Aces High Bulletin Board

General Forums => Wishlist => Topic started by: atom360 on November 12, 2011, 04:43:09 PM

Title: A NEW WAY TO DESTROY TOWNS.
Post by: atom360 on November 12, 2011, 04:43:09 PM
Now I'm going to talk about the V-1 ROCKET!
 
The V-1 was a Guided missile we can destroy the towns and other places with them (of course if they don't get shot down)

*here are some stats*
they can cost perks to launch from the skis too <*added late

the V-1 was fired from "ski" launch sites < we need those

Speed: V-1's Argus As 014 pulse jet engine needed a minimum airspeed of 150 mph

If this was added it will be like aceshigh2 in WWIII  :devil :devil :rock
Title: Re: A NEW WAY TO DESTROY TOWNS.
Post by: Delirium on November 12, 2011, 04:48:18 PM
Those things were so inaccurate, they had even missed large urban areas, including London.

They weren't effective at much of anything, unless you count causing angst among the populace.
Title: Re: A NEW WAY TO DESTROY TOWNS.
Post by: atom360 on November 12, 2011, 04:52:14 PM
Those things were so inaccurate, they had even missed large urban areas, including London.

They weren't effective at much of anything, unless you count causing angst among the populace.

Well if you see the history facts they DID hit London... :)
Title: Re: A NEW WAY TO DESTROY TOWNS.
Post by: Delirium on November 12, 2011, 04:57:59 PM
I was trying to relay the difficulty they had with accuracy, how are you going to make them accurate enough to hit a small town like we have in Aces High when they could miss London?
Title: Re: A NEW WAY TO DESTROY TOWNS.
Post by: atom360 on November 12, 2011, 05:04:51 PM
I was trying to relay the difficulty they had with accuracy, how are you going to make them accurate enough to hit a small town like we have in Aces High when they could miss London?

Ehh its a simulation remember? :lol
Title: Re: A NEW WAY TO DESTROY TOWNS.
Post by: RTHolmes on November 12, 2011, 05:16:34 PM
its a 2k bomb which might not even land in the same grid square as your target town.

to damage a specific AH town I reckon you'd need to launch almost as many as the germans sent over the channel during the whole of WWII.


edit: ok thats an eggageration but the CEP for V2s fired at London was over 25km, and they were alot more accurate than the V1s ...
Title: Re: A NEW WAY TO DESTROY TOWNS.
Post by: atom360 on November 12, 2011, 05:17:39 PM
what sucks im the worst picker ever  :lol :lol :rofl


What about the V-2???
Title: Re: A NEW WAY TO DESTROY TOWNS.
Post by: titanic3 on November 12, 2011, 05:18:56 PM
I see no harm in making it a lightly perked manned "plane". Fly to your target, blow it up in exchange for some perks. Not realistic? Sure, but it might add a little fun and variety to AH.

Maybe even an excuse to add the Meteor.  :bolt:
Title: Re: A NEW WAY TO DESTROY TOWNS.
Post by: AKP on November 12, 2011, 05:24:59 PM
Neither the V-1 nor the V-2 were meant to destroy London, or any other town.  Their targeting systems were too primitive to be effective in striking specific targets... and they did not maneuver at all.  They were meant solely to demoralize and cause fear amongst the British population.   I dont see a need for them here.
Title: Re: A NEW WAY TO DESTROY TOWNS.
Post by: atom360 on November 12, 2011, 05:29:10 PM
Neither the V-1 nor the V-2 were meant to destroy London, or any other town.  Their targeting systems were too primitive to be effective in striking specific targets... and they did not maneuver at all.  They were meant solely to demoralize and cause fear amongst the British population.   I don't see a need for them here.

Well i tryed i hope what HiTech or other people say.


ANYWAY thanks for the comments and suggestions!  ;) :) :aok
Title: Re: A NEW WAY TO DESTROY TOWNS.
Post by: Tank-Ace on November 12, 2011, 05:34:36 PM
Atom, I have some advice for you, play the game for at least a year, and then you'll have a better idea of whats practical.


 our towns ----->       .


                           ________
                         /              \
                       /                  \
London ---->    |                    |
                       \                  /
                         \ ________ /


If the V1 can miss london, how do you expect it to hit that little speck?
Title: Re: A NEW WAY TO DESTROY TOWNS.
Post by: atom360 on November 12, 2011, 05:39:59 PM
Atom, I have some advice for you, play the game for at least a year, and then you'll have a better idea of whats practical.


 our towns ----->       .


