Aces High Bulletin Board

General Forums => Wishlist => Topic started by: masterjock on September 03, 2010, 07:24:39 AM

Title: those many assist
Post by: masterjock on September 03, 2010, 07:24:39 AM
All to often in ma arena your shot would be the one that brought down the enemy only to learn you get the assist. I would like to see recognition be given to those players who have 2 or more kills. (example : joblow landed 3kills 2assist in a spit 16 of the maud-squad) Also receive a 1/2 perk point say for every 2 assist you get. This would only recognize players more and give some kind of credit were credit is due. This would in my opinion be another great improvement that would benefit all players.
Title: Re: those many assist
Post by: Lusche on September 03, 2010, 07:31:16 AM
This would only recognize players more and give some kind of credit were credit is due.

It's not that you do not get any credit for assists: You do get points for your score. :)
Title: Re: those many assist
Post by: Traveler on September 03, 2010, 08:38:43 AM
All to often in ma arena your shot would be the one that brought down the enemy only to learn you get the assist. I would like to see recognition be given to those players who have 2 or more kills. (example : joblow landed 3kills 2assist in a spit 16 of the maud-squad) Also receive a 1/2 perk point say for every 2 assist you get. This would only recognize players more and give some kind of credit were credit is due. This would in my opinion be another great improvement that would benefit all players.


-   1

Do away with the name in lights .   Do away with the score.  You already know who you shot down and who shot you down.
Title: Re: those many assist
Post by: 321BAR on September 03, 2010, 12:18:04 PM
name in lights is a large part of the game. personally, if i got a good streak of 13 kills in a zero or a pony, id like to land them and be recognized for my work. on the other hand it is not necessary to land kills, but im trying to promote my squad as much as possible and if assists were credited itd help out...
Title: Re: those many assist
Post by: ImADot on September 03, 2010, 12:53:07 PM
SYSTEM:  ImADot landed 25 assists in Hurricane Mk1 of Ironhorsemen.   :D
Title: Re: those many assist
Post by: Muzzy on September 03, 2010, 12:57:05 PM
You get points but no perks, right?  Then again, it could lead to somebody running around pinging targets hoping to get assists.
Title: Re: those many assist
Post by: 321BAR on September 03, 2010, 12:59:35 PM
You get points but no perks, right?  Then again, it could lead to somebody running around pinging targets hoping to get assists.
points yes, but no perks. and i dont think it would be a good idea to allow perks for assists just for this reason. but allowing the name in lights is actually just what i need. (no im not score hoing)
Title: Re: those many assist
Post by: Ack-Ack on September 03, 2010, 01:42:52 PM
All to often in ma arena your shot would be the one that brought down the enemy only to learn you get the assist. I would like to see recognition be given to those players who have 2 or more kills. (example : joblow landed 3kills 2assist in a spit 16 of the maud-squad) Also receive a 1/2 perk point say for every 2 assist you get. This would only recognize players more and give some kind of credit were credit is due. This would in my opinion be another great improvement that would benefit all players.


If you engage a plane and shoot it down and only receive an assist, that's because someone already significantly damaged the plane more than you before you engaged the bandit.

Here's the best advice in making sure you get full credit for the kill...improve your gunnery skills and you won't have to worry about getting assists.

ack-ack
Title: Re: those many assist
Post by: Pigslilspaz on September 03, 2010, 02:00:23 PM
If you engage a plane and shoot it down and only receive an assist, that's because someone already significantly damaged the plane more than you before you engaged the bandit.

Here's the best advice in making sure you get full credit for the kill...improve your gunnery skills and you won't have to worry about getting assists.

ack-ack

what about me flying in a C.202?
Title: Re: those many assist
Post by: guncrasher on September 03, 2010, 02:27:41 PM
If you engage a plane and shoot it down and only receive an assist, that's because someone already significantly damaged the plane more than you before you engaged the bandit.

