Aces High Bulletin Board

General Forums => Wishlist => Topic started by: danny76 on May 03, 2013, 08:20:37 AM

Title: Properly Credit Ack Kills
Post by: danny76 on May 03, 2013, 08:20:37 AM
Anyone killed by AA fire should get the message :"You were shot down by AAA"
Not credit it in any way to the guy that just unknowingly spawned as the ack kills the guy and not the guy running into his ack for a safe score pad :old:
Title: Re: Properly Credit Ack Kills
Post by: waystin2 on May 03, 2013, 09:40:58 AM
Huh?  :headscratch:
Title: Re: Properly Credit Ack Kills
Post by: guncrasher on May 03, 2013, 09:43:16 AM
proxies don't count towards score.



semp
Title: Re: Properly Credit Ack Kills
Post by: danny76 on May 03, 2013, 11:37:23 AM
who cares about score? Most guys seem to get off on the "you shot down ........"
this should be removed from the game, they want to land 2 kills and get a wtg matey, hence their dash to ack.
twice today i had  p51 firing from 2k till I jinked past him and then ran immediately to  :bheadack
Title: Re: Properly Credit Ack Kills
Post by: Karnak on May 03, 2013, 11:54:21 AM
I like this idea.
Title: Re: Properly Credit Ack Kills
Post by: Butcher on May 03, 2013, 12:01:42 PM
I much rather have this message then have "XXX has killed you" when that person was simply in the area when you crashed or died from the ack.
Title: Re: Properly Credit Ack Kills
Post by: kano on May 03, 2013, 12:06:52 PM
+1 like this idea

EatG
Title: Re: Properly Credit Ack Kills
Post by: RedBull1 on May 03, 2013, 12:32:51 PM
+1000 PLEASE HTC
Title: Re: Properly Credit Ack Kills
Post by: Lusche on May 03, 2013, 01:53:56 PM
proxies don't count towards score.

They do.

They are regular kills for K/H K/D and so on. The only difference to a 'regular' kill that you are getting only one single score point due to the lack of damage inflicted.
Title: Re: Properly Credit Ack Kills
Post by: hitech on May 03, 2013, 02:50:35 PM
They count for score, but they do not count for perk points.

HiTech
Title: Re: Properly Credit Ack Kills
Post by: Wmaker on May 03, 2013, 03:13:09 PM
This is how it was in WarBirds.

"Player X was killed by Ack Weenies" was the message IIRC. :) There probably wouldn't be any arena-wide message in AH though as single kill messages were replaced with the landing kills-messages roughly 10 years ago.
Title: Re: Properly Credit Ack Kills
Post by: Karnak on May 03, 2013, 03:18:03 PM
I wonder if this would, even slightly, reduce ack runners?
Title: Re: Properly Credit Ack Kills
Post by: Ack-Ack on May 03, 2013, 03:20:26 PM
I wonder if this would, even slightly, reduce ack runners?

I don't see how it would.

ack-ack
Title: Re: Properly Credit Ack Kills
Post by: Lusche on May 03, 2013, 03:22:03 PM
I think the main thinking of an 'ack runner' is more like "I don't want to get shot down' than 'I do want to get a free kill'

I know for sure it is like that in my case. I would not run less to ack knowing I don't get a proxie.  :noid
Title: Re: Properly Credit Ack Kills
Post by: Randy1 on May 03, 2013, 04:44:35 PM
I think the main thinking of an 'ack runner' is more like "I don't want to get shot down' than 'I do want to get a free kill'

I know for sure it is like that in my case. I would not run less to ack knowing I don't get a proxie.  :noid

Damn right!  I will use my base ack to get  a red off butt any time, any day.  Apparently some guys have never been the fish in the bowl with a swarm of cats hovering over the rim.

