Aces High Bulletin Board

General Forums => Wishlist => Topic started by: VonKost on February 18, 2011, 04:00:03 PM

Title: B-29 wish, sorta... *contrails*
Post by: VonKost on February 18, 2011, 04:00:03 PM
Haha,now that I have your attention....

I realize it's been said before multiple times, but with the imminent arrival of the Superfort, we need contrails! Make them an optional feature for lower end graphics PCs. Contrails are an ever present item in the old pictures and films of these warbirds at high altitude.
Title: Re: B-29 wish, sorta... *contrails*
Post by: Wildcat1 on February 18, 2011, 04:21:11 PM
+1 for the option to do so
Title: Re: B-29 wish, sorta... *contrails*
Post by: oboe on February 18, 2011, 04:28:27 PM
+1, and to every feature like this to make the game look even more realistic.   AH has come along way graphically but there is always room for improvement.   I'd like to see vapor trails off wingtips for tight-turning aircraft, too.

Title: Re: B-29 wish, sorta... *contrails*
Post by: Krusty on February 18, 2011, 04:52:03 PM
Only problem I can see is they are persistent... This can only be done on a server side basis. They would have to loop and follow along then stay there for 5, 10, 15 minutes. That's a long time, and then if you get a lot of cons crossing previous contrails it gets really complicated.

All this the server has to track. All this has to be transmitted to you. Lag would introduce other issues, as well. Position reports would have the contrails 500 yards off from the plane originating them, or possibly in front of the plane...


It's nice for limited scope games, or offline games... But for AH that's a tall request. One I would love to see, but to do it right would require a LOT.
Title: Re: B-29 wish, sorta... *contrails*
Post by: AWwrgwy on February 18, 2011, 04:57:14 PM
Clouds that look like clouds first, then contrails... that turn into clouds.


wrongway
Title: Re: B-29 wish, sorta... *contrails*
Post by: JOACH1M on February 18, 2011, 04:57:37 PM
Haha,now that I have your attention....

I realize it's been said before multiple times, but with the imminent arrival of the Superfort, we need contrails! Make them an optional feature for lower end graphics PCs. Contrails are an ever present item in the old pictures and films of these warbirds at high altitude.
+1
Title: Re: B-29 wish, sorta... *contrails*
Post by: EskimoJoe on February 18, 2011, 05:00:56 PM
Only problem I can see is they are persistent... This can only be done on a server side basis. They would have to loop and follow along then stay there for 5, 10, 15 minutes. That's a long time, and then if you get a lot of cons crossing previous contrails it gets really complicated.

All this the server has to track. All this has to be transmitted to you. Lag would introduce other issues, as well. Position reports would have the contrails 500 yards off from the plane originating them, or possibly in front of the plane...


It's nice for limited scope games, or offline games... But for AH that's a tall request. One I would love to see, but to do it right would require a LOT.

To offset the in-game/server limitations, how about adding the option to the film-viewer
instead of the game? This would allow contrails to be seen in films, perfect for
taking screenshots and creating movies, the like, without the server needing to do the
work.

This also helps players with low end PCs, such as myself, to view the eye-candy later
without having to deal with a low frame-rate. Currently I run the game with anti-aliasing
set [off], but turn it [on] for when I want to take screenies from a film. I'm trying to point
out that it may be possible to do something similar, and worth the time.
Title: Re: B-29 wish, sorta... *contrails*
Post by: Killer91 on February 18, 2011, 06:58:45 PM
+1

I'm pretty sure this wouldn't be that hard. Please correct me if I'm wrong.

We already have the option to disable other player skins and gun effects such as empty hulls coming out of the guns so I don't think this would be that hard  :airplane:
Title: Re: B-29 wish, sorta... *contrails*
Post by: Plazus on February 18, 2011, 07:01:16 PM
Contrails is a must.

+1 for this wish. :aok
Title: Re: B-29 wish, sorta... *contrails*
Post by: caldera on February 18, 2011, 08:30:12 PM
then contrails... that turn into clouds.
wrongway

Those are called "chemtrails" and they're for your protection.   :noid
Title: Re: B-29 wish, sorta... *contrails*
Post by: Dichotomy on February 18, 2011, 08:52:45 PM
Art Bell is that you?  :noid
Title: Re: B-29 wish, sorta... *contrails*
Post by: fullmetalbullet on February 18, 2011, 09:23:37 PM
well if you dont want it on then. have it like the graphics detail, select what you want on, im running ground detail and water detail and water reflections. make it an option to have it on or off through the options menu.
Title: Re: B-29 wish, sorta... *contrails*
Post by: Clone155 on February 18, 2011, 11:21:03 PM
Only problem I can see is they are persistent... This can only be done on a server side basis. They would have to loop and follow along then stay there for 5, 10, 15 minutes. That's a long time, and then if you get a lot of cons crossing previous contrails it gets really complicated.

