Aces High Bulletin Board

General Forums => Axis vs Allies => Topic started by: jimson on September 24, 2011, 01:49:12 AM

Title: Help us improve
Post by: jimson on September 24, 2011, 01:49:12 AM
Downfall was designed to steer the battle in certain directions and create specific challenges.

The first being that the Allies would need to silence shore guns in preparation for an amphibious landing. Then the amphibious landing itself.

Apparently there has been some difficulty getting LVT's ashore. Not sure if this is a function of steep terrain, a map bug or something else.

Does anyone have ideas on this?

Enabling limited planes and only ground transports at easier to capture v-bases was to incentivize the capture of an airfield to bring air transports and medium bombers into play.

I realize that this may necessitate long boring drives in M3s, but keep in mind this is suppose to be a challenging battle designed to go back and forth and last several days if not the whole week.

By the same token, Axis would need to deploy their defenses to best counter the allied objectives.

One of our concerns was that the CV's would be taken out too quickly, so we doubled the hardness. All CV's have survived the first night, so have there been any attempts to sink the carriers? Was the hardness increased too much?

We'd like to hear your thoughts based on what would create the best challenges and most even battle, not necessary what would make it easier for the particular side you fly on.

No guarantees that anything will be changed, but we will take your insights under advisement.
Title: Re: Help us improve
Post by: Nathan60 on September 24, 2011, 09:19:58 AM
I only  saw 1 attempt at taking out  a cv. It got lit but not sunk
Title: Re: Help us improve
Post by: Zoney on September 24, 2011, 10:22:20 AM
VMF-222 flew AvA last night, (FSO off night), and we really enjoyed it.  Very nice how you could choose a different aircraft from each CV.  Alot of good fights, mostly on the deck, short flights to the fights.  We would certainly have preferred to have had an axis squad to fight against, or at least more axis to even the fight out a bit.  I was surprised there were not more people there.

My personal opinion, lose the GV's, fun killers for me.
Title: Re: Help us improve
Post by: Tyrannis on September 24, 2011, 10:34:45 AM
I think the shore battery's are too hardened.

Upp'ed a 29, was bombing from 15k, i droped atleast 10k lbs of ordance on one shore battery, didn't do a dam thing to it.
Title: Re: Help us improve
Post by: jimson on September 24, 2011, 11:00:30 AM
 I was surprised there were not more people there.

I didn't get to fly but when I got home from work at around 12:20am est there were 17 players. Some folks may have just gone to the movies or something when the servers went down earlier.

I think the shore battery's are too hardened.
Upp'ed a 29, was bombing from 15k, i droped atleast 10k lbs of ordance on one shore battery, didn't do a dam thing to it.

Hmm, not sure what's going on there. Those were actually softened to .5 and even the default is only 4-1000 pounders to kill, and the downtime was upped to 10000.

(http://i1193.photobucket.com/albums/aa358/JG3Udet/shorebat.jpg)

The patches for the custom arenas did introduce some bugs but don't know if this is one or not.

Title: Re: Help us improve
Post by: Chilli on September 24, 2011, 03:44:02 PM
Shore batteries must take direct hits because of the steep terrain they are surrounded by.   The normal collateral damage from near hits is lost because the damage radius is not great enough to overcome the vertical distance. 

At least that is what I have been told.
Title: Re: Help us improve
Post by: mbailey on September 24, 2011, 04:25:53 PM
VMF-222 flew AvA last night, (FSO off night), and we really enjoyed it.  Very nice how you could choose a different aircraft from each CV.  Alot of good fights, mostly on the deck, short flights to the fights.  We would certainly have preferred to have had an axis squad to fight against, or at least more axis to even the fight out a bit.  I was surprised there were not more people there.

My personal opinion, lose the GV's, fun killers for me.

