Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Changeup on August 13, 2010, 02:30:13 PM

Title: The Way the Game Was??
Post by: Changeup on August 13, 2010, 02:30:13 PM
I am fairly new to this game compared to some...1.9 years in this game so I will never be able to say "how it was" or "how it used to be" but after reading a lot of the senior folks posts, I must admit I like what I have read.  If you've been playing for 6 years or more, please list the most FAVORITE thing about how it used to be in-game.  No rules...your comment can be the friendships and how they changed, the tactics, the maps, the respect for a 1 v 1 that is going on below you but players stayed out until it reached its own conclusion, the squeekers, etc. etc.  I would like a glimpse of what I missed...

V/r

Changeup
Title: Re: The Way the Game Was??
Post by: Dragon on August 13, 2010, 02:34:42 PM
It hasn't really changed in the 6 years or so I have been here.
Title: Re: The Way the Game Was??
Post by: Yeager on August 13, 2010, 02:35:24 PM
I would like a glimpse of what I missed...
In essence, Nothing.  It is the same as it has always been except that the names have been changed to protect the guilty  :old:
Title: Re: The Way the Game Was??
Post by: Changeup on August 13, 2010, 02:35:40 PM
Maybe 8 years then....in the forums, there seems to be a time baseline of 6 - 8 years....
Title: Re: The Way the Game Was??
Post by: Changeup on August 13, 2010, 02:36:27 PM
In essence, Nothing.  It is the same as it has always been except that the names have been changed to protect the guilty  :old:

If there is nothing...then why the hell does everyone talk about the changes?
Title: Re: The Way the Game Was??
Post by: Guppy35 on August 13, 2010, 02:37:51 PM
Nothing has changed.  Lots of good people, still having fun.

The only time the game has ever changed for me, is when I start taking it too seriously.  Then somehow I can find things that are 'different'.

In the end it means I've changed at that point.  A couple of good augers and I'm right back on track :)
Title: Re: The Way the Game Was??
Post by: Changeup on August 13, 2010, 02:39:46 PM
1 quote:

Nickel Member


Reg: Sep 2002
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Posts: 527



    Is this what you wanted HTC?
« on: August 06, 2010, 09:26:53 PM »   

--------------------------------------------------------------------------------
This game has become a shell of what it used to be. I have been flying this game since 2000, less and less often as time goes buy. It doesn't suprise me why those that leave do. What Happened? It has devolved into just one mass of planes flying into another. There are no tactics, strategy, no reason other than fly into one area of the map and hope you can get a kill or two before being raped.
You made the bases harder to capture and the planes easier to fly. There is no emmersion anymore. I feel like everytime I takeoff, I should put a quarter in my computer. Its gone from a combat flight sim and real time strategy to an arcade game.
I remember when I couldn't wait to get home and fly. I even went to a couple of cons to meet those who i flew against or with. Now it's just a facebook account to keep in touch with some of the older fliers. Even their numbers are starting to dwindle.
For now I continue to play, but not with the same enthusiasm as I had in the past. Not nearly the entusiasm as I had in the past.
Title: Re: The Way the Game Was??
Post by: Changeup on August 13, 2010, 02:41:01 PM
2nd quote: (Fugitive)

For anyone who hasn't been playing this game for at least 7 years you just wouldn't understand.

I know, ya'll say I look at this game through a fogged memory, but it has changed a lot since the old days. Back then you could have an uneven numbered situation like 5 on 2, and 2 or 3 of the 5 would just circle and watch the fight and only join in if one of his teammates got shot down.

"Bingo" meant I'm out and the enemy gave you a salute and told you head see ya when you can back, instead of chasing you down with 12 of his closest friends just so one of you could have the kill.

You would spend hours fighting the same 10 guys over and over a gain and nobody would be PMing or swearing over 200. Even the good natured "ribbing" was done with a bunch of laughs.

The only frustration in the game was when you had to make a run to the bathroom because you just couldn't hold it any longer.

It is much harder to find a good fight these days and I really enjoy those that I find. My frustration level climbs quickly when those few fights are destroyed by some Ahole that just NEEDS the kill and has to pick, or HO. It seems to me that some of that has come back with the changes HTC has made. Is it better, yes, is it like it use to be, not even close, but I'll take what I can get and hope things continue to improve. Until then my wife likes having me hang around with her more than I fly.  
Title: Re: The Way the Game Was??
Post by: Guppy35 on August 13, 2010, 02:44:50 PM
OK one thing that changed, but it goes back to Airwarrior.  As soon as winning the war became an option, the game changed.  Air combat was no longer a mandatory part of the game as folks could find a way around it to feel "success".

Worst thing that could have happened in an air combat game.

That being said, I still have fun.
Title: Re: The Way the Game Was??
Post by: Changeup on August 13, 2010, 02:45:51 PM
OK one thing that changed, but it goes back to Airwarrior.  As soon as winning the war became an option, the game changed.  Air combat was no longer a mandatory part of the game as folks could find a way around it to feel "success".

Worst thing that could have happened in an air combat game.

That being said, I still have fun.

<S> Sir and thanks...

Changeup
Title: Re: The Way the Game Was??
Post by: BaDkaRmA158Th on August 13, 2010, 02:48:11 PM
Whats changed, hmmms.. well mostly just eye candy,and the recent Fm updates with the new damage systems.

New planes, new gv's "more" new ground land detail "redid a few times now" shaders/shadows.

That's about it.



The big thing tho, is aces high no longer looks like a cartoon.
Title: Re: The Way the Game Was??
Post by: WMLute on August 13, 2010, 02:54:24 PM
The community is larger, the gene pool a bit more diluted, but overall not much has changed.