I got a kill  the other day when a red chased me  through the ack.  Like the OP said, He should get a message "ack got you dummy" and maybe I should get the message, "Ack saved your butt."
Title: Re: Properly Credit Ack Kills
Post by: guncrasher on May 03, 2013, 04:50:29 PM
who cares about score? Most guys seem to get off on the "you shot down ........"
this should be removed from the game, they want to land 2 kills and get a wtg matey, hence their dash to ack.
twice today i had  p51 firing from 2k till I jinked past him and then ran immediately to  :bheadack

if you dont care about score then why does it bother you who lands what and when?  or you just upset because the ack killed you while trying to chase some guy into the ack?

you cant force people to play the way you want.  I think there's a way to turn off system messages.

but anyway I dont think it would be ok for akak to get credit for all the ack kills in the game :bolt:.


semp
Title: Re: Properly Credit Ack Kills
Post by: kappa on May 03, 2013, 05:20:35 PM
I think the idea is players should not be rewarded for NOT fighting in a combat simulator.. I agree with the idea..
Title: Re: Properly Credit Ack Kills
Post by: Zacherof on May 03, 2013, 07:26:10 PM
I think the idea is players should not be rewarded for NOT fighting in a combat simulator.. I agree with the idea..
I concour         
 :airplane:
Title: Re: Properly Credit Ack Kills
Post by: bustr on May 03, 2013, 08:31:58 PM
What kind of message do you want when the ack that kills you was from a human player in a manned gun?

About the only useful thing I see auto ack for anymore, is to daily reeducate knights to the fact that their fighters aren't in god mode. Knights don't hide in their ack because the bish and rooks at least understand deacking a field to make it easier to get at the uppers. Knights think auto ack is there to play doge ball with while trying to vulch uppers. Eventually they kill their own CAP on an enemy field by loosing the dodge ball game to the auto ack. There ain't a face palm big enough anymore to help you while watching this kind of a farce.
Title: Re: Properly Credit Ack Kills
Post by: kvuo75 on May 03, 2013, 08:33:33 PM
or just don't chase them into the ack.
Title: Re: Properly Credit Ack Kills
Post by: Zacherof on May 03, 2013, 09:22:54 PM
I like that game! I win like.....never :bhead

Title: Re: Properly Credit Ack Kills
Post by: MK-84 on May 03, 2013, 09:24:36 PM
or just don't chase them into the ack.

^this

If you chase an enemy into their ack and fly around in it in an attempt to score a kill...That enemy deserves the kill when you are destroyed.  
Ack is very easy to destroy.  But I guess it is easier to complain about it rather than to disable it. :old:
Title: Re: Properly Credit Ack Kills
Post by: mechanic on May 03, 2013, 09:27:53 PM
I think the idea is players should not be rewarded for NOT fighting in a combat simulator.. I agree with the idea..


kappa gets it and has explained it for anybody who still doesn't get Danny's angle

+1
Title: Re: Properly Credit Ack Kills
Post by: Zacherof on May 03, 2013, 09:31:05 PM
My Idea  and philosophy in kombat is fly to live. So I've that guy gets hurt while flying in my ack, I'll finish him off. If I'm losing and there's ack, I'm going to use it as an advantage. Now if I have to fly a sector, screw that, I'll duke it out.
Title: Re: Properly Credit Ack Kills
Post by: Chalenge on May 03, 2013, 09:39:45 PM
Check fighter ranks for the one guy with more than 20 kills (when it happens) and only 483 pts for damage. That's the guy causing the frustration.
Title: Re: Properly Credit Ack Kills
Post by: danny76 on May 04, 2013, 01:51:18 AM
if you dont care about score then why does it bother you who lands what and when?  or you just upset because the ack killed you while trying to chase some guy into the ack?

you cant force people to play the way you want.  I think there's a way to turn off system messages.

but anyway I dont think it would be ok for akak to get credit for all the ack kills in the game :bolt:.