Here's the best advice in making sure you get full credit for the kill...improve your gunnery skills and you won't have to worry about getting assists.

ack-ack

there's times when I have shot off a wing, made engine smoke, removed part of the tail and still got an assist.  No other friendlies were around.  something is weird but how the damage gets computed, I dont really care if there's a problem or not, since as long as i get to shoot, i am happy  :banana:.

semp
Title: Re: those many assist
Post by: ImADot on September 03, 2010, 02:35:57 PM
there's times when I have shot off a wing, made engine smoke, removed part of the tail and still got an assist.  No other friendlies were around.  something is weird but how the damage gets computed, I dont really care if there's a problem or not, since as long as i get to shoot, i am happy  :banana:.

semp

Sounds like you ran into someone who ran from an earlier fight.
Title: Re: those many assist
Post by: Ack-Ack on September 03, 2010, 03:27:44 PM
there's times when I have shot off a wing, made engine smoke, removed part of the tail and still got an assist.  No other friendlies were around.  something is weird but how the damage gets computed, I dont really care if there's a problem or not, since as long as i get to shoot, i am happy  :banana:.

semp

In those cases you'll probably find the bandit had already been engaged previous to your showing up and had a pilot wound. 

ack-ack
Title: Re: those many assist
Post by: Ack-Ack on September 03, 2010, 03:28:23 PM
what about me flying in a C.202?

It applies to all planes.

ack-ack
Title: Re: those many assist
Post by: maddafinga on September 03, 2010, 07:49:07 PM
I got a proxy assist once.  Just took off from a field and was alting away when I got an assist message on someone.  Never had fired a shot yet.  I had the film on my old hd that crapped out on me.  Strangest thing I've ever had happen in this game. 
Title: Re: those many assist
Post by: Ack-Ack on September 03, 2010, 08:31:38 PM
I got a proxy assist once.  Just took off from a field and was alting away when I got an assist message on someone.  Never had fired a shot yet.  I had the film on my old hd that crapped out on me.  Strangest thing I've ever had happen in this game. 

It's an old bug that pops up from time to time. 


ack-ack
Title: Re: those many assist
Post by: maddafinga on September 03, 2010, 08:35:32 PM
It's an old bug that pops up from time to time. 


ack-ack

Well damn, and here all this time I thought I was special.  Ah well. 
Title: Re: those many assist
Post by: 321BAR on September 03, 2010, 08:36:30 PM
there's times when I have shot off a wing, made engine smoke, removed part of the tail and still got an assist.  No other friendlies were around.  something is weird but how the damage gets computed, I dont really care if there's a problem or not, since as long as i get to shoot, i am happy  :banana:.

semp
yeah gun, this is because the enemy's wing/tail/whatever was too weak for any more damage and would have been taken apart by maybe a .303 round because some 20mm or .50s knocked it apart beforehand.
Title: Re: those many assist
Post by: guncrasher on September 03, 2010, 08:45:40 PM
Yeah sure 321bar the other guy was a good shot but let it get away :).  Net more people have gotten assists on planes they shot down and there's nobody around.  Ill try to dig up the assist I have of a plane taking off I kilked him got an assist.


Semp
Title: Re: those many assist
Post by: 321BAR on September 03, 2010, 08:48:34 PM
Yeah sure 321bar the other guy was a good shot but let it get away :).  Net more people have gotten assists on planes they shot down and there's nobody around.  Ill try to dig up the assist I have of a plane taking off I kilked him got an assist.


Semp
the kill still registers to the guy who rtb'd or pulled out. you don't get how many kills i get on cons i shoot up in a fight and i'm approx 20k away from him and someone gets the assist cuz they finish the job i left.
Title: Re: those many assist
Post by: masterjock on September 04, 2010, 02:52:58 AM
You get points but no perks, right?  Then again, it could lead to somebody running around pinging targets hoping to get assists.

