Aces High Bulletin Board

General Forums => Wishlist => Topic started by: Torquila on January 06, 2013, 05:49:19 PM

Title: What HT should do!!!
Post by: Torquila on January 06, 2013, 05:49:19 PM
Close the Early war and Mid war arena, rename the Late war to "Main Arena", perk everything past '41 and allow people to spend 10k perks to instantly win a war (Host gives message "**** Won the war" [Person who bought the win]) or buy a nuke to flatten a field + town so that people can burn off their perks!

More perk sinks! Less monster planes! More unified experiences!



Title: Re: What HT should do!!!
Post by: palef on January 06, 2013, 05:51:21 PM
Very droll.
Title: Re: What HT should do!!!
Post by: Karnak on January 06, 2013, 07:32:15 PM
Much, much lower customer retention.

1) People join to use the famous aircraft, P-51D above all others.  If they can't use the one they want, they will be less inclined to subscribe.

2) Experienced players would have the perks to use on things like P-51Ds whereas new players would be stuck in Bf109F-4s, P-40Es and Spitfire Mk Vbs.  The steep learning curve just became a nearly vertical cliff as the experienced players get to not only be more skilled than the new players, they also get vastly superior aircraft to use against them.

This is a bad idea.
Title: Re: What HT should do!!!
Post by: Torquila on January 06, 2013, 07:52:00 PM
If planes from 41 up were perked, do you really think people could make enough kills in them to pay off the plane (like a 51)?

Plenty of other things in this game can kill you then just another one.




Title: Re: What HT should do!!!
Post by: ToeTag on January 06, 2013, 08:23:04 PM
instead of perks you should have to work your way up to main arena.....Bottom line in the second WW you started with what you had and then got better equipment as the war progressed.  SO you progressed as the equipment did.  So we need more EW Mw stuff
Title: Re: What HT should do!!!
Post by: Torquila on January 06, 2013, 08:50:21 PM
We are not re-creating WW2 here... Just throwing the planes together into an all out MMO slugfest to see what happens!

HTC currently has a system which will provide a more encompassing experience, its just a matter of applying whats already there.
Title: Re: What HT should do!!!
Post by: JOACH1M on January 06, 2013, 09:21:14 PM
How about no. 


Title: Re: What HT should do!!!
Post by: Lusche on January 06, 2013, 09:30:54 PM
Great ideas! To further enhance the game HTC should also:

- Remove all GV, this is Aces High after all
- Fix the collision model so that BOTH go down!
- Enforce a REALISTIC engine management system
- Remove bomber formations and auto buff gunners



Title: Re: What HT should do!!!
Post by: Fish42 on January 06, 2013, 09:41:02 PM
Great ideas! To further enhance the game HTC should also:

- Remove all GV, this is Aces High after all
- Fix the collision model so that BOTH go down!
- Enforce a REALISTIC engine management system
- Remove bomber formations and auto buff gunners





Damnit snailman, you owe me a new sarcasm meter! :furious
Title: Re: What HT should do!!!
Post by: Buzzard7 on January 06, 2013, 09:47:03 PM
Great ideas! To further enhance the game HTC should also:

- Remove all GV, this is Aces High after all
- Fix the collision model so that BOTH go down!
- Enforce a REALISTIC engine management system
- Remove bomber formations and auto buff gunners




Would be fun to watch the so called elite players fumble around with engine management.
Title: Re: What HT should do!!!
Post by: MrKrabs on January 06, 2013, 10:05:25 PM
instead of perks you should have to work your way up to main arena.....Bottom line in the second WW you started with what you had and then got better equipment as the war progressed.  SO you progressed as the equipment did.  So we need more EW Mw stuff

That is what World Of Planes is, not worth it...
Title: Re: What HT should do!!!
Post by: Ten60 on January 06, 2013, 10:13:01 PM
Close the Early war and Mid war arena, rename the Late war to "Main Arena", perk everything past '41 and allow people to spend 10k perks to instantly win a war (Host gives message "**** Won the war" [Person who bought the win]) or buy a nuke to flatten a field + town so that people can burn off their perks!

More perk sinks! Less monster planes! More unified experiences!
What you've just written is one of the most insanely idiotic things I have ever heard. At no point in your rambling, incoherent post were you even close to anything that could be considered a rational thought. Everyone on this forum is now dumber for having seen it. I award you no points, and may God have mercy on your soul.
Title: Re: What HT should do!!!
Post by: Scotch on January 06, 2013, 10:15:19 PM
Yet his words were his own.
Title: Re: What HT should do!!!
Post by: Scotch on January 06, 2013, 10:16:47 PM
Would be fun to watch the so called elite players fumble around with engine management.