The things we complained and argued over 8+ years ago are the same things we complain and argue about now.
Title: Re: The Way the Game Was??
Post by: Ack-Ack on August 13, 2010, 03:00:35 PM
The whines are the same, the only thing that has changed are the years.


ack-ack
Title: Re: The Way the Game Was??
Post by: Blooz on August 13, 2010, 03:21:48 PM
The terrain and planes looked good then. The "improvements" are taxing my system.

Less whiners back then.
Title: Re: The Way the Game Was??
Post by: RufusLeaking on August 13, 2010, 03:24:28 PM
The price, in real terms, has decreased.  :aok
Title: Re: The Way the Game Was??
Post by: AAJagerX on August 13, 2010, 03:27:07 PM
The price, in real terms, has decreased.  :aok

No kidding.  Who else has had a $500.00 AOL bill from playing Air Warrior too much?
Title: Re: The Way the Game Was??
Post by: HatTrick on August 13, 2010, 03:28:21 PM
I'm really new to this game but I've been playing games like this for awhile.  Certain people tend to get all nostalgic about the good ol' days in games that have been around for a long time.  They do this in WW2OL all the time.  For example, there are pilots in WW2OL that really dislike the AWS system (think bar dar but with even less information given) in that game.  They complain all the time about it on the forum.  Those same people complain about GPS (showing your exact position on the theater map.)

What they fail to consider (or choose to ignore) is that most people have busy lives and play games like this for entertainment.  They don't want to log-in, spend half an hour flying around empty sky, get lost and not be able to figure out where they are.  While grognards might find that extremely satisfying and immersive, your average Joe doesn't enjoy it.  They want whatever limited time they have to play to be fun.  Too much realism spoils the fun and a compromise MUST be made in a game that is reliant upon recurring subscription fees because when people aren't having fun, they tend to stop paying.  

Most of what I see in the posts you quoted Changeup are people complaining about what are basically gentleman's rules in the game.  This is what comes with an MMO and especially one with new players coming into it.  People are going to play the game the way they enjoy and it's basically tilting at windmills to complain about it.  You might not like how some people choose to play but if they are playing within the rules put forth by HTC, they are doing nothing wrong per se.  

You have to take the good with the bad.  People have to understand that new blood coming into the game is a good thing because without it, any subscription game is going to eventually die from attrition (ie: Fighter Ace).  If you want to fight with gentleman's rules and insure they are adhered to, you can always fly in the less populated arenas (my understanding from reading this forum is that environment is more prevalent there.)  You could also fly IL-2 on a private server.  To think however, that you are going to be able to go into the most populated arenas and everyone is going to fly according to those gentleman's rules is naiveté.  There are too many new players that most likely aren't even aware of these gentleman's rules.  You have to take the good with the bad because without those new players, Aces High (or any game) would eventually die out.

I personally am loving this game.  I grew tired of the arcadish flight model in Fighter Ace a long time ago and I sought more challenge.  The desire to fly for a country and not a chess piece took me to WW2OL instead of here and that's something I now regret because I have seldom enjoyed flying in WW2OL.  My squad there is enjoyable but when nobody was on, I logged off.  I played for the social aspect and not because I liked the game.  I never gave AH a chance because it didn't have 'real countries' and that is a shame because I am enjoying myself more in this game than I ever have in any other MMO sim.  The flying aspect of this game is fantastic and it's too bad some old timers are losing their perspective of that.
Title: Re: The Way the Game Was??
Post by: Yeager on August 13, 2010, 03:41:46 PM
well said Hat Trick  :rock
Title: Re: The Way the Game Was??
Post by: Oldman731 on August 13, 2010, 04:13:44 PM
It would be unusual if nothing changed in all that time.  Certainly many of the people I knew in 2001 are no longer here. 

Beyond that, I have a very firm sense that the population has become younger, that the level of interest in the history has dropped, while the level of interest in winning maps through "team" play has risen.  If my perception is accurate, there's probably a cause-and-effect relationship.

I think we have been most affected by this change in the AvA.  Limited plane sets of historic opponents have always appealed only to a small subset of players - I remember the AirWarrior AvA arena was like that, too - but when the crowd was older and more history oriented you could usually get a dedicated group who flew for the history as much as for the competition.

- oldman
Title: Re: The Way the Game Was??
Post by: Bear76 on August 13, 2010, 04:44:29 PM
8 yrs ago I used to go AFK on auto-climb to take a piss and come back at 4,000 feet alt. Now when I come back I'm at 10,000 ft   :(
Title: Re: The Way the Game Was??
Post by: shiv on August 13, 2010, 04:49:02 PM
Any changes - and the game has changed since I've been here on and off since 2003 -  are due to the changes made to the game itself, not the players.  It's not a coincidence that some major changes were made and then there's all these debates about gameplay.  Not that there wasn't any before :) but the only way to change player behavior is to change the game.

It's Hitech's lab, we're just the mice.


Title: Re: The Way the Game Was??
Post by: The Fugitive on August 13, 2010, 04:51:22 PM
 
<snip>
Most of what I see in the posts you quoted Changeup are people complaining about what are basically gentleman's rules in the game.  This is what comes with an MMO and especially one with new players coming into it.  People are going to play the game the way they enjoy and it's basically tilting at windmills to complain about it.  You might not like how some people choose to play but if they are playing within the rules put forth by HTC, they are doing nothing wrong per se.  



Agreed, but that is most likely the biggest change.

In the old days we had the same rules, but being more on the side of history buffs, and old guys getting to play fighter pilot we didn't push the rules. We didn't look for ways around the rules. We kept it pretty simple. We came up in our fighters and flew over to where you were in your fighters and we had it out, or if we were coming to take your base we flew over and tried to take your base, you defended. That was pretty much it.

