you want more historical matchups, post your ideas in the AvA. Not only will you get feedback, it's a good possibility that someone will be willing to oblige your request and run it for a week. If you're going to say, "it's always empty", consider that if the main arenas were set up the way you are wanting, they would be empty just like the AvA.



chill out gyrene. i want AvA to work not to let it fail... re read what i said and you can SEE that. objective base setups so far have been to unrealistic. And everyone is trying to come up with better ideas and i have been also but i have either been shot down in all topics or ignored. so stop flaming me because i tried just as hard.i personally cant wait for the set up. but i agree... the reset fubars it up.
I'm not chilling out because I didn't flame you....  :neener:

Put your glasses on and look again:
(http://www.angelzfunnyz.com/Portals/0/Gallery/Album/8/Girl%20In%20Big%20Glasses.jpg)

You responded to Lusche by saying the AvA is empty because it doesn't have good gameplay and that you would love playing in the AvA if it had objectives.
My response....where have you been flying? Since we made the no enemy icons change, the AvA staff and dev group have been focused on objective based setups, with few exceptions. Seems to me you haven't been flying in the AvA or even looking at the setups being run.

Title: Re: Get rid of MA
Post by: Ack-Ack on August 11, 2010, 02:59:56 PM

   The fear of any kind of change on these boards is almost comical. How many people would actually cancel their account if this was trialled for a couple of days, or even a week? I call bs on anyone who says yes.


Actually quite a few would probably cancel their accounts which would result in a very dramatic decrease in the over population of the game.  If you want to call out B.S., its your right but I do have precedent to fall back on to prove my claim.  Just look at Warbirds and the decline of the population after it went to a AvA rolling plane set.  If you had played Air Warrior, you would have also seen how empty the AvA arenas were compared to the normal arenas and just take a look at the low population of the AvA arena we have in Aces High.

ack-ack
Title: Re: Get rid of MA
Post by: jimson on August 11, 2010, 03:35:36 PM
The main arenas are HTC's bread and butter.

I didn't fly AW or WB but I'll take everyone's word that it would be detrimental to the game to make it an AvA or nothing set-up.

For those who prefer historical match ups, about the best thing to do is fly in the special events, or try to help increase the current AvA population.

My work schedule rarely lets me fly the events, so my focus is on the AvA.

If you are interested in a strategic type of campaign game, One starts next Thursday and then Mr Fork will be running his "Battle of Aces" in September.

You might try and interest some of your friends and squaddies to give it a go.
Title: Re: Get rid of MA
Post by: Nemisis on August 11, 2010, 05:27:59 PM
I, personally, would be attracted to the AvA arena if it had a larger population.
Title: Re: Get rid of MA
Post by: jimson on August 11, 2010, 06:56:30 PM
I, personally, would be attracted to the AvA arena if it had a larger population.

Lots of folks say that, but we can't seem to round em all up to fly at the same time to get that larger population.
Title: Re: Get rid of MA
Post by: Dichotomy on August 11, 2010, 08:20:58 PM
Lots of folks say that, but we can't seem to round em all up to fly at the same time to get that larger population.

I plan on being in there every Tuesday and Thursday night 7 to 9 cst or therabouts,  Personal opinion being what it is and, as I can recall, that was my favorite arena once I got the culture down.  I had a blast tonight but of course I'm a bit more easily amused than the 'sophisticated' player.  :)
Title: Re: Get rid of MA
Post by: gyrene81 on August 11, 2010, 08:30:01 PM
And you expect a AvA setup would change the ACM skill level?
Actually you would probably see MORE of that. For example in PTO: The allies have all the fast planes, the axis has all the slow turners. One trick jockeys on the allied side will be quite successful, as they do not have to fear a Japanese plane that can effectively counter their hit & run tactics.
LOL Lusche, no clue. If you spent a week in the AvA you wouldn't have to worry about someone giving you a check 6 in the MA's, you would know before they do. One trick jockey's don't last long.
Title: Re: Get rid of MA
Post by: bustr on August 11, 2010, 10:03:46 PM
Guys,

Minke knows it will never happen. I suspect being able to speak out and answer all of your arguments with a contrarian stand is him grousing over the AvA not working to his needs and his dissatisfaction with the MA's. There was no point throwing this bone knowing all of you would rush to the current setups defence and that HiTech wants to keep putting food on his own table. The CT\AvA is HTC understanding historical matchups are important to "some" players. Just not enough players feel like Minke to justify killing the game based on his opening statements or opinions about how HiTech chooses to market the game.

