Aces High Bulletin Board
General Forums => Wishlist => Topic started by: atom360 on November 12, 2011, 04:43:09 PM
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Now I'm going to talk about the V-1 ROCKET!
The V-1 was a Guided missile we can destroy the towns and other places with them (of course if they don't get shot down)
*here are some stats*
they can cost perks to launch from the skis too <*added late
the V-1 was fired from "ski" launch sites < we need those
Speed: V-1's Argus As 014 pulse jet engine needed a minimum airspeed of 150 mph
If this was added it will be like aceshigh2 in WWIII :devil :devil :rock
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Those things were so inaccurate, they had even missed large urban areas, including London.
They weren't effective at much of anything, unless you count causing angst among the populace.
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Those things were so inaccurate, they had even missed large urban areas, including London.
They weren't effective at much of anything, unless you count causing angst among the populace.
Well if you see the history facts they DID hit London... :)
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I was trying to relay the difficulty they had with accuracy, how are you going to make them accurate enough to hit a small town like we have in Aces High when they could miss London?
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I was trying to relay the difficulty they had with accuracy, how are you going to make them accurate enough to hit a small town like we have in Aces High when they could miss London?
Ehh its a simulation remember? :lol
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its a 2k bomb which might not even land in the same grid square as your target town.
to damage a specific AH town I reckon you'd need to launch almost as many as the germans sent over the channel during the whole of WWII.
edit: ok thats an eggageration but the CEP for V2s fired at London was over 25km, and they were alot more accurate than the V1s ...
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what sucks im the worst picker ever :lol :lol :rofl
What about the V-2???
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I see no harm in making it a lightly perked manned "plane". Fly to your target, blow it up in exchange for some perks. Not realistic? Sure, but it might add a little fun and variety to AH.
Maybe even an excuse to add the Meteor. :bolt:
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Neither the V-1 nor the V-2 were meant to destroy London, or any other town. Their targeting systems were too primitive to be effective in striking specific targets... and they did not maneuver at all. They were meant solely to demoralize and cause fear amongst the British population. I dont see a need for them here.
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Neither the V-1 nor the V-2 were meant to destroy London, or any other town. Their targeting systems were too primitive to be effective in striking specific targets... and they did not maneuver at all. They were meant solely to demoralize and cause fear amongst the British population. I don't see a need for them here.
Well i tryed i hope what HiTech or other people say.
ANYWAY thanks for the comments and suggestions! ;) :) :aok
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Atom, I have some advice for you, play the game for at least a year, and then you'll have a better idea of whats practical.
our towns -----> .
________
/ \
/ \
London ----> | |
\ /
\ ________ /
If the V1 can miss london, how do you expect it to hit that little speck?
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Atom, I have some advice for you, play the game for at least a year, and then you'll have a better idea of whats practical.
our towns -----> .
________
/ \
/ \
London ----> | |
\ /
\ ________ /
If the V1 can miss london, how do you expect it to hit that little speck?
LOL iv played AH2 for 3 or 2 years... :rofl :rofl
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theres a diffrence between having had an account at some point 3 years ago, and playing for 3 years.
Not to be mean or anything, but you've displayed the wisdom of a 2-weeker in your requests.
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HEY HEY HEY 2 WEEKER IS POSTING RIGHT NOW!!!!!
I would say I've shown some wisdom... :D
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Having the V1/V2 to hit an enemy capital may prove to have SOME merit. Having a mobile V2 platform just to hit a Capital or a base's general area MAY be fun to some folks. Then you have those that would go hunting for the mobile launchers. A fixed one could hit the Captial or bases.
The thread below...A little off. But I posted an idea behind the V1/V2 in it.
http://bbs.hitechcreations.com/smf/index.php/topic,305873.msg3939065.html#msg3939065
I'm not pressing for the V1/V2, but it is possible they may be added. I'm not holding my breath though. :lol
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.startfau 18790 270
.startfau [distance] [angle]
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We can't have V1's because some idiots didn't vote for the Meteor... so we don't have an anti-V1 plane to take them out with.
What we do need is the guided Air to Surface Anti-Ship missiles the Germans had... Screw getting in the puffy.
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We can't have V1's because some idiots didn't vote for the Meteor... so we don't have an anti-V1 plane to take them out with.
Not arguing for the V1 as I think it would be useless, but the following aircraft already in AH downed hundreds of V1s:
P-51D
Spitfire Mk XVI (substitute for Spitfire LF.Mk IX)
Spitfire Mk XIV
Mosquito Mk VI
Tempest Mk V
Admittedly they were using 150 octane fuel for higher boosts, but they are the same aircraft.
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Now I'm going to talk about the V-1 ROCKET!
The V-1 was a UNGuided missile we can destroy the towns and other places with them (of course if they don't get shot down)
*here are some stats*
they can cost perks to launch from the skis too <*added late
the V-1 was fired from "ski" launch sites < we need those
Speed: V-1's Argus As 014 pulse jet engine needed a minimum airspeed of 150 mph
If this was added it will be like aceshigh2 in WWIII :devil :devil :rock
Fixed
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What the titanic3 really wants is an Ohka to be dropped from the G4M mothership and flown into the target.
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Having the V1/V2 to hit an enemy capital may prove to have SOME merit. Having a mobile V2 platform just to hit a Capital or a base's general area MAY be fun to some folks. Then you have those that would go hunting for the mobile launchers. A fixed one could hit the Captial or bases.
