Aces High Bulletin Board

General Forums => Aircraft and Vehicles => Topic started by: titanic3 on September 03, 2011, 09:39:13 PM

Title: Plane's Trademark
Post by: titanic3 on September 03, 2011, 09:39:13 PM
Are there certain plane's characteristics that makes it unique from others? Excluding well known things such as top speeds, turn rate, climb or firepower, (Me 262, Brewster, 109K4, 110G2 as examples respectively)

For example, the F4Us have a tendency to whirl and loop on the ground. Or the Ki84's extremely weak tailwheel (Land at 170mph+ and the tailwheel comes off guarenteed).
Title: Re: Plane's Trademark
Post by: pervert on September 03, 2011, 09:52:28 PM
I can give you one, rad hits on a 190d9 its a little known fact the plane was a giant radiator any ping anywhere and the water leaks out in about 60 seconds or so, the last of the water will always leak through the pilots ears in the form of steam.
Title: Re: Plane's Trademark
Post by: Tyrannis on September 03, 2011, 10:19:09 PM
Dont know if this is  "Trademark" Characteristic of the plane, But i find 190s Extremely hard to land above stall speed simply because they want to bounce up&Down the runway the entire time. Worst case i had was in an A-5 in EW. Bounced down the runway 5 times before she finally stoped  :uhoh


I believe the 109 and spitfires in RL had a certain landing issue due to the positioning of their landing gear. Forget what the program i watched that said that called them. "turkey legged" or something like that.

The p38's obviously have their compression issues.

Zeros are notorious for lighting aflame with 2-3 bullets due to no self-sealing fuel tanks and minimal armor.

Spits have a bad stall recovery i believe.

163's were notorious for exploding on the runway, but thats not modeled.

B29's engines caught on fire alot. But thats not modeled.

B24's engines have a tendancy to catch aflame easily.

109s have a weak turn. (forget if its to the left or right) due to engine torque.

B17s are famous for their ruggedness.

spits are Notorious to gang&Ho  :uhoh

The Hurri1 and Spit1's engine will cut out if you go into a quick dive. forget the complete reason but its due to the Fuel distribution in the engine (someone here will name it)

Thats all i can think up  :salute
Title: Re: Plane's Trademark
Post by: skorpion on September 03, 2011, 10:41:28 PM
P47 can outdive ALOT of planes.
P47 was one of the toughest fighters of WW2 if not the toughest
the B29 hardly hit anything at its normal 25k+ alts but then ruined japan at 20k
the typhoon had a very weak rudder made out of canvas that would tear and stop working at high speeds early on.
the spit1/hurri1 engine cut out due to its carborated engine while pushing negative G's
and finally the P38 was the plane that shot down a japanese admirals betty. (forgot his name)
 
Title: Re: Plane's Trademark
Post by: Tyrannis on September 03, 2011, 10:46:03 PM
and finally the P38 was the plane that shot down a japanese admirals betty. (forgot his name)
 
Yamamoto.

A p38 pilot also held the most kills of the American Air Corps.


The hellcat has a K/D of 19/1
Title: Re: Plane's Trademark
Post by: titanic3 on September 03, 2011, 10:48:21 PM
While these ARE good little tid bits, I was more interested in the plane itself, not what pilots did in it.  ;)


Title: Re: Plane's Trademark
Post by: Golfer on September 03, 2011, 10:48:37 PM
Or the Ki84's extremely weak tailwheel (Land at 170mph+ and the tailwheel comes off guarenteed).

Why in the world are you putting your tailwheel on the ground at 170+mph?  I wouldn't call it extremely weak, rather the skill of the pilot doing that is extremely weak.
Title: Re: Plane's Trademark
Post by: Tyrannis on September 03, 2011, 10:52:25 PM
While these ARE good little tid bits, I was more interested in the plane itself, not what pilots did in it.  ;)



The p39's Nose gear would break occasionally, causing the plane to nosedive into the runway
Title: Re: Plane's Trademark
Post by: titanic3 on September 03, 2011, 10:52:48 PM
Huh, mustve been a typo, I meant 150mph, around the same speed the gears come down as well. And skill? Involved with landing? I've seen guys landing without gears down on purpose because it's faster, it doesn't make them bad pilots. There's even a thread about it in the wishlist.

Either way, I broke my tailwheel everytime I landed a Ki today.
Title: Re: Plane's Trademark
Post by: skorpion on September 03, 2011, 10:53:37 PM
While these ARE good little tid bits, I was more interested in the plane itself, not what pilots did in it.  ;)



the pilot IS the plane :)
Title: Re: Plane's Trademark
Post by: Golfer on September 03, 2011, 10:54:30 PM
Huh, mustve been a typo, I meant 150mph, around the same speed the gears come down as well. And skill? Involved with landing? I've seen guys landing without gears down on purpose because it's faster, it doesn't make them bad pilots. There's even a thread about it in the wishlist.

Either way, I broke my tailwheel everytime I landed a Ki today.

Why are you putting your tailwheel down at 150mph?  Insert same reply here.
Title: Re: Plane's Trademark
Post by: titanic3 on September 03, 2011, 10:59:21 PM
Because I fly other planes too and their tailwheel don't come off. At least not before the main gears break. Try it for yourself, get a 190 and land at 150mph, do it again in a Ki84, tailwheel comes off.

Why do you insist I'm a bad pilot if I land at the same speed gears come down? It's a game, the air force doesn't whip me if I break a gear or two ;).
Title: Re: Plane's Trademark
Post by: Karnak on September 03, 2011, 11:05:36 PM
Landing speed for almost all WWII fighters is below 100mph.  I can't think if any WWII service prop plane with a landing speed of above 115mph.  In all the years I've played this game, I've never broken a Ki-84's tail wheel while landing.  In fact, I had no idea it was weaker.
Title: Re: Plane's Trademark
Post by: Golfer on September 03, 2011, 11:16:11 PM
Because I fly other planes too and their tailwheel don't come off. At least not before the main gears break. Try it for yourself, get a 190 and land at 150mph, do it again in a Ki84, tailwheel comes off.

Why do you insist I'm a bad pilot if I land at the same speed gears come down? It's a game, the air force doesn't whip me if I break a gear or two ;).

I won't do it because landing at 150mph is, for lack of a better word, wrong.  It can be done at higher speeds of course however trying to stick your tailwheel on the ground at that speed should penalize you for doing it wrong. 