My thinking is that you would have to have kills landed whether it be 2, 3, or whatever the amount before the assist can be added. Now maybe for GV's the kills landed might need to be higher say 4 or 5 before assist are recognized due to tanks camping spawn points and 5" gunners on carriers might also be set higher. Pilots engaged in dogfighting set lower (2 or 3 kills landed) before assist are recognized due to the fact that pilots half to work harder for there kills and there munitions are more limited. I think that you should receive some perk but in smaller amounts say 1/2 a perk for 2 assist but nothing if you don't have your kills.
Title: Re: those many assist
Post by: masterjock on September 04, 2010, 03:15:57 AM
yeah gun, this is because the enemy's wing/tail/whatever was too weak for any more damage and would have been taken apart by maybe a .303 round because some 20mm or .50s knocked it apart beforehand.
I agree but he is still up and possibly on his way to landing and re guardless how much damage if the plane gets shot down it still an assist or kill. How the system decides who gets the kill or assist is something I have no knowledge about. We all have receive a proxy and assist just part of it but if I have 6 kills and was in on 2 assist It would just add to the my recognition when I land which is the goal of the sortie.
Title: Re: those many assist
Post by: masterjock on September 04, 2010, 03:22:38 AM
In those cases you'll probably find the bandit had already been engaged previous to your showing up and had a pilot wound. 

ack-ack
Let me ask so you come up on your enemy who was engage earlier who has a pilot wound but he could still land or even take a ditch. What would you do?
Title: Re: those many assist
Post by: Ack-Ack on September 04, 2010, 03:48:22 AM
Let me ask so you come up on your enemy who was engage earlier who has a pilot wound but he could still land or even take a ditch. What would you do?

That has nothing to do with what the question I was answering but if you're really wanting to know I would shoot him down. 

ack-ack
Title: Re: those many assist
Post by: Chalenge on September 04, 2010, 04:13:30 AM
I am not absolutely sure about this but I have seen quite a few airplanes that do not have any visible damage and viewing films later show no blood on the canopy... however... I have shot many an airplane and seen hit sprites from wingtip to wingtip and nose to tail and received an assist. My view is that someone else damaged the separate areas of the aircraft within two or three 50 cal hits from total failure and all it took was a few shots to finish him. The reason I score so many hits on the target before the plane falls apart is lag/delay in the time it takes for me to score hits and for that information to be forwarded to my target and then back to me (if thats really how it works).

On the other side of things I have shot many an airplane when outnumbered and shot them well only to get busy with one or two bandits and have the target I already shot fly away. The damage points (I believe) are still awarded even though you dont score a kill but the problem is that only the damage you score up to the aircrafts failure counts (I would like confirmation of that assumption). So shooting the various bits (if I am correct) doesnt help your damage count for the purposes of score. That assumption is fueled by the many bombers I have shot where I hit the pilot six times and then scatter 200 rounds down the fuselage only to acquire something like 120 pts for a Lancaster (for example). If this is correct then the guys using the 30mm birds are having to kill at a ratio of something like 5:1 or better to get the same score as one guy killing a bomber and spreading the damage out across his target.

Or I could be completely off target.  :D
Title: Re: those many assist
Post by: L0nGb0w on September 04, 2010, 09:03:37 AM
I think if you start giving credit for assists, everyone's gonna come down to take a spray at someone you're already engaged with; not that this doesn't happen already but do we really need another incentive to clear somebody's 12?
Title: Re: those many assist
Post by: oTRALFZo on September 04, 2010, 10:55:37 AM
-1 on this request.

We know already you get the name in lights for kills and not assists. You have to evolve your skills to match the system, and not rely on the system evolving around your skills.

Bombers get their name in lights for damage. I understand this was done to promote players to land their sortie rather than just bail which I think was pretty successful, but IMO..I would like to see a min damage point for them..say 1000.
Title: Re: those many assist
Post by: grumpy37 on September 04, 2010, 11:25:41 AM
-1 on this request.

We know already you get the name in lights for kills and not assists. You have to evolve your skills to match the system, and not rely on the system evolving around your skills.

