Aces High Bulletin Board
General Forums => Wishlist => Topic started by: JOACH1M on December 05, 2010, 09:32:36 PM
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So I chase buffs, they are at 30k and right before I got in icon range, he bails them all out :furious :furious I chased for 16 minutes and get no kills or even a fight. This is bull crap and Id like to see something changed about this, like no bailing out of bombers or punish them by removing all the bomber perks for doing it.
Flame me up
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It happens. Suck it up and play on.
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It happens. Suck it up and play on.
It shouldn't happen. It'd be nice if a bomber is only allowed to bail with damage.
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It shouldn't happen. It'd be nice if a bomber is only allowed to bail with damage.
Only the planes that have damage
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Nothing is going to prevent them from just Alt + F4ing out. You can't penalize perks for someone just bailing out of a good bomber, unless you're going to do it for every other plane. HTC added incentive to the bombers by adding the damage score in the text buffer, and it helped. So I have to agree...
It happens. Suck it up and play on.
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I'm with Joachim, and it would be easy to program.
When a pilot bails from a bomber that is within icon range the nearest pilot should get proximity kills. If the bomber pilot has no damage, as in the scenario Joachim describes, not only three proximity kills but ding the bomber 1 perk point per bomber.
Risk, reward and incentive.
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Usually when this happens to me I get the kills without wasting ammo :devil
+1 though
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It shouldn't happen. It'd be nice if a bomber is only allowed to bail with damage.
thats easy. Dive , yank the stick back, rip wings off then bail :aok
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So I chase buffs, they are at 30k and right before I got in icon range, he bails them all out :furious :furious I chased for 16 minutes and get no kills or even a fight. This is bull crap and Id like to see something changed about this, like no bailing out of bombers or punish them by removing all the bomber perks for doing it.
Flame me up
:cry :cry Too bad. And a fight seriously? If you wanted a fight you shouldn't have joined The Many.
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Easy fix.......................... .....................
8k is the kill proxy range. Now icon range no longer matter and how many of us can judge 8k vs. 10k in 3 pixels?
But other than that, nothing we can do.... And quite honestly, regardless of distance, it's still a proxy.
Is there a wish in here?
Or just a crybaby? Game has been like this before you were born..... What makes your opinion special?
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Do ppl still bomb bases or CV then bail right away? A year ago, that seemed to be a favorite move with bomber dweebs.
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Happened to me 4 days and 16 hours ago.
Do ppl still bomb bases or CV then bail right away? A year ago, that seemed to be a favorite move with bomber dweebs.
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You could fix it by creating random numbers for the proxy range. So for example instead of it always being 3000yds, it could range anywhere from 2500-4500yds-ish so tards like this can't just bail at the right moment.
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You could fix it by creating random numbers for the proxy range. So for example instead of it always being 3000yds, it could range anywhere from 2500-4500yds-ish so tards like this can't just bail at the right moment.
That would be pretty nice
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So I chase buffs, they are at 30k and right before I got in icon range, he bails them all out :furious :furious I chased for 16 minutes and get no kills or even a fight. This is bull crap and Id like to see something changed about this, like no bailing out of bombers or punish them by removing all the bomber perks for doing it.
Flame me up
system: JOACH1M landed 3 victories
there's your 3 kills, happy now?
semp
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my story isent exackly the same as yours jo, but it was a dam long time.
couple months ago, was in EW, was trying to chase a lanc down, he was 4k above me, and if i ever started to gain on him, he;d raise his alt again, so for prob 20 mins we played the "raise your alt so he cant get me"game.
im guessing the lanc has a higher ceiling alt than the 190a-5, cus after we reached 30k, he kept climbing, but my plane wouldnt climb anymore. nomatter how many times i tried to pull up, my nose would just get pushed back down to 30k.
i followed him the best i can, the smug buff must of known i couldnt go any higher, cus he stayed JUST out of range of my guns,but close enough to taunt me with the kill. :cry
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So I chase buffs, they are at 30k and right before I got in icon range, he bails them all out
Hi Joachim,
It wasn't perchance "vGazoo" of the Devil's Brigade, was it? I enjoy keeping track of Gazoo's epic exploits
ever since the day I was trying to CAP a fleet and thrice he intentionally bailed all three after waiting to
see if I was going to give chase to him after he dropped on the fleet.
