Aces High Bulletin Board
General Forums => Wishlist => Topic started by: Lusche on May 27, 2011, 07:07:57 AM
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On some maps, we have a lot of otherwise hardly usable PT spawns that bring you to other bases. In many cases, there is nothing much you can do there with a PT at all.
(http://img545.imageshack.us/img545/918/beispielc.jpg)
With LVT's enabled from then, we might see the one or other "invasion" attempt. If you think that might in any way unbalancing due to mass LVT assaults, or maybe a shortcut to avoid longer regular vehicle travel times: Remember how easy LVTs are to kill, being no match for even the weakest planes or tanks.
For those that might say: "But they will be used in an unrealistic way to attack enemy task forces or LVTs" - Tell me one thing in AH that isn't. Our currently usage of PT boats ain't particular realistic as well ;)
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good idea lusche... :headscratch: wonder why it's not that way now?
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:headscratch: wonder why it's not that way now?
I guess it's pretty trivial: Boat spawn spawns boats, GV spawns spawn vehicles. ;) The PT is classified as a boat , the LVTs as a vehicle. HTC could just make the LVT a (boat)/vehicle, just as they seem to have done with the Il-2 to get rid of that F3 mode which is tied to the bomber classification.
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+1
Good idea
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If LVTs were allowed to use those spawn points, the map would most likely be reset before they ever got "feet dry" ... :D
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If LVTs were allowed to use those spawn points, the map would most likely be reset before they ever got "feet dry" ... :D
True :lol
But there always can be some surprises. Last night the Rooks twice brought an M3 to a Bish town without any GV spawn. They had to drive for 20 miles. They almost sneaked the base while everybody else was out there looking for goons :)
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True :lol
But there always can be some surprises. Last night the Rooks twice brought an M3 to a Bish town without any GV spawn. They had to drive for 20 miles. They almost sneaked the base while everybody else was out there looking for goons :)
Driving an M3 for 20 miles, dodging vegetation and avoiding hills is more taxing, involvement-wise, than trying to drive an LVT for 20 miles at a SNAILs pace (hehe ... I used the word Snail).
The boredom factor, IMHO, would be akin to watching grass grow.
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+1 good wish Sir! :aok
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LVTs weren't deep water vessels. They don't have hulls. They can't cope with bad waves. They are ... what's the term?... fording vehicles... fording streams, launching from vessels offshore.
They don't cross open seas to get to their destination, is my point.
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LVTs weren't deep water vessels. They don't have hulls. They can't cope with bad waves. They are ... what's the term?... fording vehicles... fording streams, launching from vessels offshore.
They don't cross open seas to get to their destination, is my point.
Kan we haz more riverz, Sensei?
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LVTs weren't deep water vessels. They don't have hulls. They can't cope with bad waves. They are ... what's the term?... fording vehicles... fording streams, launching from vessels offshore.
They don't cross open seas to get to their destination, is my point.
what open seas? you're spawning what 5-7 miles off the beach? that's somewhat within the realm of realistic...somewhere between 3 and 5 miles offshore deployment depending on the operation.
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You don't have PT spawns in rivers. Look at the screenshot above. Those are close, and there's still 20+ miles of open water.
Gyrene, that's naive even for you. The spawns simulate taking the time to get there. They're not teleporters. A GV spawn simulates taking 5 hours to drive there. A PT spawn simulates the hours it takes to get there as well.
You might as well wish for a hangar spawn that places your plane at a GV fight in the middle of a green field. Technically it's POSSIBLE but makes no sense.
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oh come on krusty...yes they are teleporters, and it makes as much sense as a gv spawn 2 miles off a base...personally i think lusche is looking for a way to sneak drunks into a base without anyone noticing...those spawn points (end of the arrow) are no more than 7 miles off the base...would be kinda dumb to try and rtb in an lvt if it spawned like that unless you really have 5 hours to waste.
if someone wanted to drive an lvt 7 miles to a base from the water it's their time to waste...no worse than climbing to 30k to make a strat bombing run.
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+1
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:aok
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oh come on krusty...
You seem to think I'm talking about the time of the trip being the issue. No.
LVTs were shallow water vehicles. They could float. That does NOT mean they could sail the seas. There's a reason certain vessels will work in lakes but you should never take them into the sea. There's a reason they loaded these things from ships rather than having them make their own journey. They could NOT survive. Even mild chop will overturn a lot of these so-called amphibious vehicles. They were strictly limited to where they could be used, and did not set out on their own across vast distances like PT boats did.
Your analogy of the plane flying to 30k doesn't work because... frankly... the plane COULD fly at 30k. LVTs couldn't run in deep water. No more than a flat-bottom boat could, I'd wager.
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Luche was talking about adding a new use for the LVTs that we already have. He also stated that this was not about "realism." I say :aok Id sounds fun for a lvt raid. It gives us players something new to try for what appears to be a minimal change.
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You seem to think I'm talking about the time of the trip being the issue. No.
LVTs were shallow water vehicles. They could float. That does NOT mean they could sail the seas. There's a reason certain vessels will work in lakes but you should never take them into the sea. There's a reason they loaded these things from ships rather than having them make their own journey. They could NOT survive. Even mild chop will overturn a lot of these so-called amphibious vehicles. They were strictly limited to where they could be used, and did not set out on their own across vast distances like PT boats did.