Stayed in there as long as I could in my Tony, had a great time last night gents <S>  AVA definately a good crew  :aok
Title: Re: Help us improve
Post by: Scotty55OEFVet on September 29, 2011, 08:32:55 PM
Ok, I have mentioned this to Jimson already and he is gonna run it by the Staff...what I am suggesting is to have at least 1 permanent Axis and Allied Squad or at least 5-6 Pilots on either side so there is always some type of balance. For instance, I have recently began flying in the AvA again and started JG-5 on the Axis side. This is not because I only fly Axis rides because I have flown 38s and Jugs a lot lately, but because I enjoy flying KI's and 109s whereas a greater majority stick to Allied Rides. So, I am going to stay Axis and would like to recruit some more LW and IJN Pilots to fly in JG5 and to give the Allies a Helluva fight. What do you guys think about that?
Title: Re: Help us improve
Post by: grumpy37 on September 29, 2011, 09:13:46 PM
It would be really good if you could get both squads to set up a night that both are on at the same time. 
Title: Re: Help us improve
Post by: Scotty55OEFVet on September 29, 2011, 10:07:57 PM
It would be really good if you could get both squads to set up a night that both are on at the same time. 
:aok :aok Im still tryin to recruit though lol. Only have 2 others in squad and one in a noob lol.
Title: Re: Help us improve
Post by: captain1ma on September 29, 2011, 10:23:00 PM
noobs are people too!
Title: Re: Help us improve
Post by: PuppetZ on September 29, 2011, 10:27:26 PM
This battle seem to have moved to a stalemate where allied get a foothold only to loose it a little later. It seems that players choose to dogfight rather than land grab(which is the goal of the scenario).

So far the battle is pretty even. So even, in fact, that neither the allied nor the axis have been successful in fulfilling their objectives. Maybe base taking is just not for the average AvA flyer?

Of course this is just my 2 cents. Any setup with the hogs will have me flying there.

:aok :aok Im still tryin to recruit though lol. Only have 2 others in squad and one in a noob lol.

I was a noob 6 months ago(still is but that's not the point). Give him time, and if he's willing, he'll kick arse in no time.
Title: Re: Help us improve
Post by: Big Rat on September 29, 2011, 10:47:53 PM
Maybe I'll come in Friday and do some tanking :aok .  I was a noob, mmmm :headscratch: when was that :old:

 :salute
BigRat
Title: Re: Help us improve
Post by: grumpy37 on September 29, 2011, 10:56:52 PM
This battle seem to have moved to a stalemate where allied get a foothold only to loose it a little later. It seems that players choose to dogfight rather than land grab(which is the goal of the scenario).

So far the battle is pretty even. So even, in fact, that neither the allied nor the axis have been successful in fulfilling their objectives. Maybe base taking is just not for the average AvA flyer?

Of course this is just my 2 cents. Any setup with the hogs will have me flying there.

I was a noob 6 months ago(still is but that's not the point). Give him time, and if he's willing, he'll kick arse in no time.

base taking for the objective was much more common with icons off.  Now with them back on the planes are easier to see so most players gravitate to what they do best, furball ( i could have said hoe, run, pick, gang but i was trying to be nice)
Title: Re: Help us improve
Post by: PuppetZ on September 30, 2011, 08:47:38 AM
base taking for the objective was much more common with icons off.  Now with them back on the planes are easier to see so most players gravitate to what they do best, furball ( i could have said hoe, run, pick, gang but i was trying to be nice)

Icons definitly have both pros and cons. For the pros, it does make planes spotting easier, for the cons it does make planes spotting easier. It's kind of a win/loose situation. I like the little wheels it give me as I wont loose a plane because I'm fiddling with track ir that doesn't respond the way I want it to or loose a plane 200 off my nose just because he's below me and blend with the ground. Maybe a shorter icon range would fullfill the intended help by overcoming the fact we stare at the 'world' through a monitor that does not show things like they really would look IRL without making long range detection too easy. Beside for long range detection we already have radar and it does show IFF information. Any settings would have their pros/cons.

Any way just my 2 cents again, and with all due respect.

The AVA is a fun enough place to fly thus far with the current settings IMHO.

 :salute
Title: Re: Help us improve
Post by: Scotty55OEFVet on September 30, 2011, 08:54:45 AM
Lol guys, noobs ARE people and I meant that the guys in the squad are greener than Absinthe lol. I have no problem helping guys learn the game and have done so many times. I was merely sayin that I could use some guys that are Veterans to help build JG5 and help me. As far as land grabbing goes, I think that It has been happenin but it is just harder when you have more fighters in the air. Not that guys gravitate to A to A fights, but you have to have Air Superiority to launch ground offensives. I think the stalemate is just fine seeing that the Allies predicted a million casualties if they were to invade Japan, and that was just estimates for the Landings and not thi campaign that would have followed. I do think its time to change the Scenario though lol. WHats next anyways?
Title: Re: Help us improve
Post by: jimson on September 30, 2011, 09:25:19 AM
In reality Japan would have just been overwhelmed with US resources, probably all the ships in our inventory would have been thrown at em along with contingents from several other countries and non-stop bombing with thousands of heavies.

