Aces High Bulletin Board

General Forums => Wishlist => Topic started by: jolly22 on December 29, 2010, 07:52:36 PM

Title: Another way for perks
Post by: jolly22 on December 29, 2010, 07:52:36 PM
I was thinking, and I thought that HTC could sell perk points. $50 for 1000 perks? $25 for 400 perks? Just my ideas, this might be kind of popular. At least worth a try.
Title: Re: Another way for perks
Post by: Lusche on December 29, 2010, 07:57:22 PM
I was thinking, and I thought that HTC could sell perk points. $50 for 1000 perks?


Can I sell mine too? At that rate, I could easily not only play AH for free but even make some money  :D
Title: Re: Another way for perks
Post by: maddafinga on December 29, 2010, 08:51:52 PM
No Limit Holdem for perks in the O'club!!!

Title: Re: Another way for perks
Post by: Tyrannis on December 29, 2010, 10:07:38 PM
i know im most likely gonna get flammed BAD for suggesting this, but here goes..


how about adopting the new call of duty:black ops gambling games?

think about it, it could work.

everyone bets on a set amount of perks, then chooses what type of game to play.

instead of gun game, we'd have plane game: where everyone starts out in an f4f. and when you get a kill you advance up the ladder to a new plane.(exmple: once you got a kill in an f4f you'd than advance to the fm2, and so on.)

first person to advance 25 planes in a match wins. if you die from a ram, then your pushed back one plane set. (similier to how if your knifed in gun game)

"one in the chamber" can turn into "one on the wing". everyone spawns in a bf110. no ammo and just 1 air rocket. to get more ammo after youve used your 1 rocket you would have to kill another plane. person with the most kills at the end of the game wins.

and etc. this is just my idea, i thought it was worth mentioning. it could become fun in a competetive sence.
Title: Re: Another way for perks
Post by: Pigslilspaz on December 29, 2010, 10:21:13 PM
Plane game, yes, other ideas not so much. Also nix on the gambling. Pretty sure perks aren't that hard to get anyways
Title: Re: Another way for perks
Post by: guncrasher on December 30, 2010, 12:38:06 AM
wow, are perks really that important?  you guys gotta be desperate. buying perks that you can get for free.  I think i like the idea of a visa perks card better.  you know buy a car with it get enough perks to fly a 262  :rofl.

oh wait even better idea.  why not let ah sell the nook for let's say $100  :bolt:.

semp
Title: Re: Another way for perks
Post by: maddafinga on December 30, 2010, 01:02:58 AM
Nah, perks are easy to get, I waste mine and can't lose them fast as I get them.

I just love poker is all.
Title: Re: Another way for perks
Post by: 321BAR on December 30, 2010, 01:14:26 AM
Nah, perks are easy to get, I waste mine and can't lose them fast as I get them.

I just love poker is all.

same here :aok

simple to get perks. land 10 kills in a 20eny and you got about 20-30 there
Title: Re: Another way for perks
Post by: spitfreak01 on December 30, 2010, 02:32:46 AM
good idea... i can play aches high in a few weeks, would be cool to even sell this and earn some money for the game itself AND would be awesome to start gambling...likein black ops... you make an offer and if you win you get double price :D
Title: Re: Another way for perks
Post by: Debrody on December 30, 2010, 07:30:37 AM
Once i got 12 in a 109 g-6. About 7-8 of them were spit 16s, and 2 were ponies. Earned 82 perks in that single sortie. Perks are easy to get.  :salute
Title: Re: Another way for perks
Post by: grumpy37 on December 30, 2010, 07:53:46 AM
wow, are perks really that important?  you guys gotta be desperate. buying perks that you can get for free.  I think i like the idea of a visa perks card better.  you know buy a car with it get enough perks to fly a 262  :rofl.

oh wait even better idea.  why not let ah sell the nook for let's say $100  :bolt:.

semp


Hi Tech would be able to retire in a week if he did that and then there would be no more game.......    :rofl
Title: Re: Another way for perks
Post by: hyster on December 30, 2010, 10:22:00 AM
the plane prgression is a bad idea.
why?
the system has been in place for 2 years. every one has the best planes going (spit 16 say).
newbie joins the game.
newbie not only has to contend with learning the game but having to fight his spit1 against a spit 16.
newbie gets pissed off after a few hours off having NO CHANCE to learning the game and leaves.
HTC loses $15.

games should be decided by skill not how long you have been playing or by how big your bank balance is.
Title: Re: Another way for perks
Post by: 5PointOh on December 30, 2010, 10:30:49 AM
Perks...hmmmm...fly something other than ENY 5 and you can earn perks quickly. Try a 38J, 51B, 109s...and the perks will come.
Title: Re: Another way for perks
Post by: LLogann on December 30, 2010, 12:46:48 PM
I used to want a better way to earn perks.............  Then I found decent birds......  Like the Mossie, the P40E, even the 109E, don't make me say D11........

