Aces High Bulletin Board

General Forums => Wishlist => Topic started by: alpini13 on January 20, 2012, 07:36:12 PM

Title: CV ABILITY UPDATE
Post by: alpini13 on January 20, 2012, 07:36:12 PM
    The CV should have aditional abilities...such as being able to have the fleet LAY SMOKE to obscure them from a bomber attack.It should have a limited use.
      The CV should not loose all its radar capability when the carrier radar is knocked out,other ships have radar,and thus the cv group should have radar...but very limited radar when one is knocked out....no radar when all are knocked out.
     :x The CV should have updated vehicles such as an amphib tank,truck,and jeep. this would give the cv the ability to lauch vehicles further up the coast and because the vehicles have more speed...they would be able to attack from a different direction.
      :pray The CV should have a planeset update,including aircraft like the seafire 3,sae hurricane,late war japanese torpedo and dive bombers.
      These updates should be completed in a 1 to 1.5 year span during regular updates...not all at once
Title: Re: CV ABILITY UPDATE
Post by: EVZ on January 20, 2012, 08:36:38 PM
The CV should have aditional abilities...such as being able to have the fleet LAY SMOKE to obscure them from a bomber attack.
Already in the Game ... They make LOTS and LOTS of smoke !

The CV should not loose all its radar capability when the carrier radar is knocked out,other ships have radar.
No, that's just wrong ... Radar was in it's infancy when the war began and was just starting to achieve long range ship board reliability by the war's end. The mark 1 eyeball was the Navy's main detector system and remained in use 24 hr's a day thru the end of the war

The CV should have updated vehicles such as an amphib tank,truck,and jeep. this would give the cv the ability to lauch vehicles further up the coast..
I THINK they tried that, but every one they drove off the deck immediately sank !

The CV should have a planeset update..
NAH, all the bases are covered I think ... 
:lol   
Title: Re: CV ABILITY UPDATE
Post by: MAINER on January 20, 2012, 09:14:12 PM
+1
Title: Re: CV ABILITY UPDATE
Post by: Raptor05121 on January 20, 2012, 10:50:08 PM
CVs need something. They are way too easy to kill with -26s
Title: Re: CV ABILITY UPDATE
Post by: EVZ on January 21, 2012, 04:41:49 AM
CVs need something. They are way too easy to kill with -26s
My opinion, all CVs NEED is gunners in the 5 inchers.
:(
Title: Re: CV ABILITY UPDATE
Post by: EagleDNY on January 21, 2012, 02:17:41 PM
No, that's just wrong ... Radar was in it's infancy when the war began and was just starting to achieve long range ship board reliability by the war's end. The mark 1 eyeball was the Navy's main detector system and remained in use 24 hr's a day thru the end of the war

In 1940 the radar was in its infancy, by 1944-45 every American CV was sporting an SK Radar set with a 130 ft. antenna that could pick out large planes at 250,000 yards (142 miles) and small planes at 150,000 yards (85 miles).  The radar set was not the problem, it was the curvature of the earth that became the limiting factor, which is why they put radar sets on destroyers and sent them out as pickets over the horizon to increase their coverage. 

WW2 radar operators manual is HERE: http://hnsa.org/doc/radar/part4.htm#pgSCSK-1

What we need generally in AH and specifically for the CVs is a larger radar range.  By the time I break a 12 mile radar circle in B26s at 280 knots, you have less than 3 minutes to up, climb and intercept before I drop my bombs.  Usually the ONLY thing that gets me is the AAA, and that usually after I have already dropped, so bye bye CV.

CV radar range should be tripled to 36 miles, and the radar should distinguish between large (buff) and small (fighter) targets.  Large Airfields should get this as well.
Medium Airfields should get a 24 mile range, and leave the Small Airfields and V-Bases at 12 mile radar range.

Title: Re: CV ABILITY UPDATE
Post by: guncrasher on January 21, 2012, 10:30:07 PM
In 1940 the radar was in its infancy, by 1944-45 every American CV was sporting an SK Radar set with a 130 ft. antenna that could pick out large planes at 250,000 yards (142 miles) and small planes at 150,000 yards (85 miles).  The radar set was not the problem, it was the curvature of the earth that became the limiting factor, which is why they put radar sets on destroyers and sent them out as pickets over the horizon to increase their coverage. 

