Aces High Bulletin Board
General Forums => Aircraft and Vehicles => Topic started by: stephen on September 26, 2010, 08:24:35 PM
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Is there anyone else that knows how to pull off this skill, and still land thier bird?
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What do you mean? Like someone flew their 163 three sectors from a 163 base and landed it? That's not difficult at all, a mere 75 miles is nothing when you are traveling at that speed. Are you making the assumption that the 163 has to land at the same base it took off from? You can use the throttle to decease fuel consumption in the 163 just like any other birds. The 163 can glide pretty good, so you could shut the engine off and glide a fair distance.
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Takeoff with full throttle, go down to 25% all the way. Once you get alt go full for a few seconds, glide the rest of the way.
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if you stay under a certain speed, you keep your landing gear and can land at a field, rearm and continue along all the way across the map
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Kick it to 10,000 feet at full. then throttle back till you stay approx 265mph tas and you got another 100 miles of flight. bring your gears and like longbow said you can bring it to a frontline base
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if you stay under a certain speed, you keep your landing gear and can land at a field, rearm and continue along all the way across the map
this ^^^^^^^
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if you stay under a certain speed, you keep your landing gear and can land at a field, rearm and continue along all the way across the map
I think its under 200 ft AGL and 200knots speed, responsible for possibly my only cheating acusation.
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No, you can fly combat with the dolly still attached. A marginal reduction of speed is noticed along with less control surface response. I flew this way once.
The biggest issue is the increase in drag, significantly reducing fly time.
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I can never hit anything with the guns, so I dont even fly the thing
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its a lot better without the take-off dolly attatched, but overall, its really a niche bird (just like it was durning the war).
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The 163 is for arcade gamers. ;) I'm too much of a traditionalist to use that thing for anything other than its intended purpose: to intercept and shoot down bombers.
Obviously enough, some gamers have figured out a way to game the game and extend the range of that little gnat.
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The 163 is for arcade gamers. ;) I'm too much of a traditionalist to use that thing for anything other than its intended purpose: to intercept and shoot down bombers.
Obviously enough, some gamers have figured out a way to game the game and extend the range of that little gnat.
Not a thing gamey about it.
Fly slow enough to not rip off the dolly, rearm, rinse & repeat until you are at your destination.
For a little gnat, it has a big stinger :devil
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Set climb speed to 250 ( .speed 250) use autoclimb so you don't rip your gear off.
You can ferry a 163 much much more than 3 sectors if you autoclimb to alt, then engine off and glide (still in autoclimb)
Land, (taxi is tricky, take your time) rearm and repeat.
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It's a VERY maneuverable plane, which wouldn't seem evident at first, until you get one at low speed on your 6
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for suck a little propeller, that thing can sure go fast :D
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:rofl
for suck a little propeller, that thing can sure go fast :D
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Not a thing gamey about it.
Fly slow enough to not rip off the dolly, rearm, rinse & repeat until you are at your destination.
For a little gnat, it has a big stinger :devil
Milkin' the mileage; keeping the undercarriage while in flight; and re-armin'/re-fuelin' the me162 is in fact gaming the game at its best. To each his own, no doubt. but to argue that it "is not" and then to list the items you did seem a bit hypocritical, no?
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If you're climbing, you're doing it wrong.
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Was the actual ME163 capable of taking off and retaining it's dolly?
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I remember reading somewhere that the trickiest part of flying the 163 was knowing when to release the gear after takeoff, because it would bounce right back up into the plane. So from this I'm pretty sure that it's a manual release, and that the gear could be kept as long as you didn't let it rip off and take half the rocket with it.
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Milkin' the mileage; keeping the undercarriage while in flight; and re-armin'/re-fuelin' the me162 is in fact gaming the game at its best. To each his own, no doubt. but to argue that it "is not" and then to list the items you did seem a bit hypocritical, no?
No, not at all. Flying an aircraft within it's operational limits is not gaming the game.
Komet pilots would take off at about 320kph. Once climbing speed of 676 kph was reached the dolly would be dropped. Stay under that speed, and there would be no damage to the carriage.
It is not any more or less gamey than F4U's dropping landing gear or taking 30 seconds to rearm any plane.
If you are really looking for more realism, wear a flight suit whilst playing the game and , instead of going afk, just piss your pants.