Change your technique to something that actually works and you'll find that you'll not break tailwheels.  Use flaps, prop(s) full forward and in most airplanes in AH around 20" will keep your speed reasonable and quite stable.  Touching down at 150mph in the Me-262 is too fast much less any of the piston fighters.
Title: Re: Plane's Trademark
Post by: titanic3 on September 03, 2011, 11:17:09 PM
I touch the runway with my gear as soon as I can after getting it down, obviously on some planes it's at lower or higher speeds. But I never broke a tailwheel ever, except in a Ki84.

Like I said, it's a game, no one is going to be angry at you if you break a few parts. The same way no flies full throttle constantly or having B17s bomb at 5K in RL.

Compared to other planes, the Ki84's tailwheel seems weak. That's my observation.
Title: Re: Plane's Trademark
Post by: Golfer on September 03, 2011, 11:19:13 PM
So the Ki-84's "trademark" is a flaw in how you land it?

Roger.
Title: Re: Plane's Trademark
Post by: titanic3 on September 03, 2011, 11:22:56 PM
I won't do it because landing at 150mph is, for lack of a better word, wrong.  It can be done at higher speeds of course however trying to stick your tailwheel on the ground at that speed should penalize you for doing it wrong. 

Change your technique to something that actually works and you'll find that you'll not break tailwheels.  Use flaps, prop(s) full forward and in most airplanes in AH around 20" will keep your speed reasonable and quite stable.  Touching down at 150mph in the Me-262 is too fast much less any of the piston fighters.

Funny thing is, my "wrong" technique DOES work, I DO land my kills, and I DO land the Ki84 and can still control it while skidding without the tailwheel. Are you telling me every single person that doesn't land according to real life procedures are bad pilots? I do use flaps, I do brake, I do try to line up with the runway. Just because I come in 50mph faster than the optimal speed doesn't make me a bad/"wrong" pilot. It's a combat simulator, the least I have to worry about is landing.
Title: Re: Plane's Trademark
Post by: titanic3 on September 03, 2011, 11:25:07 PM
So the Ki-84's "trademark" is a flaw in how you land it?

Roger.

No, the Ki84's tailwheel being weak compared to other planes is it's "trademark". How I land it is my own thing. If you find joy in landing more so than the combat, that's your thing.
Title: Re: Plane's Trademark
Post by: Karnak on September 03, 2011, 11:58:14 PM
I don't think it can be its trademark if I have flown it for years and never noticed it.

Ki-84 trademarks in AH:

Potent vertical maneuvers.
Superflaps at low speeds.
Fast firing cannons.
Short duration WEP with fast recharge.
Control surfaces that are vulnerable to destruction by overspeeding.
Crippled maneuverability when using Combat Trim.
Title: Re: Plane's Trademark
Post by: Tyrannis on September 03, 2011, 11:59:16 PM
I don't think it can be its trademark if I have flown it for years and never noticed it.

Ki-84 trademarks in AH:

Potent vertical maneuvers.
Superflaps at low speeds.
Fast firing cannons.
Short duration WEP with fast recharge.
Control surfaces that are vulnerable to destruction by overspeeding.
Crippled maneuverability when using Combat Trim.
Found that out in the DA earlier when i went over 400mph. First the rudder came off, then the ailerons  :uhoh
Title: Re: Plane's Trademark
Post by: Puma44 on September 04, 2011, 12:05:22 AM
Why are you putting your tailwheel down at 150mph?  Insert same reply here.

That's because he is gaming instead of piloting.
Title: Re: Plane's Trademark
Post by: Krupinski on September 04, 2011, 02:01:12 AM

109s have a weak turn. (forget if its to the left or right) due to engine torque.



It's in your head. The only weakness the K4 has is pilot error. Flown correctly it has no weakness.
Title: Re: Plane's Trademark
Post by: Tyrannis on September 04, 2011, 02:12:59 AM
It's in your head. The only weakness the K4 has is pilot error. Flown correctly it has no weakness.
Yes it does. Its German  :P

But serious: I Believe it was one of the pilot interviews on Dogfights, He stated that they were told to get into (i think) Right turn fight with 109s if it got down to a turn fight, Due to the 109's engine torque causing the plane to have a wider turn radios  than to the left.

It's dogfights that said it tho, so i guess i shouldnt believe it  :( my bad.
Title: Re: Plane's Trademark
Post by: clerick on September 04, 2011, 02:37:26 AM
Yes it does. Its German  :P

But serious: I Believe it was one of the pilot interviews on Dogfights, He stated that they were told to get into (i think) Right turn fight with 109s if it got down to a turn fight, Due to the 109's engine torque causing the plane to have a wider turn radios  than to the left.

It's dogfights that said it tho, so i guess i shouldnt believe it  :( my bad.

ALL planes suffer this issue... except the 38.
Title: Re: Plane's Trademark
Post by: titanic3 on September 04, 2011, 09:46:11 AM
That's because he is gaming instead of piloting.

I don't understand... Gaming is using a known bug/glitch/or certain characteristics to make you out perform other planes. Examples would be Lancstukas or jeeps killing tanks by parking inside.

What does my landing technique have to offer over the "normal" way? Unless there is some sort of race to see who would land first..  :lol

You guys take landing TOO seriously.
Title: Re: Plane's Trademark
Post by: Puma44 on September 04, 2011, 02:42:21 PM
The point being that you are calling the tailwheel a weak point when you "land" at an unrealistic speed and it fails.  That's what happens when a "pilot" takes an aircraft beyond it's design parameters; structural failure.  It doesn't mean the aircraft is weak.  It's a issue with the pilot's skill level.  But, if that's your tecnique, it's your $14.95, and you've got nothing to lose (unlike in the real world).   Your definition of "gaming it" and mine are different.  Doing things that are not possible in the real world or are unsurvivable for the pilot or aircraft are what I consider "gaming it".  

It's easy not to take landing seriously when there are no consequences.  :salute
Title: Re: Plane's Trademark
Post by: Seanaldinho on September 04, 2011, 08:55:23 PM

You guys take landing TOO seriously.

As any pilot will tell you the landing is the hardest and most dangerous part therefore making it extremely important
Title: Re: Plane's Trademark
Post by: titanic3 on September 04, 2011, 09:48:37 PM
In this game? I don't think so. If I land faster than you do, it doesn't make me less of a pilot than you. Could I do the same? Sure, but if there is virtually no differnce in game and as long as you end up on concrete in the end, I call that successful. I don't care if you broke your wheels, wings and tails, as long as you get there, it's a done deal.