For game play purposes a seesaw battle ending in a stalemate is a pretty good result.

Jaeger's Battle of the Bulge scenario starts tomorrow.
Title: Re: Help us improve
Post by: grumpy37 on September 30, 2011, 09:54:12 AM
All good points.  The setup was great Jimson.  I just have personal views on Icon range, some agree some dont, but the setup was great in itself.  <S>
Title: Re: Help us improve
Post by: waystin2 on September 30, 2011, 10:03:29 AM
All good points.  The setup was great Jimson.  I just have personal views on Icon range, some agree some dont, but the setup was great in itself.  <S>

I concur on the setup.  I flew both sides and you get a sense of what the Japanese would have faced as far as types of aircraft coming at them.  The biggest glaring difference was the Pony's and U4's.  They simply had very little in their inventory that would have been able to keep up with these two birds.  I only died when flying either when I decided to fight it out instead of BnZing the Nik's, Zeros & Ki's to death.  I would imagine that in real life the pilots would not do this.  Throw in High Alt bombing by B-29's and it would have been a fearsome enemy to fight.   Anyway long story short, it made me think, and it was a great setup! :aok
Title: Re: Help us improve
Post by: PFactorDave on September 30, 2011, 10:22:13 AM
I'd like to make an observation.  Keep in mind, this is an outsiders perspective after spending a few hours in the AvA and reading the threads here in the AvA forum.

One thing that was glaringly obvious to me, while flying in the AvA...  An abnormally high number of people who fly in the AvA, have their tracers turned off.

As a new guy in the AvA, getting used to the shorter icon ranges and reading in here how some people (seemingly a fair number of regulars) want icons turned off completely, then seeing so many people with tracers off in game...  It really gives the impression that the regulars wish to take advantage of short/no icons to sneak up on people.

As a new guy, all the talk of fair fights and more honorable behavior seems a bit thin when faced with so many regulars shooting in "stealth" mode.

Just an observation, take it for whatever it is worth.
Title: Re: Help us improve
Post by: grumpy37 on September 30, 2011, 11:01:16 AM
Well icons off requires a very high sense of SA but also remember, its just as hard for him to see you as it is to see him.  For the guys that prefer no icons its not to sneak up on someone, just makes focusing on the fight and the situation around you more important.  Its not as easy to find the enemy if he evades you after the merge or when your on his six if he doesnt have a huge red number tagged to him. 
Title: Re: Help us improve
Post by: Oldman731 on September 30, 2011, 11:05:24 AM
An abnormally high number of people who fly in the AvA, have their tracers turned off.

While the no-icons era may have caused some of this, many of us had turned tracers off long before that. 

- oldman
Title: Re: Help us improve
Post by: PFactorDave on September 30, 2011, 11:06:19 AM
Well icons off requires a very high sense of SA but also remember, its just as hard for him to see you as it is to see him.  For the guys that prefer no icons its not to sneak up on someone, just makes focusing on the fight and the situation around you more important.  Its not as easy to find the enemy if he evades you after the merge or when your on his six if he doesnt have a huge red number tagged to him. 

So are your tracers on or off?
Title: Re: Help us improve
Post by: grumpy37 on September 30, 2011, 11:15:33 AM
never tried without tracers.  Planes had them in the war and I use them in the game.  Then again I also dont dive bomb in lancs or try to use aircraft for purposes they were not used for in the war. 
Title: Re: Help us improve
Post by: jimson on September 30, 2011, 11:31:34 AM
There were instances of tracers not being used.

"The commanding officer ordered the tracer ammo removed.....I'll never forget the spectacular results we got. Our kill rate went up from 50 to 100 percent."

Colonel Charles W. King, USAAF
5 victories, WWI
Title: Re: Help us improve
Post by: grumpy37 on September 30, 2011, 11:36:25 AM
yeah, the guys i know that dont use them said the same thing after a few weeks of learning without them.  Ive just never done it myself. Ive also never seen gun cam footage without tracers. 
Title: Re: Help us improve
Post by: captain1ma on September 30, 2011, 11:39:59 AM
I've flown with them off for years.
Title: Re: Help us improve
Post by: grumpy37 on September 30, 2011, 11:42:39 AM
yeah but you cant hit anything either....  guess there is always an exception to the rule...   :devil