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Anybody have an answer on the earlier question that is definitive?
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Anybody have an answer on the earlier question that is definitive?
Yes, if it wasn't jettisoned, then invariably the dolly was retained :D
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Yes, if it wasn't jettisoned, then invariably the dolly was retained :D
I love ya you Bastage! :rofl
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I've had the worse luck with those things. I've flown it three times since my first tour in the game. The first time, I hit a tree on takeoff. Second time I collided with 234 (got him at least :rock) and the third time, I managed to shoot down a NIK on a strat run, but ran out of go-juice and ran into a building.
Offline - I collided with a buff. So yeah, getting home safely isn't my concern, it is just flying in general :noid
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No, not at all. Flying an aircraft within it's operational limits is not gaming the game.
Komet pilots would take off at about 320kph. Once climbing speed of 676 kph was reached the dolly would be dropped. Stay under that speed, and there would be no damage to the carriage.
It is not any more or less gamey than F4U's dropping landing gear or taking 30 seconds to rearm any plane.
If you are really looking for more realism, wear a flight suit whilst playing the game and , instead of going afk, just piss your pants.
or blow your computer desk up while sitting on the runway in a 163
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Wearing a flight suit? You have never played AH until you have played it nude. Its what we DM's do.
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If you are really looking for more realism, wear a flight suit whilst playing the game and , instead of going afk, just piss your pants
hahahaha sig worthy.
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Milkin' the mileage; keeping the undercarriage while in flight; and re-armin'/re-fuelin' the me162 is in fact gaming the game at its best. To each his own, no doubt. but to argue that it "is not" and then to list the items you did seem a bit hypocritical, no?
So cutting throttle to save fuel is gaming the game? I have news for you. They could do that IRL too.
With proficient fuel management you can fly out three sectors, fight, climb out, then glide three sectors home. About the same as IRL except in AH you don't have to firewall it to 20K+ then glide home. The fighting is generally much lower here.
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The HWK 509A could deliver variable thrust from 330 to 3,750 pounds, you are 100% correct sir! :salute
So cutting throttle to save fuel is gaming the game? I have news for you. They could do that IRL too.
With proficient fuel management you can fly out three sectors, fight, climb out, then glide three sectors home. About the same as IRL except in AH you don't have to firewall it to 20K+ then glide home. The fighting is generally much lower here.
If you are going around thinking about the 163's fuel management, remember this one number.............. 989
But you all can go figure out what it means.
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Right after take-off, at full throttle, I fly flat and level until above 450mph, then auto-climb between 10-12,000ft depending on if I'm going after high bombers. Much better fuel economy at alt. Once at altitude, level off, open E6B file and throttle back to keep speed above 400-425ish and fuel consumption as low as possible. Then I check the E6B, a lot, especially in the last 2 minutes. If far from home, auto climb at full throttle with 1 min remaining, then set auto-climb speed at 175-200 and glide home. If bad guys in the area glide as fast as possible to still make it home. :old: :airplane:
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GPH does not change based on alt.
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Milkin' the mileage; keeping the undercarriage while in flight; and re-armin'/re-fuelin' the me162 is in fact gaming the game at its best. To each his own, no doubt. but to argue that it "is not" and then to list the items you did seem a bit hypocritical, no?
You must not have a HOTAS setup.
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GPH does not change based on alt.
? No, of course not. However thinner air requires less throttle to maintain the same speed, hence less GPH d/t lower throttle settings. Not lower GPH at same throttle setting, Right? Not what I said. :old:
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Well, the wording got tricky.... "Fuel Economy" made me immediately think about GPH. But yes, 100% agree with you, the speed factor up top is far better than the dense air down below. :salute
? No, of course not. However thinner air requires less throttle to maintain the same speed, hence less GPH d/t lower throttle settings. Not lower GPH at same throttle setting, Right? Not what I said. :old:
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Still waiting for an answer... :headscratch:
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Still waiting for an answer... :headscratch:
Is your google broken? Besides VonMessa already answered it for you.
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What do you mean? Like someone flew their 163 three sectors from a 163 base and landed it? That's not difficult at all, a mere 75 miles is nothing when you are traveling at that speed. Are you making the assumption that the 163 has to land at the same base it took off from? You can use the throttle to decease fuel consumption in the 163 just like any other birds. The 163 can glide pretty good, so you could shut the engine off and glide a fair distance.