Just another part to master. The best are the best for a reason.
Title: Re: What HT should do!!!
Post by: The Fugitive on January 06, 2013, 10:22:54 PM
I think some ones "Parolee" should be revoked  :noid
Title: Re: What HT should do!!!
Post by: Rebel on January 06, 2013, 10:50:35 PM
We are not re-creating WW2 here... Just throwing the planes together into an all out MMO slugfest to see what happens!

HTC currently has a system which will provide a more encompassing experience, its just a matter of applying whats already there.

If you would like to see what happens to an online WW2 flight simulator when you try to introduce a "more encompassing experience" to the general population, take a long hard look at a little game called Warbirds and its history.

I don't know what it is about some people- they just can't get the idea or rolling plane sets or otherwise limited selection or thinking that mashing buttons makes things better out of their thick skulls.  Aces High's main arena setup and engine management is the best compromise I've seen yet.

We have FSO and Scenarios for realism junkies looking for the authentic WW2 simulator experience.  Those are awesome, even if you suck at 'em (like me! :D)
Title: Re: What HT should do!!!
Post by: Karnak on January 06, 2013, 11:27:12 PM
If planes from 41 up were perked, do you really think people could make enough kills in them to pay off the plane (like a 51)?

Plenty of other things in this game can kill you then just another one.
Many of us have thousands upon tens of thousands of perk points.  You stick a mediocre guy like me in a P-51D and place new players in 1941 stuff and I will rarely, if ever, lose a P-51D.  Imagine what it would be like for the players who are actually good.

You would make the game nigh impossible for new players.
Title: Re: What HT should do!!!
Post by: TheMercinary60 on January 07, 2013, 12:46:10 AM
What you've just written is one of the most insanely idiotic things I have ever heard. At no point in your rambling, incoherent post were you even close to anything that could be considered a rational thought. Everyone on this forum is now dumber for having seen it. I award you no points, and may God have mercy on your soul.
A simple no would have sufficed....
Title: Re: What HT should do!!!
Post by: bangsbox on January 07, 2013, 01:43:45 AM
For this to work, (insert joke here).
Title: Re: What HT should do!!!
Post by: MrRiplEy[H] on January 07, 2013, 02:31:31 AM
Many of us have thousands upon tens of thousands of perk points.  You stick a mediocre guy like me in a P-51D and place new players in 1941 stuff and I will rarely, if ever, lose a P-51D.  Imagine what it would be like for the players who are actually good.

You would make the game nigh impossible for new players.

The 'pro' players should have perked late war rides and free early war rides. The noobs should have unperked monster rides to even up the odds. Even now the sign of a true 'pro' is flying P40 etc. rides. A score'pro' in LA7 doesn't get any respect.

I can handle myself in early war birds now, on my first 2 weeks I hardly could keep the birds in the air (ok, energy management was different and all but still). This kind of setup would even up the playfield and make the MA more noob friendly.

But of course the MA is full of so called 'pro' players who care only about their personal score padding and nothing else.
Title: Re: What HT should do!!!
Post by: ink on January 07, 2013, 08:09:40 AM
What you've just written is one of the most insanely idiotic things I have ever heard. At no point in your rambling, incoherent post were you even close to anything that could be considered a rational thought. Everyone on this forum is now dumber for having seen it. I award you no points, and may God have mercy on your soul.

 :rofl :rofl :rofl :rofl


The 'pro' players should have perked late war rides and free early war rides. The noobs should have unperked monster rides to even up the odds. Even now the sign of a true 'pro' is flying P40 etc. rides. A score'pro' in LA7 doesn't get any respect.

I can handle myself in early war birds now, on my first 2 weeks I hardly could keep the birds in the air (ok, energy management was different and all but still). This kind of setup would even up the playfield and make the MA more noob friendly.

But of course the MA is full of so called 'pro' players who care only about their personal score padding and nothing else.

not true(for me that is) I dont care what anyone flies....it is how they fly that determines whether they deserve respect or not......

take for instance a N1k....it could quite possibly very easy to act like a HOtard in one of those...but if the guy fights and uses ACM to fight and does not just HO he most certainly deserves respect....same goes for any plane.....

if a 190  uses his BnZ ability to the fullest to kill me...I will respect him far more then a 190 stick that makes one pass and hauls bellybutton till friends are there....