semp

Have you seen my score? I rank in the bottom few for every single category.  mostly because I am poor at this game, also because I get stuck in. Whilst I understand that I cannot change the way others choose to play(which is always the textbook response to complaints about timid gameplay) if I get into a decent fight and work hard for the upper hand, it is not unreasonable to be irked when the guy breaks off and dives vertically for his nearest ack.
Title: Re: Properly Credit Ack Kills
Post by: guncrasher on May 04, 2013, 03:44:01 AM
Have you seen my score? I rank in the bottom few for every single category.  mostly because I am poor at this game, also because I get stuck in. Whilst I understand that I cannot change the way others choose to play(which is always the textbook response to complaints about timid gameplay) if I get into a decent fight and work hard for the upper hand, it is not unreasonable to be irked when the guy breaks off and dives vertically for his nearest ack.

totally understand if you fight and get the upper hand but what do you expect the other guy to do? just roll up and die?  he'll do whatever it is to stay alive.    :salute


semp
Title: Re: Properly Credit Ack Kills
Post by: pervert on May 04, 2013, 03:57:00 AM
Thats a fantastic idea Danny + 1

I doubt it would be implemented though, I think you would be surprised how many 'kills' are awarded to players for AI kills and how much of the fighting in the MA is based around ack of one sort or another.
Title: Re: Properly Credit Ack Kills
Post by: Chalenge on May 04, 2013, 07:01:29 AM
What you are saying is that a player doesn't deserve a kill for bringing you into ack, but yet you think a player does deserve a kill for taking you into a canyon, or mountains, or trees, or water. . . or for damaging you within an inch of death and dragging you to thirty of his friends?

I sort of agree, but very much don't agree also. The 'sort of' part is about how much this is going to pass muster. You know I do a lot of escorting of bombers. When over an enemy field 90% of everyone I shoot takes damage and immediately dives to the field. By the same token you want to deny an ack hugger a kill I must ask that you give me the kills that dive to ack and safety even when I don't follow. Bet you go for that one in a big way!
Title: Re: Properly Credit Ack Kills
Post by: danny76 on May 04, 2013, 01:36:05 PM
Read that 3 times. Of course if someone escapes you and lands then you shouldnt get a kill. If they die having been damaged by your guns, you get the kill anyhow. If I die fighting a guy in canyons then thats just fine as long as he put up a fight and squarely beat me. I am simply tired of the pervading trait of using ack as a primary weapon rather than guns and acm :old:
Title: Re: Properly Credit Ack Kills
Post by: Chalenge on May 04, 2013, 03:50:59 PM
But that's where your arguments fails. If you choose to follow a con into ack, then you have already chosen to either claim a kill, or give up a kill depending on the outcome. So, this 'wish' from the OP amounts to a whine about dying in ack and nothing more.
Title: Re: Properly Credit Ack Kills
Post by: RotBaron on May 04, 2013, 04:15:14 PM

About the only useful thing I see auto ack for anymore, is to daily reeducate knights to the fact that their fighters aren't in god mode. Knights don't hide in their ack because the bish and rooks at least understand deacking a field to make it easier to get at the uppers. Knights think auto ack is there to play doge ball with while trying to vulch uppers. Eventually they kill their own CAP on an enemy field by loosing the dodge ball game to the auto ack. There ain't a face palm big enough anymore to help you while watching this kind of a farce.

 :confused:  wait, wuuut?     :lol


Few days ago I deacked a medium field virtually by myself and I died 3 times doing it. The strats were down so I knew I could come back and get it all. All the while there were friendlies playing dodgeball in it, some dying too. At one point I think someone said something like "what are you doing?" 

After it was deacked, it occurred to a few to take the base since we now had cap.  I wonder if they wondered, ahhh nvm. 

Title: Re: Properly Credit Ack Kills
Post by: danny76 on May 04, 2013, 05:22:33 PM
But that's where your arguments fails. If you choose to follow a con into ack, then you have already chosen to either claim a kill, or give up a kill depending on the outcome. So, this 'wish' from the OP amounts to a whine about dying in ack and nothing more.

