Aces High Bulletin Board

General Forums => Wishlist => Topic started by: RTHolmes on January 28, 2012, 08:49:17 AM

Title: bailed pilots should not be able to protect maproom
Post by: RTHolmes on January 28, 2012, 08:49:17 AM

one pilot with an ACP vs 10 highly trained and heavily armed paras = one dead pilot

nuff said :)
Title: Re: bailed pilots should not be able to protect maproom
Post by: waystin2 on January 28, 2012, 09:00:21 AM
It can be done...
(http://www.palzoo.net/file/pic/gallery/8219_view.jpg)
Title: Re: bailed pilots should not be able to protect maproom
Post by: Raphael on January 28, 2012, 10:17:21 AM
.45 powa!
Title: Re: bailed pilots should not be able to protect maproom
Post by: DaCoon on January 28, 2012, 10:38:16 AM
.45 powa!




one shot, one kill and you can stave off the huns for a couple of goon drops.     :banana:
Title: Re: bailed pilots should not be able to protect maproom
Post by: dunnrite on January 28, 2012, 10:51:50 AM
On the contrary, I think that for every troop you kill with a 45, you should be able to pick up their 45.  110 rounds of goodness   :rock
Title: Re: bailed pilots should not be able to protect maproom
Post by: EVZ on January 28, 2012, 10:53:38 AM
one pilot with an ACP vs 10 highly trained and heavily armed paras = one dead pilot
I havn't really had any issue with the bailed pilot in the map room thing, it was rarely encountered ... BUT with the storch at the V bases, we are now getting guys who are bailing without ever taking off and strolling to the map room to thwart EVERY troop drop ... STRAFE THE MAP ROOM is becoming a regular reminder before looseing troops ... I doubt this is what HT had in mind.
:O
Title: Re: bailed pilots should not be able to protect maproom
Post by: Seadog36 on January 28, 2012, 11:04:57 AM
Just shoot the pilot and enjoy the extra kills :cry
Title: Re: bailed pilots should not be able to protect maproom
Post by: Melvin on January 28, 2012, 11:05:16 AM
I havn't really had any issue with the bailed pilot in the map room thing, it was rarely encountered ... BUT with the storch at the V bases, we are now getting guys who are bailing without ever taking off and strolling to the map room to thwart EVERY troop drop ... STRAFE THE MAP ROOM is becoming a regular reminder before looseing troops ... I doubt this is what HT had in mind.
:O

I once ran with a smash n grab base taking gang.

It was S.O.P. to strafe the maproom on every mission.

If base takers have become so lackadaisical that they overlook the maproom strafe, then I am of the opinion that they don't deserve the take.

I say we don't mess with this new game feature.
Title: Re: bailed pilots should not be able to protect maproom
Post by: lyric1 on January 28, 2012, 11:13:22 AM
Bailed pilots are notorious for being sneaky. :devil
Title: Re: bailed pilots should not be able to protect maproom
Post by: Karnak on January 28, 2012, 11:15:01 AM
What is this "Highly trained paratrooper" stuff?  I thought these were drunks pressed from the nearest pub?
Title: Re: bailed pilots should not be able to protect maproom
Post by: EVZ on January 28, 2012, 11:19:47 AM
with the storch at the V bases, we are now getting guys who are bailing without ever taking off and strolling to the map room to thwart EVERY troop drop
There's to much GAMEY abuse as it is without adding to it (IMHO). I'd like to see Bails disabled below 1,000 ft AGL, or 800 or whatever is the limit on a chute opening. This would make the storch pilot get his plane UP and in action at least before bailing. I wouldn't deprive anyone of anything as those who bail below that alt will die anyway. If you want to get fancy throw up a text box that says "you are to low to bail out" it might even SAVE a pilots life under some circumstances.
:rock
Title: Re: bailed pilots should not be able to protect maproom
Post by: EVZ on January 28, 2012, 11:23:37 AM
What is this "Highly trained paratrooper" stuff?  I thought these were drunks pressed from the nearest pub?
Yes officer, the last thing I heard before everything went black was  "Airborne." Why do you suppose they duck taped me to this tree naked ?
:rofl
Title: Re: bailed pilots should not be able to protect maproom
Post by: DaCoon on January 28, 2012, 11:30:12 AM
If you're on the ground in a stopped ac or gv, why would you be "too low to bail out" when all you have to do is jump out?
Title: Re: bailed pilots should not be able to protect maproom
Post by: Martyn on January 28, 2012, 11:33:41 AM
My thoughts: -

