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General Forums => Aces High General Discussion => Topic started by: zack1234 on October 31, 2010, 04:53:09 AM

Title: rescue plane perked
Post by: zack1234 on October 31, 2010, 04:53:09 AM
We need a squad only rescue plane not a new bomber or fighter :old:

It would have to be perked and you would have to be liked by your squad mates for them to use their perks, Yarbles would never be rescued :banana:
Title: Re: rescue plane perked
Post by: tassos on October 31, 2010, 05:31:20 AM
(http://www.nerdcore.de/wp/wp-content/uploads/2009/07/abandonedwasserdings.jpg)

But dont worry someday we will play the 6 day war of israel in special event again,there people had to rescue chute Pilots with M8s
Title: Re: rescue plane perked
Post by: MachFly on October 31, 2010, 05:35:41 AM
To add that we would have to make a lot of changes to the game if we just add it and leave things the way they are right now no one would ever use it. What would you rather do end sorti or wait so someone can pick you up so you can end sorti?
It would be interesting, but I just don't see it happening in the near future.
Title: Re: rescue plane perked
Post by: zack1234 on October 31, 2010, 05:44:47 AM
Stopping enemy killing downed squad mate and rescuing him would be fun, jeeps should be able to rescue squad mates.
Title: Re: rescue plane perked
Post by: JOACH1M on October 31, 2010, 08:43:03 AM
Yarbles will never be rescued hahaha :rofl :rofl
Title: Re: rescue plane perked
Post by: Crythos on October 31, 2010, 09:25:26 AM
If you got no score unless you rtb would make crying for rescue obligatory for the score potatos, and would add another thing to do for us "toolshedders".

All in all rescueing a downed comrade not a bad feature to think of adding.

(Very sad pic of the PBY, any story?)
Title: Re: rescue plane perked
Post by: JOACH1M on October 31, 2010, 09:36:47 AM
If you got no score unless you rtb would make crying for rescue obligatory for the score potatos, and would add another thing to do for us "toolshedders".

All in all rescueing a downed comrade not a bad feature to think of adding.

(Very sad pic of the PBY, any story?)
If I were to guess it looks like it may have been docked and strafed by a fighter, then sank and looks as if they pulled it up from the bottom. I'm only guessing from what I see.
Title: Re: rescue plane perked
Post by: bj229r on October 31, 2010, 03:39:19 PM
My dad flew those things in the pacific, though not that one......
Title: Re: rescue plane perked
Post by: Plazus on October 31, 2010, 07:57:23 PM
PBY Catalinas would be next to useless aside from certain senarios. If losing a cartoon life in the MAs meant something, this plane would be a neat addition.

With that said, it regrets me to inform you all that Yarbles will remain unrescued for some time. :devil
Title: Re: rescue plane perked
Post by: stealth on October 31, 2010, 08:12:48 PM
I think the closest thing to a rescue plane that might show up in this game, is an air recon plane. That searches for carriers and other such things.
Title: Re: rescue plane perked
Post by: Shuffler on November 01, 2010, 10:42:56 AM
If there were rescue vehicles then no one in the 80th would have time to fly as we would constantly be rescueing eachother.

We have the most grounded flight crews along with the largest selection of "slightly used" 38 parts in the industry.
Title: Re: rescue plane perked
Post by: Yeager on November 01, 2010, 11:00:36 AM
My routine for this would be this: wait until the rescue occurred and then kill both rescued and rescuer together. 
Title: Re: rescue plane perked
Post by: FLOTSOM on November 01, 2010, 11:02:06 AM
well i have no real interest in being rescued as i never get enough kills on a sortie to make it worth the time of someone coming to get me. but on the other hand if, on the rare occasion, that Grizz or Tec or one of the other Muppet's gets shot down, i could fly out to them in one of these pick them up and then upon safely landing them at the base they would be credited their kills, well that would be cool.

oh and as a side note, we in the enemy camps don't want Yarbles either! we refuse to capture him!!!! so if one of you wouldn't mind terribly, would you please come get him? he is molesting ALL our sheep!!!!!!!!
Title: Re: rescue plane perked
Post by: zack1234 on November 01, 2010, 11:17:12 AM
well i have no real interest in being rescued as i never get enough kills on a sortie to make it worth the time of someone coming to get me. but on the other hand if, on the rare occasion, that Grizz or Tec or one of the other Muppet's gets shot down, i could fly out to them in one of these pick them up and then upon safely landing them at the base they would be credited their kills, well that would be cool.

oh and as a side note, we in the enemy camps don't want Yarbles either! we refuse to capture him!!!! so if one of you wouldn't mind terribly, would you please come get him? he is molesting ALL our sheep!!!!!!!!