I do like the idea of ALL planes being perked....and then a training arena to go and earn perks for the Main arena (if you dont earn perks in the MA).....a training arena that has AI and the new staged mission......
Title: Re: What HT should do!!!
Post by: thndregg on January 07, 2013, 08:25:08 AM
I think some ones "Parolee" should be revoked  :noid

I will agree.
Title: Re: What HT should do!!!
Post by: MrRiplEy[H] on January 07, 2013, 08:32:03 AM
:rofl :rofl :rofl :rofl


not true(for me that is) I dont care what anyone flies....it is how they fly that determines whether they deserve respect or not......

take for instance a N1k....it could quite possibly very easy to act like a HOtard in one of those...but if the guy fights and uses ACM to fight and does not just HO he most certainly deserves respect....same goes for any plane.....

if a 190  uses his BnZ ability to the fullest to kill me...I will respect him far more then a 190 stick that makes one pass and hauls bellybutton till friends are there....


I do like the idea of ALL planes being perked....and then a training arena to go and earn perks for the Main arena (if you dont earn perks in the MA).....a training arena that has AI and the new staged mission......

For me there's nothing more sad than see a veteran player with top 100 score go around in LA7 doing easymode score padding. Or even worse, tempest / 262 just seal clubbing. Then again people like Greebo who excel in very mediocre plane selection get my highest respect.
Title: Re: What HT should do!!!
Post by: ink on January 07, 2013, 08:42:39 AM
one of the best turners ingame.......tough as nails....dives great=mediocre  :headscratch:


if the LA is vulching and HOing I would agree....but if he is fighting the gang lonewolf....then he deserves respect.


the gangs are in over abundance....even the greatest stick in the best plane stands little chance against a swarm of red.....(excluding the 262/Temp)


I say worry less about what others are doing and what they are flying.


top 100 score means nothing..... :aok
Title: Re: What HT should do!!!
Post by: R 105 on January 07, 2013, 12:07:02 PM
If you would like to see what happens to an online WW2 flight simulator when you try to introduce a "more encompassing experience" to the general population, take a long hard look at a little game called Warbirds and its history.

I don't know what it is about some people- they just can't get the idea or rolling plane sets or otherwise limited selection or thinking that mashing buttons makes things better out of their thick skulls.  Aces High's main arena setup and engine management is the best compromise I've seen yet.

We have FSO and Scenarios for realism junkies looking for the authentic WW2 simulator experience.  Those are awesome, even if you suck at 'em (like me! :D)

 I agree Aces High has by far the best game play of any on line game I have tried. I tried World of Planes and World of tanks and was not impressed. My entire squad went to World of Tanks but it was not for me. I am a stroke victim and and added bonus for me playing this game is it did more to help me than all the therapy I had at the VA.
Title: Re: What HT should do!!!
Post by: tunnelrat on January 07, 2013, 12:21:27 PM
How about no. 




(http://24.media.tumblr.com/tumblr_maxts4GrEJ1rop03zo1_400.png)
Title: Re: What HT should do!!!
Post by: Slade on January 07, 2013, 12:23:30 PM
Quote
Close the Early war and Mid war arena

+1 to that part.  I was actually happy when they made that change to add the other arenas but the numbers are so low that it is no use going there.

As far as the rest of the request...

-1
Title: Re: What HT should do!!!
Post by: MrRiplEy[H] on January 07, 2013, 01:02:51 PM
one of the best turners ingame.......tough as nails....dives great=mediocre  :headscratch:


It's mediocre at best. Or do you perhaps see many people flying it? You can't see much out of it, it can't match the speed of the late war rides and it doesn't even pack cannons. Greebo is doing miracles in it. An average player can't survive more than a minute in it.
Title: Re: What HT should do!!!
Post by: vafiii on January 07, 2013, 03:06:20 PM
Rather than close EW and MW why not eliminate one of the sides (Bish, Rooks or Knights) in the LW arena? There would be a lot more action this way. Not sure why there are 3 sides anyway?
Title: Re: What HT should do!!!
Post by: Karnak on January 07, 2013, 03:51:43 PM
Rather than close EW and MW why not eliminate one of the sides (Bish, Rooks or Knights) in the LW arena? There would be a lot more action this way. Not sure why there are 3 sides anyway?
Because it is more balanced and reduces the chances of there being a perpetually outnumbered side.
Title: Re: What HT should do!!!
Post by: Lusche on January 07, 2013, 04:09:52 PM
Because it is more balanced and reduces the chances of there being a perpetually outnumbered side.

I fully agree with that for LW.

But in the extremely low populated EW arena, you are running into a different kind of problem: Most of the time one country is having the numbers (relatively spoken) while the other countries have none as no or just one player. The result is that the 4-5 guys on the populated country run their basegrabs unopposed, for if you switch to the country that's being attacked by them, they just switch their focus to the other, now unpopulated country. And you are stuck.

