Aces High Bulletin Board

General Forums => Wishlist => Topic started by: Citabria on August 09, 2011, 06:38:25 AM

Title: convergence for rocket rails
Post by: Citabria on August 09, 2011, 06:38:25 AM
can we have a convergence slider for rockets similar to guns but one that allows a range of no convergence to somthing like 200 yd convergence?

It would be fun to actually be able to use the 190f8 and il2 rockets if they could converge like the cannons. as is they are useless as anti vehicle weapons that if more than one is fired and you try to aim at the tank they land on both sides of it.
Title: Re: convergence for rocket rails
Post by: Raptor05121 on August 09, 2011, 08:57:38 AM
+1,000

it would be much easier to deack
Title: Re: convergence for rocket rails
Post by: Krusty on August 09, 2011, 09:13:02 AM
Historical precedent?

I thought all rocket rails were parallel?
Title: Re: convergence for rocket rails
Post by: VonMessa on August 09, 2011, 09:15:35 AM
I usually have no problem hitting my target in the F8.

Then again, I am usually pretty drunk and seeing two targets...

I aim in between both of them, usually with a decent rate of success.

If they change the way it is, I am screwed.      :noid
Title: Re: convergence for rocket rails
Post by: shermanjr on August 09, 2011, 01:31:38 PM
i found that rocket rails closer to center of plane work better like in p38 j knocked out a tiger with 2 of those rockets due and with rockets on wings such as 51 fm2 f6 etc.. the r a bit harder to hit ground targets with and with air to air rockets its a bit of luck
Title: Re: convergence for rocket rails
Post by: Tank-Ace on August 09, 2011, 03:46:42 PM
1) rocket convergence isn't needed. I've knocked out panzers with the brit 60lbers and panthers with the HVAR's. I've even seen Tiger I's killed with the 210mm WGr21 AtA rockets.
Title: Re: convergence for rocket rails
Post by: tf15pin on August 09, 2011, 03:59:28 PM
The 190 F8 is nice if you fire more than one rocket. Two come off a side before switching so if you keep it in sync bot rockets have close point of impact.
Title: Re: convergence for rocket rails
Post by: Skyguns MKII on August 09, 2011, 04:13:01 PM
Historical precedent?

I thought all rocket rails were parallel?

yup
Title: Re: convergence for rocket rails
Post by: bj229r on August 09, 2011, 06:26:39 PM
Historical precedent?

I thought all rocket rails were parallel?
if they were, they don't come off as such, at least in the jugN--they cross the center
Title: Re: convergence for rocket rails
Post by: mechanic on August 09, 2011, 06:59:59 PM
hmmm, my rockets work exactly as intended:

http://www.youtube.com/watch?v=cHl74Kg0mDU
Title: Re: convergence for rocket rails
Post by: B-17 on August 09, 2011, 07:07:21 PM
Historical precedent?

I thought all rocket rails were parallel?

How can they be parallel if they end up in the middle of one's gunsight?
Title: Re: convergence for rocket rails
Post by: horble on August 09, 2011, 07:12:28 PM
How can they be parallel if they end up in the middle of one's gunsight?

The further away they go the closer together they look?
Title: Re: convergence for rocket rails
Post by: B-17 on August 09, 2011, 07:15:57 PM
Yeah... sorry about that. Checked with the F5 view... they're parallel. Sorry, Krusty.