Why does it matter if I come in fast? There's no advantage, no "flaw" about it at all. You telling me I HAVE to land like you do because otherwise, you're a bad pilot? I don't think so. What makes you good is how you handle combat, not landing perfectly straight on the runway with room to spare.

Beat me in a fight? <S> to ya. "Beat" me by landing with all your parts? Who the heck cares?
Title: Re: Plane's Trademark
Post by: Rino on September 04, 2011, 10:06:05 PM
     I'm thinking the "weak" part of your Ki-84 sure isn't the tailwheel  :D
Title: Re: Plane's Trademark
Post by: titanic3 on September 04, 2011, 10:36:35 PM
Gee, I guess landing is how skill is determined. "Aces High - land your plane for only 14.99 a month".
Title: Re: Plane's Trademark
Post by: Karnak on September 04, 2011, 10:49:44 PM
titanic3,

What set us off on you was you claiming that something only detectable when you mishandle the plane in a very specific way and a specific, one time per flight, circumstance was its "trademark" in AH.

Land however the heck you want and at whatever speed you want.
Title: Re: Plane's Trademark
Post by: Puma44 on September 05, 2011, 12:33:28 AM
Back in the day, they used to say "Any landing you can walk away from is a good landing".  You are are absolutely correct. You can land any plane in the game any way you want to.  After all, it is your $14.95, and you can use it anyway you like.  It's ill advised to blame the broken pieces on the plane when it is actually the technique you choose to use. 
Title: Re: Plane's Trademark
Post by: The Fugitive on September 05, 2011, 08:16:09 AM
Landing IS part of the game. I can say I've NEVER broken a tail wheel off a KI in all the time we've had it it in the game. Didn't even know it was possible. SO I wouldn't call it a "trait".
Title: Re: Plane's Trademark
Post by: nrshida on September 05, 2011, 08:59:54 AM
Let me try another approach. Titanic, landing can be fun and improve your handling of the aircraft at the edge of its envelope. Try for a perfect 3 point landing flying as slowly as possible. Carrier operations are no problem for the Ki-84 and similarly fun to practice and you can improve your skill at the same time.

Tyrannis, you only lose parts from Aces High's Ki-84 at about 450 mph. You can actually exceed this speed and keep all of your surfaces if you are careful.



Title: Re: Plane's Trademark
Post by: tmetal on September 06, 2011, 12:30:43 PM
Ju87s are the best of the breed at what they where designed for and can do their job better than any other dive bomber currently in the game when.....















........wait for it.......



















They have air superiority or close fighter escort
Title: Re: Plane's Trademark
Post by: PFactorDave on September 06, 2011, 12:38:53 PM
I don't think it can be its trademark if I have flown it for years and never noticed it.

Ki-84 trademarks in AH:

Potent vertical maneuvers.
Superflaps at low speeds.
Fast firing cannons.
Short duration WEP with fast recharge.
Control surfaces that are vulnerable to destruction by overspeeding.
Crippled maneuverability when using Combat Trim.


^This

I fly the Ki84 a lot.  I can't remember the last time I ripped control surfaces off or damaged my tail wheel on landing.  In my opinion, if either happens to you on a regular basis, the weakest part of the Ki84 in your particular case is the pilot. 

Folks who like to play the Pony/190 pick and run from a 10k alt advantage game, will find themselves struggling when using the Ki84 in the same manner.

Fly the plane to its strengths, not the strengths of whatever other late war monsters you normally pick and run in...
Title: Re: Plane's Trademark
Post by: titanic3 on September 06, 2011, 03:12:51 PM



I fly the Ki84 a lot.  I can't remember the last time I ripped control surfaces off or damaged my tail wheel on landing.  In my opinion, if either happens to you on a regular basis, the weakest part of the Ki84 in your particular case is the pilot. 


Dave, I already know you have a grudge against me, so I'm not gonna bother. But for you and anyone else to think that I'm a "bad" pilot because of the way I land is retarded. I would bet that you have your own "way" of doing something. Say for example, speeds at which you climb, or whether or not you prefer auto takeoff, or if you prefer different convergence settings. Does doing any of that make you a bad pilot? No, heck no, that's your own unique flying styles. And for you or anyone else to call me out on being a bad pilot because of how I land is again, retarded.

Me landing 50mph faster doesn't instantly turn me into a HOing, picking dweeb.

"Folks who like to play the Pony/190 pick and run from a 10k alt advantage game, will find themselves struggling when using the Ki84 in the same manner." - So if I choose to land a certain way, it turns me into a Pony/190 picker and runner? I fly the Ki84 VASTLY different from the 190 (I don't fly P51s), what makes you think I fly it the same way? Or anyone else for that matter? I fly planes according to their strengths, not according to how I fly my favorite ride. You're not going to see me turnfight in a 190 and you're not going to see me dive from 10k with full throttle in a Ki84. 

The reason I stated this in my original post was because compared to other aircraft, in which I land the same way, the Ki84's seems to be the easiest to break. Does it mean it breaks easily at lower speed? No. Does it mean it breaks easily at higher speeds? Yes, compared to OTHER planes, yes.

As for your last statement on "Fly the plane to its strengths, not the strengths of whatever other late war monsters you normally pick and run in." - If I decide to fly a P40B in an arena that has La7s, 109K4s, P51Ds, and Spit16s, does that mean I have to fight them on THEIR terms? No, because you might as well go ahead and fly your plane into the ground. No matter how good of a pilot you are, I believe in no way could an early war plane beat those late war monsters without "picking". You can't run/chase because...well, look at your top speed. P40Bs can't turn with neither of those planes, and if it somehow does, they're all going to extend out and come back in at a better angle. Can a 2 weeker die to a 10 year veteran while flying these late war monsters against a P40B? Yes. But I'm pretty sure the 2 weekers are smart enough to know how to run. And then, there is no way the 10 year vet in his P40B can ever catch them. So as a result, the P40B flier, regardless of skill, must always come in with an advantage, whether it be altitude or additional friendlies. It then results in the guy who got shot down to call the P40B a "picker".