I finally left EW when I was no longer able to engage the basegrab groups because of this "strategy", which does only work because of the 3 country setup.
Title: Re: What HT should do!!!
Post by: mthrockmor on January 07, 2013, 04:22:41 PM
I love perk farming. I fly the early/midwar Fw-190A5 and regularly land 15-20 perks by killing late-war monsters.

Title: Re: What HT should do!!!
Post by: Karnak on January 07, 2013, 05:02:01 PM
I fully agree with that for LW.

But in the extremely low populated EW arena, you are running into a different kind of problem: Most of the time one country is having the numbers (relatively spoken) while the other countries have none as no or just one player. The result is that the 4-5 guys on the populated country run their basegrabs unopposed, for if you switch to the country that's being attacked by them, they just switch their focus to the other, now unpopulated country. And you are stuck.

I finally left EW when I was no longer able to engage the basegrab groups because of this "strategy", which does only work because of the 3 country setup.
In the EWA and MWA that makes sense.  He was advocating for it in the LWA though.
Title: Re: What HT should do!!!
Post by: ink on January 07, 2013, 08:44:34 PM
It's mediocre at best. Or do you perhaps see many people flying it? You can't see much out of it, it can't match the speed of the late war rides and it doesn't even pack cannons. Greebo is doing miracles in it. An average player can't survive more than a minute in it.

the speed/views are the biggest reason its not flown a lot......

how many 50's?.....

the thing is a beast......certainly not mediocre....it lacks high speed....that is all....besides the crappy view...which is extremely crappy......

dives awesome
turns better then most...only the very best turners can out turn it....
takes a lot of damage
lots of ammo
awesome lo speed handling


no hi speed
very bad views



2+2=4 :rolleyes:

Title: Re: What HT should do!!!
Post by: colmbo on January 07, 2013, 09:54:14 PM
Would be fun to watch the so called elite players fumble around with engine management.

Even more fun to see those who think engine management is a big deal find out it isn't.
Title: Re: What HT should do!!!
Post by: Karnak on January 07, 2013, 10:27:36 PM
Even more fun to see those who think engine management is a big deal find out it isn't.
It persistently amazes me how many people think these aircraft were so incredibly difficult to operate that they required constant adjustments or their engines would lock up, explode or shut off.

The people flying these things were often 18-22 year old kids.  Smart guys, sure, but not super humans, not incomparable geniuses.

If you had to watch your engine like the engine management nuts seem to think you did all that power wouldn't have won fights as the guys with half the power on simpler engines could have actually paid attention to the fighting instead of constantly tweaking their power plant.

Read some more.  How many times do the pilots relating their experiences say something to the effect of "I pushed the throttle to the stops and left it there."?  I have seen many such comments from WWII pilots.
Title: Re: What HT should do!!!
Post by: matt on January 08, 2013, 12:22:44 AM
(http://24.media.tumblr.com/tumblr_maxts4GrEJ1rop03zo1_400.png)
:rofl
Title: Re: What HT should do!!!
Post by: Zacherof on January 28, 2013, 03:24:08 AM
Great ideas! To further enhance the game HTC should also:

- Remove all GV, this is Aces High after all
- Fix the collision model so that BOTH go down!
- Enforce a REALISTIC engine management system
- Remove bomber formations and auto buff gunners




.       What? Auto buff gunners? Where can I get that?!!!
Title: Re: What HT should do!!!
Post by: HawkerMKII on January 28, 2013, 06:02:01 AM
Great ideas! To further enhance the game HTC should also:

- Remove all GV, this is Aces High after all
- Fix the collision model so that BOTH go down!
- Enforce a REALISTIC engine management system
- Remove bomber formations and auto buff gunners





OR...........
When you sign up for AH they ask you(and I could be wrong been awhile) Name, phone number, credit card.......Why not get your SS number(not sure what the good people have oversea's) so that way HT knows it you and only you. So here you are flying around, minding you own business and POOF you get shot down and disco. You log back on only to see a message that says " SORRY TO INORM YOU YOU CAN NO LONGER PLAY AH CUZ YOUR DEAD".  :salute
Title: Re: What HT should do!!!
Post by: HawkerMKII on January 28, 2013, 06:05:08 AM
Rather than close EW and MW why not eliminate one of the sides (Bish, Rooks or Knights) in the LW arena? There would be a lot more action this way. Not sure why there are 3 sides anyway?

fixed.........rooks/nits dont fight :rofl