Aces High Bulletin Board
General Forums => Wishlist => Topic started by: Tinkles on November 09, 2012, 06:08:09 PM
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#1 Pretty much just making it so when you land kills and have assists it 'announces' them too. "Tinkles landed 3 kills 2 assists in a P38L".
#2 Assists should have perk value. If Tom kills a target and gets 3 points and I get the assist, I should get 1/3rd of what he got. Because having assists count as NOTHING now, is quite aggravating. :furious
#3 Said it before I'll say it again. After a map is won if the player contributed enough to the war effort should at least be rewarded a fraction of the 20 perkies. Ex. I helped a lot in the last map for Bish, when we won the war I wasn't online (I have a life :O). So I come back to find out we won, and I missed the reward... again. Yeah I know it isn't "alot" of perks but that isn't the point. So for this, just make it so once the player reaches what is necessary, they can receive War Won Perks when they log back in.
Just my opinion.
:salute
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Because having assists count as NOTHING now, is quite aggravating.
Not entirely nothing; assists count towards your score (Kill Points)
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Not entirely nothing; assists count towards your score (Kill Points)
Yeah, but you know what I mean. You should get some sort of perk reward for getting an assist instead of just the pop up.
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You should get some sort of perk reward for getting an assist instead of just the pop up.
No, you shouldn't :old:
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No, you shouldn't :old:
I agree with this, otherwise we'd risk having players flying around just to ping everything in sight for the reward.
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#1 Pretty much just making it so when you land kills and have assists it 'announces' them too. "Tinkles landed 3 kills 2 assists in a P38L".
Um...No.
#2 Assists should have perk value. If Tom kills a target and gets 3 points and I get the assist, I should get 1/3rd of what he got. Because having assists count as NOTHING now, is quite aggravating. :furious
It shows on your Score. Maybe if it was flopped? Getting an assist gives you 10%, you have nothing show in your Score? But let's entertain this idea a tad more. 1/3 of what he gets for it? No. 25% AT MOST, is more plausible, and this is assuming you actually did some damage (parts falling off).
#3 Said it before I'll say it again. After a map is won if the player contributed enough to the war effort should at least be rewarded a fraction of the 20 perkies. Ex. I helped a lot in the last map for Bish, when we won the war I wasn't online (I have a life :O). So I come back to find out we won, and I missed the reward... again. Yeah I know it isn't "alot" of perks but that isn't the point. So for this, just make it so once the player reaches what is necessary, they can receive War Won Perks when they log back in.
If I remember correctly, you have to fly a certain amount of time (forgot how long) on the map, on one side to get the reward. If you put in the time on that map with that side, then I don't see why you wouldn't get rewarded upon log in of new map...providing you didn't change sides. :headscratch:
Just my opinion.
:salute
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No, you shouldn't :old:
I respectfully disagree. I've done what I thought was great damage against planes and gvs before to find out I never gotten an assist.
I agree with this, otherwise we'd risk having players flying around just to ping everything in sight for the reward.
I don't believe so. Most of the time it's one fighter against 2+ and most of the time it's in hordes lol.
Seriously though, sure a few people might randomly hit a plane before it goes down and get a few perks, most they would possibly get is 1-2 perks (maybe more, but most I've ever received was 6 perks for one kill; and it only happened once). I think that assists should be rewarded, in a wirb I've had 3 kills 8 assists, yet only received the reward for the "confirmed kills". I think that's wrong. Not asking for alot. Maybe even making it so each assist is maybe .15 perks or more, at least make assists worth SOMETHING besides a pop-up.
If I remember correctly, you have to fly a certain amount of time (forgot how long) on the map, on one side to get the reward. If you put in the time on that map with that side, then I don't see why you wouldn't get rewarded upon log in of new map...providing you didn't change sides.
I think it should be a set amount of kills or damage (for bomber pilots out there) before your eligible for the what I would call "Offline Rewards Program". So if the set limit is 30 kills per map, and I get 35; and for whatever reason I am not online when my side wins the war then next time I log on it will say "Offline Reward Perks Awarded", and I receive either the full amount or a portion.
