Aces High Bulletin Board
General Forums => The O' Club => Topic started by: Reschke on February 22, 2011, 09:20:04 AM
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For those of us that like a little modern era combat support jet combat here it is boys....a true mud mover and a little A2A mixed in just for grins and trying to stay alive!
http://www.digitalcombatsimulator.com/en/news/
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ill wait for an AH player to post their frapped video here. :P
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For those of us that like a little modern era combat support jet combat here it is boys....a true mud mover and a little A2A mixed in just for grins and trying to stay alive!
http://www.digitalcombatsimulator.com/en/news/
Hi,
I think these guys are flying this plane now on the LockOn / FC2 servers. The server(s) have separate rooms that can be setup to however or whatever parameters you want to include and some are password only entry. Access to the servers is included in the program as a desktop shortcut. I was told Hyperlobby is not how they do it anymore for these games. And it looks like the severs are free.
Their squad is Savage 77th; they fly 8 PM Eastern time zone, don't know what days. I found them on a Google search. He is walking me through bit by bit with Flaming Cliffs 2.
http://www.s77th.com/
He told me in FC2 they flew the Su-33 exclusively. But because of the realism of the DCS series, they were switching to that instead. This guy told me the A-10 was still in Beta, but the $60 covers all new revisions and the final version without further cash outlay. I was told this 3 days ago.
I too will get into this as well as Falcon 4 and whatever the expansion add-ons are.
Extremely interesting and a challenge for this old fart to learn something new. And my new i7-920 chip PC has a game that I can use with everything turned on full blast and no discos.
It would be nice if the AI ground vehicles had real people in them.
I think the Black Shark helicopter may be similar to the USA Cobra gunship. Tactics to both is to use the terrain to hide in.
YouTube has videos.
Heck of a learning curve, though.
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This guy told me the A-10 was still in Beta, but the $60 covers all new revisions and the final version without further cash outlay. I was told this 3 days ago.
He was correct right up until late yesterday....21 February....then he was behind the news. This thing blows Flaming Cliffs out of the water by a long shot.
Heck of a learning curve, though.
An extremely heavy duty learning curve but it does have a game mode...more like an arcade type setting to get into the game in though.
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That looks sexy, can I touch it? pweasseeeeee :rofl
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He was correct right up until late yesterday....21 February....then he was behind the news. This thing blows Flaming Cliffs out of the water by a long shot.
An extremely heavy duty learning curve but it does have a game mode...more like an arcade type setting to get into the game in though.
Hi,
Where did you buy yours?
I agree. I'm going to get this A-10 from the DCS people and why waste my time with the FC2 I spent $20 on. Well, I will learn that, too, what the heck. Better than playing cards, chess or checkers.
I did get setup with TeamSpeak 3.
Also am going to get the Track IR. It is time to take the gaming more seriously
http://www.naturalpoint.com/trackir/
I don't have the 3 screen setup, yet, but my PC has that option. I have a 24 inch LCD monitor.
I was just put on the Nexium pill for my lousy bad case of GERD. I've had GERD forever. I had it before it was called GERD. My insurance does not cover Nexium. 60 pills for 30 days taken twice per day costs just shy of $400 a month! I priced it several different drug stores. Well, I know where my savings is going to be going until I reach Medicare age. I think I can treat myself to some game frivolities and do something else than Aces High.
I still think the drug companies are sitting on top of the cures for a lot of diseases in a vault in Switzerland. I know the car companies would buy up great ideas and never develop them and just sit on them. Profit is all that matters and planned obsolescence.
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I did the pre-purchase when it was in Beta and bought it directly from DCS via their website.
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It still seems to be fairly buggy, I'm not even able to launch it as of now.
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It still seems to be fairly buggy, I'm not even able to launch it as of now.
Admin mode. Latest direct x and graphics drivers. Failing that, kill yourself
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Discovered that it's a memory issue. High textures will not run on XP. :(
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See Rule #7
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I did the pre-purchase when it was in Beta and bought it directly from DCS via their website.