He was accused of feltling sheep but the case was thrown because it occurred in Yorkshire where it is not illegal :old:
Title: Re: rescue plane perked
Post by: Ack-Ack on November 01, 2010, 12:30:58 PM
I'd be all for a rescue plane for the only reason to hear players whine after you shoot them while they try to rescue someone.  Then the whole debate on the forums or on Channel 200 about whether not one side regularly did it (yes, all sides did it) would also be priceless.


ack-ack
Title: Re: rescue plane perked
Post by: SectorNine50 on November 01, 2010, 03:54:17 PM
I'd be all for a rescue plane for the only reason to hear players whine after you shoot them while they try to rescue someone.  Then the whole debate on the forums or on Channel 200 about whether not one side regularly did it (yes, all sides did it) would also be priceless.


ack-ack

And then the topic of cartoon honor would come up, and we all know where those go... :bolt:
Title: Re: rescue plane perked
Post by: Yossarian on November 01, 2010, 04:20:48 PM
To add that we would have to make a lot of changes to the game if we just add it and leave things the way they are right now no one would ever use it. What would you rather do end sorti or wait so someone can pick you up so you can end sorti?
It would be interesting, but I just don't see it happening in the near future.

One way to do it would be that if you bail out, you can 'end sortie' as possible, and return to the tower.  Then, you could get someone else to fly to where you bailed in a rescue plane, and if they successfully land and then rtb, your 'bail' becomes a 'ditch' (i.e. you get the extra perk points that you would have gotten if you'd ditched), and the rescuer gets maybe 10/20 perks in a category of his choice.  N.B. the goal of the rescue would be for the rescuer to get perks, not the pilot.
Title: Re: rescue plane perked
Post by: SectorNine50 on November 01, 2010, 04:24:30 PM
One way to do it would be that if you bail out, you can 'end sortie' as possible, and return to the tower.  Then, you could get someone else to fly to where you bailed in a rescue plane, and if they successfully land and then rtb, your 'bail' becomes a 'ditch' (i.e. you get the extra perk points), and the rescuer gets maybe 10/20 perks in a category of his choice.

I feel like if it's important enough to the pilot to save his "perks," then he/she should have to wait for it.
Title: Re: rescue plane perked
Post by: Yossarian on November 01, 2010, 04:29:02 PM
I feel like if it's important enough to the pilot to save his "perks," then he/she should have to wait for it.

I meant that the pilot gaining perks would just be a consequence of a successful rescue, not a cause of it (unless someone got a ridiculous number of kills), but that wouldn't happen to often.  I'll edit my above post to show that.  Also, I think the pilot shouldn't have to wait, since the number of perks he gained would probably be minimal (assuming he'd gain any at all).  If the pilot did have to wait, the whole system would probably be useless anyway, since nobody would want to wait anyway.

The main purpose of what I suggested would be to add an extra dimension to the game, that's all.

Also, since I can easily see people just doing that all day to gain extra perks (and thus reducing the amount of combat in-game), perhaps: a) the number of perks awarded to the rescuer would be a function of the distance to the downed pilot, and b) a pilot could only conduct 1 or 2 rescues per hour.

EDIT: maybe the 'bailed', 'captured', 'ditched' and 'landed' categories would have to be renamed...not sure though.
Title: Re: rescue plane perked
Post by: zack1234 on November 02, 2010, 01:33:08 AM
I have change my mind over rescue plane because the political ramifications are to intense to contemplate! :uhoh :cry
 :rofl
Title: Re: rescue plane perked
Post by: SectorNine50 on November 02, 2010, 04:12:56 AM
I have change my mind over rescue plane because the political ramifications are to intense to contemplate! :uhoh :cry
 :rofl


 :old:
Title: Re: rescue plane perked
Post by: beddog on November 02, 2010, 06:47:01 PM
If there were rescue vehicles then no one in the 80th would have time to fly as we would constantly be rescueing eachother.

We have the most grounded flight crews along with the largest selection of "slightly used" 38 parts in the industry.

LOL  you need to recruit rescue pilots huh?   :)
Title: Re: rescue plane perked
Post by: Shuffler on November 03, 2010, 10:43:12 AM
LOL  you need to recruit rescue pilots huh?   :)

Negative, the new pilots we recruit are refered to as Bold Action Intensive Trainers or the acronym B.A.I.T.

Only the most experienced in our squad become rescue pilots.
Title: Re: rescue plane perked
Post by: Ghastly on November 03, 2010, 11:11:12 AM
I think the closest thing to a rescue plane that might show up in this game, is an air recon plane. That searches for carriers and other such things.

What would we need them for?  In real life fighters were too valuable to assign to many other roles  - they were needed as fighters, and so aircraft that weren't fighters were used for other roles.  

In AH we have a free, unlimited supply of fighters.  Unless you can think of some arbitrary "edge" to doing so, just how many people are going to take up an unarmed, unarmored light aircraft when they can simply fly a 51D or Thunderbolt (excluding events.)