Bombers get their name in lights for damage. I understand this was done to promote players to land their sortie rather than just bail which I think was pretty successful, but IMO..I would like to see a min damage point for them..say 1000.

Bring back the manual bomb site calibration then..... 
Title: Re: those many assist
Post by: Masherbrum on September 04, 2010, 11:34:35 AM
-   1

Do away with the name in lights .   Do away with the score.  You already know who you shot down and who shot you down.


Yep.
Title: Re: those many assist
Post by: guncrasher on September 04, 2010, 12:55:15 PM
That has nothing to do with what the question I was answering but if you're really wanting to know I would shoot him down. 

ack-ack

I go with akak on this one.  You really shouldnt call time out on bingo fuel/ammo,  whatever happened earlier.  killing someobdy who's got no amo is not any different than vulching somebody who just spawn and it is not even moving yet on runway.

semp
Title: Re: those many assist
Post by: mtnman on September 08, 2010, 07:15:10 PM
Let me ask so you come up on your enemy who was engage earlier who has a pilot wound but he could still land or even take a ditch. What would you do?

Let him go, and go find someone to fight.  No sense in wasting ammo on an assist, and cripples aren't any fun to shoot.

Or let him kill the friendly first, then kill him.  I'll do that if I'm fighting someone and a friendly joins in.  I just back off and let the friendly get killed.

In all seriousness though, to avoid having more than a couple assists per month all you need to do is not gangbang, and shoot better.
Title: Re: those many assist
Post by: Ack-Ack on September 08, 2010, 07:18:28 PM

In all seriousness though, to avoid having more than a couple assists per month all you need to do is not gangbang, and shoot better.

Yep, that's why you'll see some guys with 395 kills and only 43 assists.

ack-ack
Title: Re: those many assist
Post by: uptown on September 08, 2010, 09:33:31 PM
<----117 kills 29 assists. It's time to switch to 8 .50 cals I guess  :cry


Or maybe just 4 50s and a 20 mil.   :x
Title: Re: those many assist
Post by: 321BAR on September 09, 2010, 11:20:40 AM
I agree but he is still up and possibly on his way to landing and re guardless how much damage if the plane gets shot down it still an assist or kill. How the system decides who gets the kill or assist is something I have no knowledge about. We all have receive a proxy and assist just part of it but if I have 6 kills and was in on 2 assist It would just add to the my recognition when I land which is the goal of the sortie.
kills are dealt to the pilot who has delivered the most damage to the enemy aircraft. assists are the runner ups :aok

i'd think that if you had 6 kills, it'd still be worth the recognition no matter if you landed two assists also... And also, that aircraft, if damaged, is out of the fight no matter if he lands or not. Therefore you did your job of getting one more enemy out of the skies. Did you know that if you let them take the time to land, it will delay their time in responding in a fresh aircraft to you again? Maybe its better to let them land sometimes if you know it will endanger the mission or the objective. :aok

Who cares about the kill recognition when you know your limits and possibilities in combat? You start shooting down a crapload of enemies and i assure you, even if you don't land, they'll still know your name and respect your piloting and maybe even sometimes fear you and your plane... :airplane:
Title: Re: those many assist
Post by: guncrasher on September 09, 2010, 12:26:20 PM
Yeah reputation is better than score.  There's some awesome player who never rank low but as soon as you engage you will know who that pilot is based on how the plane is flown.


Semp
Title: Re: those many assist
Post by: L0nGb0w on September 16, 2010, 04:10:14 PM
I check my score the last day of every month, to see how I ended up.  it means nothing and if you pay too much attention to it you'll be no fun to fly with  :salute
Title: Re: those many assist
Post by: 1sum41 on September 16, 2010, 11:04:00 PM
there are no points for second place.. :bolt:
Title: Re: those many assist
Post by: Muzzy on September 16, 2010, 11:05:32 PM
There's a nifty silver medal though. Team USA Hockey looks great in them.  :D