I think historic matchups have thier time and place and work very well in the SFO.... He's just griping in his ale...:cheers:
Title: Re: Get rid of MA
Post by: Lusche on August 11, 2010, 10:16:32 PM
LOL Lusche, no clue. If you spent a week in the AvA you wouldn't have to worry about someone giving you a check 6 in the MA's, you would know before they do. One trick jockey's don't last long.

You are aware that I did not speak about the current AvA arena?
Title: Re: Get rid of MA
Post by: Nemisis on August 11, 2010, 11:05:34 PM
Lots of folks say that, but we can't seem to round em all up to fly at the same time to get that larger population.


IMO, you need to get at least 50 more before attract some of the more group minded players, and get a stable population. Otherwise, the immersion won't outweight the lack of targets.
Title: Re: Get rid of MA
Post by: jimson on August 11, 2010, 11:17:22 PM

IMO, you need to get at least 50 more before attract some of the more group minded players, and get a stable population. Otherwise, the immersion won't outweight the lack of targets.

Yep, sure wish we could figure out what would consistently make that happen.
Title: Re: Get rid of MA
Post by: gyrene81 on August 12, 2010, 08:39:44 AM
You are aware that I did not speak about the current AvA arena?
:uhoh  :confused:  :huh Uh...nope, sure didn't.

Hang on, I have to call Sylvan learning center and schedule some reading comprehension lessons  :bolt:



Would it bother you if I admitted I was harping on you to get you in the AvA...just once?
Title: Re: Get rid of MA
Post by: Lusche on August 12, 2010, 08:45:42 AM
Would it bother you if I admitted I was harping on you to get you in the AvA...just once?


I have been in AvA in my time. But today, it's no place for me anymore.
Title: Re: Get rid of MA
Post by: bustr on August 12, 2010, 12:24:51 PM
I liked the CT of Arlo's day.
Title: Re: Get rid of MA
Post by: Nemisis on August 12, 2010, 02:30:10 PM
Well Jimson, I don't know. Perhaps announce it simmilar to the special events every time a new set up begins. Its a start anyway.
Title: Re: Get rid of MA
Post by: Ack-Ack on August 12, 2010, 03:55:21 PM
Yep, sure wish we could figure out what would consistently make that happen.

Sadly, one of the major things that impact the AvA are the glaring holes in the plane set.

ack-ack
Title: Re: Get rid of MA
Post by: DeViouS1 on August 12, 2010, 05:13:21 PM
-1
Title: Re: Get rid of MA
Post by: 321BAR on August 12, 2010, 05:46:46 PM
I'm not chilling out because I didn't flame you....  :neener:

Put your glasses on and look again:
(http://www.angelzfunnyz.com/Portals/0/Gallery/Album/8/Girl%20In%20Big%20Glasses.jpg)

You responded to Lusche by saying the AvA is empty because it doesn't have good gameplay and that you would love playing in the AvA if it had objectives.
My response....where have you been flying? Since we made the no enemy icons change, the AvA staff and dev group have been focused on objective based setups, with few exceptions. Seems to me you haven't been flying in the AvA or even looking at the setups being run.


:rofl i have been looking at it and ive played in it. didnt like it much... id love to see this setup coming up to be good though... more realism and timeline based... seems fun!
Title: Re: Get rid of MA
Post by: BulletVI on August 12, 2010, 07:15:03 PM

I enjoy the MA as i feel its a challenge i mean AvA is ok but we all know how the like's of the Spit and 109 handle and how to fight the other.
But in the MA you can come up against another Spit and then its not just the plane its the pilot as well. It now become's a factor of who's better in that plane BRAW.  :aok :) :D

But i do see your point as i like making Gun Cam film's and its pretty depressing when im in a Spit and all you see is Me beating on other Spits :(
Title: Re: Get rid of MA
Post by: Killer91 on August 13, 2010, 01:45:03 PM
(http://i586.photobucket.com/albums/ss304/longhornsfan2010/3718356547_c0065dd78c1.jpg)