I have thousands of gv & bomber perks but I never have more than 2 or 300 fighter perks. always need them, always want them...........  So nowadays, my normal birds are above 20ENY and they do darn well making those perks back! 

I don't like the idea of selling perks.  However, the other side of the coin is equality............  Figure it this way..... The folks like myself, or the better sticks, like JackRaid, Bone or Bruv, really wouldn't need to buy them, but the younger, less skilled sticks (who will crash the perk ride anyway) might as well give HTC some cash................

I'm on the fence about this idea.

Title: Re: Another way for perks
Post by: Mirage on December 30, 2010, 01:13:04 PM
for perks I like to fly the Hurri 1, or the A6M2, I figgure if I am on the out numbered side I can get 50 to 60 perks points a flight if I shoot down a P-51 spit 16 and La-7 then land
Title: Re: Another way for perks
Post by: Tyrannis on December 30, 2010, 01:27:30 PM
the plane prgression is a bad idea.
why?
the system has been in place for 2 years. every one has the best planes going (spit 16 say).
newbie joins the game.
newbie not only has to contend with learning the game but having to fight his spit1 against a spit 16.
newbie gets pissed off after a few hours off having NO CHANCE to learning the game and leaves.
HTC loses $15.

games should be decided by skill not how long you have been playing or by how big your bank balance is.


are you talking about my "plane game" idea? because it would have its own arena, it wouldnt be set for the whole game. so the "newbie" wouldnt be forced into it. he could go to the TA or MA's first then come gamble on "plane game" if h wanted too.
Title: Re: Another way for perks
Post by: hyster on December 30, 2010, 04:40:39 PM
Evan if its a separate arena the same applies. new guy to the arena is it a massive disadvantage so few people would bother.
also once you have the "spit 16" whats the chalange? you will get to the point where everyone will have the "spit 16".
Title: Re: Another way for perks
Post by: Tyrannis on December 30, 2010, 04:46:14 PM
Evan if its a separate arena the same applies. new guy to the arena is it a massive disadvantage so few people would bother.
also once you have the "spit 16" whats the chalange? you will get to the point where everyone will have the "spit 16".

dont include the spit 16 in the roster of 25 planes?

and it wouldnt be like where every1 can jump into the match whenever they want.

it would be 20 ppl max per match, they would take off. then the airfields would be locked until someone reaches there 25th plane. the new person would start out in an f4f and have to work his way up just like everyone else.

then when that match is over, the players would be rotated out and the next group waiting to go would have a run. etc etc.

the winner after each match gets all the perks.
Title: Re: Another way for perks
Post by: Pigslilspaz on December 30, 2010, 05:14:37 PM
the plane prgression is a bad idea.
why?
the system has been in place for 2 years. every one has the best planes going (spit 16 say).
newbie joins the game.
newbie not only has to contend with learning the game but having to fight his spit1 against a spit 16.
newbie gets pissed off after a few hours off having NO CHANCE to learning the game and leaves.
HTC loses $15.

games should be decided by skill not how long you have been playing or by how big your bank balance is.


how i saw it, it seemed like it would be an event if anything
Title: Re: Another way for perks
Post by: shermanjr on December 30, 2010, 10:24:18 PM
or one with gvs where u have same kind of idea with tyranisis
Title: Re: Another way for perks
Post by: Tyrannis on December 30, 2010, 11:20:55 PM
i'll think it out tonight and post what i come up with tomarrow, just to give ppl an idea of what im thinking of.
Title: Re: Another way for perks
Post by: stealth on December 31, 2010, 02:37:17 AM
No Limit Holdem for perks in the O'club!!!


+1 I LIKE DIS IDEA
Title: Re: Another way for perks
Post by: Tyrannis on December 31, 2010, 03:13:25 AM
this is what ive come up with so far for "plane game" it would have each branch of ww2 countries represented. whoever reaches the last plane on the list wins. if you are killed by a ram, then you are bumped down one plane slot.

AMERICAN lineup:
-----------------

(starting plane)sbd-5 dauntless>tbm avenger> f4f-4 wildcat->fm2->p40E>p39Q>f4u-1 corsair>p51B>p38G lightning>f4u-1a corsair>f6f hellcat>p47D-40 thunderbolt>b25c Mitchel (strafer option)> b26 marauder>p51D mustang>f4u-4 corsair. total plane count:16. must advance 16 planes to win the match.

