Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Debrody on May 20, 2012, 11:26:33 AM

Title: Ground cutter / grass
Post by: Debrody on May 20, 2012, 11:26:33 AM
Im curious about your opinion about this feature. Is anyone having this option enabled?
I mean, its something real nice as an eye candy, but it limits the hull-down usage of tanks. If you are hiding behind a ridge, there is a position when you cant see (blinded by the grass) but the opponents can see you (grass does not appear at that distance). I "guess", even tho it was a longly waited feature, most of the players just disable it to gain some GV-ing advantage. What do you think about it? Is there any possible way to improve this?

Also. I "think", my computer isnt as bad, quad core AMD phenomII at 3.6 GHz, 8 gigs of system RAM, Radeon HD 5830, AH is on an SSD... runs this game pretty good anyways. But whan i have the ground cutter enabled, and dive down to the deck, my frame rate goes down to 6-7 for a couple seconds then it raises back up to the normal 60. Guessing my system needs some time to load the geometry and the textures to the memory. Would it be possible to get an option to store the ground cutter in the memory even when im flying at an altitude?

Thanks, Debrődy
Title: Re: Ground cutter / grass
Post by: lyric1 on May 20, 2012, 11:45:36 AM
I do like it.

Your right though it gives the opponent the advantage by having it switched off.
Title: Re: Ground cutter / grass
Post by: olds442 on May 20, 2012, 11:58:57 AM
Im curious about your opinion about this feature. Is anyone having this option enabled?
I mean, its something real nice as an eye candy, but it limits the hull-down usage of tanks. If you are hiding behind a ridge, there is a position when you cant see (blinded by the grass) but the opponents can see you (grass does not appear at that distance). I "guess", even tho it was a longly waited feature, most of the players just disable it to gain some GV-ing advantage. What do you think about it? Is there any possible way to improve this?

Also. I "think", my computer isnt as bad, quad core AMD phenomII at 3.6 GHz, 8 gigs of system RAM, Radeon HD 5830, AH is on an SSD... runs this game pretty good anyways. But whan i have the ground cutter enabled, and dive down to the deck, my frame rate goes down to 6-7 for a couple seconds then it raises back up to the normal 60. Guessing my system needs some time to load the geometry and the textures to the memory. Would it be possible to get an option to store the ground cutter in the memory even when im flying at an altitude?

Thanks, Debrődy
your video card is running out of Vram and that slows things down alot. disable triple buffering. it hogs 50% of your Vram most of the time
Title: Re: Ground cutter / grass
Post by: Easyscor on May 20, 2012, 12:42:54 PM

I agree. I consider this a problem but I won't use the c word. It's a legal option in the game that allows a larger customer base for htc.

As a terrain builder, I asked a few players what settings they were running, and what I found is that some who can run high end graphics usually don't because of the advantage it gives them, both in the air and in GVs.

Full disclosure:
I build terrains so it irritates me no end when players disable the eye candy I spend days installing.
Title: Re: Ground cutter / grass
Post by: SEseph on May 20, 2012, 01:04:27 PM
Remember way back when you could do the same thing with trees? But ground clutter is more of an option than trees.. I turned mine off for these reasons. I don't like being at a disadvantage simply because of my PC, especially when lesser PCs get the advantage, like lower the tree graphics to run, but hey, now we can see all the hidden GVs!

I'd recommend until certain things are refined just shutting it down for now. The eye candy is nice, but we've made do with less.  :old:
Title: Re: Ground cutter / grass
Post by: ImADot on May 20, 2012, 01:15:07 PM
I disable it while in a plane, but keep it when in a GV. I like the eye candy; dying isn't much fun, but it's a game and I just re-up. If people have rigs that can handle it but disable it for an advantage, then I feel sorry for them.
Title: Re: Ground cutter / grass
Post by: BaldEagl on May 20, 2012, 01:21:09 PM
The only way I can run it without frame loss is to run my OC settings on my video card which I only do occasionally so most of the time it's off.  If my machine was just a tad stronger I'd leave it on full time becasue I like it.
Title: Re: Ground cutter / grass
Post by: Lusche on May 20, 2012, 01:27:35 PM
I have it disabled for purely aesthetical reasons. The short range at which it is rendered makes it look as if I'm carrying a rug of grass with me while moving around.

