Aces High Bulletin Board

Help and Support Forums => Technical Support => Topic started by: xcom on January 30, 2011, 02:58:50 PM

Title: Ingame download very slow!
Post by: xcom on January 30, 2011, 02:58:50 PM
Hi,

Every time a terrain update or a game update is released i have to download it through the game becuase the website is not updated it time...
So when i start downloading a game update or terrain update from the game updater, its very very slow! i'm talking downloading 2-3MB in about 3 hours, and then even that sometimes gets stuck.

This means i cannot play due to this problem, I would hate to close my account becuase of this problem! but if there is no solution it leaves me no choice but to do that... i just cannot play!

Hope theres a sulotion,
Thanks for any help
Title: Re: Ingame download very slow!
Post by: The Fugitive on January 30, 2011, 03:20:15 PM
what kind of connection do you have? Dial-up, cable, fiber, wireless? Some connections are faster than others. I have cable and download a new terrain in less than a minute or two last night.
Title: Re: Ingame download very slow!
Post by: xcom on January 30, 2011, 04:29:43 PM
I got cable connection.
2.5Mbit download...

I usualy download at 300Kb/sec...
the slow download is only through the ingame updater!
Title: Re: Ingame download very slow!
Post by: ImADot on January 30, 2011, 04:54:15 PM
2.5 mbps is kind of slow for a cable connection.  I was getting bogged down in the evenings, when the neigborhood went online after dinner.  My "usual" 8-10 mbps dropped to 1-2.  I plugged my PC directly to the modem and got 10-20 mbps, so I replaced my 10-year-old router and now get 10-20 all the time.

So, I would suggest a brief test of direct to your modem download from HTC and see what you get.
Title: Re: Ingame download very slow!
Post by: xcom on January 31, 2011, 04:18:21 AM
Hi,

Thanks for the replys!
I tried connecting my pc to the cable modem directly, still no change...

It must be something else, but I don't know what to test
Title: Re: Ingame download very slow!
Post by: Skuzzy on January 31, 2011, 09:29:42 AM
I'd like to see a DXDIAG output of this computer.  It could be resource issues.

Did you disable any anti-xxxx software and try it?
Title: Re: Ingame download very slow!
Post by: xcom on February 09, 2011, 03:59:57 AM
Hi,

Sorry for the late response, problem still occurs.

I got the DXdiag output but its too big to post here, ill try sending it to you in private Skuzzy


EDIT:

Ok managed to upload it to somewhere:
DxDiag.txt - 44.5 KB (http://uploading.com/files/m8fam42d/DxDiag.txt/)
Title: Re: Ingame download very slow!
Post by: xcom on February 13, 2011, 04:29:07 AM
Bump...

Can anyone help with this??
Im kind of desperate... there is no answer from the Email support!

Title: Re: Ingame download very slow!
Post by: The Fugitive on February 13, 2011, 09:53:40 AM
You only need to really load this part....

------------------
System Information
------------------
Time of this report: 2/9/2011, 11:44:21
       Machine name: GISENU
   Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.091208-2036)
           Language: English (Regional Setting: Hebrew)
System Manufacturer: INTEL_
       System Model: D945GNT_
               BIOS: Default System BIOS
          Processor: Intel(R) Pentium(R) 4 CPU 3.00GHz (2 CPUs)
             Memory: 2046MB RAM
          Page File: 594MB used, 4352MB available
        Windows Dir: C:\WINDOWS
    DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
     DxDiag Version: 5.03.2600.5512 32bit Unicode

------------
DxDiag Notes
------------
  DirectX Files Tab: No problems found.
      Display Tab 1: No problems found.
        Sound Tab 1: No problems found.
          Music Tab: No problems found.
          Input Tab: No problems found.
        Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D:    0/4 (n/a)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)

---------------
Display Devices
---------------
        Card name: NVIDIA GeForce 9600 GT
     Manufacturer: NVIDIA
        Chip type: GeForce 9600 GT
         DAC type: Integrated RAMDAC
       Device Key: Enum\PCI\VEN_10DE&DEV_0622&SUBSYS_00000000&REV_A1
   Display Memory: 1024.0 MB
     Current Mode: 1680 x 1050 (32 bit) (60Hz)
          Monitor: Plug and Play Monitor
  Monitor Max Res: 1600,1200
      Driver Name: nv4_disp.dll
   Driver Version: 6.14.0012.5896 (English)
      DDI Version: 9 (or higher)
Driver Attributes: Final Retail
 Driver Date/Size: 7/10/2010 00:38:00, 6343040 bytes
      WHQL Logo'd: Yes
  WHQL Date Stamp: n/a
              VDD: n/a
         Mini VDD: nv4_mini.sys
    Mini VDD Date: 7/10/2010 00:38:00, 10604128 bytes
Device Identifier: {D7B71E3E-4562-11CF-B874-0C2000C2CB35}
        Vendor ID: 0x10DE
        Device ID: 0x0622
        SubSys ID: 0x00000000
      Revision ID: 0x00A1
      Revision ID: 0x00A1
      Video Accel: ModeMPEG2_C ModeMPEG2_D
 Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
         Registry: OK
     DDraw Status: Enabled
       D3D Status: Enabled
       AGP Status: Enabled
DDraw Test Result: Not run
 D3D7 Test Result: Not run
 D3D8 Test Result: Not run
 D3D9 Test Result: Not run

