Aces High Bulletin Board
General Forums => Wishlist => Topic started by: nrshida on March 11, 2012, 06:56:00 AM
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If an aircraft has its wheels on the ground and is shot then should the game award a victory?
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no.
"So-and-so landed 4 kills and 1 vulch in a Spixteen"
:D :bolt:
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Not a bad idea here.... :aok
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no.
"So-and-so landed 4 kills and 1 vulch in a Spixteen"
:D :bolt:
That is what 200 is for! :lol
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Me, I'd like to see the landing message to include names.
"Billy Bob in a spit 1 shot down Lil' Joe in a 262, Goofy Guy in a 109, and...
Really, that would just make the Channel 200 conversations so much more interesting...
Listing the aerial victories vs. the ground victories separately would be nice too!
Maybe if you're in Fighter Mode, vulches don't count? But they would count in Attack Mode?
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I was just thinking that in the war true aerial victories were counted differently for the most part and that it might change the dynamic of the game slightly in the direction of promoting more combat and less score, err, what's the word?
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I was just thinking that in the war true aerial victories were counted differently for the most part and that it might change the dynamic of the game slightly in the direction of promoting more combat and less score, err, what's the word?
Take it a step further and set a box around an airfield at a certain distance and alt. Anything within the box would not count towards landed kills. Can you imagine the decrease in 'so and so landed 97 kills in a Tempest" messages? :)
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Maybe if you're in Fighter Mode, vulches don't count? But they would count in Attack Mode?
This is a really good idea, in my opinion.
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'so and so landed 97 kills in a Tempest"
when was the last time you saw anyone land over 30 kills in a Tempest?
I think with the ever increasing ack and now the icon range changes to suit the GV ers, vulching in the true sense of the word is becoming a lost art. I also think defending bases especially in non prime time hours has become far too easy for guys who know what they are doing.
what we need are some grass airfields scattered around the map to provide something other than the whole kill the town 1 mile from base gameplay. You have to Vulch to achieve aerial superiority (minus hangar banging) take away that necessity then maybe it will alter the combat a little. Giving defenders a closer place to roll and maybe give a fairer footing to engage the attackers of the main base.
Other ideas increase buildings down to 1 hour and hangar respawn to 20 mins. The base and town remains in whatever state when it was captured.
Increase troops in map room to 15.
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If I fly a tempest the last place I will be is vulching. That savage vixen can get caught just as easily as anything else down on the deck, but she shines up in the clouds :rock
I really like the idea of the box around the airfrield
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Changing the awarded victories would not alter the base taking dynamic, you just wouldn't receive a victory if the opponent was still on the ground.
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I was just thinking that in the war true aerial victories were counted differently for the most part and that it might change the dynamic of the game slightly in the direction of promoting more combat and less score, err, what's the word?
that reminds me of that great german fighter with 100's of victories who when told he only shoots people that were unaware he just grunted something and walked away. in the war most kills were just picks of people that were unaware.
semp
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when was the last time you saw anyone land over 30 kills in a Tempest?
I think with the ever increasing ack and now the icon range changes to suit the GV ers, vulching in the true sense of the word is becoming a lost art. I also think defending bases especially in non prime time hours has become far too easy for guys who know what they are doing.
what we need are some grass airfields scattered around the map to provide something other than the whole kill the town 1 mile from base gameplay. You have to Vulch to achieve aerial superiority (minus hangar banging) take away that necessity then maybe it will alter the combat a little. Giving defenders a closer place to roll and maybe give a fairer footing to engage the attackers of the main base.
Other ideas increase buildings down to 1 hour and hangar respawn to 20 mins. The base and town remains in whatever state when it was captured.
Increase troops in map room to 15.
Twas an exaggeration :)
Anyone landing more then 5 I'm going to figure it was not air combat anyway
Semp the in a war comment nullifies it for this discussion as there is no actual risk for us.
