Aces High Bulletin Board
General Forums => Wishlist => Topic started by: AHLong on August 27, 2011, 02:54:11 PM
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I wish that if it is not too hard to do, that the AvA arena would automatically reset when one side captures all the opposition bases
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You mean it doesn't?
I'm thinking it's a bug than, because it should.
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weeellll now--I don't know was going on what a squad member told me--that it needed to be reset manually
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Manual reset mach...
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In that case +1
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You mean it doesn't?
I'm thinking it's a bug than, because it should.
It's an arena setting where you can set "war-win map reset" parameters. Problem is, the AvA uses custom maps with custom settings, and they have no control over what the new map will be after an automatic reset. So, I'm guessing their solution is to make it so it won't automatically reset.
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It's an arena setting where you can set "war-win map reset" parameters. Problem is, the AvA uses custom maps with custom settings, and they have no control over what the new map will be after an automatic reset. So, I'm guessing their solution is to make it so it won't automatically reset.
Right, but instead of starting to plan the next map when the first one finishes we can just do all the planing while the war is still going on. That way it would just reset automatically.
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-1
I've been around long enough...
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-1
I've been around long enough...
...that you don't want any more updates? ;)
Seriously though why not? I don't really use AvA but I still think it's a good idea.
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The problem is that we don't have the ability to choose an ordered list of terrains for rotation. We also don't have a way to attach tables with custom plane sets and settings that will hold through a reset
The "win the war reset" mechanism is based on the 3 country MA type of set up where random country placement and terrain selection isn't a big concern.
No way to make it work for us.
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...that you don't want any more updates? ;)
Seriously though why not? I don't really use AvA but I still think it's a good idea.
if it were possible for the ava to automatically load a terrain in a queue with the proper plane sets and active bases then the admins would have it set up to do so, but it can't. everything has to be done manually just like the special events arenas, and htc isn't going to put it on a separate piece of hardware and change the coding so it will run automatically with different defaults than the other arenas.
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I see your point.
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Thats one reason why the room is empty theres no point in it, never see anyone there when I come on.
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depending on the setup there can be 30-40 people in there from 7-10 eastern time.
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Thats one reason why the room is empty theres no point in it, never see anyone there when I come on.
That's part of it.
It's difficult to run something with a strategic point, when there is no automatic reward for reaching goals.
IL2/hyperlobby has more online game play options.
They can set up different victory triggers that automatically change the map and mission.
They have several historically based rooms that each have 20 to 50 players in them at almost any time of the day, always equaling or exceeding any Spit vs Spit, Corsair vs Mustang type rooms there.
Who knows why an AvA type environment is much more popular there than here?
It could be because they do have automatic win the battle objectives and it could be just a different culture that has developed within the community.
Perhaps in AH, people have learned to think of historical setups only as "special events" and not a daily game play option.
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Jimson, I think it's a combination of several factors.
- People in AH2 are used to flying what they want when they want against whatever everyone else is flying.
- More people are playing "win teh warz no matter what" and don't care about fights
- People generally want (or need) some sort of goal and reward, rather than "mindless fighting"
- The non-automatic arena settings/resets make the arena unplayable until a staffer can come in and fix it
All of this makes a 24x7 historical arena tough to manage and tougher to keep populated.
:salute to all the AvA staffers who work hard for the AH2 community
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Dont get me wrong by reading recent posts I think the AvA staff are trying hard to do some changes with what they have. But read past posts of people saying that the AvA was a historical dueling arena. So whats the point then, I can duel any plane type in the MA and dont have to look hard to find it. Bottom line is there has to be an end game not just the same old thing day after day.
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Lot's of truth in this thread.
Doing the best with the tools we have is our focus.
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jimson kudos to everyone that works with what you have to try and make the AvA better.
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Dont get me wrong by reading recent posts I think the AvA staff are trying hard to do some changes with what they have. But read past posts of people saying that the AvA was a historical dueling arena. So whats the point then, I can duel any plane type in the MA and dont have to look hard to find it. Bottom line is there has to be an end game not just the same old thing day after day.