WW2 radar operators manual is HERE: http://hnsa.org/doc/radar/part4.htm#pgSCSK-1

What we need generally in AH and specifically for the CVs is a larger radar range.  By the time I break a 12 mile radar circle in B26s at 280 knots, you have less than 3 minutes to up, climb and intercept before I drop my bombs.  Usually the ONLY thing that gets me is the AAA, and that usually after I have already dropped, so bye bye CV.

CV radar range should be tripled to 36 miles, and the radar should distinguish between large (buff) and small (fighter) targets.  Large Airfields should get this as well.
Medium Airfields should get a 24 mile range, and leave the Small Airfields and V-Bases at 12 mile radar range.



I dont think the dar range should increase.  they tried that a couple of years ago and it was a disappointing test.  dar would pick you up as soon as you upped from any field in the front lines.  fighting decreased as most people started flying from rear bases and come in at 20 to 25k wasnt pretty as you wasted a lot of time flying to get to a base just to die in 10 seconds.


semp
Title: Re: CV ABILITY UPDATE
Post by: davidwales on January 22, 2012, 08:00:00 AM
I think the problem is, as its too easy to command , the rank thing is correct but i think players who switch side , should have a restricted command for up to one hour , this will give players who have tacticul use for the cv and have been on the same country from the begining of the tour , more of a chance to move the cv out of trouble where necessery , as if this problem is not put in check it may cause a tit for tat scenario  :salute
Title: Re: CV ABILITY UPDATE
Post by: SmokinLoon on January 22, 2012, 09:35:28 AM
As far as the plane set goes, the Hurricane and Mossi are the only 2 in game aircraft that could "easily" be converted to carrier use.
Title: Re: CV ABILITY UPDATE
Post by: Karnak on January 22, 2012, 10:03:11 AM
Sea Mosquito was post war, I am pretty sure.  I know the first landings and take offs were during the war, but I don't think it entered service until after. The initial Sea Mosquito was basically a Mk VI powered by the same Merlin 25s with four bladed props for better acceleration.

If I recall correctly, the Japanese were also working on a carrier version of the N1K2-J.  It would have been, I think, the N1K3-A and was supposed to have equipped the Shinano, which obviously didn't work out courtesy of USS Archerfish.
Title: Re: CV ABILITY UPDATE
Post by: colmbo on January 22, 2012, 11:26:18 AM

No, that's just wrong ... Radar was in it's infancy when the war began and was just starting to achieve long range ship board reliability by the war's end. The mark 1 eyeball was the Navy's main detector system and remained in use 24 hr's a day thru the end of the war


The OP makes a valid point.  By late war Destroyers were being used as radar pickets to protect the main fleet.  At least the cruiser should have radar.
Title: Re: CV ABILITY UPDATE
Post by: davidwales on January 22, 2012, 12:08:49 PM
yes i agree baltimore class cruisers were equipped with sg radar for surface targets and sk radar for airbourne targets with 100 naut mile radius  :salute
Title: Re: CV ABILITY UPDATE
Post by: EagleDNY on January 22, 2012, 01:27:57 PM
I dont think the dar range should increase.  they tried that a couple of years ago and it was a disappointing test.  dar would pick you up as soon as you upped from any field in the front lines.  fighting decreased as most people started flying from rear bases and come in at 20 to 25k wasnt pretty as you wasted a lot of time flying to get to a base just to die in 10 seconds.

semp

I think all that would happen is that there would be a concerted effort to pork radars before big bomber raids, and the selection of which bases to up hordes from would probably change as well.   The CV is the big issue - leaving it with a 12 mile radar circle and only one radar to destroy makes it easy meat. 
Title: Re: CV ABILITY UPDATE
Post by: Rob52240 on January 22, 2012, 01:34:07 PM
This is how I set them up for later destruction.