GERMAN lineup:
---------------

(starting plane)ju-88>ju87D-3>bf109-E>bf109G-2>bf110G-2>fw190A-8>TA152H>fw190F-8>bf109K4>me-262>ar234B.total plane count:11. must advance 11 planes to win.


JAPANESE lineup:
----------------

(starting plane)D3a1 val>a6m2 zero>ki61>N1K-J>ki84>a6m5 zero>b5n2.

total plane count:7. must advance 7 planes to win.


this is just what i thought up late at night, i didnt do a british lineup because i dont have good knowledge of british planes.


also for you math geniouses out there, i'll let you figure out how perk betting and how much is earned up to you, because frankly: i suck at math  :uhoh.


like the idea? hate the idea? got tweaks to idea? all opinions are welcome. :aok

Title: Re: Another way for perks
Post by: EskimoJoe on December 31, 2010, 03:29:57 AM
Like in Blackops like in Blackops...

Oh gee, because that was such a great original game now wasn't it?

Sorry, I don't want a SINGLE aspect of that garbage to taint what we have here  :rolleyes:
Title: Re: Another way for perks
Post by: Tyrannis on December 31, 2010, 03:50:04 AM
Like in Blackops like in Blackops...

Oh gee, because that was such a great original game now wasn't it?

Sorry, I don't want a SINGLE aspect of that garbage to taint what we have here  :rolleyes:

i agree its a horrible game, but even horrible games have some good&interesting ideas.
Title: Re: Another way for perks
Post by: hyster on December 31, 2010, 09:37:29 AM
any type of setup that gives you better equipment will only benefit the better player.

sbd vs sbd = better player wins just
sbd vs tbm = better player wins easier
sbd vs f4u-1a = better player hardly tries
sbd vs f6f = sbd player has enough and leaves as he thinks "whats the point. im just going to get owned even worse "

even 2 players of equal skill will be the same once a better plane is "won"
Title: Re: Another way for perks
Post by: jolly22 on December 31, 2010, 09:41:53 AM
this is what ive come up with so far for "plane game" it would have each branch of ww2 countries represented. whoever reaches the last plane on the list wins. if you are killed by a ram, then you are bumped down one plane slot.

AMERICAN lineup:
-----------------

(starting plane)sbd-5 dauntless>tbm avenger> f4f-4 wildcat->fm2->p40E>p39Q>f4u-1 corsair>p51B>p38G lightning>f4u-1a corsair>f6f hellcat>p47D-40 thunderbolt>b25c Mitchel (strafer option)> b26 marauder>p51D mustang>f4u-4 corsair. total plane count:16. must advance 16 planes to win the match.

GERMAN lineup:
---------------

(starting plane)ju-88>ju87D-3>bf109-E>bf109G-2>bf110G-2>fw190A-8>TA152H>fw190F-8>bf109K4>me-262>ar234B.total plane count:11. must advance 11 planes to win.


JAPANESE lineup:
----------------

(starting plane)D3a1 val>a6m2 zero>ki61>N1K-J>ki84>a6m5 zero>b5n2.

total plane count:7. must advance 7 planes to win.


this is just what i thought up late at night, i didnt do a british lineup because i dont have good knowledge of british planes.


also for you math geniouses out there, i'll let you figure out how perk betting and how much is earned up to you, because frankly: i suck at math  :uhoh.


like the idea? hate the idea? got tweaks to idea? all opinions are welcome. :aok



I really like this idea. BUT, I REALLY like to fly the F4F, im not a horrible stick in it. What if we wanted to stay in it, and not move up? How about as we win against a higher level plane we level up ourselves and unlock a new plane that you can choose. Or maybe get a certain amount of exp...I seriously think this is a good idea and could draw in more 'video game' people.
Title: Re: Another way for perks
Post by: Tyrannis on December 31, 2010, 01:19:38 PM
any type of setup that gives you better equipment will only benefit the better player.

sbd vs sbd = better player wins just
sbd vs tbm = better player wins easier
sbd vs f4u-1a = better player hardly tries
sbd vs f6f = sbd player has enough and leaves as he thinks "whats the point. im just going to get owned even worse "

even 2 players of equal skill will be the same once a better plane is "won"

the whole point is "let the best man win".

if a player was getting owned, then all he needs to do is practise, we've all been "owned" at this game at one point or another, but we havent rage quit (yet) have we? thats why the planes switch up,maybe that "noob" guy will have a better shot finding&shooting someone down in that sbd and the other persons in a plane they dont usually fly or know how too. (like the f6f or p51B)
Title: Re: Another way for perks
Post by: Tyrannis on December 31, 2010, 01:25:39 PM
I really like this idea. BUT, I REALLY like to fly the F4F, im not a horrible stick in it. What if we wanted to stay in it, and not move up? How about as we win against a higher level plane we level up ourselves and unlock a new plane that you can choose. Or maybe get a certain amount of exp...I seriously think this is a good idea and could draw in more 'video game' people.