Title: Re: Plane's Trademark
Post by: PFactorDave on September 06, 2011, 03:50:54 PM
Dave, I already know you have a grudge against me, so I'm not gonna bother. But for you and anyone else to think that I'm a "bad" pilot because of the way I land is retarded. I would bet that you have your own "way" of doing something. Say for example, speeds at which you climb, or whether or not you prefer auto takeoff, or if you prefer different convergence settings. Does doing any of that make you a bad pilot? No, heck no, that's your own unique flying styles. And for you or anyone else to call me out on being a bad pilot because of how I land is again, retarded.

Me landing 50mph faster doesn't instantly turn me into a HOing, picking dweeb.

"Folks who like to play the Pony/190 pick and run from a 10k alt advantage game, will find themselves struggling when using the Ki84 in the same manner." - So if I choose to land a certain way, it turns me into a Pony/190 picker and runner? I fly the Ki84 VASTLY different from the 190 (I don't fly P51s), what makes you think I fly it the same way? Or anyone else for that matter? I fly planes according to their strengths, not according to how I fly my favorite ride. You're not going to see me turnfight in a 190 and you're not going to see me dive from 10k with full throttle in a Ki84. 

The reason I stated this in my original post was because compared to other aircraft, in which I land the same way, the Ki84's seems to be the easiest to break. Does it mean it breaks easily at lower speed? No. Does it mean it breaks easily at higher speeds? Yes, compared to OTHER planes, yes.

As for your last statement on "Fly the plane to its strengths, not the strengths of whatever other late war monsters you normally pick and run in." - If I decide to fly a P40B in an arena that has La7s, 109K4s, P51Ds, and Spit16s, does that mean I have to fight them on THEIR terms? No, because you might as well go ahead and fly your plane into the ground. No matter how good of a pilot you are, I believe in no way could an early war plane beat those late war monsters without "picking". You can't run/chase because...well, look at your top speed. P40Bs can't turn with neither of those planes, and if it somehow does, they're all going to extend out and come back in at a better angle. Can a 2 weeker die to a 10 year veteran while flying these late war monsters against a P40B? Yes. But I'm pretty sure the 2 weekers are smart enough to know how to run. And then, there is no way the 10 year vet in his P40B can ever catch them. So as a result, the P40B flier, regardless of skill, must always come in with an advantage, whether it be altitude or additional friendlies. It then results in the guy who got shot down to call the P40B a "picker".



Lighten up.  My post wasn't directed specifically toward you.  If it had been, I would have quoted something you had said.  I was speaking more generally about folks who don't know how to fly the Ki84 and try to fly it the same way they fly P51s and 190s.
Title: Re: Plane's Trademark
Post by: MK-84 on September 07, 2011, 09:11:00 PM
I think he meant more like this...

LA7s and 109s can  tailslide pretty easily
me262 will easily perform a backflip and end up falling backwards it you get to slow at the top of a loop
the Tempest and the typhoon both have a tendency to pull themselves "up" when diving fast
Title: Re: Plane's Trademark
Post by: Raptor05121 on September 08, 2011, 02:58:46 AM
A typhoons tank is measured in cups, not gallons :D
Title: Re: Plane's Trademark
Post by: Liberator on September 08, 2011, 03:34:20 PM
The Ta-152 stalls really easily.
Title: Re: Plane's Trademark
Post by: Liberator on September 08, 2011, 03:35:44 PM
Ta-152 stalls pretty easily.
Title: Re: Plane's Trademark
Post by: olds442 on September 11, 2011, 09:48:58 AM
P47 can outdive ALOT of planes.
P47 was one of the toughest fighters of WW2 if not the toughest
the B29 hardly hit anything at its normal 25k+ alts but then ruined japan at 20k
the typhoon had a very weak rudder made out of canvas that would tear and stop working at high speeds early on.
the spit1/hurri1 engine cut out due to its carborated engine while pushing negative G's
and finally the P38 was the plane that shot down a japanese admirals betty. (forgot his name)
 
yeah its not the carborated engine that dose becasue most place do have a carb...
Title: Re: Plane's Trademark
Post by: skorpion on September 11, 2011, 10:17:10 AM
yeah its not the carborated engine that dose becasue most place do have a carb...
you do realize that the spit1/hurri1 are the only planes with a carbourator. might wanna check those facts again.
Title: Re: Plane's Trademark
Post by: nrshida on September 11, 2011, 11:52:37 AM
I believe all of the Merlin engines used Carburettors. The earlier ones suffered from fuel starvation in negative G. Might be interesting to read about a lady called Tilly Shilling.
Title: Re: Plane's Trademark
Post by: skorpion on September 11, 2011, 11:53:35 AM
I believe all of the Merlin engines used Carburettors. The earlier ones suffered from fuel starvation in negative G. Might be interesting to read about a lady called Tilly Shilling.
most of the merlin engines used carbs. but not all of them have a direct fuel line from the gas tank to the engine so when pushing - g's it would dry up.
Title: Re: Plane's Trademark
Post by: nrshida on September 11, 2011, 11:55:08 AM
a direct fuel line from the gas tank to the engine so when pushing - g's it would dry up.

Can you explain to me what a Carburettor is?
Title: Re: Plane's Trademark
Post by: skorpion on September 11, 2011, 12:00:33 PM
a thing in the engine that blends air/fuel togethor for an internal combustion engine. why did you want me to explain...?
Can you explain to me what a Carburettor is?
Title: Re: Plane's Trademark
Post by: cobia38 on September 11, 2011, 12:12:18 PM
Can you explain to me what a Carburettor is?


  A carburetor (American spelling), carburettor, or carburetter (Commonwealth spelling) is a device that blends air and fuel for an internal combustion engine.