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Anyone landing more then 5 I'm going to figure it was not air combat anyway
You are joking right ? :O
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I think all of you worrying too much about "credit". Kill is a kill, we all know who the vultchers are anyway :D
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Twas an exaggeration :)
Anyone landing more then 5 I'm going to figure it was not air combat anyway
Semp the in a war comment nullifies it for this discussion as there is no actual risk for us.
But....I did 12 in the air on one clip of ammo in the A6M5 once......
Seriously though, this is a bad idea. Ack huggers are already too common. Don't make it so that they also deny you a kill. Conversely, I want credit for killing a vulture when I up from a base under attack.
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Twas an exaggeration :)
Anyone landing more then 5 I'm going to figure it was not air combat anyway
Semp the in a war comment nullifies it for this discussion as there is no actual risk for us.
I dont know, I have loads of memories and some films of 2-3 hour sorties spanning 5-6 sectors and reaching quite high victories. Sorties that saw the ebb and flow of numerous missions, furballs and strategic plays from a vantage point of imagined realism. Flying home to rearm with a few scalps whilst plotting a cross country flight to get to a new fight with another refuel on the way. Those are some of the most exciting and immersive memories I have in from the main arena.
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Twas an exaggeration :)
Anyone landing more then 5 I'm going to figure it was not air combat anyway
Semp the in a war comment nullifies it for this discussion as there is no actual risk for us.
just making a comment when somebody makes a reference thinking that back in the ware there was such thing as "honor" in the way some people think of it in aces high. they would pick, run, ho, vulch do whatever it took to destroy airplanes and make it back alive to fight another day :salute.
semp
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just making a comment when somebody makes a reference thinking that back in the ware there was such thing as "honor" in the way some people think of it in aces high. they would pick, run, ho, vulch do whatever it took to destroy airplanes and make it back alive to fight another day :salute.
semp
^QFT
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Hey have you seen a 109T before?
(http://aeroscale.kitmaker.net/photos/review/4153/has_bf-109t_assembly.jpg)
I think it has longer wings, what's your opinion Shida?
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I like grass airfields, remote sites. Plenty of examples of this during the war. Maybe it comes with some limitations, like certain planes, or X amount of uppers at one time, easier to take these fields down.
For those horde efforts to take fields, they would not only have to cap a field, and take down the town, with this they would also have to take out a few remote strips. This would include first finding them, maybe icon range is 2k or so, then hitting them.
Maybe these remote strips are not found at every airbase, just as we have a few ports that have airfields, some bases do, some do not. And maybe before a base is captured all grass fields/remote strips have to be identified and destroyed.
I like this idea. +1
Boo
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I think it has longer wings, what's your opinion Shida?
I think it's marvellous, I believe the flaps are longer too looking at your picture :rock
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If an aircraft has its wheels on the ground and is shot then should the game award a victory?
Awarded a kill yes. Is a victory a new category of score? :headscratch:
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Didn't the 8th AF count kills on the ground as victories towards the end of the war?
ack-ack
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The grass field Idea reminds me of the engineers wish I posted a couple of months ago. +1
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Awarded a kill yes. Is a victory a new category of score? :headscratch:
I thought the system messages call it 'Victory'.
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didn't the 109T operate off a carrier or was it only in Norway?
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Didn't the 8th AF count kills on the ground as victories towards the end of the war?
Yes. :old:
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didn't the 109T operate off a carrier or was it only in Norway?
No carriers. But even if it had, if it wheels were on the deck, the SYSTEM would have surely not awarded a kill in the war :old:
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"didn't the 109T operate off a carrier or was it only in Norway?"
It was also used as a night fighter over Germany in Wilde Sau operations. Not sure how widely but I have seen it mentioned.
-C+
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The grass field Idea reminds me of the engineers wish I posted a couple of months ago. +1
I remember that. :aok
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The grass field Idea reminds me of the engineers wish I posted a couple of months ago. +1
Yes that was a very good idea.