This idea might indeed have merit ... The Capitals and Mfg Centers in the arenas don't get the strategic attention they deseve and their influence COULD have interesting effects on game play ... Make the V1 available from (or near?) long range bases, make it hard to locate and a small target, CHARGE perk POINTS to launch it and AWARD perk points for shooting it down ... it would require some fine tuning (of cost?) to balance it's use, but could be an interesting facet of the game ??? :headscratch:
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there were mobile V2 platforms? :headscratch:
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there were mobile V2 platforms? :headscratch:
Yup. Bad guys tended to tow them around Dutch towns, launch from there.
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really? mobile as in doesnt require a bunch of blokes with shovels and wheelbarrows full of concrete?
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Some people are making the mistake that the V-1 was inherently inaccurate when that wasn't entirely correct. Yes, it was inaccurate but not to the point some describe in this thread. It wasn't due to its inaccuracy that caused it to miss large portions of London, that was actually the result of XX Command (British Double Cross program) that was sending false BDA reports from "German agents" in London back to Berlin. This caused the Germans to adjust the gyroscopes on the V-1s, thinking they were on target and this caused a large number of V-1s to hit less dense areas of London or outside of London. If the British hadn't turned the entire German spy network in England and falsified the BDA reports, the V-1s would have caused more damage and a higher loss of life.
ack-ack
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there were mobile V2 platforms? :headscratch:
Yup.
http://www.v2rocket.com/start/deployment/v2_vehicles.html
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Now I'm going to talk about the V-1 ROCKET!
The V-1 was a Guided missile we can destroy the towns and other places with them (of course if they don't get shot down)
*here are some stats*
they can cost perks to launch from the skis too <*added late
the V-1 was fired from "ski" launch sites < we need those
Speed: V-1's Argus As 014 pulse jet engine needed a minimum airspeed of 150 mph
If this was added it will be like aceshigh2 in WWIII :devil :devil :rock
I like it. :devil
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What the titanic3 really wants is an Ohka to be dropped from the G4M mothership and flown into the target.
Isnt that the Jap manned version? That would be cool! :aok
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LOL iv played AH2 for 3 or 2 years... :rofl :rofl
atom your a close freind of mine and all the time you say "aces high 2 is just boring now" or they should add *insert somthing we dont need or never went into squad strength* and then i would play. so saying you have had a account for 3-2 years but only fly mabey 1 hour a month. so 36 months *1 hour gives you only 36 hours of play time. i dont say thats a long time
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-1 :bolt:
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Yup.
http://www.v2rocket.com/start/deployment/v2_vehicles.html
thanks, I thought they were all launched from rocket bases.
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Isnt that the Jap manned version? That would be cool! :aok
That would imply the Ohka was in some way related to the V1. It wasn't.
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We already have the vtards(flying manned bombs augering into your town) :old: :ahand
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thanks, I thought they were all launched from rocket bases.
Fixed bases were too vulnerable to buffs and fighter-bombers. I know that Mossies were sent out at night to look for the mobile launchers, I'm not aware of them ever having destroyed any, though several launches were seen. A Polish crew of 307 Sqn were, believe it or not, given credit for having destroyed a V-2 on its way *down* when it apparently clipped their aircraft. They landed safely sans some tail feathers, the V-2 failed to explode.
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Now I'm going to talk about the V-1 ROCKET!
The V-1 was a Guided missile we can destroy the towns and other places with them (of course if they don't get shot down)
*here are some stats*
they can cost perks to launch from the skis too <*added late
the V-1 was fired from "ski" launch sites < we need those
Speed: V-1's Argus As 014 pulse jet engine needed a minimum airspeed of 150 mph
If this was added it will be like aceshigh2 in WWIII :devil :devil :rock
this is all i hear...
http://www.youtube.com/watch?v=SMWi7CLoZ2Q&feature=related
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Ehh its a simulation remember? :lol
This simulation is base on documented, historical accuracy. I cringe whenever someone used the term "simulation", or the phrase, "it's just a game" liberally in this context.
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this is all i hear...
http://www.youtube.com/watch?v=SMWi7CLoZ2Q&feature=related
Damnit BAR, now I can't stop laughing!
:rofl :rofl :rofl
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Damnit BAR, now I can't stop laughing!
:rofl :rofl :rofl
:aok
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Well if you see the history facts they DID hit London... :)
That was a lie put out by the Prime Minister.
What hit London were actually crashed alien spacecraft
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YEAH lets have V-1 V-2 rockerts. Lets also have battleships loaded with tomahawk ballistic missiles anybody. No I don't want V-2 rockets.
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That was a lie put out by the Prime Minister.
What hit London were actually crashed alien spacecraft
In that case lets have alien apacecraft.
:salute
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Those things were so inaccurate, they had even missed large urban areas, including London.
They weren't effective at much of anything, unless you count causing angst among the populace.
the misses were from british spys feeding false info on where they where landing (kept telling germans they where falling short, so germans, i guess just added more fuel over corrected making them hit long in counrtyside. not that they where really accurate anyway.
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edit: ok thats an eggageration but the CEP for V2s fired at London was over 25km, and they were alot more accurate than the V1s ...
They might be useful for strats baconse the strats are larger areas. :bolt:
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Maybe a feature if you drop 'em from bombers: You can control it, and about 300 feet before it hits the ground, bail out and, BOOM! You've successfully destroyed a small town by controlling the V1 bomb
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Yeah, because we totally want to have the ability to strike with lazer-guided precision from a couple hundred miles away. Better yet, lets give them to the already lazer-accurate bombers :noid.
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Yeah, because we totally want to have the ability to strike with lazer-guided precision from a couple hundred miles away. Better yet, lets give them to the already lazer-accurate bombers :noid.
You must of not been around in AH1 where we did infact have laser guided accuracy with bombs at 35,000ft