   DUhhhhhhhhhhhhh   :ahand
Title: Re: Plane's Trademark
Post by: Rino on September 11, 2011, 12:13:00 PM
     According to Wiki, they did.
http://en.wikipedia.org/wiki/Rolls-Royce_Merlin (http://en.wikipedia.org/wiki/Rolls-Royce_Merlin)

     I think he's unaware of the Bendix pressure carb, thinking of only the original float carburetor.
Title: Re: Plane's Trademark
Post by: nrshida on September 11, 2011, 12:22:27 PM
Yes I appreciate a definition can be easily found. I was looking for a demonstration of understanding.
Title: Re: Plane's Trademark
Post by: skorpion on September 11, 2011, 12:23:29 PM
    According to Wiki, they did.
http://en.wikipedia.org/wiki/Rolls-Royce_Merlin (http://en.wikipedia.org/wiki/Rolls-Royce_Merlin)

     I think he's unaware of the Bendix pressure carb, thinking of only the original float carburetor.
(http://i1088.photobucket.com/albums/i336/igotafro/research-cat-lolcat.jpg)

 :banana:
Title: Re: Plane's Trademark
Post by: nrshida on September 11, 2011, 12:29:37 PM
Well in some people's cases I suggest it would be a reasonable starting place  :lol
Title: Re: Plane's Trademark
Post by: Ack-Ack on September 11, 2011, 07:11:56 PM
(http://i1088.photobucket.com/albums/i336/igotafro/research-cat-lolcat.jpg)

 :banana:

I really don't see a reason for mocking Phanboi for pointing you in the right direction to learn something.  Instead of posting really stupid pictures, you could have clicked on the link and learned the Spitfire Mk I had a floating carb which is why the engine would cut out at negative Gs and that later fighters didn't have a similar carb system.  I guess it's far easier to remain young and stupid instead of young and smart.

ack-ack
Title: Re: Plane's Trademark
Post by: skorpion on September 11, 2011, 07:20:12 PM
I really don't see a reason for mocking Phanboi for pointing you in the right direction to learn something.  Instead of posting really stupid pictures, you could have clicked on the link and learned the Spitfire Mk I had a floating carb which is why the engine would cut out at negative Gs and that later fighters didn't have a similar carb system.  I guess it's far easier to remain young and stupid instead of young and smart.

ack-ack
it wasnt really mocking as it was a joke, seriously ack, take one for once. i use wiki for tons of stuff almost every week.
 :salute
Title: Re: Plane's Trademark
Post by: titanic3 on September 11, 2011, 07:22:58 PM
it wasnt really mocking as it was a joke, seriously ack, take one for once. i use wiki for tons of stuff almost every week.
 :salute

Skorpion, I hope you notice that half of your posts are either pointless pictures or smilies. It's funny once in a while, but when you do it constantly, it gets annoying and redundant.
Title: Re: Plane's Trademark
Post by: Raptor05121 on September 11, 2011, 10:51:16 PM
Back to topic- LaLas=extremely fragile on the ground
Title: Re: Plane's Trademark
Post by: Tank-Ace on September 13, 2011, 06:43:28 PM
Spitfires: poor average pilot quality, and a complete lack of difficulty to fly in combat

109's: Power, verticle preformance, and a relativly high-quality pilot

262: speed an augers

P-51: speed and picks

P-47: takes a lot of damage
Title: Re: Plane's Trademark
Post by: caldera on September 13, 2011, 07:28:16 PM
(http://i343.photobucket.com/albums/o460/caldera_08/rainbowvulch.png)
Title: Re: Plane's Trademark
Post by: skorpion on September 13, 2011, 07:46:06 PM
(http://i343.photobucket.com/albums/o460/caldera_08/rainbowvulch.png)
:rofl
Title: Re: Plane's Trademark
Post by: horble on September 14, 2011, 12:56:23 PM
I can give you one, rad hits on a 190d9 its a little known fact the plane was a giant radiator any ping anywhere and the water leaks out in about 60 seconds or so, the last of the water will always leak through the pilots ears in the form of steam.

One of the best kept secrets of the war I'd say.
Title: Re: Plane's Trademark
Post by: ink on September 14, 2011, 01:32:54 PM
I don't think it can be its trademark if I have flown it for years and never noticed it.

Ki-84 trademarks in AH:

Potent vertical maneuvers.
Superflaps at low speeds.
Fast firing cannons.
Short duration WEP with fast recharge.
Control surfaces that are vulnerable to destruction by overspeeding.
Crippled maneuverability when using Combat Trim.

I use the KI extensively/exclusively ....I also fly with combat trim on.....does not stop me from whippin on spits...or any plane for that matter.....hell I was called a cheater recently because I out flew two brews on the deck in a slow TnB fight.......so if it is crippling it aint very much and not worth the hassle of manual trimming....I just don't see it though.

everything else I agree with.

Found that out in the DA earlier when i went over 400mph. First the rudder came off, then the ailerons  :uhoh

you can go a lot faster then 400 mph in the KI....pieces start coming off at 480(if my memory serves me correctly)...and the elevators are what comes off first every time..... :old:
Title: Re: Plane's Trademark
Post by: Karnak on September 14, 2011, 02:24:59 PM
ink,

That combat trim adversely affects the Ki-84's maneuverability at speed is not up for debate.  That you kill with it anyways is all you, but you are still holding yourself back by using it in some situations.  Try pulling out of a 400+mph dive with combat trim enabled and with it disabled, the difference is very noticeable.
Title: Re: Plane's Trademark
Post by: nrshida on September 14, 2011, 02:48:17 PM
I am also a big Hayate fan & I've been researching this for a long time, inconclusively I have to say. I got the idea from somewhere that the look-up table for the combat trim was changed for one of the releases? An old time player (Prono) was asking me recently and I told him I usually fly with CT enabled too, I do trim out of a dive when needed, but straight back to CT when I've recovered. At high speed I thought the stiffness of the controls was supposed to model heavy control surfaces?

I have never found a satisfactory explanation for the randomly detaching control surfaces.
Title: Re: Plane's Trademark
Post by: ink on September 14, 2011, 02:56:26 PM
ink,

That combat trim adversely affects the Ki-84's maneuverability at speed is not up for debate.  That you kill with it anyways is all you, but you are still holding yourself back by using it in some situations.  Try pulling out of a 400+mph dive with combat trim enabled and with it disabled, the difference is very noticeable.

I will check it out, I definitely can pull out of a dive at that speed plus(given enough room), but I do have my trim on my stick just for that purpose.

I wont say it does not effect it, I have never flown regularly with it off, I am saying its really not to the point that it matters.....but again I have not tested it.....

I feel the KI is in the top 3 fighting planes in the hanger if not, the top...I absolutely love it.

 what you are saying is that I will notice a difference in its maneuverability if I turn off combat trim......for the better......

