Aces High Bulletin Board
General Forums => Wishlist => Topic started by: RTHolmes on January 28, 2012, 08:49:17 AM
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one pilot with an ACP vs 10 highly trained and heavily armed paras = one dead pilot
nuff said :)
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It can be done...
(http://www.palzoo.net/file/pic/gallery/8219_view.jpg)
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.45 powa!
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.45 powa!
one shot, one kill and you can stave off the huns for a couple of goon drops. :banana:
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On the contrary, I think that for every troop you kill with a 45, you should be able to pick up their 45. 110 rounds of goodness :rock
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one pilot with an ACP vs 10 highly trained and heavily armed paras = one dead pilot
I havn't really had any issue with the bailed pilot in the map room thing, it was rarely encountered ... BUT with the storch at the V bases, we are now getting guys who are bailing without ever taking off and strolling to the map room to thwart EVERY troop drop ... STRAFE THE MAP ROOM is becoming a regular reminder before looseing troops ... I doubt this is what HT had in mind.
:O
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Just shoot the pilot and enjoy the extra kills :cry
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I havn't really had any issue with the bailed pilot in the map room thing, it was rarely encountered ... BUT with the storch at the V bases, we are now getting guys who are bailing without ever taking off and strolling to the map room to thwart EVERY troop drop ... STRAFE THE MAP ROOM is becoming a regular reminder before looseing troops ... I doubt this is what HT had in mind.
:O
I once ran with a smash n grab base taking gang.
It was S.O.P. to strafe the maproom on every mission.
If base takers have become so lackadaisical that they overlook the maproom strafe, then I am of the opinion that they don't deserve the take.
I say we don't mess with this new game feature.
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Bailed pilots are notorious for being sneaky. :devil
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What is this "Highly trained paratrooper" stuff? I thought these were drunks pressed from the nearest pub?
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with the storch at the V bases, we are now getting guys who are bailing without ever taking off and strolling to the map room to thwart EVERY troop drop
There's to much GAMEY abuse as it is without adding to it (IMHO). I'd like to see Bails disabled below 1,000 ft AGL, or 800 or whatever is the limit on a chute opening. This would make the storch pilot get his plane UP and in action at least before bailing. I wouldn't deprive anyone of anything as those who bail below that alt will die anyway. If you want to get fancy throw up a text box that says "you are to low to bail out" it might even SAVE a pilots life under some circumstances.
:rock
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What is this "Highly trained paratrooper" stuff? I thought these were drunks pressed from the nearest pub?
Yes officer, the last thing I heard before everything went black was "Airborne." Why do you suppose they duck taped me to this tree naked ?
:rofl
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If you're on the ground in a stopped ac or gv, why would you be "too low to bail out" when all you have to do is jump out?
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My thoughts: -
The probability of success for a downed pilot defending against ten troops is pretty minimal. Maybe he could take out one or two but his colleagues would not spare any ammo in obliterating the pilot. I have often saved a base by bailing out and defending it against troops that way, but frankly it is becoming a bit too gamey. It was great fun, but it's too much now. The troops should/must be able to shoot back and take down the pilot somehow.
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Just a thought but most of the base take missions I've seen involve over 25 ac. If they cant shot a few chutes then they don't deserve the take.
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:noid don't the paratroopers carry weapons? :noid
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MAKE IT SO WE CAN PICK THE THOMPSONS OF THE FALLEN SOLDIERS!! YEEEEEEEAHHH!!!
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I agree with Talos ........ Give drunks bullets an AI to shoot at the nearest enemy player / object. Then we can have drunk battles............... Better switch drunk icons off.
Make all drunks and chutes vulnerable to both enemy and freindly fire.
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Just make it so a bailed pilot returns directly to tower once he hits the ground.
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Ok, it's easier to kill 1 of 10 guys rushing into a room you're in for them to kill 1 of you.
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Here's an off-the wall idea. Bail a pilot or two to rush the maproom with the troops and shoot at the maproom defender(s).
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Gunfight at the Maproom Corral? :lol
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Gunfight at the Maproom Corral? :lol
Whatever gets the players rocks off. Just not seeing it all that unfair if the invaders have the same capacity/capability as the defenders.
Now, do I wanna be the pilot that bails for a gunfight on the turf? Not so much. But I may do it just to make a point now and again. :D
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It doesn't make alot of sense to give up aircraft guns and speed to "Rambo" the maproom though. I guess your Spanish
Civil War birds could come in handy for clearing the maproom....they don't move fast enough to overshoot running infantry :D
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To answer the OP's whine thoughtful post Im say: Bring more than one set of troops, strafe the maproom, and bring more friends.