The probability of success for a downed pilot defending against ten troops is pretty minimal. Maybe he could take out one or two but his colleagues would not spare any ammo in obliterating the pilot. I have often saved a base by bailing out and defending it against troops that way, but frankly it is becoming a bit too gamey. It was great fun, but it's too much now. The troops should/must be able to shoot back and take down the pilot somehow.
Title: Re: bailed pilots should not be able to protect maproom
Post by: surfinn on January 28, 2012, 11:48:40 AM
Just a thought but most of the base take missions I've seen involve over 25 ac. If they cant shot a few chutes then they don't deserve the take.
Title: Re: bailed pilots should not be able to protect maproom
Post by: talos on January 28, 2012, 01:33:32 PM
 :noid don't the paratroopers carry weapons? :noid
Title: Re: bailed pilots should not be able to protect maproom
Post by: Raphael on January 28, 2012, 02:00:27 PM
MAKE IT SO WE CAN PICK THE THOMPSONS OF THE FALLEN SOLDIERS!! YEEEEEEEAHHH!!!
Title: Re: bailed pilots should not be able to protect maproom
Post by: Tilt on January 28, 2012, 09:59:23 PM
I agree with Talos ........ Give drunks bullets an AI to shoot at the nearest enemy player / object. Then we can have drunk battles............... Better switch drunk icons off.

Make all drunks and chutes vulnerable to both enemy and freindly fire.
Title: Re: bailed pilots should not be able to protect maproom
Post by: colmbo on January 28, 2012, 11:03:41 PM
Just make it so a bailed pilot returns directly to tower once he hits the ground.
Title: Re: bailed pilots should not be able to protect maproom
Post by: Rob52240 on January 28, 2012, 11:21:27 PM
Ok, it's easier to kill 1 of 10 guys rushing into a room you're in for them to kill 1 of you.

Title: Re: bailed pilots should not be able to protect maproom
Post by: Arlo on January 29, 2012, 09:14:00 AM
Here's an off-the wall idea. Bail a pilot or two to rush the maproom with the troops and shoot at the maproom defender(s).
Title: Re: bailed pilots should not be able to protect maproom
Post by: Rino on January 29, 2012, 09:36:47 AM
     Gunfight at the Maproom Corral?  :lol
Title: Re: bailed pilots should not be able to protect maproom
Post by: Arlo on January 29, 2012, 09:48:00 AM
     Gunfight at the Maproom Corral?  :lol

Whatever gets the players rocks off. Just not seeing it all that unfair if the invaders have the same capacity/capability as the defenders.

Now, do I wanna be the pilot that bails for a gunfight on the turf? Not so much. But I may do it just to make a point now and again.  :D
Title: Re: bailed pilots should not be able to protect maproom
Post by: Rino on January 29, 2012, 10:35:54 AM
     It doesn't make alot of sense to give up aircraft guns and speed to "Rambo" the maproom though.  I guess your Spanish
Civil War birds could come in handy for clearing the maproom....they don't move fast enough to overshoot running infantry  :D
Title: Re: bailed pilots should not be able to protect maproom
Post by: vonKrimm on January 29, 2012, 10:36:35 AM
To answer the OP's whine thoughtful post Im say: Bring more than one set of troops, strafe the maproom, and bring more friends.
Title: Re: bailed pilots should not be able to protect maproom
Post by: RTHolmes on January 29, 2012, 10:52:53 AM
whine? buy a dictionary :P
Title: Re: bailed pilots should not be able to protect maproom
Post by: matt on January 29, 2012, 11:04:55 AM
I havn't really had any issue with the bailed pilot in the map room thing, it was rarely encountered ... BUT with the storch at the V bases, we are now getting guys who are bailing without ever taking off and strolling to the map room to thwart EVERY troop drop ... STRAFE THE MAP ROOM is becoming a regular reminder before looseing troops ... I doubt this is what HT had in mind.
:O
+1 :furious :bhead
Title: Re: bailed pilots should not be able to protect maproom
Post by: Arlo on January 29, 2012, 11:06:54 AM
whine? buy a dictionary :P

They're free now, actually -

whine   /ʰwaɪn, waɪn/  Show Spelled [hwahyn, wahyn]  Show IPA verb, whined, whin·ing,  noun
verb (used without object)

1. to utter a low, usually nasal, complaining cry or sound, as from uneasiness, discontent, peevishness, etc.: The puppies were whining from hunger.

2. to snivel or complain in a peevish, self-pitying way: He is always whining about his problems.

Adverb (used with object)
3. to utter with or as if with a whine: I whined my litany of complaints.

http://dictionary.reference.com/browse/whine
Title: Re: bailed pilots should not be able to protect maproom
Post by: bangsbox on January 30, 2012, 11:34:36 AM
anyone ever have a "bailed"/chute gunfight over the maproom
Title: Re: bailed pilots should not be able to protect maproom
Post by: GreenEagle43 on January 30, 2012, 11:48:51 AM
COLT 1911 .45ACP....................... ........enough said  :rock
Title: Re: bailed pilots should not be able to protect maproom
Post by: Slade on January 30, 2012, 02:47:46 PM
+1

Bailed pilots over or near a base should = CAPTURED once they touch the ground.
Title: Re: bailed pilots should not be able to protect maproom
Post by: Arlo on January 30, 2012, 03:06:29 PM
+1

Bailed pilots over or near a base should = CAPTURED once they touch the ground.