I get accused of cheating a lot as it is, haha if I can get even more out of the KI.......oh the gnashing of teeth will be sweet music to my ears :t
Title: Re: Plane's Trademark
Post by: Karnak on September 14, 2011, 04:25:56 PM
With the trim tab in the middle and at 400mph you can easily pull a blackout (6 Gs) without combat trim.  You can't do that with combat trim on.
Title: Re: Plane's Trademark
Post by: nrshida on September 14, 2011, 11:58:57 PM
Will also do some experiments. Thanks. I'm more interested if there is a difference at lower speeds. We should exchange notes Ink  :rock
Title: Re: Plane's Trademark
Post by: ink on September 15, 2011, 01:17:40 AM
Will also do some experiments. Thanks. I'm more interested if there is a difference at lower speeds. We should exchange notes Ink  :rock

 :aok

Ive gotten 1,909 kills in her,  in the last 6 months :devil  ( I don't think I will see a major difference) but sometimes you just need that extra bit of umpfh...so ya im gonna try it for a while.

 we should go to DA have a KI fest :joystick: 
Title: Re: Plane's Trademark
Post by: HighTone on September 17, 2011, 08:56:10 PM
So the Ki-84's "trademark" is a flaw in how you land it?

Roger.


I ran into a tree with my Ki-84 once, and it blew up. Also when I collide with some one, I usually loose parts. That's its trademark when I fly it.  :D
Title: Re: Plane's Trademark
Post by: nrshida on September 18, 2011, 02:34:52 AM
we should go to DA have a KI fest :joystick: 

Yes, that might be interesting. But I never see you online. What timezone are you in?

I get pilot wounds very easily in a Hayate. I think this is an AH Ki-84 Trademark  :cry
Title: Re: Plane's Trademark
Post by: ink on September 18, 2011, 01:14:41 PM
Yes, that might be interesting. But I never see you online. What timezone are you in?

I get pilot wounds very easily in a Hayate. I think this is an AH Ki-84 Trademark  :cry

im eastern time zone, but I am on all different times, but haven't flown much lately skinning planes has really taken over all my free time, its becoming quite a passion.

and yes PW happen a lot to me also
Title: Re: Plane's Trademark
Post by: skorpion on September 18, 2011, 01:44:00 PM
PW's happen alot in japaneese planes because they dont know what "armor" is.

:neener:
Title: Re: Plane's Trademark
Post by: nrshida on September 18, 2011, 02:17:43 PM
Sounds like a generalisation to me.

Rgr Ink, will catch you sometime. Long live the Hayate!  :salute
Title: Re: Plane's Trademark
Post by: Debrody on September 18, 2011, 02:36:41 PM
The g6 has a trademark. Im in it.
Title: Re: Plane's Trademark
Post by: skorpion on September 18, 2011, 03:01:07 PM
The g6 has a trademark. Im in it.
whenever i flew past a G6 i clenched my buttcheeks and hoped that it wasnt you in it. :lol
Title: Re: Plane's Trademark
Post by: ink on September 18, 2011, 04:14:15 PM
With the trim tab in the middle and at 400mph you can easily pull a blackout (6 Gs) without combat trim.  You can't do that with combat trim on.

well I am back after extensive testing- :rofl

few sorties in the MA....first sortie I could feel the difference right away......not only does it help recover from a high speed dive, but it rolls faster with it off, its reversals are even more insane.


yup definitely an improvement, boy was I wrong :o
Title: Re: Plane's Trademark
Post by: Karnak on September 18, 2011, 04:33:05 PM
Only real annoyance with flying it untrimmed is that you have to apply a constant stick force to keep the nose down.
Title: Re: Plane's Trademark
Post by: ink on September 18, 2011, 04:35:32 PM
Only real annoyance with flying it untrimmed is that you have to apply a constant stick force to keep the nose down.

ya for sure,I was using auto pilot a lot more, to get to the fight, i could just program it to stick, i believe I use to have it like that :headscratch:
Title: Re: Plane's Trademark
Post by: olds442 on September 18, 2011, 05:48:35 PM
i know the HE177 is the bestest thing ever! trademark
Title: Re: Plane's Trademark
Post by: skorpion on September 18, 2011, 05:52:52 PM
i know the HE177 is the bestest thing ever! trademark
HE-177 sucked so much that its not even funny...all those design flaws and crappy guns just screamed "come take an easy kill"

the JU-88 was better in terms of design and durability.

but...if there is one thing in AH that deserves a "trademark" its a tiger-2.

tiger is basically inpeneterable in the front against any other tank except another tiger-2 or maybe a tiger-1
Title: Re: Plane's Trademark
Post by: PFactorDave on September 18, 2011, 07:08:18 PM
ya for sure,I was using auto pilot a lot more, to get to the fight, i could just program it to stick, i believe I use to have it like that :headscratch:

What I do, Ink, is I have Combat Trim mapped to a button on my throttle.  When I am at the speed I want the plane trimmed for, I just kick Combat Trim off.  Then, as I am flying or fighting, if I need to retrim to a different speed, I just kick CT on for a second then back off.

Title: Re: Plane's Trademark
Post by: Karnak on September 18, 2011, 07:21:47 PM
What I do, Ink, is I have Combat Trim mapped to a button on my throttle.  When I am at the speed I want the plane trimmed for, I just kick Combat Trim off.  Then, as I am flying or fighting, if I need to retrim to a different speed, I just kick CT on for a second then back off.


The thing about the 84 is that you actively don't want it to be trimmed for higher speed flight.
Title: Re: Plane's Trademark
Post by: PFactorDave on September 18, 2011, 07:46:38 PM
The thing about the 84 is that you actively don't want it to be trimmed for higher speed flight.

I usually try to have it trimmed for about 250 before entering the area of the fight.
Title: Re: Plane's Trademark
Post by: BERN1 on September 18, 2011, 08:08:51 PM
the LA7 will pull itself apart with brakes on and full power :rock
I flew a p-38 across the airfield on the front wheel one time trying to force it down FA style :rofl
Title: Re: Plane's Trademark
Post by: EskimoJoe on September 18, 2011, 08:51:29 PM
Why are you putting your tailwheel down at 150mph?  Insert same reply here.

BECAUSE THIS IS A GAME.

-cough-.
Title: Re: Plane's Trademark
Post by: mthrockmor on September 18, 2011, 09:26:26 PM
F4U series can drop their landing gear at roughly 300knts without them being pulled off. Acts as an air brake.
P-51D has an awesome speed climb of 260knts indictated, 2k/min.
Me-163 can outturn most planes below 200knts on the deck, certainly out climb them.
Ta-152 has a stall in the verticle, leading to a tail slide that takes 10k plus to pull out of. Go verticle at your own risk.

Only ones I can think of.