How does my argument fail there? If I choose to follow a guy into a canyon, or down amongst the threes. And then I die from his superior acm, or luck or a rappid decelleration on impact with the ground, them at least it was me v him/her. If I die to acknit's because he depended on a computer logarithm to get the kill on me and that isnt reasonable might as well put AI guns on buffs. It ceasrs to be a test of skill between two humans and becomes space invaders
Title: Re: Properly Credit Ack Kills
Post by: Chalenge on May 04, 2013, 06:01:58 PM
How does my argument fail there?

Because you know the guns are there. Your wish is an attempt to remove the penalty from your choosing to go into ack.
Title: Re: Properly Credit Ack Kills
Post by: pervert on May 04, 2013, 06:02:54 PM
But that's where your arguments fails. If you choose to follow a con into ack, then you have already chosen to either claim a kill, or give up a kill depending on the outcome. So, this 'wish' from the OP amounts to a whine about dying in ack and nothing more.

Then why choose to play at all? The point of the game is combat.  
Title: Re: Properly Credit Ack Kills
Post by: Karnak on May 04, 2013, 06:28:06 PM
But that's where your arguments fails. If you choose to follow a con into ack, then you have already chosen to either claim a kill, or give up a kill depending on the outcome. So, this 'wish' from the OP amounts to a whine about dying in ack and nothing more.
I disagree.  If that were the whine, the wish would be to remove or nerf the ack.  Per this wish the ack would still kill people who chased others into the ack, it just wouldn't award that person, or the person who just happened to be close by, a kill they didn't really earn.
Title: Re: Properly Credit Ack Kills
Post by: Chalenge on May 04, 2013, 06:49:30 PM
Then why choose to play at all? The point of the game is combat.  

Again, failure to engage thought. How do you know the guy hasn't been fighting already and is out of ammo? Your choice to follow him.

@Karnak: It's a feature of the terrain just like canyon walls and trees. Therefore, it is a kill assigned to the con and not the attacker.
Title: Re: Properly Credit Ack Kills
Post by: Karnak on May 04, 2013, 06:58:15 PM
Can't say I agree.  

With terrain the recipient of the kill usually had something to do with the dead person hitting the terrain.  I have personally maneuvered a C-47 in such a way as to bait a P-38 into a fatal position, knowing he would likely bite and would die on the hillside if he did all the while being unable to bring guns to bear on me.  I cannot envision as planned a kill as that using skillful maneuvering and the ack.

On the other hand, almost every proxy kill I have received courtesy of the ack has been when I had no interaction with the dead person at all, often with me having just spawned on the runway.  These numbers are undoubtedly weighted that way by me not running to ack, but even then I don't think I'd be able to match the number of unrelated ack gifts even if I had taken the opportunities I had to run to the ack.
Title: Re: Properly Credit Ack Kills
Post by: Chalenge on May 04, 2013, 07:49:33 PM
Can't say I agree.  

With terrain the recipient of the kill usually had something to do with the dead person hitting the terrain.

And in the case of ack the con had something to do with dragging you there. Thank you for providing that little detail.
Title: Re: Properly Credit Ack Kills
Post by: Karnak on May 04, 2013, 09:43:53 PM
And in the case of ack the con had something to do with dragging you there. Thank you for providing that little detail.
No.  You can't count on it.  The best you can do with ack is run to it and then do a luftberry in it while hoping it kills the guy on you, which it usually will not.  You can't lead a fatal, unrecoverable error.  That kill I had on the P-38 in the C-47 was a pure and planned an air-to-air kill as I've ever had in anything with guns.  Based on the P-38's prior behavior I was 95% sure he'd push his nose down to try for a gun solution and if he did there was a 100% chance he would fly into the terrain and that is exactly what happened.  No ack kill can ever be that cleanly planned because you cannot count on the ack to actually kill.