Thanks for the reply.
Black Shark I will get from Amazon.com
The new A-10 I will purchase from England.
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You're right there. Truth is I'm amazed such a complex software can run on my system.
But then, what do I know about computers? :)
The flight model, weapon systems, and avionics appear to be so accurate you'd think they wouldn't have time to mess with graphics, and yet...
http://www.youtube.com/watch?v=KYnrauR9u3s&feature=player_embedded
:O
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I won't be doing Aces High much anymore. This new DCS series of a year or two ago is going to take total mind immersion. I will be reading a lot and dying a lot.
Trust me when I say that you will appreciate the simplicity of the WW2 type aircraft much more after a few days learning the start up procedures for Black Shark and the A-10C. I got the start up for A-10C down in about a day after sitting in the hangar just starting and shutting down the plane over and over. Its easy to do; much more so that the Black Shark start up process. Which takes me about 10 minutes on a good day; I like that game but its just a PITA to get started and flying.
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See Rule #7
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Trust me when I say that you will appreciate the simplicity of the WW2 type aircraft much more after a few days learning the start up procedures for Black Shark and the A-10C. I got the start up for A-10C down in about a day after sitting in the hangar just starting and shutting down the plane over and over. Its easy to do; much more so that the Black Shark start up process. Which takes me about 10 minutes on a good day; I like that game but its just a PITA to get started and flying.
How does it do the collective? How is that programmed into my CH Products trio?
For now, I will get Black Shark from DCS in England and have it mailed to me. They also have a 500 page spiral bound op manual for $30. When I had my Commodore 64, Microprose had the helicopter combat sim Gunship that was fun. It came with a keyboard overlay.
While I'm waiting I'll play with the FC2 Su-33.
I've seen videos of how they taught Army pilots to fly the Huey during 'Nam, tethered to the ground with a big fat cable and all day long just feeling out those pedals and collective.
I remember learning weapons in military classrooms, sitting at tables in class, disassembling and reassembling them before ever allowed out on the range. The military knows how to train the guys they want and just how to do it---their way, and get the guys they want.
Thanks for the info.
Not banned, yet. I usually just read the forum.
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For those of us that like a little modern era combat support jet combat here it is boys....a true mud mover and a little A2A mixed in just for grins and trying to stay alive!
http://www.digitalcombatsimulator.com/en/news/
Bought the A-10 program last night from the England company. It is supposed to come by landline mail.
You should also get this thing; found it on the DCS forums
http://www.youtube.com/watch?v=rXF2EX98N88
Like tools, never can have enough tools!
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Maybe i'm slow - but why are you guys not just downloading the installer?
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Maybe i'm slow - but why are you guys not just downloading the installer?
+1
I bought Black Shark on disc from a guy over at SimHQ but you can get Black Shark discs on Amazon all day long. Also you could have just done the digital download from DCS and been playing already for both of them. It doesn't require Steam authentication at all; just a serial number activation and verification through them.
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Yep. Digital download is a way to go. I've been a seed for past few days - 42Gigs uploaded so far.
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Wow, a #7, really? I'm on a roll this week.
Maybe i'm slow - but why are you guys not just downloading the installer?
Many people feel more confident holding their own physical copy that they paid for on a produced item rather than a serial-number (usually in virtual media, IE: an email) that entitles them to their copy of the produced item that they paid for.
I know there are lots of pros to downloading it with the installer, like getting the most recent and patched version out of the gate and less CDs that I have to properly store somewhere, but I too like having my own physical copy when I pay for something to touch and feel to validate my purchase... it's weird, I know. I'm also one of the few people that will go out and buy a physical CD from an artist or band if I discovered their music (usually online through "pirated" means) and decide it's worth $20 to invest in.
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I like physical copies myself but I burned the different parts that I downloaded to a DVD so I am good to go for now.