We didn't try "hiding" from a fight, we did try mis-leading them now and then. Launch a couple wings at different times, from different bases, to different bases.... which was the real attack? Which had a goon and which had just a bunch of light fighter looking for trouble? Which was high, which was low? The point is they ALWAYS knew we were coming, and they always knew we were going to fight it out whether it took one pass, or 5 hours ( a single base capture is the leading reason for the lack of sleep and hellasiously long work day the next day).

Today more players are after the WIN more than the fight. One attempt on a base. If the mission fails, they move to another place on the map. Their excuse is they are using stealth, and surprise, to me they are trying to avoid having to fight for the base they want.

I think todays players are younger and less interested in the history aspect. They are just looking for a great game to play, and lets face it, AH2 is a great game. We all use to pretend we were flying over the Memphis Bell as high cover on one of her missions, or winging with the Tuskegee Airmen. Today half of the new players couldn't tell you anything about either of those. To us old timers it was a fantasy land, to the new players it's a game. It's still fun, but I think it's missing a bit. Call it honor, call it heart, call it the romance of just tooling along in the bright blue sky (overly brite some might say  :P ) rolling your wings left and right scanning the sky and finally spotting that unsuspecting boogie. Only to dive down and find that he isn't so "un-suspecting" as you thought and you fight it out twisting and turning, guns blazing until one of you is victorious. Then a quick <Salute> to your foe and your off again.
Title: Re: The Way the Game Was??
Post by: Brooke on August 13, 2010, 05:28:10 PM
I never gave AH a chance because it didn't have 'real countries' and that is a shame because I am enjoying myself more in this game than I ever have in any other MMO sim.  The flying aspect of this game is fantastic and it's too bad some old timers are losing their perspective of that.

I invite you to try scenarios.  There is one ongoing currently, and the next frame of it is tomorrow (Saturday) with a show-up time of 3 pm Eastern in Special Events II.

More information is here:

http://ahevents.org/scenario-current-or-next.html
Title: Re: The Way the Game Was??
Post by: Dichotomy on August 13, 2010, 05:32:21 PM
Hattrick... ^^^^^
What Brooke said.  There's also FSO and any number of events that I enjoy a lot. 
Title: Re: The Way the Game Was??
Post by: SWrokit on August 13, 2010, 05:32:47 PM
No kidding.  Who else has had a $500.00 AOL bill from playing Air Warrior too much?

Yeppers.....I can recall a $700 + bill for one month  :O  (that one definitely put some pressure on a marrage  :bolt:    )

I can still remember AH I.  The eye candy wasn't what is is today for sure.  Had some great maps and not so great, same as today.  Still miss the night combat operations of AH I.  I'd have to say much has changed from then to now, more planes, GV's, and especialy the eye candy.  All that and I've not once recieved a $700 monthly bill  :lol

<S>
Rokit
Title: Re: The Way the Game Was??
Post by: gyrene81 on August 13, 2010, 05:34:12 PM
I invite you to try scenarios.  There is one ongoing currently, and the next frame of it is tomorrow (Saturday) with a show-up time of 3 pm Eastern in Special Events II.
Don't do it HatTrick, he's trying to bait  you. Once you do a scenario...you're looking for the next one...and they don't come often enough. Then when a new scenario is announced you find out you have to work or wife-ack has plans during the time the frames are scheduled, and it's disappointing.

It's worse than having a good fight with multiple cons at the same time, trying to rtb with a couple of scalps and hitting a tree.
Title: Re: The Way the Game Was??
Post by: Yeager on August 13, 2010, 05:44:07 PM
Now when I come back I'm at 10,000 ft   :(
I actually understand what you mean for once ;) 

Title: Re: The Way the Game Was??
Post by: Brooke on August 13, 2010, 05:45:13 PM
I've been here since about 2001, but I don't consider myself to be a old timer because I wasn't here at the start.

To me, what has changed over that time is:  (1) the game has gotten better (HTC is always adding planes, improving things here and there, etc.), and (2) more and more special events have been added over time.  I really enjoy the special events, so that is a key element for me.

What hasn't changed (and what probably will never change) is people talking about the "old days."  "Why, back in aught three, things were different.  Boy, you really had some fights back then, and everyone knew what it was all about, let me tell you.  We had Weesley Bill.  And Splurk! -- remember Splurk?  Now those were some pilots. . . ." And so on. :)

It's not just Aces High that gets that.  It was Air Warrior.  And going to school ("Back when I was a kid, we had to walk uphill both ways, in a blizzard, even in summer, but then it was 110 degrees *and* a blizzard.")  And so on.
Title: Re: The Way the Game Was??
Post by: ink on August 13, 2010, 05:46:51 PM
been here since tour 52, what year was that.......May of 04, the only real differences besides the game up dates, is what someone else has said, the players are a lot younger now, and have no clue as to what Honor is, much less practice it,  There were always whiners, gangers, HOers, as far as I can remember.

hell I remember one of my first days in here I was in a zero, and fighting like 15 guys, I put bullets into every one of them just couldn't kill them, I was called a cheater, because they could not kill me,  :rofl, whats even funnier is the fact that this guys is still here calling people cheaters :lol

so I would say very little has changed but what has changed has been for the worst.

not the game itself that has only gotten better, but the players, this is what has gone down hill.
back when I joined it was a much older crowd, Honor was prevalent, and practiced often, now.........extremely rare

Title: Re: The Way the Game Was??
Post by: froger on August 13, 2010, 05:50:54 PM
I am fairly new to this game compared to some...1.9 years in this game so I will never be able to say "how it was" or "how it used to be" but after reading a lot of the senior folks posts, I must admit I like what I have read.  If you've been playing for 6 years or more, please list the most FAVORITE thing about how it used to be in-game.  No rules...your comment can be the friendships and how they changed, the tactics, the maps, the respect for a 1 v 1 that is going on below you but players stayed out until it reached its own conclusion, the squeekers, etc. etc.  I would like a glimpse of what I missed...