As soon as he'd expended his ords, he'd make a turn back home. However, once I turned towards him
and he could see the range closing, poof...he bailed.
While I use vGazoo as an example, he's certainly not the only guy that does this and yes, I concur, it
absolutely is frustrating.
Regards, Odd
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Which once again points out how ironic it was yesterday, when some vDude was complaining about lame enemy bomb'n'bailers ;)
On topic: No there is no good way to prevent this happening. A few years ago even Mr. Hitech himself started a discussion about this, however, no proposed "solution" was ever implemented, for it either could have been easily circumvented or would have hurt the "honest" player (often without much effect on the bailers themselves)
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There has to be a way to code in, that if a bomber doesn't either receive land successfully message or you've been killed by messages that they get no perk for the sortie.
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There has to be a way to code in, that if a bomber doesn't either receive land successfully message or you've been killed by messages that they get no perk for the sortie.
If a bailer would care about perks, he would already try to get home (bailing does cost you perks). This is not a deterrent to someone who's simply trying to get as much lbs on the enemy in as little time as possible.
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I say film it and then endlessly ridicule them on the BBS. :aok
Bombing and bailing has slowed down in a big way since the name-in-lights for buff drivers has been implemented. While I thought that to be a silly idea, at first, it seemed to cut back on that behavior so perhaps it was not so silly...
Now, bomb/bail tards are less prevalent, but just as asinine. I'm not sure that there is much more that can be done about it.
The things one must do to keep their "#1 base-taking skwad" status.
It must be a hard life...
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Bombing and bailing has slowed down in a big way since the name-in-lights for buff drivers has been implemented.
Now that you mention it... I think you may be right :old:
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I say film it and then endlessly ridicule them on the BBS. :aok
:aok
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Now that you mention it... I think you may be right :old:
There was never an incentive until recently. It just used to be a blurb on country chat... "I just dropped ords/VH/<insert object here> at <insert base # here> The might have been a few thank-you's from some and a couple of WTG's from others, but not much in the way of a reward for landing them.
How about this... (just came to me)
Proxy kills for bailing from undamaged buffs given to closest enemy player, regardless if you got damage from them or not.
System: <bomb/bail cpid> has just baled for no reason from a perfectly intact, undamaged set of <insert bomber here>
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Proxy kills for bailing from undamaged buffs given to closest enemy player, regardless if you got damage from them or not.
Then I will damage my buffs in a few seconds before bailing ;)
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Then I will damage my buffs in a few seconds before bailing ;)
Undamaged from bullets. Not counting self-imposed damage (as in ripping wings off)
(you make me think too much) :D
Besides, I was just brainstorming...
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I dunno, if you're going to impose a penalty on bailing from undamaged planes how about the chute automatically deploys and you can't tower out while in the air. :)
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I dunno, if you're going to impose a penalty on bailing from undamaged planes how about the chute automatically deploys and you can't tower out while in the air. :)
/thread.
:rofl :rofl :aok
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I dunno, if you're going to impose a penalty on bailing from undamaged planes how about the chute automatically deploys and you can't tower out while in the air. :)
:aok :aok
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I dunno, if you're going to impose a penalty on bailing from undamaged planes how about the chute automatically deploys and you can't tower out while in the air. :)
They will just ride the plane to the ground then ;)
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They will just ride the plane to the ground then ;)
Yeah, but it makes it more of a pain in the ass, and is not as instantaneous as bailing. In a way, it would somewhat defeat the purpose of doing it to get another plane so quickly...
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Yeah, but it makes it more of a pain in the ass, and is not as instantaneous as bailing. In a way, it would somewhat defeat the purpose of doing it to get another plane so quickly...
30 seconds of riding down still beats 10-20 minutes of flying back to base by a huge margin. And on top of that, it often would take even less time, as you frequently die before impact.
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why is it that a bomber can bail when a con is 5.5 k away, and the con gets no proxies, but when I get bored or have to leave, I bail with no one in sight and get a "so and so shot you down" message?
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why is it that a bomber can bail when a con is 5.5 k away, and the con gets no proxies, but when I get bored or have to leave, I bail with no one in sight and get a "so and so shot you down" message?
Two reasons:
- Someone was within proxy distance that you didn't notice (very easy to happen for GV)
- Someone had pinged you before.