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Started up with air to air, degraded with 2 AA-11s being launched at me, stripped all the ord - killed 2 of then, 1 with a heater and the other with the GAU. Then did CAS with remaining gun ammo till part of my wing was taken - limped home.
http://www.youtube.com/watch?v=weGCjOng1sg (http://www.youtube.com/watch?v=weGCjOng1sg)
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Trust me when I say that you will appreciate the simplicity of the WW2 type aircraft much more after a few days learning the start up procedures for Black Shark and the A-10C. I got the start up for A-10C down in about a day after sitting in the hangar just starting and shutting down the plane over and over. Its easy to do; much more so that the Black Shark start up process. Which takes me about 10 minutes on a good day; I like that game but its just a PITA to get started and flying.
Not like we are doing the 2 minute startup procedure of a P47 for example here, are we? The AH management model is seriously dumbed down, players have no need to play with gearing, mixtures, pitches etc. In reality a 190 for example was superior in a surprise attack because it had a fully automated engine management where a P38 needed IIRC 10 adjustments to go from cruise to combat mode. Imagine being bounced and have to turn 10 knobs to correct positions to prevent your engines from eating themselves up in manouvers.. :rock
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Started up with air to air, degraded with 2 AA-11s being launched at me, stripped all the ord - killed 2 of then, 1 with a heater and the other with the GAU. Then did CAS with remaining gun ammo till part of my wing was taken - limped home.
http://www.youtube.com/watch?v=weGCjOng1sg (http://www.youtube.com/watch?v=weGCjOng1sg)
(http://overheardinthesacristy.files.wordpress.com/2008/03/applause.gif)
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(http://overheardinthesacristy.files.wordpress.com/2008/03/applause.gif)
Just decided to do a post mortum on this flight.
Confirmed now 3 AA-11 launches - 1 very nearly got me - passed just beneath my tail in the video shown. The T-80U gun run was fine - they didn't fire. But on the break to the east I ran head smack into a group of 3 or so T-80U's which were lasing me. One of those T-80U's fired its main gun - and sayonara to my right wing. As I regained control - 3 BMP-3s were now lasing me with their 30mm guns - at the same time. The T-80U's were popping off with their .50cal and now the BMP3's with their 30mm, both found my left wing and fuselage, hitting the left engine in the process and turning the left wing into swiss cheese.
List of master caution and warnings and stuff that went wrong:
- Centeral air data computer - NO altimeter, ASI, AOA. VSI seemed unaffected.
- Ground collision avoidance system inop - who cares
- Enhanced attitude control system, which is tied into the CADC, and the stability augmentation system which dampens out the yaw and pitch moments
- Left engine inner turbine temp at 900* and melting
- Obviously no right wing
- No countermeasures - all shot off wings
- 1 barely working aileron
- Radar altimeter ok
- Left MFD dead - no moving map of bullseye info, but steam gauge HSI and ADI are good, as well as backups.
- Upfront CDU still functions - so can navigate with HSI and land if needed.
I've dead sticked an F-15 from 15,000 feet. I've landed a 1 wing, no engine P-47N on a moving carrier after AKAK and I had a beautiful midair. But I have never had a modern jet take that kinda damage, shrug it off, and land - not belly it in with most of its systems intact.
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Kick butt run there Wolf! Can't wait to get a few more training runs in before I start hammering away like that.
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Kick butt run there Wolf! Can't wait to get a few more training runs in before I start hammering away like that.
Still can't work the Littening Target Pod worth a damn.
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http://simhq.com/forum/ubbthreads.php/topics/3171145/1/How_to_use_weapons_Picture_gui.html
Here's a picture guide I created for folks that like pictures?
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Patch is out.
A-10C 1.1.0.6 Patch Available
The DCS: A-10C Warthog Patch 1.1.0.6 is now available for download. Unlike some of our past product patches that had a large number changes and too often took a long time to create, for A-10C we will create patches with fewer changes but at more regular intervals. This also reduces the chances of new bugs being introduced.