Winning the war is not an end game anymore than fighting. You fly you fight you win or lose rinse and repeat. You fight the war you win or lose rinse and repeat.
It's always the same thing in either endeavor one is not superior to the other. It's an historical dueling arena only if you let it be so. The arena's personality is up to the people playing in it. It's really not decided by the AVA Staff or HTC. We try and supply challenging historic plane and vehicle matchups and we try to supply objectives for both sides to identify a winning side most weeks. That's the best we can do. People are free to pursue their fun how they may as they do in the Main Arena. If you need to reset a map to have fun that's the one thing we can't do.
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First off :aok :salute to everyone involved in running this site--I think you're doing a great job-And thanks to all who provided input on this and all the help over the last year during our transition-We came over from FA when it ended and my thought was a room similar to the "Historical Arena" in FA where when all the opposition bases were captured the room cycled to the next arena in the queue. They were all modeled with the a/c sets, etc. I am not a programmer and don't have a clue what that would entail, but if you guys say it would not work here,( I for one believe you!!!)- then we just will deal with it,,,after all this is a game and the point is to have fun!
If at some time in the future if it becomes possible then awesome- :x-if not, I'll still be in the skies providing target practice!!! :rofl
Again--thanks for the explanation folks, about what it takes, and keep up the great work!!!
AHLong-aka-Rich
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I guarantee a rolling planeset would more than triple the population in Axis VS Allies.
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I guarantee a rolling planeset would more than triple the population in Axis VS Allies.
you're wrong.
pay up.
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Well.......the arena has been empty every single time I have checked in the last 4 days.
If the rolling planeset were implemented, I would be flyiing there instead of the late war main arena.
I'm sure I'm not alone in wishing for more realism and I'm just not interested in the the axis vs allies current status as a special events arena disguised as what it's name implies.
http://bbs.hitechcreations.com/smf/index.php/topic,318805.0.html
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Well.......the arena has been empty every single time I have checked in the last 4 days.
I've only been in the AvA since it's inception in Dec 2001... I've pretty much seen it all. While a rolling planeset has it's place for a limited time (like 4-6 weeks), not as a perpetually rolling-over system.
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Salute m8's! Had a blast in AvA this past weekend...20+ pilots. I too appreciate the effort you guys put into this arena. It is my favorite place to fly when populated and I can get my squaddies in there.
I think Long is asking for the ability to roll the arena automatically when it's captured, even if we can't do it now..
In FA Historical the arena would reset when it was captured or certain other victory conditions are met. Some reset after a certain time period, usually 3 hours. It would then roll to a completely different map/planeset with new victory conditions.
It was very cool, and averaged from 10-30 folks in there in the evenings, which is saying a lot because in FA the 'MA" equivalent might have 100-130 pilots in it. There was a list of around 30 maps that the 'Historical development' team offered up. We ended up with the 10 or so most popular in the rotation.
At any rate, FA Historical had a pretty solid following...more so than the AvA here in AH as far as I can see.
Salute, and keep up the good work!
Cheese
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I think Long is asking for the ability to roll the arena automatically when it's captured, even if we can't do it now..
In FA Historical the arena would reset when it was captured or certain other victory conditions are met. Some reset after a certain time period, usually 3 hours. It would then roll to a completely different map/planeset with new victory conditions.
I, Raven and others have personally asked for these tools a number of times and I'm sure HTC has seen the posts.
They must feel that it is not something they can devote their limited resources to right now.
However, it can't hurt for folks to continue to express a desire for this sort of development.
Who knows? maybe someday the wish will be granted.
I appreciate the effort.
:aok
jimson
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Now the statement HTC dosent have the time or money to revamp the AvA room make more sense than "it can be done". When I first came to AH a year ago after FA shut down, AvA was one of the first rooms I tryed out and I was in for a big shock. All I got was PM's saying that BnZ was not fair, dont interupt a turn fight, dont bomb fields and "come down here and fight", and that 1v1 was the only fair way to fly in the room. Look at some of the older posts and see these statment are true. This attitude in no way reflects on those who try and take of the room but it still is dueling arena with no goal and no point, but thats just MHO.