Boo
Title: Re: Plane's Trademark
Post by: olds442 on September 19, 2011, 06:41:37 AM
HE-177 sucked so much that its not even funny...all those design flaws and crappy guns just screamed "come take an easy kill"

the JU-88 was better in terms of design and durability.

but...if there is one thing in AH that deserves a "trademark" its a tiger-2.

tiger is basically inpeneterable in the front against any other tank except another tiger-2 or maybe a tiger-1

HEY WE GOT TEH STUG III! ok you have to do this

step 1: up a panther
step 2: disconect joystick (or mouse, or controller)
step 3: use W.A.S.D to move like a stug
step 4: shoot by pressing F
step 5: where r mah perks?

edit: every kill you get within 2 days say this http://www.youtube.com/watch?v=UJytKSvEEGs
Title: Re: Plane's Trademark
Post by: skorpion on September 19, 2011, 07:11:51 AM
<snip>
squeakers, annoying and really shouldnt be talking.


if you want your HE-177 so bad dont use the guns on a JU-88 and only use 1 engine. you got your HE-177.
Title: Re: Plane's Trademark
Post by: 2ADoc on September 19, 2011, 11:17:44 AM
Ok back onto the original subject, in real life,
 
The p-39 had a free swivel nose gear, and a automotive style door

The P-38 also had a free swivel nose gear, and if the slide down window was open on takeoff, it disturbed the air over the elevator and was difficult to impossible to get off the ground, and there were very few successful bail outs from the P-38

The Me-109 had an extremely heavy canopy, and if it was ground looped on takeoff or landing, and did manage to get over on it's back the canopy could not be opened, considering there was a 150 gallon tank under the pilots seat, that was not a good thing.  Also another bad thing about the 109 was that in some models, not all, and more of a random occurrence, the prop would go flat, and act like a huge air break.  The reason for this was not found out, nor is it known at this time.  The last occurrence of this was back in the early 90s when a CAF 109 was being flown by it's sponsor and it happened, when the accident investigation was done the impact was flat with very little forward motion, and the prop hub was flat, as in more than fine pitch.

Title: Re: Plane's Trademark
Post by: Ack-Ack on September 19, 2011, 12:55:54 PM
and there were very few successful bail outs from the P-38



Not true at all but continue, it's very amusing.

ack-ack
Title: Re: Plane's Trademark
Post by: Tyrannis on September 19, 2011, 12:58:36 PM
Speaking of the P38, Werent there some fears of bailing out in one due to the horizontal stabilizer? (Pilots were afraid of hitting it as they bailed out)


I read somewheres that the proper way to bail out of a p38 was to ether roll over, and drop out of it, or climb out and try to jump off the wing.
Title: Re: Plane's Trademark
Post by: nrshida on September 19, 2011, 01:26:07 PM
http://www.youtube.com/watch?v=gq_2UmiCoJk
Title: Re: Plane's Trademark
Post by: 2ADoc on September 19, 2011, 02:01:55 PM
I actually have the Army Air Corps debriefs for the successful bail outs, it is not a big collection.  And yes most of the bailouts were inverted, and also with one engine dead at slow speeds,  once I get them back from my Dad in Dallas I will be happy to scan them and post.  He has them doing some research on something or other.  Along with the original load out chart and weight and balance work up for, I can't remember what model, but they are interesting.
Title: Re: Plane's Trademark
Post by: olds442 on September 19, 2011, 03:11:26 PM
squeakers, annoying and really shouldnt be talking.


if you want your HE-177 so bad dont use the guns on a JU-88 and only use 1 engine. you got your HE-177.
LOL HE177 has cannons.... and has 13mm mgs , plus HE177 is a 4 engined plane (wacthing you figure that out will be funny has heck!)

armerment for the the HE177

Armament :
 3* MG 81 7,92mm, 3* MG 131 13mm, 2* MG 151 20mm, 1000kg Bomb. int., 2* HS293 Missl. ext.
 

JU88

is.. 5  7.9mm guns.....


so how dose this = the HE177 please tell me.
Title: Re: Plane's Trademark
Post by: skorpion on September 19, 2011, 03:26:49 PM
LOL HE177 has cannons.... and has 13mm mgs , plus HE177 is a 4 engined plane (wacthing you figure that out will be funny has heck!)

armerment for the the HE177

Armament :
 3* MG 81 7,92mm, 3* MG 131 13mm, 2* MG 151 20mm, 1000kg Bomb. int., 2* HS293 Missl. ext.
 

JU88

is.. 5  7.9mm guns.....


so how dose this = the HE177 please tell me.
the HE-177 had so many design flaws it wasnt even funny. the engines would cut out mid-flight, the controls didnt always respond and it was shot down by a few .303's

Title: Re: Plane's Trademark
Post by: Karnak on September 19, 2011, 03:29:56 PM
the HE-177 had so many design flaws it wasnt even funny. the engines would cut out mid-flight, the controls didnt always respond and it was shot down by a few .303's


Not really true.  When it worked it wasn't bad.  It did have the lowest loss rate of German bombers during the mini-Blitz.
Title: Re: Plane's Trademark
Post by: Babalonian on September 19, 2011, 04:44:31 PM
To anyone having any trouble with fighting 190 bounce while landing: besides trying to bring her down gently, begin retracting flaps imediatley before touching down and continue retracting fully after your wheels have touched down or until you feel your plane is now firmly on the ground. 
Title: Re: Plane's Trademark
Post by: Puma44 on September 19, 2011, 06:18:46 PM
To anyone having any trouble with fighting 190 bounce while landing: besides trying to bring her down gently, begin retracting flaps imediatley before touching down and continue retracting fully after your wheels have touched down or until you feel your plane is now firmly on the ground.  

.....or fly final at a realistically appropriate speed, land with power at idle, hold full aft stick after touchdown and there won't be any bounce to deal with.  If your plane is "firmly" on the ground, then it can't bounce and it's not necessary to retract flaps to prevent a bounce.   :salute
Title: Re: Plane's Trademark
Post by: Babalonian on September 19, 2011, 06:47:14 PM
.....or fly final at realistically appropriate speed, land with power at idle, hold full aft stick after touchdown and there won't be any bounce to deal with.   :salute

As I keep telling my squadies who complain that they can never land a plane with gear-up - it's LESS than 200mph, LESS.