                           ________
                         /              \
                       /                  \
London ---->    |                    |
                       \                  /
                         \ ________ /


If the V1 can miss london, how do you expect it to hit that little speck?

LOL iv played AH2 for 3 or 2 years... :rofl :rofl
Title: Re: A NEW WAY TO DESTROY TOWNS.
Post by: Tank-Ace on November 12, 2011, 05:41:59 PM
theres a diffrence between having had an account at some point 3 years ago, and playing for 3 years.


Not to be mean or anything, but you've displayed the wisdom of a 2-weeker in your requests.
Title: Re: A NEW WAY TO DESTROY TOWNS.
Post by: B-17 on November 12, 2011, 05:50:29 PM
HEY HEY HEY 2 WEEKER IS POSTING RIGHT NOW!!!!!

I would say I've shown some wisdom... :D
Title: Re: A NEW WAY TO DESTROY TOWNS.
Post by: Volron on November 12, 2011, 09:14:21 PM
Having the V1/V2 to hit an enemy capital may prove to have SOME merit.  Having a mobile V2 platform just to hit a Capital or a base's general area MAY be fun to some folks.  Then you have those that would go hunting for the mobile launchers.  A fixed one could hit the Captial or bases.

The thread below...A little off.  But I posted an idea behind the V1/V2 in it.
http://bbs.hitechcreations.com/smf/index.php/topic,305873.msg3939065.html#msg3939065

I'm not pressing for the V1/V2, but it is possible they may be added.  I'm not holding my breath though. :lol
Title: Re: A NEW WAY TO DESTROY TOWNS.
Post by: icepac on November 13, 2011, 08:02:23 AM
.startfau 18790 270

.startfau [distance] [angle]
Title: Re: A NEW WAY TO DESTROY TOWNS.
Post by: wil3ur on November 13, 2011, 10:22:06 AM
We can't have V1's because some idiots didn't vote for the Meteor... so we don't have an anti-V1 plane to take them out with.

What we do need is the guided Air to Surface Anti-Ship missiles the Germans had...  Screw getting in the puffy.
Title: Re: A NEW WAY TO DESTROY TOWNS.
Post by: Karnak on November 13, 2011, 10:29:58 AM
We can't have V1's because some idiots didn't vote for the Meteor... so we don't have an anti-V1 plane to take them out with.
Not arguing for the V1 as I think it would be useless, but the following aircraft already in AH downed hundreds of V1s:

P-51D
Spitfire Mk XVI (substitute for Spitfire LF.Mk IX)
Spitfire Mk XIV
Mosquito Mk VI
Tempest Mk V

Admittedly they were using 150 octane fuel for higher boosts, but they are the same aircraft.
Title: Re: A NEW WAY TO DESTROY TOWNS.
Post by: Shuffler on November 13, 2011, 10:34:40 AM
Now I'm going to talk about the V-1 ROCKET!
 
The V-1 was a UNGuided missile we can destroy the towns and other places with them (of course if they don't get shot down)

*here are some stats*
they can cost perks to launch from the skis too <*added late

the V-1 was fired from "ski" launch sites < we need those

Speed: V-1's Argus As 014 pulse jet engine needed a minimum airspeed of 150 mph

If this was added it will be like aceshigh2 in WWIII  :devil :devil :rock

Fixed
Title: Re: A NEW WAY TO DESTROY TOWNS.
Post by: Karnak on November 13, 2011, 10:44:12 AM
What the titanic3 really wants is an Ohka to be dropped from the G4M mothership and flown into the target.
Title: Re: A NEW WAY TO DESTROY TOWNS.
Post by: EVZ on November 13, 2011, 03:59:25 PM
Having the V1/V2 to hit an enemy capital may prove to have SOME merit.  Having a mobile V2 platform just to hit a Capital or a base's general area MAY be fun to some folks.  Then you have those that would go hunting for the mobile launchers.  A fixed one could hit the Captial or bases.