<S>
Title: Re: rescue plane perked
Post by: zack1234 on November 03, 2010, 11:18:26 AM
I have lost interest in my own thread :old:
Title: Re: rescue plane perked
Post by: Ack-Ack on November 03, 2010, 12:47:39 PM
I have lost interest in my own thread :old:

Too bad because the idea of a rescue boat is intriguing as it does open a myriad of ethical complexities to the game that isn't in the game.  Personally, I really am in favor of it because they would be really fun to shoot down, especially like Yeager suggested.  It was be a blast to wait until the rescue was in motion and then diving down and strafing as the rescue plane picks up the pilot.  Better yet, would be to hide somewhere down range and wait until the rescue plane has picked up the downed player and is taking off.  When the rescue plane is starting to lift off and bringing up the gear with the rescue pilot and rescued player thinking they've pulled it off and out of the woods, you POUNCE and blow them out of the sky...so close, yet so far.

The more I think of it, we should also have those floating rescue platforms that were put in the English Channel, if you get shot down over water and one is close by you can do the Jesus walk on the water to the platform and call a rescue plane.  These platforms would make excellent bombing targets, a nice stationary target. 

Then we'll need life boats for the fleet.  When any of the ships in a task force is sunk and there is player onboard, they'd automatically be spawned in a life boat.  This would give us attackers an additional target and we can pull a Bush Sr. and strafe the life boats.

The more I think about it, the more I am receptive to the idea of rescue craft in the game.  The targets and kills they would provide would be great fun.

ack-ack
Title: Re: rescue plane perked
Post by: SectorNine50 on November 03, 2010, 06:04:23 PM
You are an evil, evil man Ack-Ack... :confused:
Title: Re: rescue plane perked
Post by: grizz441 on November 03, 2010, 06:53:35 PM
Too bad because the idea of a rescue boat is intriguing as it does open a myriad of ethical complexities to the game that isn't in the game.  Personally, I really am in favor of it because they would be really fun to shoot down, especially like Yeager suggested.  It was be a blast to wait until the rescue was in motion and then diving down and strafing as the rescue plane picks up the pilot.  Better yet, would be to hide somewhere down range and wait until the rescue plane has picked up the downed player and is taking off.  When the rescue plane is starting to lift off and bringing up the gear with the rescue pilot and rescued player thinking they've pulled it off and out of the woods, you POUNCE and blow them out of the sky...so close, yet so far.

The more I think of it, we should also have those floating rescue platforms that were put in the English Channel, if you get shot down over water and one is close by you can do the Jesus walk on the water to the platform and call a rescue plane.  These platforms would make excellent bombing targets, a nice stationary target. 

Then we'll need life boats for the fleet.  When any of the ships in a task force is sunk and there is player onboard, they'd automatically be spawned in a life boat.  This would give us attackers an additional target and we can pull a Bush Sr. and strafe the life boats.

The more I think about it, the more I am receptive to the idea of rescue craft in the game.  The targets and kills they would provide would be great fun.

ack-ack

You can be my jeep hunting wingman anytime.
Title: Re: rescue plane perked
Post by: Ping on November 04, 2010, 05:32:51 AM
Add rescue planes and we could add 3 to the planeset.
Bv 138   :x
Short Sunderland
PBY Catalina

Any Japanese rescue planes out there?

If Subs get added they could also serve as resupply craft and
also serve as Sub hunters and Mine sweepers.

There is actually a very good use for these craft if the uses are implemented
into the Strat system.
Title: Re: rescue plane perked
Post by: zack1234 on November 04, 2010, 05:44:32 AM
Ack Ack is scaring me now :cry
 :banana: :banana:
Title: Re: rescue plane perked
Post by: Ack-Ack on November 04, 2010, 12:34:03 PM
Any Japanese rescue planes out there?

Not that I've ever seen.   

ack-ack
Title: Re: rescue plane perked
Post by: Imowface on November 04, 2010, 12:39:45 PM
acks right, its not like they built the best flying boat of the entire war or anything :lol
Title: Re: rescue plane perked
Post by: Crythos on November 04, 2010, 01:43:59 PM
"Mavis" and "Emily" H6K and H8K
Title: Re: rescue plane perked
Post by: Ack-Ack on November 04, 2010, 02:35:46 PM
"Mavis" and "Emily" H6K and H8K


Just because Japan had flying boats doesn't mean they were also used in the SAR role because they weren't.  Japan did not make the effort to rescue their downed airmen like the Allies did, if they made any effort at all.  The many Japanese pilots died that would have otherwise lived to fight another day if they were rescued.  Not sure of the reason, maybe it's their code of Bushido but the Japanese did not make the effort.

ack-ack

Title: Re: rescue plane perked
Post by: Crythos on November 04, 2010, 03:14:27 PM

Just because Japan had flying boats doesn't mean they were also used in the SAR role because they weren't.  Japan did not make the effort to rescue their downed airmen like the Allies did, if they made any effort at all.  The Japanese many pilots this way that would have otherwise lived to fight another day if they were rescued.  Not sure of the reason, maybe it's their code of Bushido but the Japanese did not make the effort.

ack-ack



Yup agree with you there, just saying IJN had effective flying boats available really.