V/r

Changeup


lets start with POWs don't salute... EVER !!!
   change starts at home.



froger
Title: Re: The Way the Game Was??
Post by: Dichotomy on August 13, 2010, 06:11:22 PM
Gyrene shoosh you.  There's nothing wrong with a bit of water torture.  It builds character. 

As far as the 'old' and 'new' personalities? Some of the 'old' vets are extremely obnoxious if you have a thin skin (thank heavens I don't).  Many of the new guys that I saw coming into the game a couple of years back have turned into assassins thanks in equal parts to their interest and aptitude and being.. ummm Godfatherd... by people who were patient and knowledgeable about all aspects of the game and they've turned into assassins.  Something to think about gents.  Nothing quite like attempting to conform to what you think the unwritten rules of a particular place here and getting called names when you're making an effort.  Think what that would do to someone who isn't as seasoned as you 'older' guys.  I'm betting that there are many, and not necessarily the majority of the 'newer', players that came in the arenas and made some kind of attempt to become good at this game, got ragged on severely by a 'vet', found something they could excel at (fortunately I've never found this), and stuck to it much to the chagrin of the 'olds'.  Just a random thought from a brain or whatever the ballast in my skull is that is full of them  :rolleyes:

Title: Re: The Way the Game Was??
Post by: WWhiskey on August 13, 2010, 06:56:26 PM
The game is a good bit prettier than it was when i started,
 many more tanks and the terrain is much nicer!
the ability to play the game changes with each new update,this one much more than any other since i started but soon goes back to the same standard,
base takers take bases, dog fighters find fights!
 for me it has reset back to when I was new to the game in many respects,
 I must learn new tactics to capture bases but I had to learn them to start with, when they added ack to the fields I had to learn how to de ack them all over again,
 the fact that it changes is good, the fact that some of us don't like all the changes is standard!
 I will play another 5 years or more probably, I will ask for things I want and whine about the changes i don't like,
 but i will overcome, just as most of the other players
I loved the 80's as well, but I can't go back and I don't set around whining about it!
On a side note,, if anyone has a 79 Z-28 for sale,,, i might be interested! :bolt:
Title: Re: The Way the Game Was??
Post by: waystin2 on August 13, 2010, 06:58:47 PM

lets start with POWs don't salute... EVER !!!
   change starts at home.



froger

 :headscratch:
Title: Re: The Way the Game Was??
Post by: Changeup on August 13, 2010, 07:37:37 PM
Agreed, but that is most likely the biggest change.

I think todays players are younger and less interested in the history aspect. They are just looking for a great game to play, and lets face it, AH2 is a great game. We all use to pretend we were flying over the Memphis Bell as high cover on one of her missions, or winging with the Tuskegee Airmen. Today half of the new players couldn't tell you anything about either of those. To us old timers it was a fantasy land, to the new players it's a game. It's still fun, but I think it's missing a bit. Call it honor, call it heart, call it the romance of just tooling along in the bright blue sky (overly brite some might say  :P ) rolling your wings left and right scanning the sky and finally spotting that unsuspecting boogie. Only to dive down and find that he isn't so "un-suspecting" as you thought and you fight it out twisting and turning, guns blazing until one of you is victorious. Then a quick <Salute> to your foe and your off again.

 :aok :salute
Title: Re: The Way the Game Was??
Post by: grumpy37 on August 13, 2010, 08:23:59 PM
At one point in time the game was more about the fight and less about the base capture.  For the most part from what I can remember what i miss the most were the 1v1 fights that were clean and fun.  No worries about getting picked by 5 other bad guys while fighting said 1v1.  I know this is just part of the game and will never change and ive just accepted it.  I will admit I play a lot less then I have in the past because of this dynamic change in the game and that is my choice.  I dont let the 5v1 piss me off anymore I just avoid them all together and if that means I have to log off then i log off.  Eventually, probably sooner then later, I will leave the game.  Only thing really keeping me here now are the friends I have made but there are other, free ways to keep in contact with them.
Title: Re: The Way the Game Was??
Post by: Bear76 on August 13, 2010, 09:17:33 PM
I actually understand what you mean for once ;) 



And I didn't even have to draw a picture  :D
Title: Re: The Way the Game Was??
Post by: Max on August 13, 2010, 10:06:14 PM
Hitech, Pyro and Skuzzy all quit smoking cigarettes  :devil
Title: Re: The Way the Game Was??
Post by: Plazus on August 13, 2010, 11:22:12 PM
Ive played on and off since 2003. I havent noticed any major changes to the game besides the graphics, and the addition of new planes/vehicles/terrain. The thing I think has changed is the community. It is larger and has more younger people. Yet people still whine, HO, and complain as in any other multiplayer game in this world.
Title: Re: The Way the Game Was??
Post by: TW9 on August 14, 2010, 12:16:52 AM
smaller maps and better fights. much has changed. those that say nothing has are in denial or really just dont know any better and act as though they do.
Title: Re: The Way the Game Was??
Post by: cobia38 on August 14, 2010, 07:22:50 AM


   we had squid   :aok
    we had sheep :x
   we had no running after 2 kills :rofl
  we had less complaining :furious
  we had HTC staff come online more often and play with us :cheers:
   
Title: Re: The Way the Game Was??
Post by: TequilaChaser on August 14, 2010, 07:38:33 AM
It's not just Aces High that gets that.  It was Air Warrior.  And going to school ("Back when I was a kid, we had to walk uphill both ways, in a blizzard, even in summer, but then it was 110 degrees *and* a blizzard.")  And so on.

ROFL..... Brooke, you forgot the no shoes bit or barefooted  :D

Title: Re: The Way the Game Was??
Post by: thndregg on August 14, 2010, 08:04:57 AM
I think todays players are younger and less interested in the history aspect. They are just looking for a great game to play, and lets face it, AH2 is a great game.