-------------
Sound Devices
-------------
            Description: SB Live! Audio [1000]
 Default Sound Playback: Yes
 Default Voice Playback: Yes
            Hardware ID: PCI\VEN_1102&DEV_0002&SUBSYS_80271102&REV_07
        Manufacturer ID: 1
             Product ID: 100
                   Type: WDM
            Driver Name: ctaud2k.sys
         Driver Version: 5.12.0001.0252 (English)
      Driver Attributes: Final Retail
            WHQL Logo'd: Yes
          Date and Size: 7/19/2002 10:47:52, 837548 bytes
            Other Files:
        Driver Provider: Creative
         HW Accel Level: Standard
              Cap Flags: 0xF5F
    Min/Max Sample Rate: 4000, 191999
Static/Strm HW Mix Bufs: 32, 30
 Static/Strm HW 3D Bufs: 32, 30
              HW Memory: 0
       Voice Management: No
 EAX(tm) 2.0 Listen/Src: No, No
   I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
               Registry: OK
      Sound Test Result: Not run

---------------------
Sound Capture Devices
---------------------
            Description: SB Live! Audio [1000]
  Default Sound Capture: Yes
  Default Voice Capture: Yes
            Driver Name: ctaud2k.sys
         Driver Version: 5.12.0001.0252 (English)
      Driver Attributes: Final Retail
          Date and Size: 7/19/2002 10:47:52, 837548 bytes
              Cap Flags: 0x41
           Format Flags: 0xFFF



It doesn't look like a resource issue to me, but I'm not the guru that Skuzzy is. Oh, and just for future interest, if you send something to Skuzzy and don't hear from him in 24 hours (72 on weekends, give the guy a break  :D) he didn't get what you sent, or your email put his reply in your spam folder.

Next step would be to get PingPlotter (http://www.pingplotter.com/downloads/pngplt_1.exe). It's a free program. Install it and ping the servers at Hitech Creations. This 206.16.60.41 is the game server at HTC, I'm not sure what the download server address is. 
Title: Re: Ingame download very slow!
Post by: TequilaChaser on February 13, 2011, 10:52:49 AM
You only need to really load this part....

------------------
System Information
------------------
Time of this report: 2/9/2011, 11:44:21
       Machine name: GISENU
   Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.091208-2036)
           Language: English (Regional Setting: Hebrew)
System Manufacturer: INTEL_
       System Model: D945GNT_
               BIOS: Default System BIOS
          Processor: Intel(R) Pentium(R) 4 CPU 3.00GHz (2 CPUs)
             Memory: 2046MB RAM
          Page File: 594MB used, 4352MB available  <-- extremely Too high / to many processes running for winXP, recommended is 200mb used or less        
Windows Dir: C:\WINDOWS
    DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
     DxDiag Version: 5.03.2600.5512 32bit Unicode

------------
DxDiag Notes
------------
  DirectX Files Tab: No problems found.
      Display Tab 1: No problems found.
        Sound Tab 1: No problems found.
          Music Tab: No problems found.
          Input Tab: No problems found.
        Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D:    0/4 (n/a)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)

---------------
Display Devices
---------------
        Card name: NVIDIA GeForce 9600 GT
     Manufacturer: NVIDIA
        Chip type: GeForce 9600 GT
         DAC type: Integrated RAMDAC
       Device Key: Enum\PCI\VEN_10DE&DEV_0622&SUBSYS_00000000&REV_A1
   Display Memory: 1024.0 MB
     Current Mode: 1680 x 1050 (32 bit) (60Hz)
          Monitor: Plug and Play Monitor
  Monitor Max Res: 1600,1200
      Driver Name: nv4_disp.dll
   Driver Version: 6.14.0012.5896 (English)
      DDI Version: 9 (or higher)
Driver Attributes: Final Retail
 Driver Date/Size: 7/10/2010 00:38:00, 6343040 bytes
      WHQL Logo'd: Yes
  WHQL Date Stamp: n/a
              VDD: n/a
         Mini VDD: nv4_mini.sys
    Mini VDD Date: 7/10/2010 00:38:00, 10604128 bytes
Device Identifier: {D7B71E3E-4562-11CF-B874-0C2000C2CB35}
        Vendor ID: 0x10DE
        Device ID: 0x0622
        SubSys ID: 0x00000000
      Revision ID: 0x00A1
      Revision ID: 0x00A1
      Video Accel: ModeMPEG2_C ModeMPEG2_D
 Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
         Registry: OK
     DDraw Status: Enabled
       D3D Status: Enabled
       AGP Status: Enabled
DDraw Test Result: Not run
 D3D7 Test Result: Not run
 D3D8 Test Result: Not run
 D3D9 Test Result: Not run