Title: Re: Get rid of MA
Post by: gyrene81 on August 13, 2010, 01:51:19 PM
I enjoy the MA as i feel its a challenge i mean AvA is ok but we all know how the like's of the Spit and 109 handle and how to fight the other.
But in the MA you can come up against another Spit and then its not just the plane its the pilot as well. It now become's a factor of who's better in that plane BRAW.  :aok :) :D

But i do see your point as i like making Gun Cam film's and its pretty depressing when im in a Spit and all you see is Me beating on other Spits :(
:huh  :lol LMAO...now that's funny.
Title: Re: Get rid of MA
Post by: Puck on August 13, 2010, 02:07:53 PM
I think each color should be associated with an actual country and implement a rolling plane set. 

So, if you're flying for, say, France (Yellow) in the first week you get...um...ok, so let's say you're flying for Italy (Mauve), then you can fly the C202, then the C205 the following week, then...um...never mind.   How about Russia (Red)...

Ok, better idea.  Let's just use chess pieces that can fly any aircraft and have three areas to represent each generation of aircraft developed.
Title: Re: Get rid of MA
Post by: 321BAR on August 13, 2010, 04:24:22 PM
(http://i586.photobucket.com/albums/ss304/longhornsfan2010/3718356547_c0065dd78c1.jpg)


looks like me on a thirsty thursday :D :x
Title: Re: Get rid of MA
Post by: bj229r on August 13, 2010, 05:56:52 PM
AVA is empty because it is empty. Take away the MA and then axis fights the allies  just like WW2.
Take away Ford, Chevy, Chrysler, Toyota, Nissan, BMW, Mercedes, Jaguar, Kia and Volkswagen (ok..AND a few others) and we'd all be driving Hyundai's. That has no bearing on the popularity or quality of Hyundai's
Title: Re: Get rid of MA
Post by: HatTrick on August 13, 2010, 06:57:02 PM
Got my kevlar helmet on for this one, but it is a sincere wish.

replace EW,MW and LW and have a series of AVA theatres.

BoB (EW, no base captures)

ETO (LW, base capture enabled, emphasis on GV bases, huge amount of strategic bomb strat)

PTO (MW/LW predominately carrier based, capturable bases)

The following arenas more specialized with the appropriate A/C and GV to these theatres

North Africa and med, Burma and India, Eastern front.

Leave the DA, TA, WW1 etc as they are. It may just be pie in the sky thinking, but why not pour available time and resources into creating these maps? I would much rather fight in an immersive environment with realistic planes, with a resonable expectation of the kind of stuff i'm going to encounter. If I want 'arcade' stuff I can go to the DA. If this is the premiere WW2 combat experience, lets make it one. The MA has had many improvements, virtually all of them good, if not great. The MA's aint what they were when I started and I think it is time for a refresh: arena,gameplay and map wise.

 :salute


If I wanted severely limited options of what to fly based on historical realism I would have stayed in WW2OL, 'nuff said there.  This is the pinnacle of bad ideas.
Title: Re: Get rid of MA
Post by: HatTrick on August 13, 2010, 07:16:41 PM
Actually quite a few would probably cancel their accounts which would result in a very dramatic decrease in the over population of the game.  If you want to call out B.S., its your right but I do have precedent to fall back on to prove my claim.  Just look at Warbirds and the decline of the population after it went to a AvA rolling plane set.  If you had played Air Warrior, you would have also seen how empty the AvA arenas were compared to the normal arenas and just take a look at the low population of the AvA arena we have in Aces High.

ack-ack

Fighter Ace was the same way.  They had a Territorial Combat room where the 5 countries were separate but all planes were available and they had an AvA room with 2 sides and limited plane choices.  The latter was always empty and everyone flew in TC.  People tend to enjoy being given more choices, not less.

Quote from: Nemisis
IMO, you need to get at least 50 more before attract some of the more group minded players, and get a stable population. Otherwise, the immersion won't outweight the lack of targets.