I agree. Time and again I will post a mission involving B17's, and usually some young person will ask why it is set to launch from far away, followed by a comment about how long it takes. I usually tell them they've got it good with this game- only 2 hours on some of the longer flights compared to eight to ten by the real bomber boys in WW2, unless they were shot down.

Some younger players still surprise the hell out of me, though, and it gives me a glimmer of hope that people still pay attention to what history has proven.
Title: Re: The Way the Game Was??
Post by: MonkGF on August 14, 2010, 08:40:01 AM
I played Air Warrior back in the hourly AOL days (not much then) then when it went monthly (woohoo!), tried Warbirds for a short bit, then was here around 2001-2003, then had a kid and ran out of time, and now I'm back as the kids got older.

The same "gentlemanly" stuff was debated as here. HOs have ALWAYS been complained about, with the same answer: it takes two to HO. The whole "we want a 1v1, back off!" was debated, also with the same answer as here: then go to the Dueling Arena!.

If you want tactics and coordinated play on both sides, fly Special Events. If you want friendly coordination, join a squad, or jump around a few fields and find a fight where people are actually talking to each other and join in. For a smaller furball, try one of the other arenas; Mid-War had a great fight the other day I was in. But the MA will be a bit more arcadey and catering to ALL play styles with strat getting updates periodically that require the strat guys to rethink things, the DA or the lightly populated side arenas for those who want their small gentlemanly dogfights, and the SEs for those who want the real war experience, and folks will whine about how everybody else is playing the game. It's been this way forever, it will always be this way forever.
Title: Re: The Way the Game Was??
Post by: HawkerMKII on August 14, 2010, 08:55:16 AM
Agreed, but that is most likely the biggest change.

In the old days we had the same rules, but being more on the side of history buffs, and old guys getting to play fighter pilot we didn't push the rules. We didn't look for ways around the rules. We kept it pretty simple. We came up in our fighters and flew over to where you were in your fighters and we had it out, or if we were coming to take your base we flew over and tried to take your base, you defended. That was pretty much it.

We didn't try "hiding" from a fight, we did try mis-leading them now and then. Launch a couple wings at different times, from different bases, to different bases.... which was the real attack? Which had a goon and which had just a bunch of light fighter looking for trouble? Which was high, which was low? The point is they ALWAYS knew we were coming, and they always knew we were going to fight it out whether it took one pass, or 5 hours ( a single base capture is the leading reason for the lack of sleep and hellasiously long work day the next day).

Today more players are after the WIN more than the fight. One attempt on a base. If the mission fails, they move to another place on the map. Their excuse is they are using stealth, and surprise, to me they are trying to avoid having to fight for the base they want.

I think todays players are younger and less interested in the history aspect. They are just looking for a great game to play, and lets face it, AH2 is a great game. We all use to pretend we were flying over the Memphis Bell as high cover on one of her missions, or winging with the Tuskegee Airmen. Today half of the new players couldn't tell you anything about either of those. To us old timers it was a fantasy land, to the new players it's a game. It's still fun, but I think it's missing a bit. Call it honor, call it heart, call it the romance of just tooling along in the bright blue sky (overly brite some might say  :P ) rolling your wings left and right scanning the sky and finally spotting that unsuspecting boogie. Only to dive down and find that he isn't so "un-suspecting" as you thought and you fight it out twisting and turning, guns blazing until one of you is victorious. Then a quick <Salute> to your foe and your off again.

 :aok To many XBOX type players who just want shoot em up games :salute
Title: Re: The Way the Game Was??
Post by: HawkerMKII on August 14, 2010, 08:56:48 AM

   we had squid   :aok
    we had sheep :x
   we had no running after 2 kills :rofl
  we had less complaining :furious
  we had HTC staff come online more often and play with us :cheers:
   

Dont forget the UFO :x
Title: Re: The Way the Game Was??
Post by: rvflyer on August 14, 2010, 11:12:11 AM
8 yrs ago I used to go AFK on auto-climb to take a piss and come back at 4,000 feet alt. Now when I come back I'm at 10,000 ft   :(

 :airplane: Now that is funny Bear and only older players will get the meaning. :) :old:
Title: Re: The Way the Game Was??
Post by: Ghastly on August 14, 2010, 01:50:02 PM
What has changed the most since I started flying sims online (AH was just in beta when I started flying, and I started in Warbirds) is that the community of players has, over time, changed. 

What was a niche populated by a relatively small group of almost exclusively middle aged men who shared a love of WWII era aircraft - and were able to afford to shell out $2.00 per hour to fly them in an online sim environment (with much more rudimentary graphics and much simpler mechanics, and simulation capabilities that while good for it's time had no where near the fidelity of today's) - has matured into a much broader-based game, with a wider player base encompassing a much larger and more varied player base many of whom seem to be far more interested in the game as a game than they are in the machines that are simulated.

And while many of the arguments (HO's, collisions, etc) were the same them, there was very much a "small-community" sense to it all and certainly a greater sense of camaraderie among the community - and I mean the entire community, not just squad or side - something that's very diluted today.   

Another thing that has changed is that one argument that's was nearly constant and all-consuming in one form or another is almost non-existent today - and that's that no one seems to argue the fidelity of the flight sim itself much any more.

<S>
Title: Re: The Way the Game Was??
Post by: MonkGF on August 15, 2010, 08:16:10 AM
Another thing that has changed is that one argument that's was nearly constant and all-consuming in one form or another is almost non-existent today - and that's that no one seems to argue the fidelity of the flight sim itself much any more.