-------------
Sound Devices
-------------
            Description: SB Live! Audio [1000]
 Default Sound Playback: Yes
 Default Voice Playback: Yes
            Hardware ID: PCI\VEN_1102&DEV_0002&SUBSYS_80271102&REV_07
        Manufacturer ID: 1
             Product ID: 100
                   Type: WDM
            Driver Name: ctaud2k.sys
         Driver Version: 5.12.0001.0252 (English)
      Driver Attributes: Final Retail
            WHQL Logo'd: Yes
          Date and Size: 7/19/2002  10:47:52, 837548 bytes  <--- Sound Driver si 9 yrs old, I recommend updating it            
Other Files:
        Driver Provider: Creative
         HW Accel Level: Standard
              Cap Flags: 0xF5F
    Min/Max Sample Rate: 4000, 191999
Static/Strm HW Mix Bufs: 32, 30
 Static/Strm HW 3D Bufs: 32, 30
              HW Memory: 0
       Voice Management: No
 EAX(tm) 2.0 Listen/Src: No, No
   I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
               Registry: OK
      Sound Test Result: Not run

---------------------
Sound Capture Devices
---------------------
            Description: SB Live! Audio [1000]
  Default Sound Capture: Yes
  Default Voice Capture: Yes
            Driver Name: ctaud2k.sys
         Driver Version: 5.12.0001.0252 (English)
      Driver Attributes: Final Retail
          Date and Size: 7/19/2002 10:47:52, 837548 bytes
              Cap Flags: 0x41
           Format Flags: 0xFFF



 

just at a quick glance.. you need to trim down some processes/services and I aslo recommend updating your SB soundcard driver to a more recent stable soundcard driver

will look over it more to see if I missed anything.......
Title: Re: Ingame download very slow!
Post by: xcom on February 13, 2011, 12:04:21 PM
Thanks for the replys!

I will cut down the processes, and update the soundcard driver... but it still doesn't explain the slow download in the ingame updater.

for example - right now i wanted to go online, theres an arena with over 300 people in it, but i have to update the terrain which is smpizza.res, as indicated on the updater... i checked on the website and the most recent terrain of smpizza is of last year, therefore i cannot download it any other way! right now the download is bearly moving... i mean its only 2.1MBs! i normally download that in a few seconds.

It most be something with router/port forwarding maybe even certificates... is there maybe a way to use a proxy that will fix this?

Title: Re: Ingame download very slow!
Post by: The Fugitive on February 13, 2011, 01:00:17 PM
This is a zipped version of the smpizza map. I was just in there yesterday so it should be up to date.

http://myfreefilehosting.com/f/e29a22c944_1.01MB (http://myfreefilehosting.com/f/e29a22c944_1.01MB)

try DLing this one and unzip it to your AHter folder. and see if you can get in that way
Title: Re: Ingame download very slow!
Post by: xcom on February 13, 2011, 01:52:28 PM
That worked... but its only untill the next time HC will update a terrain.

Im looking for a permanent fix for this...
anymore ideas?
Title: Re: Ingame download very slow!
Post by: gpwurzel on February 13, 2011, 03:04:11 PM
I'd suggest running a ping plotter to the game servers and seeing if you have any dropped packets along the line (suspect you will have). If you are losing packets, downloads will be sloooooow.

Ping plotter here (free and legal) http://www.pingplotter.com/freeware.html (http://www.pingplotter.com/freeware.html) Pingplotter should be run against 206.16.60.39

Wurzel
Title: Re: Ingame download very slow!
Post by: The Fugitive on February 13, 2011, 03:11:02 PM
OK, so now we know that you have a descent connection and for the most part you really don't have a problem DLing things. Next would be to try ping plotter to see how your connection to the servers at HTC are.
Title: Re: Ingame download very slow!
Post by: TequilaChaser on February 13, 2011, 03:30:32 PM
Thanks for the replys!