This first patch includes what we could resolve over a two week period. We fully understand that there are still remaining bugs and the legitimate ones will be addressed in later patches. We simply could not resolve all of them in this first patch. Please have patience as the remaining bugs are resolved.
Run the patch as Administrator.
After applying the patch to an installed version of DCS: A-10C Warthog, please reboot your computer before running the game.
Download from: http://www.digitalcombatsimulator.co...ch_1.1.0.6_en/
Patch Items:
• Fixed some discrepancies and mismatches in the default input profiles.
• Fixed minor bugs in the Quick Start missions.
• Fixed AI target acquisition bug in the bad weather. AI aircraft should no longer perform multiple runs on target without weapons release.
• Fixed minor graphics glitches when flying through overcast.
• Fixed CTD in the GUI input panel caused by reassigning commands on the some joysticks.
• Two working smoke generators on the A-10C is now possible.
• Integrated “Make TXT” function to the input panel. This function will make a TXT file of all device profiles with player's input assignments.
• Added a new “TREES VISIBILITY” slider in the graphics option panel. It allows you to adjust trees visibility from 1,500 to 15,000 meters independently of visibility range option.
• Fixed background of rank promotion window.
• The minimum value of the THICKNESS slider for overcast is limited to 200 meters by reason of technological limitation.
• Fixed a bug with non moving ground vehicles at some conditions observed in the release.
• AI-fighter will now always try to launch AA missile when target has entered into non-escape envelope. However, AI-fighters will fire missile immediately if it appears the fighter is losing its first-launch superiority.
• In the ME, the speed value of the first point of a route will not reset after mission play in simulator.
• The night sights were removed from MANPAD SAMs.
• Fixed a bug with "Left Hydraulics Res" and "Left Hydraulics pressure" failure after repair.
• MWS on the A-10C will react to all missiles in the certain range, not only hostile.
• Increased range of LOD switching from 1,200 to 2,200 for Vasiani hangars.
• Added missing textures of Tunguska, Kub and Buk missiles.
• Master Caution will not active when starting an engine.
• Added missing green position light on the AH-1 Cobra.
• Adjusted oxygen mixture for high altitudes. The pilot will not suffer hypoxia during high altitude flight.
• Fixed incorrect animation sequence for M257 illumination rocket.
• After repair, the A-10C will not sink a bit into surface.
• Decreased indicated wrong range of the Avenger SAM.
• ME. Removed Aggressiveness option list from Advanced Panel - Action for preventing the conflict with “Reaction to Threat” options.
• ME. Added “Allow Abort Mission” point to the “Reaction to Threat” option list.
• Corrected some parking positions and shelters in the Vasiani airbase.
• ME. Weapon combo box works properly if "Attack Group" and "Attack Unit" both present in the same waypoint.
• Fixed length of hint fields with hyphenation.
• The birds slider will work now.
• Adjusted munitions expenditure per target calculation for AI aircraft.
• Corrected some mission in the campaigns.
• At mission saving the scenes option will be taken from the mission options not player options.
• MP. Fixed jitter of client’s aircraft flaps at cold start.
• MP. Fixed crash causing by bug in the datalink.
• Fixed bugs in the debriefing log filters.
• MP. Fixed crash with mixing 32 and 64 bit clients.
• Fixed crash with jettison weapon in the Game mode.
• Fixed JTAC Single player Radio comms crash.
• Fixed some issues with the radio communication menu.
• Fixed CTD at attempt to save mission in a game system folder.
• ME. The template units can be dragged now.
• Fixed the rain effect.
• Fixed landing gear of the Mi-8 3D model.
• Intensity knob on the A-10C UFC is working now.
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And it only took two weeks! :rofl
On top of this, I'm hearing the next DCS plane will at least be a U.S. multirole with air to air capabilities. :x
Being the fighter dweeb that I am, I'm going to wet my pants waiting for this one.