You need to check the WWI threads, although I guess the argument about the DrI has a bit more to do with the claim that the wings don't fall off like they should...
Title: Re: The Way the Game Was??
Post by: guncrasher on August 15, 2010, 08:34:39 AM
I used to play aw back in the day, and even then there would always be somebody who would start  about how the game was going to crap.  5 or 6 years from now guys that just joined will be talking about how the game is going to crap....



Semp
Title: Re: The Way the Game Was??
Post by: ebfd11 on August 15, 2010, 08:37:29 AM
Does anyone remember when the VH was a camo tent?? does anyone remember when the maps were not as big?? If anyone has some screenshots from the original aces high you can see how much it has changed. I can remember thedays when we had only 1 size airfield and the map changed quite often.

 

   we had squid   :aok
    we had sheep :x
   we had no running after 2 kills :rofl
  we had less complaining :furious
  we had HTC staff come online more often and play with us :cheers:
    

I can remember all those things also, but don't forget how SimPizza got it name...LOL a Large pizza on the mountaintop.
Title: Re: The Way the Game Was??
Post by: The Fugitive on August 15, 2010, 08:58:36 AM

 
I can remember all those things also, but don't forget how SimPizza got it name...LOL a Large pizza on the mountaintop.

SmPizza was made after a lot of talk was had about the Pizza map we had (and the source files have been lost) It was called AKDesert, but everyone called it the Pizza map. It was round and was split into 3 pie shahped zones. by water/very wide rivers that were able to have the CV groups run through them. Around the outside was a series of GV bases. Inside of the pie shapes were huge canyons with more GV bases and the land mass was mostly long rolling hills. It was all colored in the browns, orange, grays and blacks of the desert.  It was a fun map though some people complained of headaches due to the colors.

I miss the old pizza map  :(
Title: Re: The Way the Game Was??
Post by: balance1 on August 15, 2010, 10:57:22 AM

   we had squid   :aok
    we had sheep :x
   we had no running after 2 kills :rofl
  we had less complaining :furious
  we had HTC staff come online more often and play with us :cheers:
   

don't forget the giant beer!
Title: Re: The Way the Game Was??
Post by: jamdive on August 15, 2010, 11:03:27 AM
I used to play aw back in the day, and even then there would always be somebody who would start  about how the game was going to crap.  5 or 6 years from now guys that just joined will be talking about how the game is going to crap....



Semp

Back in the day? Hell, back in the day nobody owned a computer. "Back in the day".....lol.
Title: Re: The Way the Game Was??
Post by: Spikes on August 15, 2010, 11:16:49 AM
I'm just on the close side of that right in at 5 or 6 years...like said it has changed in some ways but mainly community wise. I used to remember being able to type on 200/all "so and so, 1v1?" and others would break off...or sometimes even the player would call them off without asking.

Now it seems people will dogpile for 1 kill...even if he's leaking something or missing something (they won't get the kill anyway, but they'll still try).

Like said above...the game is the same with a few changes to game play itself ie 1 big arena vs 2 LW, 1 MW and 1 EW.

Oh and no more donut map :(
Title: Re: The Way the Game Was??
Post by: dmdchief on August 15, 2010, 11:41:15 AM
Hitech, Pyro and Skuzzy all quit smoking cigarettes  :devil

and MAXEY is still smoking those HU MON GOUS          CIGARS :neener: :neener: :neener:

SALUTE you old goat

ab8aac/dmdchief
Title: Re: The Way the Game Was??
Post by: Changeup on August 15, 2010, 12:26:57 PM
In all seriousness, it sounds like there was a lot more chivalry and a ton more "honor".  When I say honor, I mean if a guy worked three bogeys and survived, he seems to have earned the right to get home regardless of his a/c's condition.  After reading eveyone's posts it sounds like it was a "man's man" group of pilots....your egos didn't get in the way of being bested but you always tried to get better.

I would have loved to fly those river maps....wow...driving CVs up the rivers sounds fun and ambitious.  Thanks guys..I guess the "take-home" for me is two things:  People are gonna beeeyatch no matter what and there is still a place for chivalry here. 

I will no longer beeyatch and if you fought your fight, you will never get picked by me....mostly because that's the right thing to do.  There will only be two exceptions to that rule:  1) I wasn't there to see you win your 1 v 3 or good fight OR 2) you were an alt monkey slaughtering the guys putting on the good fight and thus taking your weenieazz back to refuel and rearm.  lol

Thanks gents...

V/r

Changeup
Title: Re: The Way the Game Was??
Post by: oboe on August 15, 2010, 12:38:13 PM
I think for the most part the changes in tha game have been positive.   One thing I do miss about the way it used to be is choo-choo hunting.   Can't really do that anymore with the way the strats have been grouped in the rear areas.

I also miss seeing Hitech flying around online - it was always a kick to see his handle up and about.

Seems to me updates used to be more frequent, but it was probably easier with a smaller game footprint back then.

Finally, The Axis and Allies arena used to be where I always flew.   We had a great group of flyers there and had alot of fun and good sportsmanship.   



Title: Re: The Way the Game Was??
Post by: Brooke on August 17, 2010, 02:23:12 AM
Back in the Air Warrior days, the game originally ran on the Mac, then on the Amiga and Atari ST.  When the PC gained traction, Kesmai put out a version of the game for PC's.  Man, did some folks complain about that.  "The game will be flooded with clueless newbs -- a bunch of ham-fisted arcade-game types!  The community will be ruined!"  (As it turned out, the game and the community weren't ruined.)

Here, even the early days of this game would, from some old codger's point of view, be long past the glory days of, say, 1992 -- you know, back when there was only one other game in town, and it was called "Stare at the sun," and we liked it!

Really, you know when the glory days are -- the best days, the golden days?