Title: Re: Ground cutter / grass
Post by: ink on May 20, 2012, 01:34:41 PM
I shut it off...my 2.9 GHZ Duel core system, don't like it on(the only thing I can have on is detailed water...detailed terrain..and Bump mapping)....and besides who gives a crap what the ground looks like from 10K.....

maybe if I liked GVing I would be disappointed I couldn't run it on.
Title: Re: Ground cutter / grass
Post by: 715 on May 20, 2012, 09:06:53 PM
It's not just an issue of someone turning grass off to gain an advantage; the grass only renders at very short range so if you are trying to go hull down just short of a ridge you can't see over because of the grass, but the enemy on the flats beyond the ridge can see you, whether or not they have grass turned on, because they are far enough away that no grass renders at the ridge line.  There's nothing that can be done about it (can you imagine the fps hit if the game rendered grass out beyond ca 3K?)
Title: Re: Ground cutter / grass
Post by: RedBull1 on May 20, 2012, 11:26:27 PM
2.7 ghz dual core processor, 3 gb of ram, integrated video card. - only reason I know that is because the little "system properties" thingy told me  :confused:
Anyway on the lowest graphics possible I run a max of 25 FPS...soo...yeaaa....about the whole grass thing...must be nice?  :headscratch:  :bhead
 :lol
Title: Re: Ground cutter / grass
Post by: Slash27 on May 21, 2012, 05:00:37 AM
2.7 ghz dual core processor, 3 gb of ram, integrated video card. - only reason I know that is because the little "system properties" thingy told me  :confused:
Anyway on the lowest graphics possible I run a max of 25 FPS...soo...yeaaa....about the whole grass thing...must be nice?  :headscratch:  :bhead
 :lol
No kidding. I run on an AMD 5000+ with integrated graphics. It's so crappy I had to turn off everything and it looks like AH1 10 years ago, yay. :(

Maybe that's why the F6F fight we had was so good. Battle of the crappy rigs :D
Title: Re: Ground cutter / grass
Post by: ozrocker on May 21, 2012, 07:59:31 AM
I don't need blades of grass, I turn it off.
Grass is ok, just eats FR and is something I can do without.
                                                                                                                     :cheers: Oz
Title: Re: Ground cutter / grass
Post by: Debrody on May 21, 2012, 08:11:26 AM
My question was:
is there any possible way not to be a disadvantage using this eye candy? I really like it and looks great but its frustrating when they can shoot you and you cant shoot back.
Also, maybe Skuzzy could help me out with the "texture loading-in" issue when diving to the deck.
Title: Re: Ground cutter / grass
Post by: MAINER on May 21, 2012, 08:18:16 AM
I leave it turned off. I need all the frame rate I can get
Title: Re: Ground cutter / grass
Post by: Easyscor on May 21, 2012, 01:36:39 PM
I have it disabled for purely aesthetical reasons. The short range at which it is rendered makes it look as if I'm carrying a rug of grass with me while moving around.


Agreed. It should be over a larger area.
Title: Re: Ground cutter / grass
Post by: Shuffler on May 21, 2012, 01:45:59 PM
On the ground.. on. In the air.... off.

Seeing the hull does not affect me at all. I'm going to be blown up anyway. lol
Title: Re: Ground cutter / grass
Post by: RedBull1 on May 21, 2012, 04:31:05 PM
No kidding. I run on an AMD 5000+ with integrated graphics. It's so crappy I had to turn off everything and it looks like AH1 10 years ago, yay. :(

Maybe that's why the F6F fight we had was so good. Battle of the crappy rigs :D
Crappy PC's for the WIN!  :rock
Title: Re: Ground cutter / grass
Post by: Dragon on May 21, 2012, 08:27:02 PM
Damn, I thought this thread was going to be about cheap Mexican labor. 




How disappointing

 :(.
Title: Re: Ground cutter / grass
Post by: gyrene81 on May 21, 2012, 08:35:44 PM
Damn, I thought this thread was going to be about cheap Mexican labor. 


How disappointing

 :(.
lol, i thought it was going to be about a lawnmower...