no it wouldnt be related to gun game in any way then, and it wouldnt be fair to let a pilot stay in a plane he's good with the whole match, thats why i tryed to add planes in the list most ppl dont fly, the winner would be the person who has enough skills in all the numbered of planes to beat everyone else for the prize. i dont think i explained the "match" well.


it would basically be like the furball like in tha DA, everyone would launch tho from a different base. there would be unlimited fuel, and everyone goes hunting for a kill. once you got a kill in your spd, you'd immediatly spawn back on the ground in the next plane line up. then take-off, and repeat process. if you were killed by a ram, you'd spawn back on the runway in the plane previously on the list. first person to get a kill in the last plane wins.
Title: Re: Another way for perks
Post by: Tyrannis on December 31, 2010, 01:27:02 PM
Like in Blackops like in Blackops...

Oh gee, because that was such a great original game now wasn't it?

Sorry, I don't want a SINGLE aspect of that garbage to taint what we have here  :rolleyes:

also, i accept criticizm for my ideas, but not without the person having a good&valid reason to critisize.

and "its like blackops" is not a valid reason.
Title: Re: Another way for perks
Post by: jolly22 on December 31, 2010, 01:31:07 PM
I understand what your getting at, but in my opinion, the turny bird would always win, no matter the size of the gun.
    An F4F or D3A would destroy an F4U or niki. Just how it goes. I can fight with the D3A like there is no day tomorrow, which is why you see me landing kills in them everynow and them. If you can get the bigger bird to a lower speed hes dead. Doesn't really matter on skill, just which is plane can turn/climb better.
Title: Re: Another way for perks
Post by: Tyrannis on December 31, 2010, 01:37:39 PM
yes sure, the person in the f4f has the chance to kill an f4u, but that doesnt mean he wins the game, it just means he advances, and you'll have 16 planes all on the map at once, you dont have to go after the f4f you see flying in the distance, you could go after the other f4u you see or any other plane of someone youve seen that has advanced like you have.


it wont be anything like "1v1 match, winner advance then waits on ground while next 1v1 ppl fight".

its everyone takes off at once and shoots down anyone they can. just like the furballn lake in the DA.  so you dont have to go after that f4f if you dont think you can take it, you could go after another plane if you see one that you feel more comfortable about.


also, if that f4u was smart, he'd extend so he doesnt get caught in a turnfight, then just BnZ the f4f. or go in the vertical and stall it out.
Title: Re: Another way for perks
Post by: jolly22 on December 31, 2010, 03:52:25 PM
ahhh that helps, i like it!
Title: Re: Another way for perks
Post by: guncrasher on January 01, 2011, 03:59:01 AM



also, if that f4u was smart, he'd extend so he doesnt get caught in a turnfight, then just BnZ the f4f. or go in the vertical and stall it out.

so it would turn into a 1/2 hour fite where the f4u will climb, bnz extend, climb bnz, extend..  that's not fiting at all.


semp
Title: Re: Another way for perks
Post by: Tyrannis on January 01, 2011, 04:16:14 AM
so it would turn into a 1/2 hour fite where the f4u will climb, bnz extend, climb bnz, extend..  that's not fiting at all.


semp

...you obviously picked out that one sentance to troll me on, and skipped everything else thats been posted.
Title: Re: Another way for perks
Post by: jolly22 on January 01, 2011, 10:02:26 AM
...you obviously picked out that one sentance to troll me on, and skipped everything else thats been posted.


 :rofl
Title: Re: Another way for perks
Post by: Slade on January 01, 2011, 12:04:58 PM
Quote
...but the younger, less skilled sticks...

...might gain great benefit being able to buy perked rides.  It might help them get over the learning curve.  They may hang around long enough to see pilots shooting down perk planes in non-uber planes and see that they can do it too in time.

It is not black and white but the idea has some nice possibilities.

+1  :aok
Title: Re: Another way for perks
Post by: jolly22 on January 01, 2011, 12:14:35 PM
...might gain great benefit being able to buy perked rides.  It might help them get over the learning curve.  They may hang around long enough to see pilots shooting down perk planes in non-uber planes and see that they can do it too in time.

It is not black and white but the idea has some nice possibilities.

+1  :aok

I mean, it benefits both HTC and the gamers. HTc gets money and the platers get to spend it on whatever they want. Be it 262 or tempest or tiger or B29. Whatever it is, i can see the whole community benefiting from it.