Besides, with most 190 sticks, slow anything (in this case - landing aproaches at ~100 mph) is just not meant to compute.
Title: Re: Plane's Trademark
Post by: Dichotomy on September 19, 2011, 07:25:09 PM
Cripes I'm a godawful pilot and I can land a 190 fairly easily. 
Title: Re: Plane's Trademark
Post by: cactuskooler on September 19, 2011, 08:01:37 PM
There's a whole plethora of methods to bail out of a 38.

(http://i547.photobucket.com/albums/hh473/cactuskooler/bob361.jpg)
Title: Re: Plane's Trademark
Post by: titanic3 on September 19, 2011, 08:20:02 PM
 :rofl

I also gotta say that this thread (despite the first few pages of "landing procedures") is quite informative.  :aok

Title: Re: Plane's Trademark
Post by: Puma44 on September 19, 2011, 09:13:57 PM
As I keep telling my squadies who complain that they can never land a plane with gear-up - it's LESS than 200mph, LESS.

Besides, with most 190 sticks, slow anything (in this case - landing aproaches at ~100 mph) is just not meant to compute.

Yeah, good point.  You do have to come out of warp speed to land. 
Title: Re: Plane's Trademark
Post by: perdue3 on September 20, 2011, 12:22:36 AM
P-51s have a tendency to go very fast in one direction with a plane behind them.
Title: Re: Plane's Trademark
Post by: Tyrannis on September 20, 2011, 07:52:51 AM
P-51s have a tendency to go very fast in one direction with a plane behind them.
same can be said for run-oh-nines and run-ninetys  :neener:
Title: Re: Plane's Trademark
Post by: DMVIAGRA on September 20, 2011, 07:55:54 AM
same can be said for run-oh-nines and run-ninetys  :neener:

Well, what about the Dive-Forty Seven?
Title: Re: Plane's Trademark
Post by: skorpion on September 20, 2011, 03:11:40 PM
same can be said for run-oh-nines and run-ninetys  :neener:
only "run oh nine" that could really run in a bad situation is a K4. maybe a G14.
Title: Re: Plane's Trademark
Post by: Debrody on September 22, 2011, 12:00:16 PM
same can be said for run-oh-nines and run-ninetys  :neener:
That must be a real poor 109 pilot, runnig from anything but a zeek/hurri/brew.
Title: Re: Plane's Trademark
Post by: Ardy123 on September 22, 2011, 05:08:27 PM
That must be a real poor 109 pilot, runnig from anything but a zeek/hurri/brew.

 :aok  either that or a horde of brew/hurries...
Title: Re: Plane's Trademark
Post by: Karnak on September 22, 2011, 06:25:00 PM
That must be a real poor 109 pilot, runnig from anything but a zeek/hurri/brew.
Spit XVI.  :p
Title: Re: Plane's Trademark
Post by: Ardy123 on September 22, 2011, 07:37:16 PM
Spit XVI.  :p

lol The best thing to do against a spit 16 is to cut throttle and turn, esp downward rolling scissors. Most spit 16 pilots have not discovered that there is a throttle handle in the cockpit.
Title: Re: Plane's Trademark
Post by: perdue3 on September 22, 2011, 08:46:03 PM
same can be said for run-oh-nines and run-ninetys  :neener:

190s, yes. 109s, only the non 109 dweebs would dare to run.
Title: Re: Plane's Trademark
Post by: Karnak on September 22, 2011, 08:55:19 PM
lol The best thing to do against a spit 16 is to cut throttle and turn, esp downward rolling scissors. Most spit 16 pilots have not discovered that there is a throttle handle in the cockpit.

That may be true, but it is not reflective of the airplane's capabilities.  Somebody who knows how to fight will be a significant threat to any Bf109 in a Spit XVI.
Title: Re: Plane's Trademark
Post by: Debrody on September 23, 2011, 05:54:41 AM
Spit XVI.  :p
I luv turning with those. They gimme perks. Those who know how to fly, dont need the training wheels. Except when they wanna be the number one. :neener:
Btw f4us are much worse.
Title: Re: Plane's Trademark
Post by: Karnak on September 23, 2011, 05:29:29 PM
F4Us can't generate E for crap.  Once you're on top of one it is just a matter of time.  Something like a Bf109G-14, Bf109K-4, Spitfire Mk VIII, Spitfire Mk XVI or Ki-84 has the E generation to possibly get back in the game.
Title: Re: Plane's Trademark
Post by: Ardy123 on September 23, 2011, 06:34:34 PM
F4Us can't generate E for crap.  Once you're on top of one it is just a matter of time.  Something like a Bf109G-14, Bf109K-4, Spitfire Mk VIII, Spitfire Mk XVI or Ki-84 has the E generation to possibly get back in the game.

the 4-hog can generate e nicely
Title: Re: Plane's Trademark
Post by: Karnak on September 23, 2011, 08:24:51 PM
the 4-hog can generate e nicely

Yes, they do.  They are also, by far, the least likely to be encountered.  The others are as I described.
Title: Re: Plane's Trademark
Post by: Steve on September 24, 2011, 02:39:43 AM
To anyone having any trouble with fighting 190 bounce while landing: besides trying to bring her down gently, begin retracting flaps imediatley before touching down and continue retracting fully after your wheels have touched down or until you feel your plane is now firmly on the ground. 

Unless you intend to re arm, leave the gear up... land at around 100 and belly in... slows you down quicker to avoid vulch  :)
Title: Re: Plane's Trademark
Post by: BoilerDown on October 04, 2011, 12:24:12 PM
P-47s in the historical record were reputed to be tough birds. 

P-47s in Aces High take main fuel tank hits very easily, which unless you're flying the N, will leave you with whatever's left in your aux and your drop tanks to get back home (and you probably don't still have your drop tanks, and you probably never had gas in or already burned your aux).
Title: Re: Plane's Trademark
Post by: BoilerDown on October 04, 2011, 12:28:02 PM
F4Us can't generate E for crap.  Once you're on top of one it is just a matter of time.  Something like a Bf109G-14, Bf109K-4, Spitfire Mk VIII, Spitfire Mk XVI or Ki-84 has the E generation to possibly get back in the game.

The trademark move for an F4U when out of E is to lower flaps full down, possibly along with the landing gear, and turn in super small circles on the deck.
Title: Re: Plane's Trademark
Post by: ink on October 04, 2011, 12:35:44 PM
The trademark move for an F4U when out of E is to lower flaps full down, possibly along with the landing gear, and turn in super small circles on the deck.


 :rofl

was fighting 3 F4U's other day...all had their gear out..... :rofl