Right now!  (And that statement will still be true tomorrow, next week, next month, next year, etc.)  :aok
Title: Re: The Way the Game Was??
Post by: grumpy37 on August 17, 2010, 02:26:51 AM
I guess that would really depend on your point of view...  But everyone is entitled to their opinion.    :aok
Title: Re: The Way the Game Was??
Post by: Brooke on August 17, 2010, 02:50:17 AM
Why, that sounds sort of curmudgeonly. :)

Compared to the past, we've got a better flight model, better graphics, more planes, better terrrain, better BB technology, cheaper access, and more special events.  As for the community, I think it's what people make of it.  A lot of old timers who say, "Ba.  Back in 1993, we had a great community, and those days are gone," brought their view about through their own actions -- by not staying active in the game.  If you and all of your buddies drift off and don't play anymore, there goes your local neighborhood (not through any fault of the game or other people in the game, though).

Folks generally look back at whenever the peak of their activity was as the golden age.  If you look past the individual to the collection, if you look at what is in the game and what you can do here, the golden age really is now. :)
Title: Re: The Way the Game Was??
Post by: Oldman731 on August 17, 2010, 08:03:23 AM
Folks generally look back at whenever the peak of their activity was as the golden age.  If you look past the individual to the collection, if you look at what is in the game and what you can do here, the golden age really is now. :)

I saved something very nice that Blue Baron wrote about AW.  I won't post it all here, but the last part is key:

"Thus, there is only one golden age - the time when YOU first learned the
game, and played it for long hours every day or every week. Each of us has
his own good old days. And for each, they were just as good.

And for the so-called veteran who complains to me how my latest release
killed the game he loved, I can say, "Yes, and you killed the game I loved.
You and your kind chased away all my buddies seven years ago." In both
cases the accusation is unfair. That's another thing all players from all
eras share: the good old days can never last forever. Enjoy yours while you
have them. Remember them fondly when they're over. In either case you are
experiencing or have experienced something evermore rare in this world."
Title: Re: The Way the Game Was??
Post by: Yeager on August 17, 2010, 09:12:27 AM
Words like those are universal, applying to a LOT more than just a game.  They apply to life in general, and need sharing from time to time.
Title: Re: The Way the Game Was??
Post by: Rebel on August 17, 2010, 09:34:47 AM
Here are some of the biggest differences-

Day one of Open Beta, I shot a chute.  I was hunted for the remainder of the night.

Flying as if your life depended on it was accepted as a perfectly valid way of playing, rather then being called "teh lame". 

Title: Re: The Way the Game Was??
Post by: MonkGF on August 17, 2010, 10:40:35 AM
Anyone else remember AW when you got 12 (?) planes updated near you and that was it? So flying into an enemy formation of buffs with escorts and your friendly interceptors and planes kept blinking in and out as you drove through the mass? That made scenarios fun!

I do not miss my analog modem one whit...
Title: Re: The Way the Game Was??
Post by: DrDea on August 17, 2010, 12:07:11 PM
OK one thing that changed, but it goes back to Airwarrior.  As soon as winning the war became an option, the game changed.  Air combat was no longer a mandatory part of the game as folks could find a way around it to feel "success".

Worst thing that could have happened in an air combat game.

That being said, I still have fun.
Amen brother,amen.
Title: Re: The Way the Game Was??
Post by: DrDea on August 17, 2010, 12:10:50 PM
8 yrs ago I used to go AFK on auto-climb to take a piss and come back at 4,000 feet alt. Now when I come back I'm at 10,000 ft   :(
You may wanna get that prostate looked at. :aok
Title: Re: The Way the Game Was??
Post by: guncrasher on August 17, 2010, 01:45:27 PM
Burn.



Semp
Title: Re: The Way the Game Was??
Post by: Bear76 on August 17, 2010, 02:53:16 PM
You may wanna get that prostate looked at. :aok

Is that what that thumb is for??  :D
Title: Re: The Way the Game Was??
Post by: DrDea on August 17, 2010, 02:54:16 PM
Is that what that thumb is for??  :D

 Im not giving detailed medical advice.Im sure you understand :rofl
Title: Re: The Way the Game Was??
Post by: Bear76 on August 17, 2010, 03:00:12 PM
Burn.



Semp

Why? Are you a witch? Burn the witch  :D
Title: Re: The Way the Game Was??
Post by: betty on August 17, 2010, 03:02:33 PM
Nothing has changed.  Lots of good people, still having fun.

The only time the game has ever changed for me, is when I start taking it too seriously.  Then somehow I can find things that are 'different'.

In the end it means I've changed at that point.  A couple of good augers and I'm right back on track :)


i agree with corky, nothing has changed, just some of the  players that i used to enjoy fighting against or with are gone...there will always be people that play the way they want to play, you just have to find them few individuals that enjoy playing in the same style as you and start a good fight with them!


Title: Re: The Way the Game Was??
Post by: Chilli on August 17, 2010, 05:55:28 PM

   we had squid   :aok
    we had sheep :x
   we had no running after 2 kills :rofl
  we had less complaining :furious
  we had HTC staff come online more often and play with us :cheers:
   

Top of my list >>>>>>  It was a WHOLE lot easier to capture a field.  I have gotten into a bunch of disputes over this.  The most recent change in town layouts is just one step
(57 buildings > 92 buildings) in the obvious direction of raising the field capture bar. 

The olden days:


Do I wish things would go back to the way they were?  NOoooo  :rolleyes:  However, I would like to see efforts to balance  the "fun sucking" from base capture.  Adding incentives like the AT guns that were added to the fields, able to line up on a hillside (would be a hoot) to attack a target  :x instead of defending a couple of corners of an airfield.  :noid
Title: Re: The Way the Game Was??
Post by: FiLtH on August 17, 2010, 10:20:11 PM
     A few things...

   Less people, it was easier to remember most everyone in game once upon a time, and how they played.

   Now even if the guy has a name, it seems like a numbers guy...just too many to remember.