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whine? buy a dictionary :P
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I havn't really had any issue with the bailed pilot in the map room thing, it was rarely encountered ... BUT with the storch at the V bases, we are now getting guys who are bailing without ever taking off and strolling to the map room to thwart EVERY troop drop ... STRAFE THE MAP ROOM is becoming a regular reminder before looseing troops ... I doubt this is what HT had in mind.
:O
+1 :furious :bhead
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whine? buy a dictionary :P
They're free now, actually -
whine /ʰwaɪn, waɪn/ Show Spelled [hwahyn, wahyn] Show IPA verb, whined, whin·ing, noun
verb (used without object)
1. to utter a low, usually nasal, complaining cry or sound, as from uneasiness, discontent, peevishness, etc.: The puppies were whining from hunger.
2. to snivel or complain in a peevish, self-pitying way: He is always whining about his problems.
Adverb (used with object)
3. to utter with or as if with a whine: I whined my litany of complaints.
http://dictionary.reference.com/browse/whine
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anyone ever have a "bailed"/chute gunfight over the maproom
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COLT 1911 .45ACP....................... ........enough said :rock
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+1
Bailed pilots over or near a base should = CAPTURED once they touch the ground.
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+1
Bailed pilots over or near a base should = CAPTURED once they touch the ground.
By friendlies?
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Maybe they owed the friendlies some money? :D
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I highly doubt the pilots 45 was modeled in the first place just for 'fun'.
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It's a game. It's all supposed to be fun. :D
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I highly doubt the pilots 45 was modeled in the first place just for 'fun'.
It is for fun......as it's fun to see kills while in chute on my score page..... :D
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Instead of pilots, these guys should be guarding the map room...
(http://www.303rdbg.com/sp-1199mp-inspection.jpg)
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one pilot with an ACP vs 10 highly trained and heavily armed paras = one dead pilot
nuff said :)
But the pilot only needs to kills the red-shirted Ensi... err, Private Expandable to completely defeat their mission and break the fighting spirit of his comrads. :rolleyes:
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+1 Bailed pilots over or near a base should = CAPTURED once they touch the ground.
Obviously ... Slade is refering to these pilots who abort their missions while still over the base, or run from their planes before even getting airborne, being ARRESTED as Traitors and Deserters ... Please HT ... We REALLY NEED those firing squads !!!
:aok
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But the pilot only needs to kills the red-shirted Ensi... err, Private Expandable to completely defeat their mission and break the fighting spirit of his comrads. :rolleyes:
(http://images.wikia.com/familyguy/images/3/32/Ensign_Ricky.jpg)
http://www.youtube.com/watch?v=gtDqsmbyo1M (http://www.youtube.com/watch?v=gtDqsmbyo1M) ;)
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It is for fun......as it's fun to see kills while in chute on my score page..... :D
Storch has nothing to do with my number one chute ranking and removing it has no effect.
I find it funny that nobody has mentioned that the people who gained the most were the guys attacking the field by being given kills from the bailed storches that they surely did not earn.
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+1
Bailed pilots over or near a base should = CAPTURED once they touch the ground.
Why? It was never an automatic thing for the guys who really had to bail. If you want to make a gallant stand against all odds at your own field with a 45, who cares? Maybe you've stored your cartoon alcohol in the maproom for your cartoon pilot and it's important to him to protect it.
Seems to me this is another much ado about nothing bit
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But it does give way to AHII's silliest (possible) event. All it'll take is an 'OK Corral' terrain and pilots bailing into it for the gunfight. A bottle of scotch and time to kill and I'd be tempted.
Bang
Bang bang
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But it does give way to AHII's silliest (possible) event. All it'll take is an 'OK Corral' terrain and pilots bailing into it for the gunfight. A bottle of scotch and time to kill and I'd be tempted.
Bang
Bang bang
That actually sounds like fun :aok
BANG
BANG BANG
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A bottle of scotch and time to kill and I'd be tempted. Bang
Bang bang
That actually sounds like fun - BANG
BANG BANG
Don't let these guys near that hole in the wall anybody ...!!!
:huh
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Don't let these guys near that hole in the wall anybody ...!!!
:huh
Why, are you manning the glory hole?
:P
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This could be a prelude to HTC introducing an infantry model in to AH. :aok