That's the big problem.  I'm flying with a squad of ex-FA players and we usually have 8 to 15 guys flying at prime time.  Kind of hard to convince them we should go fly in a room with 20 people in it because whatever side we pick is immediately going to be over manned.  I'm sure the side we didn't pick wouldn't appreciate it much either.
Title: Re: Get rid of MA
Post by: gyrene81 on August 13, 2010, 08:48:05 PM
If I wanted severely limited options of what to fly based on historical realism I would have stayed in WW2OL, 'nuff said there.
No you wouldn't. The flight and damage models suck, the ground game is mediocre at best. It's Europe 1938-40. The only impressive thing in there is the supply and weapons systems.  :neener:
Title: Re: Get rid of MA
Post by: HatTrick on August 13, 2010, 09:27:37 PM
No you wouldn't. The flight and damage models suck, the ground game is mediocre at best. It's Europe 1938-40. The only impressive thing in there is the supply and weapons systems.  :neener:

I don't want to hijack this thread with a WW2OL tangent but I have to ask, have you ever played it?  Your comments sound like you have no clue about the game.  First of all, the ground game in that game is the best thing about it.  It puts the ground game here to shame really.  Secondly, supply system?  There is no supply system, there are limited amounts of each unit if that's what you're saying.  There is no logistical supply chain that can be cut though.  Finally, the game's time frame was circa 1940 back in 2001 when it launched.  It goes up to late '43 early '44 now.

That said, I ain't missin' it.
Title: Re: Get rid of MA
Post by: Ack-Ack on August 13, 2010, 10:52:15 PM
I don't want to hijack this thread with a WW2OL tangent but I have to ask, have you ever played it?  Your comments sound like you have no clue about the game.  First of all, the ground game in that game is the best thing about it.  It puts the ground game here to shame really.  Secondly, supply system?  There is no supply system, there are limited amounts of each unit if that's what you're saying.  There is no logistical supply chain that can be cut though.  Finally, the game's time frame was circa 1940 back in 2001 when it launched.  It goes up to late '43 early '44 now.

That said, I ain't missin' it.

Still don't understand why they gave the Frenchies the P-38F, a plane they never had nor would have received.

ack-ack
Title: Re: Get rid of MA
Post by: gyrene81 on August 14, 2010, 12:20:16 AM
I don't want to hijack this thread with a WW2OL tangent but I have to ask, have you ever played it?  Your comments sound like you have no clue about the game.  First of all, the ground game in that game is the best thing about it.  It puts the ground game here to shame really.  Secondly, supply system?  There is no supply system, there are limited amounts of each unit if that's what you're saying.  There is no logistical supply chain that can be cut though.  Finally, the game's time frame was circa 1940 back in 2001 when it launched.  It goes up to late '43 early '44 now.

That said, I ain't missin' it.
Yes sir, I did play the new version, long enoug to be able to judge the air and ground parts of the game. The infantry part reminds me of MoHAA, compared to other WWII based FPS games it's not much better than it was when the game first started, which I also played. You cannot compare the ground game in WWIIOL to AH since AH does not have an infantry element. If you were to compare ground vehicles, I'd vote for AH on the variety but WWIIOL has a more balanced setup. The supply system and ranking system works well to balance the game out. But it in no way matches AH or other WWII first person shooters for combat simulation. It's probably the best combination of FPS, RTS, and RPG available but nothing more.

FYI, there is a supply system. It is an equipment resupply system in place that limits resources, it affects ground vehicles and aircraft. If that is supposed to be Europe1943-44, they're off on their equipment and factions involved.
Title: Re: Get rid of MA
Post by: HatTrick on August 14, 2010, 12:27:11 PM
Still don't understand why they gave the Frenchies the P-38F, a plane they never had nor would have received.

ack-ack

You have to understand that the French side past what is called tier 0 (1940) is a pipedream based on the "What if France hadn't capitulated?" question.  It's all made up.  The decision to give the French the P-38F is based on some crap about France supposedly ordering hundreds of them from the U.S. and they were en route on boats when France surrendered.  That's why they have it.  There is similar rationale for why France has all the American units they do in the game.

Quote from: gyrene81
Yes sir, I did play the new version, long enoug to be able to judge the air and ground parts of the game. The infantry part reminds me of MoHAA, compared to other WWII based FPS games it's not much better than it was when the game first started, which I also played.


Please tell me you're not comparing WW2OL to games like Call of Duty:World at War.  Apples, meet oranges. 

Quote
You cannot compare the ground game in WWIIOL to AH since AH does not have an infantry element.

Exactly!

Quote
If you were to compare ground vehicles, I'd vote for AH on the variety but WWIIOL has a more balanced setup.