This idea might indeed have merit ... The Capitals and Mfg Centers in the arenas don't get the strategic attention they deseve and their influence COULD have interesting effects on game play ... Make the V1 available from (or near?) long range bases, make it hard to locate and a small target, CHARGE perk POINTS to launch it and AWARD perk points for shooting it down ... it would require some fine tuning (of cost?) to balance it's use, but could be an interesting facet of the game ???  :headscratch:
Title: Re: A NEW WAY TO DESTROY TOWNS.
Post by: RTHolmes on November 13, 2011, 04:04:44 PM
there were mobile V2 platforms? :headscratch:
Title: Re: A NEW WAY TO DESTROY TOWNS.
Post by: Scherf on November 13, 2011, 04:21:14 PM
there were mobile V2 platforms? :headscratch:

Yup. Bad guys tended to tow them around Dutch towns, launch from there.
Title: Re: A NEW WAY TO DESTROY TOWNS.
Post by: RTHolmes on November 13, 2011, 04:25:14 PM
really? mobile as in doesnt require a bunch of blokes with shovels and wheelbarrows full of concrete?
Title: Re: A NEW WAY TO DESTROY TOWNS.
Post by: Ack-Ack on November 13, 2011, 05:36:40 PM
Some people are making the mistake that the V-1 was inherently inaccurate when that wasn't entirely correct.  Yes, it was inaccurate but not to the point some describe in this thread.  It wasn't due to its inaccuracy that caused it to miss large portions of London, that was actually the result of XX Command (British Double Cross program) that was sending false BDA reports from "German agents" in London back to Berlin.  This caused the Germans to adjust the gyroscopes on the V-1s, thinking they were on target and this caused a large number of V-1s to hit less dense areas of London or outside of London.  If the British hadn't turned the entire German spy network in England and falsified the BDA reports, the V-1s would have caused more damage and a higher loss of life.

ack-ack
Title: Re: A NEW WAY TO DESTROY TOWNS.
Post by: EagleDNY on November 13, 2011, 06:39:59 PM
there were mobile V2 platforms? :headscratch:

Yup.
http://www.v2rocket.com/start/deployment/v2_vehicles.html

Title: Re: A NEW WAY TO DESTROY TOWNS.
Post by: TheRhino on November 14, 2011, 05:33:37 AM
Now I'm going to talk about the V-1 ROCKET!
 
The V-1 was a Guided missile we can destroy the towns and other places with them (of course if they don't get shot down)

*here are some stats*
they can cost perks to launch from the skis too <*added late

the V-1 was fired from "ski" launch sites < we need those

Speed: V-1's Argus As 014 pulse jet engine needed a minimum airspeed of 150 mph

If this was added it will be like aceshigh2 in WWIII  :devil :devil :rock

I like it.  :devil
Title: Re: A NEW WAY TO DESTROY TOWNS.
Post by: bc21 on November 14, 2011, 09:13:21 AM
What the titanic3 really wants is an Ohka to be dropped from the G4M mothership and flown into the target.

Isnt that the Jap manned version? That would be cool! :aok
Title: Re: A NEW WAY TO DESTROY TOWNS.
Post by: olds442 on November 14, 2011, 09:48:11 AM
LOL iv played AH2 for 3 or 2 years... :rofl :rofl
atom your a close freind  of mine and all the time you say "aces high 2 is just boring now" or they should add *insert somthing we dont need or never went into squad strength* and then i would play. so saying you have had a account for 3-2 years but only fly mabey 1 hour a month. so 36 months *1 hour gives you only 36 hours of play time. i dont say thats a long time
Title: Re: A NEW WAY TO DESTROY TOWNS.
Post by: matt on November 14, 2011, 12:51:52 PM
-1 :bolt:
Title: Re: A NEW WAY TO DESTROY TOWNS.
Post by: RTHolmes on November 14, 2011, 01:00:59 PM
Yup.
http://www.v2rocket.com/start/deployment/v2_vehicles.html

thanks, I thought they were all launched from rocket bases.
Title: Re: A NEW WAY TO DESTROY TOWNS.
Post by: Karnak on November 14, 2011, 03:27:36 PM
Isnt that the Jap manned version? That would be cool! :aok
That would imply the Ohka was in some way related to the V1.  It wasn't.
Title: Re: A NEW WAY TO DESTROY TOWNS.
Post by: crazyivan on November 14, 2011, 04:06:37 PM
We already have the vtards(flying manned bombs augering into your town) :old: :ahand
Title: Re: A NEW WAY TO DESTROY TOWNS.
Post by: Scherf on November 14, 2011, 06:46:53 PM
thanks, I thought they were all launched from rocket bases.

