Aces High Bulletin Board
General Forums => Wishlist => Topic started by: tuton25 on October 25, 2012, 04:21:05 PM
-
Imagine this......a pilot has finaly saved enough perks to fly a 262 so he launches and flys into combat only to be shot down and bails out. Grumbeling he thinks he has just lost 200+ perk points for his little joyride when he remebers he can be rescued. A helicopter flys over and picks him up, then returns him to base and only looses half his perks, and the helicopter pilot gets a quarter of those. Just a thought
-
just earn some more perks. Before you know it you'll have more than you know what to do with.
-
Imagine this......a pilot has finaly saved enough perks to fly a 262 so he launches and flys into combat only to be shot down and bails out. Grumbeling he thinks he has just lost 200+ perk points for his little joyride when he remebers he can be rescued. A helicopter flys over and picks him up, then returns him to base and only looses half his perks, and the helicopter pilot gets a quarter of those. Just a thought
In addition to Fugitives comment. This has been asked before and failed... miserably. Also, the closest thing we have to a helicopter is Manned Ack.
-
In addition to Fugitives comment. This has been asked before and failed... miserably. Also, the closest thing we have to a helicopter is Manned Ack.
time for the dragonfly I guess then
http://www.google.com/search?q=german+Dragonfly&hl=en&prmd=imvns&source=lnms&tbm=isch&sa=X&ei=5eCJUNGDCaHm2AW-qYHwAQ&ved=0CAcQ_AUoAQ&biw=1024&bih=541#hl=en&tbm=isch&sa=1&q=german+ww2+helicopter&oq=german+ww2+helicopter&gs_l=img.3..0i24.17143.28641.2.28658.36.21.1.6.6.4.230.1860.17j3j1.21.0...0.0...1c.1.01pbT6ZjNlA&bav=on.2,or.r_gc.r_pw.r_qf.&fp=a907b1f7e4eb4b52&bpcl=35466521&biw=1024&bih=541 (http://www.google.com/search?q=german+Dragonfly&hl=en&prmd=imvns&source=lnms&tbm=isch&sa=X&ei=5eCJUNGDCaHm2AW-qYHwAQ&ved=0CAcQ_AUoAQ&biw=1024&bih=541#hl=en&tbm=isch&sa=1&q=german+ww2+helicopter&oq=german+ww2+helicopter&gs_l=img.3..0i24.17143.28641.2.28658.36.21.1.6.6.4.230.1860.17j3j1.21.0...0.0...1c.1.01pbT6ZjNlA&bav=on.2,or.r_gc.r_pw.r_qf.&fp=a907b1f7e4eb4b52&bpcl=35466521&biw=1024&bih=541)
-
you lost the whole aircraft, why would you get half the perks back? :headscratch:
-
you lost the whole aircraft, why would you get half the perks back? :headscratch:
:aok
-
you lost the whole aircraft, why would you get half the perks back? :headscratch:
Because the pilot is still alive
I cost just as much to train a pilot as it is to build an airplane
-
Because the pilot is still alive
I cost just as much to train a pilot as it is to build an airplane
The perks aren't for the pilot. Note that pilots of Bf109K-4s and Fw190D-9s are not perked.
-
Sorry but No. Perks are FAR to easy to come by, some of us have far more perks then we could spend even if we crash 262's into mountains all day long for an entire week.
Want perks? Earn them - there should be no easy ways around getting them - especially not in fighters. You earn them, you use em - if shiat happens then you screwed up, learn from your mistakes till next time you get the perks.
-
I have a few extra perks. :D
-
Did they have helicopters in ww2?
-
Did they have helicopters in ww2?
Yes and auto-gyros as well. The first combat rescue by a helicopter occured during WW2 in April of 1944 in the CBI theater of operations.
ack-ack
-
Did they have helicopters in ww2?
maybe this one :rofl
(http://img832.imageshack.us/img832/8749/1stcopter.jpg)
-
just earn some more perks. Before you know it you'll have more than you know what to do with.
If only that was true for me... :uhoh
-
If only that was true for me... :uhoh
bomb you are a good stick, just don't fly perk planes, fly 20+ eny and having some fun. Won't be long you have more perks then you know what to do with.
1 in 20 262 sorties I actually take seriously, the rest I clown around
250 perks so what? I blew 1,000 in 5 minutes, who cares? why not? does it matter? nope
I had fun that's all that matters. Cancel your account then it wont matter either way. For the record i started with 14,900 in little over a year, think I am barely above 7000 now.
100 was a goal, then 1000, then 2000....now its just for fun to see how fast I can lose them so I have a goal to blow them again.
/mountains man... they are like sober, and jump out at you and stuff
-
How about any pilot downed behind enemy lines being allowed to join a friendly M3 or Jeep within 0.5K. If they are able to return to their spawn point or base. He would then get a ditch but not a capture.
<S> Bellator
-
How about any pilot downed behind enemy lines being allowed to join a friendly M3 or Jeep within 0.5K. If they are able to return to their spawn point or base. He would then get a ditch but not a capture.
<S> Bellator
I find that to be reasonable. In addition to this make it so the "owner" of the m3 or jeep can make the pilot either a "passenger" (so no using guns), or a "gunner".