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:cry :cry Too bad. And a fight seriously? If you wanted a fight you shouldn't have joined The Many.
oh snap!
ack-ack
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Two reasons:
- Someone was within proxy distance that you didn't notice (very easy to happen for GV)
- Someone had pinged you before.
ah I see, thanks Lusche
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:cry :cry Too bad. And a fight seriously? If you wanted a fight you shouldn't have joined The Many.
Your issues with our squad is your problem don't take it out on me
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I hate the bomb n bail.
+1 to any ideas that would punish the offenders. (Super gamey tactic.)
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Your issues with our squad is your problem don't take it out on me
its okay joa, any publicity is good publicity, instead of going out and recruting, we have KN to tell everyone about us
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its okay joa, any publicity is good publicity, instead of going out and recruting, we have KN to tell everyone about us
not even all of KN... just one in particular who apparently has problems with me also...
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its okay joa, any publicity is good publicity, instead of going out and recruting, we have KN to tell everyone about us
:lol true
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not even all of KN... just one in particular who apparently has problems with me also...
you cant blame him for being mad at the world, I would be frustrated too if I had to live in the shadow of the muppets
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you cant blame him for being mad at the world, I would be frustrated too if I had to live in the shadow of the muppets
:rofl i have no problems with any squad in the game as a whole. i just have problems with specific members of squads even some on bish... But as whole squads, im fine with all of em :aok
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:rofl i have no problems with any squad in the game as a whole. i just have problems with specific members of squads even some on bish... But as whole squads, im fine with all of em :aok
Cc same here
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Your issues with our squad is your problem don't take it out on me
:aok
Did you forget he's immature
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There has to be a way to code in, that if a bomber doesn't either receive land successfully message or you've been killed by messages that they get no perk for the sortie.
Trust me, those morons don't care about the points or perks. The -only- way to "fix" it is to auto-repair any damage they
might do on a drop as soon as they bail with no damage; and that ain't gonna happen.
Getting the "proxies" on 'em is no consolation at all. The frustration is the time and patience involved in
tracking them only to have 'em vanish in front of your eyes. Those guys are laughin' their collective butts off
to their squaddies right after they do it, too.
Some Rooks that've been around long enough do something similar. They'll bomb a place, then bail to grab a bus
or a jabo, etc...
Maybe a "you can't fly anything for a half hour if you bail with no damage" line of code might help out. :)
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Trust me, those morons don't care about the points or perks. The -only- way to "fix" it is to auto-repair any damage they
might do on a drop as soon as they bail with no damage; and that ain't gonna happen.
Getting the "proxies" on 'em is no consolation at all. The frustration is the time and patience involved in
tracking them only to have 'em vanish in front of your eyes. Those guys are laughin' their collective butts off
to their squaddies right after they do it, too.
Some Rooks that've been around long enough do something similar. They'll bomb a place, then bail to grab a bus
or a jabo, etc...
Maybe a "you can't fly anything for a half hour if you bail with no damage" line of code might help out. :)
this reminds me. do torpedos still run if you bail from the bomber/PT? i believe they dont nor do bombs still fall if the pilot bails. this cuts down on the dweebness also
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this reminds me. do torpedos still run if you bail from the bomber/PT?
They do. They will only disappear when you start another sortie.
(That's why you hardly see any PT torpedo attacks anymore)
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They do. They will only disappear when you start another sortie.
(That's why you hardly see any PT torpedo attacks anymore)
i still see quite a few actually but that just might be from my point of view...
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i still see quite a few actually but that just might be from my point of view...
Dude, you are going to force him to break out the charts and then we are all screwed. :noid
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i still see quite a few actually but that just might be from my point of view...
^
We had much more, dozens of PT's spawning, launching torps, spawning again ect.
Today, it's mostly rockets, so that they can respawn quickly
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i still see quite a few actually but that just might be from my point of view...
Let's put it this way, in lieu of Luche... You might see 6-7 PT's spawn after a carrier sinks now. But back in the day, just about every particpant/upper in that CV furball would bring out a PT at least once.
At least, that's the way I remember it.
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^
We had much more, dozens of PT's spawning, launching torps, spawning again ect.
Today, it's mostly rockets, so that they can respawn quickly
i dont remember this because i never was really into the CV battles years ago. :aok