Fixed bases were too vulnerable to buffs and fighter-bombers. I know that Mossies were sent out at night to look for the mobile launchers, I'm not aware of them ever having destroyed any, though several launches were seen. A Polish crew of 307 Sqn were, believe it or not, given credit for having destroyed a V-2 on its way *down* when it apparently clipped their aircraft. They landed safely sans some tail feathers, the V-2 failed to explode.
Title: Re: A NEW WAY TO DESTROY TOWNS.
Post by: 321BAR on November 15, 2011, 07:23:35 AM
Now I'm going to talk about the V-1 ROCKET!
 
The V-1 was a Guided missile we can destroy the towns and other places with them (of course if they don't get shot down)

*here are some stats*
they can cost perks to launch from the skis too <*added late

the V-1 was fired from "ski" launch sites < we need those

Speed: V-1's Argus As 014 pulse jet engine needed a minimum airspeed of 150 mph

If this was added it will be like aceshigh2 in WWIII  :devil :devil :rock
this is all i hear...
http://www.youtube.com/watch?v=SMWi7CLoZ2Q&feature=related
Title: Re: A NEW WAY TO DESTROY TOWNS.
Post by: thndregg on November 15, 2011, 08:21:28 AM
Ehh its a simulation remember? :lol

This simulation is base on documented, historical accuracy. I cringe whenever someone used the term "simulation", or the phrase, "it's just a game"  liberally in this context.
Title: Re: A NEW WAY TO DESTROY TOWNS.
Post by: Tank-Ace on November 15, 2011, 06:58:28 PM
this is all i hear...
http://www.youtube.com/watch?v=SMWi7CLoZ2Q&feature=related

Damnit BAR, now I can't stop laughing!

 :rofl :rofl :rofl
Title: Re: A NEW WAY TO DESTROY TOWNS.
Post by: 321BAR on November 15, 2011, 10:33:25 PM
Damnit BAR, now I can't stop laughing!

 :rofl :rofl :rofl
:aok
Title: Re: A NEW WAY TO DESTROY TOWNS.
Post by: Meatwad on November 24, 2011, 08:50:41 PM
Well if you see the history facts they DID hit London... :)


That was a lie put out by the Prime Minister.

What hit London were actually crashed alien spacecraft
Title: Re: A NEW WAY TO DESTROY TOWNS.
Post by: stealth on November 24, 2011, 10:07:16 PM
YEAH lets have V-1 V-2 rockerts. Lets also have battleships loaded with tomahawk ballistic missiles anybody. No I don't want V-2 rockets.
Title: Re: A NEW WAY TO DESTROY TOWNS.
Post by: TheRhino on December 08, 2011, 06:13:00 PM

That was a lie put out by the Prime Minister.

What hit London were actually crashed alien spacecraft
In that case lets have alien apacecraft.
 :salute
Title: Re: A NEW WAY TO DESTROY TOWNS.
Post by: bangsbox on December 08, 2011, 08:32:20 PM
Those things were so inaccurate, they had even missed large urban areas, including London.

They weren't effective at much of anything, unless you count causing angst among the populace.

the misses were from british spys feeding false info on where they where landing (kept telling germans they where falling short, so germans, i guess just added more fuel over corrected making them hit long in counrtyside.  not that they where really accurate anyway.
Title: Re: A NEW WAY TO DESTROY TOWNS.
Post by: Nathan60 on December 08, 2011, 10:31:10 PM


edit: ok thats an eggageration but the CEP for V2s fired at London was over 25km, and they were alot more accurate than the V1s ...

They might be useful for  strats baconse the strats are  larger areas. :bolt:
Title: Re: A NEW WAY TO DESTROY TOWNS.
Post by: 11Kenzy on December 09, 2011, 06:25:14 AM
Maybe a feature if you drop 'em from bombers: You can control it, and about 300 feet before it hits the ground, bail out and, BOOM! You've successfully destroyed a small town by controlling the V1 bomb
Title: Re: A NEW WAY TO DESTROY TOWNS.
Post by: Tank-Ace on December 09, 2011, 10:52:04 PM
Yeah, because we totally want to have the ability to strike with lazer-guided precision from a couple hundred miles away. Better yet, lets give them to the already lazer-accurate bombers :noid.
Title: Re: A NEW WAY TO DESTROY TOWNS.
Post by: Meatwad on December 11, 2011, 04:03:27 PM
Yeah, because we totally want to have the ability to strike with lazer-guided precision from a couple hundred miles away. Better yet, lets give them to the already lazer-accurate bombers :noid.

You must of not been around in AH1 where we did infact have laser guided accuracy with bombs at 35,000ft