I see absolutely no reason why this shouldn't be added, I've seen others get "ripped off" of their rewards when they had to leave for a real life reason (including myself). Again, I don't see why this shouldn't be implemented.
Respectfully, Tinkles
:salute
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Hows about we get rid of assists all together, eh? No more assists, no more headache about whether or not they should count for something..... :devil :devil
What were the airmen who winged with the guys who got the kills credited with in real life? I don't know if anyone was ever awarded any medals for 'assists'.
Problem with making assists count for any more than what they do is people would actually horde more than they do now, within a furball, as soon as someone sprouts an oil leak! :lol
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I agree with this, otherwise we'd risk having players flying around just to ping everything in sight for the reward.
Wait... You don't have that now? :O
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:aok I agree with the part of posting it in the System message that would be kind of neat. I do see the other side of it though that people would prob just fly around pinging planes for assists if it meant getting perk points :mad:. It would be cool though to show the assists there has been times i have landed a few assists in bombers would be nice to see it pop up give you a little credit at least as a small conciliation to not getting perks for it.
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Never had a problem with the way it is. Sometimes I cuss when it seems like I beat the crap out of an enemy aircraft and still end up with an assist, but a lot of that is due to perception. I could go either way on a "name in lights" in the buffer, but it's not that important to me.
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#1 Pretty much just making it so when you land kills and have assists it 'announces' them too. "Tinkles landed 3 kills 2 assists in a P38L".
#2 Assists should have perk value. If Tom kills a target and gets 3 points and I get the assist, I should get 1/3rd of what he got. Because having assists count as NOTHING now, is quite aggravating. :furious
#3 Said it before I'll say it again. After a map is won if the player contributed enough to the war effort should at least be rewarded a fraction of the 20 perkies. Ex. I helped a lot in the last map for Bish, when we won the war I wasn't online (I have a life :O). So I come back to find out we won, and I missed the reward... again. Yeah I know it isn't "alot" of perks but that isn't the point. So for this, just make it so once the player reaches what is necessary, they can receive War Won Perks when they log back in.
Just my opinion.
:salute
The announcement when you land kills is just that, an announcement of an accomplishment, 2 kills (it use to be one kill but it cluttered up the text buffer so they changed it to 2). If you did NOT make the 2 kills you did NOT accomplish enough, or you failed. So you want an announcement that your NOT good enough to get the 2, or finish a guy off?
The same goes for the points/perks. You didn't finish the job, so why should you get credit for it? You put a few pings in a wing, just enough to tweak a bit of aluminum and you want credit? You didn't damage the plane enough to effect it's flying ability and you want credit for shooting it down?
As for the third, It use to be that as long as your on the team that wins for more than 12 hours strait, you get the perks even if you are not on line at the time of the win. From what I've read it doesn't seem to be that way any more, but I can see why. Say you spend 5 hours "helping" your team win the war and tho they still need 3 or 4 bases to win you have to log off. 12 hours later you log on to find they did win the war, but what you don't know is that in that 12 hours they had been pushed back almost to the point of the Rooks winning the war. They held off the advance, and pushed back to finally take the win, none of which you were involved with.
You have only been flying for a few months (since July). With time you will get better and the assists will go down and the kills will go up. If you get out of the field guns and spend more time getting better at flying you will also start building perks. Flying something other than "hot rods" will build them quicker. You'll find in a few hours of flying you can build more perks than you can "win" for for being on line for the win the war. Enjoy your time flying and "helping" with the war effort and stop worrying about points and perks. All that will come when you get better at what you are doing. Of course by then you most likely wont care all that much about the points and perks as you'll be too busy having fun playing the game. :aok
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#1 No
#2 No
#3 No
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baaa...stay away from green hoards and you wont get very many assists :aok
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The announcement when you land kills is just that, an announcement of an accomplishment, 2 kills (it use to be one kill but it cluttered up the text buffer so they changed it to 2). If you did NOT make the 2 kills you did NOT accomplish enough, or you failed. So you want an announcement that your NOT good enough to get the 2, or finish a guy off? No, I want to make it so instead, if I have 2 kills then whatever assists I have be listed as well. If I only have assists, than it wouldn't announce it.