By friendlies?
Title: Re: bailed pilots should not be able to protect maproom
Post by: Rino on January 30, 2012, 03:19:04 PM
     Maybe they owed the friendlies some money?  :D
Title: Re: bailed pilots should not be able to protect maproom
Post by: Krupinski on January 30, 2012, 03:25:10 PM
I highly doubt the pilots 45 was modeled in the first place just for 'fun'.
Title: Re: bailed pilots should not be able to protect maproom
Post by: Arlo on January 30, 2012, 03:40:20 PM
It's a game. It's all supposed to be fun.  :D
Title: Re: bailed pilots should not be able to protect maproom
Post by: DaCoon on January 30, 2012, 03:58:24 PM
I highly doubt the pilots 45 was modeled in the first place just for 'fun'.

It is for fun......as it's fun to see kills while in chute on my score page..... :D
Title: Re: bailed pilots should not be able to protect maproom
Post by: Bino on January 30, 2012, 03:59:41 PM
Instead of pilots, these guys should be guarding the map room...

(http://www.303rdbg.com/sp-1199mp-inspection.jpg)
Title: Re: bailed pilots should not be able to protect maproom
Post by: Babalonian on January 30, 2012, 06:16:18 PM
one pilot with an ACP vs 10 highly trained and heavily armed paras = one dead pilot

nuff said :)

But the pilot only needs to kills the red-shirted Ensi... err, Private Expandable to completely defeat their mission and break the fighting spirit of his comrads.   :rolleyes:
Title: Re: bailed pilots should not be able to protect maproom
Post by: EVZ on January 30, 2012, 07:20:50 PM
+1 Bailed pilots over or near a base should = CAPTURED once they touch the ground.
Obviously ... Slade is refering to these pilots who abort their missions while still over the base, or run from their planes before even getting airborne, being ARRESTED as Traitors and Deserters ... Please HT ... We REALLY NEED those firing squads !!!
:aok
Title: Re: bailed pilots should not be able to protect maproom
Post by: RTHolmes on January 30, 2012, 07:23:07 PM
But the pilot only needs to kills the red-shirted Ensi... err, Private Expandable to completely defeat their mission and break the fighting spirit of his comrads.   :rolleyes:

(http://images.wikia.com/familyguy/images/3/32/Ensign_Ricky.jpg)

http://www.youtube.com/watch?v=gtDqsmbyo1M (http://www.youtube.com/watch?v=gtDqsmbyo1M) ;)
Title: Re: bailed pilots should not be able to protect maproom
Post by: icepac on January 30, 2012, 09:04:26 PM
It is for fun......as it's fun to see kills while in chute on my score page..... :D

Storch has nothing to do with my number one chute ranking and removing it has no effect.

I find it funny that nobody has mentioned that the people who gained the most were the guys attacking the field by being given kills from the bailed storches that they surely did not earn.

Title: Re: bailed pilots should not be able to protect maproom
Post by: Guppy35 on January 31, 2012, 09:43:16 AM
+1

Bailed pilots over or near a base should = CAPTURED once they touch the ground.

Why?  It was never an automatic thing for the guys who really had to bail.  If you want to make a gallant stand against all odds at your own field with a 45, who cares?  Maybe you've stored your cartoon alcohol in the maproom for your cartoon pilot and it's important to him to protect it. 

Seems to me this is another much ado about nothing bit
Title: Re: bailed pilots should not be able to protect maproom
Post by: Arlo on January 31, 2012, 09:49:09 AM
But it does give way to AHII's silliest (possible) event. All it'll take is an 'OK Corral' terrain and pilots bailing into it for the gunfight. A bottle of scotch and time to kill and I'd be tempted.

Bang

Bang bang
Title: Re: bailed pilots should not be able to protect maproom
Post by: VonMessa on January 31, 2012, 09:52:50 AM
But it does give way to AHII's silliest (possible) event. All it'll take is an 'OK Corral' terrain and pilots bailing into it for the gunfight. A bottle of scotch and time to kill and I'd be tempted.

Bang

Bang bang

That actually sounds like fun  :aok

BANG

BANG BANG
Title: Re: bailed pilots should not be able to protect maproom
Post by: EVZ on January 31, 2012, 10:37:00 AM
A bottle of scotch and time to kill and I'd be tempted. Bang
Bang bang

That actually sounds like fun - BANG
BANG BANG

Don't let these guys near that hole in the wall anybody ...!!!
:huh
Title: Re: bailed pilots should not be able to protect maproom
Post by: VonMessa on January 31, 2012, 10:39:22 AM
Don't let these guys near that hole in the wall anybody ...!!!
:huh

Why, are you manning the glory hole?

 :P
Title: Re: bailed pilots should not be able to protect maproom
Post by: SmokinLoon on January 31, 2012, 11:51:24 AM
This could be a prelude to HTC introducing an infantry model in to AH.    :aok