Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: JOACH1M on January 16, 2013, 10:32:52 PM

Title: Re-adjusting
Post by: JOACH1M on January 16, 2013, 10:32:52 PM
AH is like a whole new world with the combo of high speed Internet and a new gaming pc built by TD Computers! (Awesome pc I absolutely love it...great job on it!  :aok :cheers:) but this Internet thing is a whole new story. For 3-4 years I played on wifi that my phone would give off to play this game!  :lol the no-lag gameplay is actually hard for me to get used too!

My hours will be way high once again  :D :banana: :t  :joystick:
Title: Re: Re-adjusting
Post by: ACE on January 16, 2013, 10:56:08 PM
Take advantage of him while you can!  Cause when he is back to normal im sure you will be unstoppable again Joachim. Except by Midway. He lays down teh 0wn@g3
Title: Re: Re-adjusting
Post by: RedBull1 on January 16, 2013, 11:44:13 PM
Joach1m beats me mercilessly then made me call him daddy with his old setup  :cry

I think it's because i am red :(

I'll be hiding in a GV when I see him on next time  :confused:  :noid
Title: Re: Re-adjusting
Post by: Sunka on January 17, 2013, 12:07:40 AM
Joach1m beats me mercilessly then made me call him daddy with his old setup  :cry

I think it's because i am red :(

I'll be hiding in a GV when I see him on next time  :confused:  :noid
:rofl
Title: Re: Re-adjusting
Post by: AAJagerX on January 17, 2013, 12:09:39 AM
Looking forward to meeting you in the unfriendly skies Joach.  Always a fun fight.   :rock
Title: Re: Re-adjusting
Post by: Scotch on January 17, 2013, 12:23:43 AM
Boring.
Title: Re: Re-adjusting
Post by: 1sum41 on January 17, 2013, 12:24:36 AM
Does this mean I might beat Jo once before he gets use to it??? :x
Title: Re: Re-adjusting
Post by: Bruv119 on January 17, 2013, 01:18:06 AM
was a pleasure to fight you with it Jo, 

Now you don't have to flip a coin every merge and counter reversal to know if your going to get a shot.  Then ending up in the tower with your nose 90 degrees away from me  :aok

Title: Re: Re-adjusting
Post by: JOACH1M on January 17, 2013, 05:56:16 AM
Looking forward to meeting you in the unfriendly skies Joach.  Always a fun fight.   :rock
:cheers: sounds good! :)
Does this mean I might beat Jo once before he gets use to it??? :x
1sum! Where been hiding!? I haven't seen you in a while!
was a pleasure to fight you with it Jo, 

Now you don't have to flip a coin every merge and counter reversal to know if your going to get a shot.  Then ending up in the tower with your nose 90 degrees away from me  :aok


I was a gambling man....  :lol now I am watching myself get pwned in smooth motion!  :lol
Title: Re: Re-adjusting
Post by: Shane on January 17, 2013, 08:31:18 AM
the no-lag gameplay is actually hard for me to get used too!


You're going to find two things happening... you're going to get more kills as you adjust, but more importantly, you might start dying *more* as your lag comes into a more appropriate line.

Throughout the years I've followed the "smoothing" code - I can pretty much tell when I'm fighting someone with higher lag as I'll be taking hits where I usually don't.   

From my perceptions, this smoothing process has also slightly increased over the years, resulting in much less overall warping and serious lag effects at the trade off of a slightly larger window of varying connections.  For example, 7-8 years ago I did a little "lag" test where I flew behind various people at 100 yds and asked what range they were seeing me in their 6 view. (the famous ghost plane in Lushe's (?) lag demo vid).

Back then connections had a more significant impact than they do now, but the effect is and will always be present.

This "lag" issue becomes more critical for the "better" players because often it's about timinig, right?

Let me know how it goes - especially if you go to the DA with some people you've gone with before.
Title: Re: Re-adjusting
Post by: JOACH1M on January 17, 2013, 08:38:09 AM
Oh my shot timing is way off! I shoot way to late now...I was dueling Bruv when I first got the pc and I couldn't land the shots I used to make haha
Title: Re: Re-adjusting
Post by: Lusche on January 17, 2013, 08:42:00 AM
Oh my shot timing is way off! I shoot way to late now

The reduced lag should not affect your shot timing in any way whatsoever.
Title: Re: Re-adjusting
Post by: Shane on January 17, 2013, 09:10:20 AM
The reduced lag should not affect your shot timing in any way whatsoever.

it does in snap-crossing and above/below the nose and predictive firing.   You're firing *when* you think you remember you need to, and now that timing changed somewhat.  



Same as when I said for spme players who I've confirmed having above normal lag would get shots that I would normally evade from players who have a more similar connex to mine.  It's not like it's "WTF, how he hit me?!?" but at times it like, "ahhh, this guy has some lag I need to account for and fly slightly more "ahead"  or rather beware he's going to be shooting further out of "apparent"  guns soultions than others might.