   People play for score rather than the fight. More tend to use the superior planes to increase survival rather than superior flying.

   The twinks were few and always were called out as such, now many think being one is the key to success, and its contagious.

   Players have always loved to win, and the object has always been to make the other guy lose, and get mad about it. Its just that back then even most of those people handled losing with a little more control. Atleast most of them blamed themselves.

  Overall most things that have changed isnt the game's fault, its the players. HTC can't guarrantee his game will be played by people who got enough love as a child.
Title: Re: The Way the Game Was??
Post by: redman555 on August 17, 2010, 10:23:12 PM
My fav thing about the game how it used to be....mainly the fact it originally had FUN MAPS, that you never see played anymore.

played from like 2003-2004 and then just couldn't deal with maps anymore, and the facts it was hard to do squad nights with split arenas and arena caps.

-BigBOBCH
Title: Re: The Way the Game Was??
Post by: Vulcan on August 17, 2010, 10:25:46 PM
IMHO the game has consistently gotten better over time.

What surprises me is how many of those that whine don't play in events such as scenario's or FSO (which are the icing on the cake in AH).
Title: Re: The Way the Game Was??
Post by: Bear76 on August 17, 2010, 10:37:45 PM
IMHO the game has consistently gotten better over time.

What surprises me is how many of those that whine don't play in events such as scenario's or FSO (which are the icing on the cake in AH).

No one told me about the icing. I've been eating my AH cake without icing all these years  :cry
Title: Re: The Way the Game Was??
Post by: BaldEagl on August 17, 2010, 11:32:54 PM
(http://www.casagordita.com/images/waywere.jpeg)

The community was smaller and there was more "love in the air".

(http://theinspirationroom.com/daily/commercials/2006/6/lynx-jet-mile-high-club.jpg)

Oh how I miss those old multi-"manned" buff missions.

 :noid
Title: Re: The Way the Game Was??
Post by: empire2 on August 17, 2010, 11:51:53 PM
IM SO HAPPY I SAW THIS THREAD

This is my first post in some time, and when I say "some time" I mean around 2-3 years. I read the first page of this thread and I am ready to reply. I would like to start with this reply posted by the OP of this thread.

I played this game SOLID for 6-7 years, I started when we were still dwarfed in skill by the players who frequented Air Warrior before the switch.

I was here when all the planes you are flying now were installed, I played 1.0 and was here for 2.0 and I shat my pants when it happened too.

I flew with the 3rd Marine Air Wing, who at the time was one of the largest, most skillful and strategic squads in the game.
Im not sure how the boys are doing now as I am no longer in their forum group but flying as MAW was the most fun I have ever had in a combat sim.



"For anyone who hasn't been playing this game for at least 7 years you just wouldn't understand.

I know, ya'll say I look at this game through a fogged memory, but it has changed a lot since the old days. Back then you could have an uneven numbered situation like 5 on 2, and 2 or 3 of the 5 would just circle and watch the fight and only join in if one of his teammates got shot down.

"Bingo" meant I'm out and the enemy gave you a salute and told you head see ya when you can back, instead of chasing you down with 12 of his closest friends just so one of you could have the kill.

You would spend hours fighting the same 10 guys over and over a gain and nobody would be PMing or swearing over 200. Even the good natured "ribbing" was done with a bunch of laughs.

The only frustration in the game was when you had to make a run to the bathroom because you just couldn't hold it any longer.

It is much harder to find a good fight these days and I really enjoy those that I find. My frustration level climbs quickly when those few fights are destroyed by some Ahole that just NEEDS the kill and has to pick, or HO. It seems to me that some of that has come back with the changes HTC has made. Is it better, yes, is it like it use to be, not even close, but I'll take what I can get and hope things continue to improve. Until then my wife likes having me hang around with her more than I fly."


Whoever this is, needs to take a break. The game hasnt changed.. You would NEVER get sympathy from an enemy that couldnt talk to you. If you wanted points, youd kill the red mofo. Especially right after the 262 was released!!!!

HTC has done a wonderful job with this game, but as you newer people have to be finding out; this is a world war 2 game, it doesnt go much further than that. This game is GREAT, but its not really built to be anything else. Until HTC upgrades to another new game engine, you will be playing the same game.

<S> all, glad im back for a while
Title: Re: The Way the Game Was??
Post by: Plazus on August 18, 2010, 12:06:33 AM
Welcome back, empire2. Looking forward to meeting you in the cartoon skies soon!

And I can agree the game really hasnt changed much. Its the community, not the game, that has changed. I know because I have played since 2003.
Title: Re: The Way the Game Was??
Post by: Plazus on August 18, 2010, 12:08:24 AM
Welcome back, empire2. Looking forward to meeting you in the cartoon skies soon!

And I can agree with the above post. The game hasnt changed much (aside from new graphics and planes). The only thing that has changed is the community. I know because I have played since 2003.
Title: Re: The Way the Game Was??
Post by: Brooke on August 18, 2010, 01:41:23 AM
No one told me about the icing. I've been eating my AH cake without icing all these years  :cry

I told you about the icing.  I've been trying to get you to taste the icing.  Come join us in Saturday's frame of the scenario, Bear.  Come on, you want some icing, don't you?  It's chocolate!  (Or lemon, or vanilla, or strawberry, or whatever your favorite flavor is.  Double Wasp flavored?  Merlin flavored?)
Title: Re: The Way the Game Was??
Post by: Hokum79 on August 18, 2010, 02:24:39 AM
What a coincidence that now that I finally have some time I decided to give AH another go after all these years, just to find this kind of thread :p

  I still haven't played the new AH, have to buy a new joystick first, so I won't comment on the game itself, but I wonder by reading this where this fabulous chivalristic community was playing, because I can't remember it being as rosy as it is sometimes described here ^^