The only ground unit type AH has that WW2OL doesn't is the flakpanzers but WW2OL has regular AA guns which AH does not and it also has ATGs and tank destroyers that are missing in AH.  There are way more tanks in WW2OL.  AH has a the Sherman Firefly which isn't in WW2OL yet but there are quite a few tanks in WW2OL that don't exist in AH.  Really can't see how you can say AH has more variety.

Quote
But it in no way matches AH or other WWII first person shooters for combat simulation.


Now I'm convinced you were drinking when you wrote this post  :lol  There is nothing realistic about the combat in games like Call of Duty or Bad Company 2.  It's everyone running around like Rambo shooting from the hip and what not.  That kind of crap gets you killed in a hurry in WW2OL and to me, that's realistic.  You can't soak up 10 rounds and live in WW2OL either.  One in the chest is probably going to drop you.  WW2OL's infantry combat is more like Op Flashpoint style fighting and that's how it should be.

Now when it comes to vehicle combat, I still think AH is gamey as hell.  First of all, none of the tanks have their historical optics which were a big advantage to the German AFVs.  Secondly, you can zoom in a ridiculous amount so that it makes long range shooting laughably easy.  I will give them that the ground units look nicer in AH.

Quote
FYI, there is a supply system. It is an equipment resupply system in place that limits resources, it affects ground vehicles and aircraft.

Yeah, I know about that.  It also effects infantry units.  In fact, it effects everything in the game.  I thought by using the term 'supply system' you were talking about a supply chain that could be attacked and cut off and it certainly does not have that.  Resupply is very simplistic in WW2OL.  A unit despawned with a RTB and no critical damage is instantly available again.  A unit despawned with a REScue or MIA and not critical damage is available again in fifteen minutes.   Everything else takes 4 hours to go back in the spawn pool. 

Quote
If that is supposed to be Europe1943-44, they're off on their equipment and factions involved.

As I said at the beginning of this post, it all revolves around the "what if France didn't capitulate?" question.  As far as equipment goes, they pick that stuff to try to keep the game balanced.  Getting back to the P-38F, I'm pretty sure they gave it the performance characteristics of the P-38J so the allies would use it.  I wasn't around when it was first put in the game but I know they went back and upped the horsepower of it after finding 'the data on it was incorrect'.  Up until then, it was a dog and was being under utilized.  After that change, it's one of the best planes in the game.  They seem to find 'incorrect data' in that game quite a bit which is another reason I don't miss it. 
Title: Re: Get rid of MA
Post by: gyrene81 on August 14, 2010, 01:07:02 PM
Please tell me you're not comparing WW2OL to games like Call of Duty:World at War.  Apples, meet oranges. 


Now I'm convinced you were drinking when you wrote this post  :lol  There is nothing realistic about the combat in games like Call of Duty or Bad Company 2.  It's everyone running around like Rambo shooting from the hip and what not.  That kind of crap gets you killed in a hurry in WW2OL and to me, that's realistic.  You can't soak up 10 rounds and live in WW2OL either.  One in the chest is probably going to drop you.  WW2OL's infantry combat is more like Op Flashpoint style fighting and that's how it should be.
Actually, it's not a case of apples and oranges. I jumped into that game 3 months after it's initial release as well as just recently, the infantry combat has the same mechanics as some old MoH and CoD tactical realism servers. If you ever played on a modded tactical realism server back in the MoH and CoD days, you would see where they got their ideas for movement characteristics and weapons ballistics/damage, something they had to improve over time. At one point early on, it took 2 rifle rounds to the torso to get a kill. Obviously they did a better job programming from scratch vs trying to override boxed code with modifications.
Title: Re: Get rid of MA
Post by: Nemisis on August 15, 2010, 09:14:49 PM
It goes up to late '43 early '44 now.


Right, thats why they have a 109G6 as their latest fighter, and no American units (clearly WWIIOL is assuming the french and British managed to halt the germans. Had France held, I suspect that American troops would have poored into France)

I also don't like how their wiki says the M4 had barely adequate armor, when (not counting the slope) the M4's armor was thicker than that of their Panzer IV Ausf. G.

However I will say that they have much better representation of the ground war. I would be overjoyed if AH were to do an overhaul, and do something similar to WWIIOL in that respect.