http://www.youtube.com/watch?v=ChusI0MSEYg
Title: Re: CV ABILITY UPDATE
Post by: EVZ on January 22, 2012, 08:22:56 PM
The OP makes a valid point.  By late war Destroyers were being used as radar pickets to protect the main fleet.  At least the cruiser should have radar.
I'm not sure referring to them as RADAR pickets is appropriate ... PICKETS, yes ... Take a look at the standing orders regarding HOW MANY MEN were on deck observing the skys with field glasses while a ship was on picket duty ... The REASON those Pickets were required is that WHEN RADAR FAILED to detect Bogeys at Long Range ... There would be a BACK UP Spotting screen that would see them in time for the Capital Ships to get to Battle Stations and prepare for Kamikaze attack. Radar was a reality, but NOT a reliable one, even by the end of the war.

I'd agree that Cruisers should also be equipped, that would DOUBLE the life expectancy of RADAR for a fleet group ... I think leaving the range  =  to every other radar set in the game is only fair and appropriate.
:cool:
Title: Re: CV ABILITY UPDATE
Post by: MK-84 on January 23, 2012, 03:30:40 AM
    The CV should have aditional abilities...such as being able to have the fleet LAY SMOKE to obscure them from a bomber attack.It should have a limited use.
      Laying smoke will kill many of our framerates.
     Smoke will make landing/taking off from a carrier very frustrating, and imagine if it was turning!
      The CV should not loose all its radar capability when the carrier radar is knocked out,other ships have radar,and thus the cv group should have radar...but very limited radar when one is knocked out....no radar when all are knocked out.
     gameplay would only encourage more suicidal attacks (which already frequently occur against a CV.
     :x The CV should have updated vehicles such as an amphib tank,truck,and jeep. this would give the cv the ability to lauch vehicles further up the coast and because the vehicles have more speed...they would be able to attack from a different direction.
     I don't see why not, it would be kinda interesting and fun
      :pray The CV should have a planeset update,including aircraft like the seafire 3,sae hurricane,late war japanese torpedo and dive bombers.
      These updates should be completed in a 1 to 1.5 year span during regular updates...not all at once
      I'm always in for more aircraft!
     I dont understand the timeframe bit though
Title: Re: CV ABILITY UPDATE
Post by: Greebo on January 23, 2012, 04:51:19 AM
RL radar had a lot more range for high flying targets than low flying ones. How about having high and low alt radar in the game? High alt radar would detect planes out to say twice the distance of low alt, but only if they are above a certain alt. The high alt dots could appear brighter than low alt dots on the map.

What the two radar ranges and altitude limit would be is a gameplay issue which would be tuned. Maybe make the low alt range a few miles less than now and the high alt range twice that and the altitude 8K.

There could even be a two separate radars at each field to knock out, maybe put the low alt radar on the cruiser for fleets. That's not an essential feature of the idea though.
Title: Re: CV ABILITY UPDATE
Post by: colmbo on January 23, 2012, 10:23:46 AM
I'm not sure referring to them as RADAR pickets is appropriate

I've very sure. (http://usspavlic.org/pages/chapter3a.htm)
Title: Re: CV ABILITY UPDATE
Post by: Rob52240 on January 23, 2012, 12:41:23 PM
The wiki-history channel says that during WW2, the Iowa Class battleships could detect air contacts at a range of 200 miles. :bolt:




Title: Re: CV ABILITY UPDATE
Post by: Ack-Ack on January 23, 2012, 02:29:49 PM
I'm not sure referring to them as RADAR pickets is appropriate

It is very appropriate.  Crack open a book sometime and enlighten yourself.

ack-ack
Title: Re: CV ABILITY UPDATE
Post by: EagleDNY on January 23, 2012, 07:22:17 PM
I'm not sure referring to them as RADAR pickets is appropriate ... PICKETS, yes ... Take a look at the standing orders regarding HOW MANY MEN were on deck observing the skys with field glasses while a ship was on picket duty ... The REASON those Pickets were required is that WHEN RADAR FAILED to detect Bogeys at Long Range ... There would be a BACK UP Spotting screen that would see them in time for the Capital Ships to get to Battle Stations and prepare for Kamikaze attack. Radar was a reality, but NOT a reliable one, even by the end of the war.