:salute
-
Yep, what I want to do most after losing a plane is sit and wait for a helicopter or storch to come get me
-
even if this function was to be added, there would be few people willing to take an m3 or goon for a 45 minute drive to a place most likely full of enemy planes to rescue a downed pilot. I see it more used to bring a pilot back to base when it crash lands close to the base but 3 or 4 sectors out would be a long wait.
semp
-
Joining to a nearby gv would be cool but it should be a more like 50 feet than half a kilometer........unless you make it possible for the enemy to join and shoot at you as you drive.
-
The topic has merit. :aok Not so sure about the chopper though :confused:
A former squad, used to simulate this type of thing in the MA. The most enjoyable thing ever, they didn't depend on HTC to provide them perk points for kudos, they just kept track of the squad missions with AAR reports and then tallied them on website scoreboard. :cool:
-
Video footage (http://www.criticalpast.com/video/65675037639_Dr-Underwood_Captain-James-Green_injecting-in-arm_helicopter-landing) of the first combat helicopter rescue from behind enemy lines during World War 2.
ack-ack
-
Video footage (http://www.criticalpast.com/video/65675037639_Dr-Underwood_Captain-James-Green_injecting-in-arm_helicopter-landing) of the first combat helicopter rescue from behind enemy lines during World War 2.
ack-ack
That website is freaking fantastic!
:salute
-
even if this function was to be added, there would be few people willing to take an m3 or goon for a 45 minute drive to a place most likely full of enemy planes to rescue a downed pilot. I see it more used to bring a pilot back to base when it crash lands close to the base but 3 or 4 sectors out would be a long wait.
This is true guncrasher, but a lot of times when you are trying to take a base the GV spawn is used bring the troops with the M3. Thus you would have GVs in the area. And in the event the base is taken it might save you a long walk. LOL
<S> Bellator
-
Video footage (http://www.criticalpast.com/video/65675037639_Dr-Underwood_Captain-James-Green_injecting-in-arm_helicopter-landing) of the first combat helicopter rescue from behind enemy lines during World War 2.
ack-ack
Kinda ironic it was in SE Asia, considering how big of an impact they had 20 odd years later
-
What about being picked up by a storch ?
-
You payed 200 perks for the 262 not the pilot. Rescue or not if you lose the bird you should lose all the points.
-
This is a very good idea that just needs a very simple implementation.
Sometimes I worry about HTC taking wishes too seriously and only looking at face value, its not the details that make the concept, its the spirit of it.
Whats wrong with allowing people to land their streaks by ".ef"ing next to a landed friendly?
I think we could all agree that, that is certainly something worthy of having for airplanes and complements the current chute implementation.
-
This is a very good idea that just needs a very simple implementation.
Sometimes I worry about HTC taking wishes too seriously and only looking at face value, its not the details that make the concept, its the spirit of it.
Whats wrong with allowing people to land their streaks by ".ef"ing next to a landed friendly?
I think we could all agree that, that is certainly something worthy of having for airplanes and complements the current chute implementation.
No, if you don't bring it back, YOU FAIL! that is the challenge ! Now you want "easy mode" so you only have to bring it part way back and not with all the parts? LEARN TO BRING IT BACK! ..... or is that just too hard for ya?
-
Lol, is this your game?
No.
Shut up and play it instead of dictating how it should be played, only HT has that right.
Features that add continuity, like the recent reconnect from disconnection and this only add to the game, not take; like your restrictive way of thinking.
-
Lol, is this your game?
No.
Shut up and play it instead of dictating how it should be played, only HT has that right.
Features that add continuity, like the recent reconnect from disconnection and this only add to the game, not take; like your restrictive way of thinking.
OK, so lets go with your way of thinking..
I almost shot him down, but never had a good angle to shoot....I should get an assist!
I almost captured that base, but the other M3 got there first.... I should get an assist and perks too!
I almost bombed that factory, but I got shot down before my bombs hit the ground... I should get points and perks
There has to be a line drawn some place and HTC has decided where those lines are. PLAY THE GAME, stopping looking for ways around game play.
-
You really want to sit on a hillside for 30-60 minutes on the off chance you get rescued to change your "captured" to "bailed"?
You won't get perks refunded. Those were paid for the airplane you failed to bring home. Look to how lost perk bomber drones are treated for proof of that.
-
Now do you see why Torq is the true Messiah and David wales was just a false prophet.
-
Now do you see why Torq is the true Messiah and David wales was just a false prophet.
Hmm... Not sure. Torq seems to actually believe the stuff he says. DW didn't strike me as having conviction. I'm not sure what that makes either of them.
As to the suggestion, please don't give people something that will make it seem like a good idea to sit around in a field for half an hour instead of doing something.
Wiley.
-
As to the suggestion, please don't give people something that will make it seem like a good idea to sit around in a field for half an hour instead of doing something.
Surprisingly few people seem to get that point, yet it is probably the single most important point relevant to this suggestion.