I will cut down the processes, and update the soundcard driver... but it still doesn't explain the slow download in the ingame updater.

for example - right now i wanted to go online, theres an arena with over 300 people in it, but i have to update the terrain which is smpizza.res, as indicated on the updater... i checked on the website and the most recent terrain of smpizza is of last year, therefore i cannot download it any other way! right now the download is bearly moving... i mean its only 2.1MBs! i normally download that in a few seconds.

It most be something with router/port forwarding maybe even certificates... is there maybe a way to use a proxy that will fix this?



The PingPlotter print out would be helpful....

but out of curiosity, do you posibly have any P2P rograms installed on your PC< or do you do any movie, TV Shows, Music, Videos, Youtube videos...etc.. downloads from the net...... or use anything like Azurez, Utorrent, BitTorrent, LimeWare programs etc..... at any time with your PC you play AcesHigh on???

if so, this could be the reason you are experiencing slow update downloads, new map update downloads, etc.... it might be possible that if you use any type of these programs that they are using up your bandwidth without your knowledge, like being automatically started when you bootup / into Windows.....

just some thoughts...
Title: Re: Ingame download very slow!
Post by: xcom on February 14, 2011, 03:39:01 AM
Thanks for the help...

I'm not using any P2P program while running AH, obviously it would be the problem if i would.

Pingplotter returned round trip of about 200ms, 17 hops....

Target Name: N/A
         IP: 206.16.60.39
  Date/Time: 14/02/2011 11:34:54

 1   *       *       *       [-]
 2   *       *       *       [-]
 3   *       *       *       [-]
 4   *       *       *       [-]
 5   *       *       *       [-]
 6   *       *       *       [-]
 7   *       *       *       [-]
 8   *       *       *       [-]
 9   *       *       *       [-]
10   *       *       *       [-]
11   *       *       *       [-]
12   *       *       *       [-]
13   *       *       *       [-]
14   *       *       *       [-]
15   *       *       *       [-]
16   *       *       *       [-]
17  201 ms  197 ms  198 ms  [206.16.60.39]

Ping statistics for 206.16.60.39
Packets: Sent = 3, Received = 3, Lost = 0 (0.0%)
Round Trip Times: Minimum = 197ms, Maximum = 201ms, Average = 198ms

The ping of 200ms seems correct, I do not live in the US and that is fairly what i should be receiving.
Title: Re: Ingame download very slow!
Post by: The Fugitive on February 14, 2011, 07:34:22 AM
First, you should run it longer. 1 ping every second for 10 minutes at least. When it showes packet lose the first IP address is more often than not the troubled area. If its not showing any IP addresses then the issue is at your computer.

Running any P2P software really screws with your connection. Even after you shut it down computers will be pinging your for more than 24 hours. 
Title: Re: Ingame download very slow!
Post by: xcom on February 15, 2011, 03:05:12 AM
I get the same result...

Target Name: N/A
         IP: 206.16.60.39
  Date/Time: 15/02/2011 10:50:04 to 15/02/2011 11:03:38

Hop Sent Err   PL% Min  Max Avg  Host Name / [IP]
 1   612 612 100.0   0    0   0   [-]
 2   612 612 100.0   0    0   0   [-]
 3   612 612 100.0   0    0   0   [-]
 4   612 612 100.0   0    0   0   [-]
 5   612 612 100.0   0    0   0   [-]
 6   612 612 100.0   0    0   0   [-]
 7   612 612 100.0   0    0   0   [-]
 8   612 612 100.0   0    0   0   [-]
 9   612 612 100.0   0    0   0   [-]
10   612 612 100.0   0    0   0   [-]
11   612 612 100.0   0    0   0   [-]
12   612 612 100.0   0    0   0   [-]
13   612 612 100.0   0    0   0   [-]
14   612 612 100.0   0    0   0   [-]
15   612 612 100.0   0    0   0   [-]
16   612 612 100.0   0    0   0   [-]
17   612   0   0.0 195 1150 214  [206.16.60.39]


how does it mean i have a problem with my computer?
Title: Re: Ingame download very slow!
Post by: Skuzzy on February 15, 2011, 08:24:11 AM
The only time I have seen that is when the ISP is blocking all ICMP ECHO messages to and from the client.

The terrains are served from the same location for both the WEB page and the game.  The server IP address for that server is 70.87.104.98.
Title: Re: Ingame download very slow!
Post by: Krusty on February 18, 2011, 09:00:29 AM
I wouldn't complain that the sound drivers are 6 years old... The sound card itself is almost twice that old. Still, as long as it works it won't cause a slowdown with bandwidth.

Definitely a connection issue. Something on the network between you and HTC.