All this the server has to track. All this has to be transmitted to you. Lag would introduce other issues, as well. Position reports would have the contrails 500 yards off from the plane originating them, or possibly in front of the plane...


It's nice for limited scope games, or offline games... But for AH that's a tall request. One I would love to see, but to do it right would require a LOT.

I don't think there would be a problem with the trail keeping up with the plane, because fuel leaks and smoke trails do so just fine.
Title: Re: B-29 wish, sorta... *contrails*
Post by: PFactorDave on February 18, 2011, 11:40:59 PM
I don't think there would be a problem with the trail keeping up with the plane, because fuel leaks and smoke trails do so just fine.

How about a compromise...  Why not make contrails that are just "fuel" leaks, but set them to be several times longer then regular fuel leaks.  They wouldn't be as persistant as contrails, but might give the right feel...  Just a thought... 
Title: Re: B-29 wish, sorta... *contrails*
Post by: Kazaa on February 18, 2011, 11:41:37 PM
+1
Title: Re: B-29 wish, sorta... *contrails*
Post by: Flipperk on February 19, 2011, 10:55:42 AM
How about a compromise...  Why not make contrails that are just "fuel" leaks, but set them to be several times longer then regular fuel leaks.  They wouldn't be as persistant as contrails, but might give the right feel...  Just a thought...  

HERE WE GO!


Contrails do not have to be 100% accurate at this point in time, a fuel leak with a brighter color at 3X the length will be a great substitute for what we have now......NOTHING
Title: Re: B-29 wish, sorta... *contrails*
Post by: APDrone on February 19, 2011, 12:54:01 PM
Ummm.. Contrails...

(http://www.ka4zzq.com/Mongrels/2010-11-20_19-33-18-331.jpg)
(http://www.ka4zzq.com/Mongrels/2010-11-20_19-34-45-56.jpg)
(http://www.ka4zzq.com/Mongrels/2010-11-20_19-45-25-637.jpg)

From FSX
Title: Re: B-29 wish, sorta... *contrails*
Post by: MarineUS on February 19, 2011, 07:02:49 PM
+1
Title: Re: B-29 wish, sorta... *contrails*
Post by: curry1 on February 20, 2011, 02:56:57 PM
Correct me if I am wrong but contrails don't always happen don't there have to be specific parameters for them to form?
Title: Re: B-29 wish, sorta... *contrails*
Post by: AWwrgwy on February 20, 2011, 03:00:21 PM
Correct me if I am wrong but contrails don't always happen don't there have to be specific parameters for them to form?

You are correct.

And since we don't have weather....


wrongway
Title: Re: B-29 wish, sorta... *contrails*
Post by: guncrasher on February 20, 2011, 04:31:53 PM
I was going to post some random nonsense about how contrails are  a waste of coading time since I don't think of a reason why people would follow them but changed my mind. Since it's been asked for recently.

Semp
Title: Re: B-29 wish, sorta... *contrails*
Post by: SectorNine50 on February 21, 2011, 10:59:59 AM
Sure would be cool.

What are the parameters that need to be met?  I'm pretty sure FSX displays contrails constantly above a certain altitude.
Title: Re: B-29 wish, sorta... *contrails*
Post by: AKDogg on February 21, 2011, 11:34:06 AM
Sure would be cool.

What are the parameters that need to be met?  I'm pretty sure FSX displays contrails constantly above a certain altitude.

Yes, at about 18k or above I think.  Contrails are only about 1 mile long At most too in FSX.  More then enough for AH.  I would also love wing tip vapor trails to when pulling hard G's.
Title: Re: B-29 wish, sorta... *contrails*
Post by: DeadStik on February 21, 2011, 04:36:49 PM
How about a compromise...  Why not make contrails that are just "fuel" leaks, but set them to be several times longer then regular fuel leaks.  They wouldn't be as persistant as contrails, but might give the right feel...  Just a thought... 

Great idea. Probably easy to implement. Nice thinking!
Title: Re: B-29 wish, sorta... *contrails*
Post by: 5PointOh on February 21, 2011, 07:13:17 PM
Try the Appleman Chart...

(http://asd-www.larc.nasa.gov/GLOBE/resources/activities/chart2.jpg)

RH is Relative Humidity.
Title: Re: B-29 wish, sorta... *contrails*
Post by: AWwrgwy on February 21, 2011, 09:05:16 PM
Nice chart.

 :aok


wrongway
Title: Re: B-29 wish, sorta... *contrails*
Post by: PFactorDave on February 21, 2011, 09:26:09 PM
I'd be careful there.  Horning in on the Chart Snails territory might get your knee caps busted.
Title: Re: B-29 wish, sorta... *contrails*
Post by: 5PointOh on February 21, 2011, 10:26:14 PM
I didn't make it, I borrowed it from NASA.
Title: Re: B-29 wish, sorta... *contrails*
Post by: Tupac on February 22, 2011, 12:05:58 AM
or chemtrails.

 :noid