The same goes for the points/perks. You didn't finish the job, so why should you get credit for it? You put a few pings in a wing, just enough to tweak a bit of aluminum and you want credit? You didn't damage the plane enough to effect it's flying ability and you want credit for shooting it down? When I get an assist I did damage, not just bullet holes in the wing.
As for the third, It use to be that as long as your on the team that wins for more than 12 hours strait, you get the perks even if you are not on line at the time of the win. From what I've read it doesn't seem to be that way any more, but I can see why. Say you spend 5 hours "helping" your team win the war and tho they still need 3 or 4 bases to win you have to log off. 12 hours later you log on to find they did win the war, but what you don't know is that in that 12 hours they had been pushed back almost to the point of the Rooks winning the war. They held off the advance, and pushed back to finally take the win, none of which you were involved with. I understand your point on this, but this is where I have my argument... I normally am there just before the we win the war, (actually have logged on sometimes RIGHT after we won) then I have to log just before we win. Mostly because of the time or real life responsibilities. Not asking for the full reward (I think its 20 points), just asking for a portion of that. I don't count score as "what defines me as a player" I count my Perks :), that's why I don't spend them. At least not until I master one of the higher perk planes (262).
You have only been flying for a few months (since July). With time you will get better and the assists will go down and the kills will go up. If you get out of the field guns and spend more time getting better at flying you will also start building perks. Flying something other than "hot rods" will build them quicker. You'll find in a few hours of flying you can build more perks than you can "win" for for being on line for the win the war. Enjoy your time flying and "helping" with the war effort and stop worrying about points and perks. All that will come when you get better at what you are doing. Of course by then you most likely wont care all that much about the points and perks as you'll be too busy having fun playing the game. :aok You apparently haven't seen me in an 88. :salute
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I want to add that yesterday I took out a B24's engine and fuel yet because i was in a hurricane MkIa by .303 total damage as less than a guy that got a quick burst with 50 cal so he got the kill even though I crippled the B24 first . I would like to see Assists rewarded in some way . Many times I've out flown a pilot only for the kill to be taken away at the last moment even though I worked hard for the shot's .
For those that say it is my fault for flying a crappy plane screw you . I fly the Hurricane MkIa for personal reasons ; my grand farther worked on them in North Africa . I love flying it and have some success with it. I don't get to land many sorties but it's fun to take into combat . Why should I be penalised for not having weight of fire that most other planes have even though my work load is greater ? In the RAF kills were shared .
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lifes not fair deal with it
want perks kill the other plane
If they start giving perks for assists everybody and their mother is going to be spraying and praying everything in sight
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I want to add that yesterday I took out a B24's engine and fuel yet because i was in a hurricane MkIa by .303 total damage as less than a guy that got a quick burst with 50 cal so he got the kill even though I crippled the B24 first . I would like to see Assists rewarded in some way . Many times I've out flown a pilot only for the kill to be taken away at the last moment even though I worked hard for the shot's .
For those that say it is my fault for flying a crappy plane screw you . I fly the Hurricane MkIa for personal reasons ; my grand farther worked on them in North Africa . I love flying it and have some success with it. I don't get to land many sorties but it's fun to take into combat . Why should I be penalised for not having weight of fire that most other planes have even though my work load is greater ? In the RAF kills were shared .
I don't think it works like that anymore, I'm not sure but I think it was changed to the first person to do critical damage gets the kill now.
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Well I butchered the engines and fuel yet only an assist . I was the first guy on the B24 and had to break off due to a P51 dropping on me . As far as I can read it's not the first person to do critical damage .