Your analogy of the plane flying to 30k doesn't work because... frankly... the plane COULD fly at 30k. LVTs couldn't run in deep water. No more than a flat-bottom boat could, I'd wager.
you don't know much about lvt's krusty...no they weren't deep ocean vessels but they were deployed from lst's and it wasn't done in calm shallow lake waters...they started 2-3 miles offshore in water deep enough for the ships to operate, not rivers and lakes.
you should see some of the wartime videos of lvt's and lca's in action...here are a few
http://www.criticalpast.com/video/65675042087_Invasion-of-Aguni-Jima_Landing-Crafts_troops-advancing-on-beach_shoreline (http://www.criticalpast.com/video/65675042087_Invasion-of-Aguni-Jima_Landing-Crafts_troops-advancing-on-beach_shoreline)
watch the big ships sitting closer to shore than where the lvt's are...
http://www.criticalpast.com/video/65675047900_Landing-Vehicle-Tracked_United-States-fleet_cruiser-firing_smoke-from-Mount-Surabachi (http://www.criticalpast.com/video/65675047900_Landing-Vehicle-Tracked_United-States-fleet_cruiser-firing_smoke-from-Mount-Surabachi)
http://www.youtube.com/watch?v=NugZHgqdax0 (http://www.youtube.com/watch?v=NugZHgqdax0)
how much are you willing to wager now?
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This is getting good.
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LVTs were shallow water vehicles. They could float. That does NOT mean they could sail the seas.
They can in this game. Ever launched one from a CV in the middle of the sea?
There's a reason they loaded these things from ships rather than having them make their own journey. They could NOT survive. Even mild chop will overturn a lot of these so-called amphibious vehicles.
Ummm... did you know they launched amphibious Sherman tanks from the ships offshore during the D-Day invasions?
BTW, we should have those in the game.
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True :lol
But there always can be some surprises. Last night the Rooks twice brought an M3 to a Bish town without any GV spawn. They had to drive for 20 miles. They almost sneaked the base while everybody else was out there looking for goons :)
i drove 4 sectors downhill in a t34/76 with a few friends last month...only took about 10 minutes :lol
but i give this an idea a +1
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Ummm... did you know they launched amphibious Sherman tanks from the ships offshore during the D-Day invasions?
They were put on landing boats to get to shore.
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They were put on landing boats to get to shore.
of course the majority were...but some went ashore with the troops in the lvts on the first waves, guess how they got there...look up sherman dd (dual drive).
i found this lvt video, it's a little more clear and in wwii color...cameraman rode an lvt to the beach on iwo jima with a marine platoon...very cool stuff.
http://www.criticalpast.com/video/65675062104_Battle-of-Iwo-Jima_Mount-Suribachi_landing-vehicle-tracked_smoke-from-explosion (http://www.criticalpast.com/video/65675062104_Battle-of-Iwo-Jima_Mount-Suribachi_landing-vehicle-tracked_smoke-from-explosion)
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Ummm... did you know they launched amphibious Sherman tanks from the ships offshore during the D-Day invasions?
Didn't the majority of them sink, thus proving it a failed concept?
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They were put on landing boats to get to shore.
Not all of them. As gyrene pointed out, look up Sherman DD.
Didn't the majority of them sink, thus proving it a failed concept?
Many of them sank. I don't know if it was a majority or not. The concept worked but the sea was too rough that day. Regardless none of the LVT's sank due to rough chop as Krusty seems to claim they should. I mean come on, they were trying to float TANKS in rough waters.
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I like it for the game.
This would require a radio button on the clipboard in the hanger to select between GV spawns and Boat spawns, because all the GV spawn points might be taken, or all the Boat spawns might be filled. The game would need some way to tell which set to use.
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I know that this is Wiki, but it should shed some light on the DD subject. It looks as if they were actually more successful than I thought and therefore get a +1 from me. :)
http://en.wikipedia.org/wiki/DD_tank
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Ummm... did you know they launched amphibious Sherman tanks from the ships offshore during the D-Day invasions?
BTW, we should have those in the game.
And most of them sank until some enterprising LCT Captain decided to run them right up on to the beach.
Back on track.... :D
I seem to vaguely recall at one point you could launch LVTs to PT spawns but you ended up waaay off the beach and it was a loooong drive @ 5knts.
wrongway
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5 knots??? good grief...lvt4 should travel 7.5 knots and the lvt2 should get 6.5 knots... :lol
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+1 :aok
flakhapy
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I agree, we could spawn DUCKW's with this too.
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:headscratch: where's krusty? been waiting on him to tell me what his wager is...i could use the money... :D
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i drove 4 sectors downhill in a t34/76 with a few friends last month...only took about 10 minutes :lol
but i give this an idea a +1
Yeah 4 sectors ... downhill ? ... I'm sure you did.
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Yeah 4 sectors ... downhill ? ... I'm sure you did.
When I was a kid we had to drive 4 sectors up hill both ways just so we could play aces high.
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Yeah 4 sectors ... downhill ? ... I'm sure you did.
i forgot what map it was, it was one with all the large mountains that stretched about 1-6 sectors across.
its been done before.
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When I was a kid we had to drive 4 sectors up hill both ways just so we could play aces high.
:lol
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An LVT-2 launching from A62 via the spawn to A5 on that map would have to drive (sail?) for 52 minutes to get there. Of course maps could be designed with closer spawns. Personally I prefer the realism of having to get the task force nearby to invade with LVTs.
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Yes I'd have no problem with using PT spawns for LVT's except for the fact that it would take FOREVER for them to reach the destination. You could probably fly a C47 in ten times in the time it would take to drive an LVT from the sea spawn to the map room.
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i forgot what map it was, it was one with all the large mountains that stretched about 1-6 sectors across.
its been done before.
OMG ... stop ! ... you're so full of crap.
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+100
Bring on the LVT raids! I need to practice my tank gunnery. :aok