(http://images.sodahead.com/polls/001899111/4247488347_sears_craftsman_550_series_push_lawnmower_21248228_xlarge.jpeg)
Title: Re: Ground cutter / grass
Post by: ozrocker on May 22, 2012, 07:32:29 AM
Damn, I thought this thread was going to be about cheap Mexican labor. 




How disappointing

 :(.
:rofl :rofl
                                                                                                                                                 :cheers: Oz
Title: Re: Ground cutter / grass
Post by: Slate on May 22, 2012, 09:45:58 AM
   HTC attempted to add realism to the GV fight to Combat competition. It looks cool to the players that can use it but with older pc's performance trumps graphics. Those with better equipment have an edge just like any game.  :(
Title: Re: Ground cutter / grass
Post by: zack1234 on May 22, 2012, 10:57:01 AM
Damn, I thought this thread was going to be about cheap Mexican labor. 




How disappointing

 :(.

I am not cheap :)
Title: Re: Ground cutter / grass
Post by: hitech on May 22, 2012, 01:12:38 PM
   HTC attempted to add realism to the GV fight to Combat competition. It looks cool to the players that can use it but with older pc's performance trumps graphics. Those with better equipment have an edge just like any game.  :(

And having ground clutter on , gives you an edge how?

HiTech
Title: Re: Ground cutter / grass
Post by: Nathan60 on May 22, 2012, 01:23:29 PM
And having ground clutter on , gives you an edge how?

HiTech

Hes got it  ack basswards, someone pointed out you can have clutter on  and have vision obsured  while cresting a ridge due to the  4in grass... meanwhile  someone with the grass off coming over another ridge will see you 1st as there is no 4 inch grass obscuring the otherside of the ridge... :rolleyes:
Title: Re: Ground cutter / grass
Post by: Easyscor on May 22, 2012, 01:37:31 PM
Quote from: Nathan60
Hes got it  ack basswards, someone pointed out you can have clutter on  and have vision obsured  while cresting a ridge due to the  4in grass... meanwhile  someone with the grass off coming over another ridge will see you 1st as there is no 4 inch grass obscuring the otherside of the ridge... :rolleyes:

I'm curious, what makes you think the grass is 4" high considering that it comes to the top of the wheel wells in a jeep?

 :rolleyes:
Title: Re: Ground cutter / grass
Post by: Chilli on May 22, 2012, 02:39:32 PM
The ground clutter feature is great, and Easycor, even if I have it turned off during the actual battles, I turn it and all of the eye candy features on during my film projects.

Woah does it add realism and the work and effort shines through no matter whether or not you are in the air or on the ground.   :rock
Title: Re: Ground cutter / grass
Post by: Shuffler on May 22, 2012, 02:50:31 PM
When I see the tall grass it does make me think I should be out mowing.

But then that is what I got a wife for.   :devil


Which reminds me... women AH'ers... My 38 needs to be spiffy clean for October and 2 weeks in November. Mark your calendars.
Title: Re: Ground cutter / grass
Post by: Nathan60 on May 22, 2012, 02:58:34 PM
I'm curious, what makes you think the grass is 4" high considering that it comes to the top of the wheel wells in a jeep?

 :rolleyes:

cuz  it dont take up much of my screen it cant be that tall.  if you cant see around the grass in game turn it off simple as that.
Title: Re: Ground cutter / grass
Post by: W7LPNRICK on May 22, 2012, 10:47:26 PM
My new build has all kinds of extra frame rate so I have max textures on everything except internal shadows in the cock-pit, they look kinda Hokey and too distracting. If ya get in that spot, disable it. It doesn't happen that often & is very nice eye-candy.
Title: Re: Ground cutter / grass
Post by: Slate on May 23, 2012, 11:04:59 AM
And having ground clutter on , gives you an edge how?

HiTech

  I didn't mean to state ground clutter gives an advantage per se. But GV players that can utilize the better graphics can pick out targets easier. It's hard for me sometimes to find an enemy or range them before I'm dead. Did my shot land in front or back? I don't know how many times I thought a tree on a hill was an enemy from far away.
      I need a better rig and hopefully soon will upgrade.