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lifes not fair deal with it
want perks kill the other plane
If they start giving perks for assists everybody and their mother is going to be spraying and praying everything in sight
Thats the point I Got the B24 in the position where it became a big flaming torch of fire from the engines and fuel . If some guy in a P38 hadn't waded in after me it would have exploded by itself . He apologised for taking the "kill" he was shocked he got the kill .
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Its about the total damage done. damage stops being calculated after a critical part falls off. IE the whole wing. I dont think fire is counted as the plane is still able to fight and kill... if only for a 3 more seconds.
You also need to think about the guns in play. 303s are about 1/3 strengrh of a .50cal and 2-3 50s = a 20mm. So all the guns on the hurri did not = even the single 20mm on the P-38. Therefore he out did you in damage very quickly when the other 4x50cals are included.
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Fish that's what I know happened to me . It's why i feel that you should get it announced how many assists you had or even a small percentage of perks .
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+1
Frequenty we gripes about getting half a dozen assists. I wanna see the smack talk... :ahand
Boo
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What were the airmen who winged with the guys who got the kills credited with in real life? I don't know if anyone was ever awarded any medals for 'assists'.
For the US pilots they got fractional kills. Two guys together down a fighter they each got 1/2 credit.
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lifes not fair deal with it
want perks kill the other plane
If they start giving perks for assists everybody and their mother is going to be spraying and praying everything in sight
I agree with this, otherwise we'd risk having players flying around just to ping everything in sight for the reward.
Even if all the noobs got 15+ assists just prayin in sprayin; (Which would be quite difficult)I don't see anything wrong with assists getting rewarded, if the noobs P&S then they get perks and up in the perky planes, and you get the kill because they are.. yes, a noob. So it goes full circle. Not only that if it's .15 perks per assist, then it would be a game-breaking 2.25 perks for 15 kills.
For those whom are a decent shot or those "professionals" they get an assist they get rewarded for it because they might have gotten "cheated" out of their kill, like the one post above me.
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Wasn't your kill if you didn't get it
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baaa...stay away from green hoards and you wont get very many assists :aok
qft.
you will get more actual kills too. and you might just find those kills more fun.
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Wasn't your kill if you didn't get it
I was ok with not getting the kill but it's feeling that as others get their names flashed up for landing 2 + kills it makes it look like I've contributed nothing to the effort after flying an hour or more , whizzing around actually defeating the enemy by getting home (when i can ) having only assist to my name due to the weight of fire from friendly forces . It would be nice for other pilots to know what you done for that sortie .
I enjoy helping out other pilots be it clearing their six or being used as bait in my chugging hurricane .
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Another thought to putting the name in lights as was remarked lol. Make it so that there is a minimum too like 3-4 assists before it posts so as to cut back on spamming the text buffer to much, just another thought on the matter.
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Another thought to putting the name in lights as was remarked lol. Make it so that there is a minimum too like 3-4 assists before it posts so as to cut back on spamming the text buffer to much, just another thought on the matter.
Sounds good to me . I normally get 4 assists .
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I agree with this, otherwise we'd risk having players flying around just to ping everything in sight for the reward.
:rofl
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I'm obviously very new here, but my $.02 is that I try to be respectful and not steal other ppl's kills. However, maybe it's the strategy gamer in me, as I've played the majority of the WW2 games out there that's worth a darn, but when a base is in jeopardy, killing the most dangerous/strategic targets first becomes of the utmost importance regardless of who gets the kill. With all that in mind, would giving a really small perk for an assist really be that bad? Yes, I don't have a lot of perks, and of course I'd like more, yet I understand (to a degree) why the allocation of them is so small.
Personally, the allotment of a small fraction of perks wouldn't change the way I try to engage nme's. Isn't the limitation of fuel and ammo enough to dissuade most S&P opportunities?
At this point in my learning curve, perks don't even cross my mind, I'm too busy trying to figure out some ACM that might work.
Maybe I'm a lot worse than I think I am, but in 2 months (with prior flight sim exp.) I still don't have enough to take up the 262.
Flame me or say anything you like, I've been on Bloodydecks (as AZTunaBaron) now known as BDoutdoors for years and have thick skin because of it.