He meant the 163 would run out of fuel quickly. Yet at the same time it isn't a skill its a mater of velocity, throttle, and a little luck not "skill". So if you do it right its pretty easy.
ha ha no errors! :D
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Still waiting for an answer... :headscratch:
The question is, IRL, why would you?
You can't steer. You have no brakes. Would you land an A/C with no brakes when your life was on the line?
IIRC, one of the dolly issues was it bouncing up and taking out the plane after it was released.
wrongway
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The question is, IRL, why would you?
You can't steer. You have no brakes. Would you land an A/C with no brakes when your life was on the line?
IIRC, one of the dolly issues was it bouncing up and taking out the plane after it was released.
wrongway
So was landing to hard on the first shot (without a small bounce first) to pre-compress the piston/spring on the skid. It resulted in a number of pilots suffering from a broken back.
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Is your google broken? Besides VonMessa already answered it for you.
The condition of my Google is a private matter! :lol
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Would you land an A/C with no brakes when your life was on the line?
There's still no brakes even if the dolly's off. :D
And yes, the bouncing dolly on release was a potential problem. Speaking of bouncing Dolly... ;)
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Take off, stay at 200mph, rearm.
perdweeb
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There's still no brakes even if the dolly's off. :D
And yes, the bouncing dolly on release was a potential problem. Speaking of bouncing Dolly... ;)
Brakes = Friction.
Landing skid = brakes.
more or less.
wrongway
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He meant the 163 would run out of fuel quickly. Yet at the same time it isn't a skill its a mater of velocity, throttle, and a little luck not "skill". So if you do it right its pretty easy.
ha ha no errors! :D
Are you sure about that? I spotted at least 3 right off the bat.
ack-ack
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The HWK 509A could deliver variable thrust from 330 to 3,750 pounds, you are 100% correct sir! :salute
If you are going around thinking about the 163's fuel management, remember this one number.............. 989
But you all can go figure out what it means.
actually its 982!!! :neener: I Fly with the e6b ALLways on-2800 GPH will just barely get u airborn (one notch o flaps 100ft from end o runway.IMMEDIATELY level and drop to 982GPH. After you pass 200-230mph you can climb at 1k and constantly accelerate. As you climb, you'll need to keep reducing throttle setting to hold at 982. Be patient and VERY soon you'll be at 6k with the same range and duration as a spit! 110-120 miles @ 20-22minutes duration :D You really never need to touch the throttle whilst furballing; but if you DO need a short burst of 4000+GPH, remember to get back down to 982GPH ASAP! Now if they'd just move the 163 base to follow the retreating strats....... :headscratch: elfy
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Actually, since 982 is also the zero throttle gph, in practical usage, might as well use 989 unless you trust that the coad is accurate enough to differentiate that very small move from 982 gliding to 982 minuscule forward thrust & can tell the difference. :salute
actually its 982!!! :neener: ..........
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dont matter if I can tell any diff or not, thats just a lil MO mileage than the next guys gettin. And its not ALSO the zero throttle gph, its THE zero throttle gph. Why "might as well use" extra 7 GPH if ya cant even tell the diff? :old: elfy :salute
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The point is that once you hit 982gph if you keep decreasing throttle you will lose thrust, but still be burning at 982. So why not go for the extra 7gph, which is virtually nothing, to assure that you're actually getting what you're paying for.
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AHHH HAHHH!!! :salute I get what you are saying NOW LLogan, ty TEC. You're absolutely right. Gotta make sure you're gettin your moneys worth!
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I have trouble with English sometimes.............. :D
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I have trouble with English sometimes.............. :D
:lol
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AHHH HAHHH!!! :salute I get what you are saying NOW LLogan, ty TEC. You're absolutely right. Gotta make sure you're gettin your moneys worth!
Have you seen the price of AvGas lately? :O
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163 is a rocket ship...it'll go to the AH moon and back if u know how to fly it :rock
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Heck yeah man, that's why I stopped using AVGas my anti-virus. :rolleyes:
Have you seen the price of AvGas lately? :O
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Your mileage may vary.