Go look up the Sumner and Gearing class destroyers - that big antenna you see is an actual HF (height finding) radar array.  By 1945, these guys are not only finding aircraft targets at range, they are talking directly to intercept aircraft and feeding them altitude data.  These destroyers were some of the first built with combat information centers to coordinate interception. 
http://destroyerhistory.org/sumner-gearingclass/gearingclass/

No radar isn't a 100% guarantee of detection in 1945, as there were countermeasures - jamming, chaff, flying low below the radar horizon, etc. that you could take.  Having a load of guys on deck with binoculars is what alerts you when a load of guys come in fast at wave top level (or if a periscope pops up a couple of miles away).  This is not a problem with the radar "reliability", just the problem posed by line of sight to a target flying at very low altitude.  When put in aircraft, these "unreliable" radar sets were perfectly able to pick out U-Boats at 40 miles, and smaller targets like conning towers at 15-20 miles (look up the ASV10 centimetric radar sets on B24s - used after 1943).   

There is a VAST difference between the early 1940-41 sets and the late war sets.  It was much less a "reliability" question than one of radar frequency and how much power you could put out.  Late 1930's and early 40's stuff was very low power and hence short range.  By 1945, they are picking out aircraft at 200 miles and frying birds on the antennas.

Interesting shot of the CV16 (Lexington) Radar Arrangement in 1944/45: http://en.wikipedia.org/wiki/File:CV-16_1944_radar_arrangement_NAN3-46.jpg
Title: Re: CV ABILITY UPDATE
Post by: EVZ on January 24, 2012, 09:29:18 AM
It was much less a "reliability" question than one of radar frequency and how much power you could put out.  Late 1930's and early 40's stuff was very low power and hence short range.  By 1945, they are picking out aircraft at 200 miles and frying birds on the antennas.
Yes they were! They also spent a LOT of time TRYING to get/keep the silly things WORKING. By 1945 Radar was a proven technology and it was being developed rapidly ...  BUT ... anyone who THINKS it was RELIABLE is on some VERY GOOD MEDS! Please Recall ... This was the ERA of the Radio Valve, The Vacuum Tube, The Cathode Ray Display ... The OILED PAPER CAPACITOR (MOM!-The Radio is LEAKING).  There weren't any TV stations yet. RADIO was BARELY reaching the status of reliability. RADAR was an AMAZING asset, but it was still in the - Genie in the Bottle, Magic Box, Oooops - realm of technological miracles. PICKETT DUTY required EVERY AVAILABLE MAN to be on deck watching for aircraft VISUALLY ... Not sitting back sipping Mint Julips waiting for the box to beep. Before you start telling me how WRONG I am, PLEASE CONSIDER - it is NOW 2012 and They STILL can't produce a  really RELIABLE cell phone.
:lol
Title: Re: CV ABILITY UPDATE
Post by: AHTbolt on January 24, 2012, 12:13:17 PM
EVZ I dont know where you get your info on radar and radio from but you need to do some heavy reasearch.
Title: Re: CV ABILITY UPDATE
Post by: Saxman on January 24, 2012, 01:39:49 PM
RL radar had a lot more range for high flying targets than low flying ones. How about having high and low alt radar in the game? High alt radar would detect planes out to say twice the distance of low alt, but only if they are above a certain alt. The high alt dots could appear brighter than low alt dots on the map.

What the two radar ranges and altitude limit would be is a gameplay issue which would be tuned. Maybe make the low alt range a few miles less than now and the high alt range twice that and the altitude 8K.

There could even be a two separate radars at each field to knock out, maybe put the low alt radar on the cruiser for fleets. That's not an essential feature of the idea though.

I like this idea, it'd be great to know if that massive horde is IB at 5000ft, or closer to 15,000...
Title: Re: CV ABILITY UPDATE
Post by: colmbo on January 25, 2012, 04:19:06 PM
PLEASE CONSIDER - it is NOW 2012 and They STILL can't produce a  really RELIABLE cell phone.

My cellphone work fine.   And even lowly approach radar at a civilian airport can "see" a nylon parachute and person at 35 miles.