As primarily a buff hunter and ambusher, no, you wouldn;t see much difference or have to make adjustments as much as someone who flies closer to the edges and is more involved on the twisty-turny side where timing *is* of essential importance.
Title: Re: Re-adjusting
Post by: Lusche on January 17, 2013, 09:15:22 AM
it does in snap-crossing and above/below the nose and predictive firing.   You're firing *when* you think you remember you need to, and now that timing changed somewhat.  

The timing didn't change at all.

Becasue you are still firing at the representation of the enemy plane on your FE ('screen'). The gunfire timing would only change if it was important how things look on the other FE, but it doesn't.
So you still pull the trigger at the very same moment you see the enemy plane in this or that correct position.

It has an (rather big) impact on defensive maneuver timing, as in this case it really does matter how things are on the other FE as well, i.e: has my enemy a shot on me or not? This indeed is very notable in knifefights, especially with lots of scissoring.

But the pure gunfire timing nas such is not affected.
Title: Re: Re-adjusting
Post by: MrRiplEy[H] on January 17, 2013, 09:20:33 AM
It has an (rather big) impact on defensive maneuver timing, as in this case it really does matter how things are on the other FE as well, i.e: has my enemy a shot on me or not? This indeed is very notable in knifefights, especially with lots of scissoring.

This can be rather irritating. Just a couple of days ago I had a knife fight with snailman that I filmed. The film showed that I manouvered safely out of gun solution above him but he shot behind me killing the pilot with first hit. How do you fight against an enemy that flies in your past? You need to move pre-emptively away from guns solutions.
Title: Re: Re-adjusting
Post by: Lusche on January 17, 2013, 09:25:23 AM
This can be rather irritating. Just a couple of days ago I had a knife fight with snailman that I filmed. The film showed that I manouvered safely out of gun solution above him but he shot behind me killing the pilot with first hit. How do you fight against an enemy that flies in your past? You need to move pre-emptively away from guns solutions.

Welcome to my world, as it goes both ways. When I fight for, let's say someone from Australia, out total combined lag can make things interesting in that regard for both of us.
Title: Re: Re-adjusting
Post by: Daddkev on January 17, 2013, 10:57:39 AM
 :huh :huh :huh Thanx for confirming that I SUCK!!!!!!!!!!!!!  :bhead :bhead :bhead :bhead :bhead :bhead :bhead :bhead :bhead :bhead :bhead
Title: Re: Re-adjusting
Post by: SkyRock on January 17, 2013, 12:23:38 PM
The timing didn't change at all.

Becasue you are still firing at the representation of the enemy plane on your FE ('screen'). The gunfire timing would only change if it was important how things look on the other FE, but it doesn't.
So you still pull the trigger at the very same moment you see the enemy plane in this or that correct position.


I'm going to disagree with you here... as I have been playing on wi-fi since September.... if the con's position changes on your end as you get closer, then I found myself shooting earlier and holding the trigger down longer than I would have in the past because of the micro-warps that apparently are inherent to this type  of connection... you just don't know if the con is going to micro-warp ahead of where you're seeing him, behind where you're seeing him, or not at all... so I found myself compensating by shooting earlier and holding down trigger longer... from my experience it definitely affected the "timing" of my gunnery.
Title: Re: Re-adjusting
Post by: Shane on January 17, 2013, 12:45:54 PM
This can be rather irritating. Just a couple of days ago I had a knife fight with snailman that I filmed. The film showed that I manouvered safely out of gun solution above him but he shot behind me killing the pilot with first hit. How do you fight against an enemy that flies in your past? You need to move pre-emptively away from guns solutions.

This would better illustrate the point I was trying to make, altho I was looking at it from an defensive to offensive timing when you weasel out of what you think is guns solutions and expecting to nail them as they briefly cross past.  This is where I see it most noticeable.  It's almost impossible to know the other guys connection/view before an egagement.

Way back with the original dueling ladder, this is exactly why I was briefly bumped from the top rung, disparate connections in a knife-fighting environment.  I re-challenged with the knowledge of that connection, adjusted, and won my spot back.
Title: Re: Re-adjusting
Post by: mtnman on January 17, 2013, 08:54:56 PM
For the first 6 or 7 years I played I played with a fairly poor 28K dial-up connection, that generally hovered right around 250ms ping time.

I then upgraded (er, the internet came to my house in the sticks) and now have a much faster connection with pings in the 65-75 range.

When I made the connection transition I was unable to discern any difference in game-play, or shooting, or timing of any sort.

At one point in there (with my old connection) I made a substantial computer upgrade.  I noticed a massive change to game-play and shooting at that point (everything got much easier).