-
Well, why not something I consider critical, I'm not fundamentally opposed to it either; however, I wouldn't suggest giving back any perk points you paid for the sortie (you lost that shiny, expensive hardware...end of story). On the other hand, and unless I'm mistaken, you get fewer points for kills if you don't make it back home from the sortie. So, I'd suggest that if you're shot down or ditch behind enemy lines (i.e. you'd be stamped "captured" if you were to ".ef") but are rescued, you get all your earned perks for the mission, and the rescuing player gets perks for a successful rescue. There are plenty of areas on most maps where you're likely only a few minutes away from someone in a jeep, M3, M8, Storch, or other potential rescue vehicle. If you make a mayday call and no one answers, or doesn't want to come two sectors to pick you up, most are going to ".ef" rather than sit and do nothing. It doesn't negatively impact game play as far as I can see, so what's the harm? Of course, now you'll need a float or seaplane for water rescues. :t
-
I think it'd be cool to be able to rescue a downed pilot... regardless of perks... and it wouldn't hurt any of you that are opposed to it (just something else to shoot at).
-
I think it'd be cool to be able to rescue a downed pilot... regardless of perks... and it wouldn't hurt any of you that are opposed to it (just something else to shoot at).
So you would wait for somebody to come pick you up in a storch? Then fly you back? Its not that I'm against it I just find it frivolous and unwanted. Nobody is going to sit for that long, noway.
-
I think it'd be cool to be able to rescue a downed pilot... regardless of perks... and it wouldn't hurt any of you that are opposed to it (just something else to shoot at).
If there was any point to doing so some people would do so and in doing so would lower the effective number of players participating in the combat aspects of the game.
-
It doesn't negatively impact game play as far as I can see
You're not looking very hard then. Many people can't stand the idea of losing something or not getting as much benefit out of it as possible, no matter how small it might be. The original suggestion restoring some percentage of perks would make it something many, many people would want to do.
To a lesser extent, giving the landing bonus for getting rescued would be the same motivator. The net result is more perks. Regardless of the fact that they could make more perks .efing and coming back up, people will have a tendency to sit there and wait so they can get the best value for their 'work'.
While that rescue is going on, you've got two people occupied, one of them sitting in a field waiting for their rescue and the other one flying/driving a rescue vehicle. Instead of doing this, they could be in a combat vehicle doing something that contributes to the action in the arena.
I'm not naive enough to say they're 'contributing to winning the war' or expecting a unified strategy on the part of the countries, but doing anything that involves an armed vehicle is far preferable to multiple people playing 'SAR Hero' and 'Waiting for Pickup Simulator 2013 Gold Edition'.
If it were actually 'fun', people could do it right now by flying a storch out to the guy, having him .ef, and having him .join their aircraft. Oddly enough that doesn't happen for some reason... I suspect because it doesn't allow them to save their perks or score like is ALWAYS suggested when this topic comes up.
Wiley.
-
Wiley, with respect, I heartily disagree, and believe you greatly over-estimate the potential negative impact on arena dynamics. We all play for different reasons, at different times. This option would, I believe, increase player immersion and camaraderie. Sneaking in and rescuing someone would be a unique and (to me, anyway) rewarding challenge, just as bringing supplies to a wounded friendly tank to get them back in the fight. I don't believe it would result in more than a fraction of players sitting idle, either (and only one of the two involved would in fact be "idle", the other would be involved in an often tricky and challenging effort to reach the downed pilot). In fact, it could generate more combat, particularly if enemies deduce that a rescue attempt is underway. Imagine that a downed pilot in the no-mans land between two adjacent (from two different countries) bases calls for SAR. It's only a few minutes away by Storch, so someone volunteers (much as we currently volunteer to take supplies to friendly players and bases). However, there are enemy units in the area, so another player or two volunteer to sweep ahead and keep potential vulchers at bay. Suddenly you have a meeting engagement where none might otherwise exist. People interacting, people fighting...isn't that why we play? As for people sitting for long periods waiting for a pickup, I just don't see this as more than a rare occurrence. I know my own dislike for inaction would not allow me to sit idly for much more than 10 minutes while I wait for a pick-up. Few are likely to take the time if the downed friendly is more than even a half sector away. What this does is add a new dimension to game play, and I think that's generally :salutea good thing.
Oh, and it is a fun thing, and my old squad would sometimes simulate it. However, it's more fun when you get some kind of reward for it. Otherwise, why give buff pilots points for bombing strat...if it's fun, they don't need a reward, right?
-
Sabre: Fair enough. We've got a difference of opinion and our assumptions of how people will act, and what motivates them differ widely.
You mention people want combat, and that's why we're all here... I would respectfully point you to the nearly constant behavior in the MA of people hording up to take nearly undefended bases so their numbers can crush all opposition, even to the point of two unopposed hordes flying in opposite directions a mere sector from one another to horde the other countries' undefended base.
A lot of people don't want fights, they want points/kills with the least amount of effort possible. I just don't like things that incentivize non-combat play. For every rescue that went the way you describe, I believe there'd be 20 that would drag out and not contribute anything to the arena other than an NOE storch and a chute in a field. There would also probably be 50 people panhandling on country with 'Need pickup grid 4,2,3.'
Wiley.
-
Peace. As you say, a difference of opinion. :salute