I will be honest, I routinely chase people into the ack in the Mossie because 90+% of the time I take a few inconsequential, or at least non-fatal hits.  The only ack that worries me is 5", 37mm manned, Ostwinds and Wirbelwinds.  Auto-ack isn't that big a deal.

I just don't think people should get free kills out of it.
Title: Re: Properly Credit Ack Kills
Post by: Chalenge on May 04, 2013, 09:59:00 PM
No.  You can't count on it.  The best you can do with ack is run to it and then do a luftberry in it while hoping it kills the guy on you, which it usually will not. 

That's you need to say. If it usually will not kill a guy following you then this wish is purely a whine based upon a single incident and should be ignored on that basis.

If it were to be changed at all (I don't think it needs to be changed) then it chould be changed to where any proxy kill is only awarded if hits have been scored upon the dead airplane.
Title: Re: Properly Credit Ack Kills
Post by: Karnak on May 04, 2013, 10:04:08 PM
Challenge,

Actually read what people write and don't try to imagine your own subtext to it is what they really mean.  Sometimes people actually just mean what they say.

I don't want gift kills from ack for myself.  That was my first thought on reading this thread.  Expanded, I don't think people ought to get credit for kills they had nothing to do with.  Full stop.  No subtext on anything.
Title: Re: Properly Credit Ack Kills
Post by: Chalenge on May 04, 2013, 10:07:25 PM
I do read it all Karnak. I understand your position, but your argument is not supporting a change.
Title: Re: Properly Credit Ack Kills
Post by: pervert on May 05, 2013, 12:58:00 AM
Again, failure to engage thought. How do you know the guy hasn't been fighting already and is out of ammo? Your choice to follow him.

@Karnak: It's a feature of the terrain just like canyon walls and trees. Therefore, it is a kill assigned to the con and not the attacker.

I think the problem is you cannot read properly.
Title: Re: Properly Credit Ack Kills
Post by: Chalenge on May 05, 2013, 01:09:00 AM
No, the problem is I know your tactics and how you go about diving into ack at the drop of a hat, and starting it all by dropping the hat.

Not falling for it pervert.
Title: Re: Properly Credit Ack Kills
Post by: coombz on May 05, 2013, 02:01:32 AM
I don't see how changing who gets the credit for ack kills is going to stop either:

a) people running away to their ack

b) people following them into the ack and dying

I mean, I get it, it's annoying. I chase people in sometimes (usually when the ack-runner is the only enemy around) and I get pissed off if I die in the ack. I just don't see why it matters where the kill is credited. It's annoying whoever gets the kill.
Title: Re: Properly Credit Ack Kills
Post by: danny76 on May 05, 2013, 03:56:35 AM
I do read it all Karnak. I understand your position, but your argument is not supporting a change.

You seem to be arguing for the sake of it. as usual you just enjoy playing debils advocate. I dont really fathom why you would be concerned about the wish either way. After all not a fat lot of ack at 30k :rolleyes:
Title: Re: Properly Credit Ack Kills
Post by: pervert on May 05, 2013, 04:39:30 AM
No, the problem is I know your tactics and how you go about diving into ack at the drop of a hat, and starting it all by dropping the hat.

Not falling for it pervert.

You need medical help could you elaborate on what you just said.
Title: Re: Properly Credit Ack Kills
Post by: waystin2 on May 05, 2013, 10:26:38 AM
I don't see how changing who gets the credit for ack kills is going to stop either:

a) people running away to their ack

b) people following them into the ack and dying

I mean, I get it, it's annoying. I chase people in sometimes (usually when the ack-runner is the only enemy around) and I get pissed off if I die in the ack. I just don't see why it matters where the kill is credited. It's annoying whoever gets the kill.

You are correct Sir. :aok
Title: Re: Properly Credit Ack Kills
Post by: Chalenge on May 05, 2013, 02:18:36 PM
You need medical help could you elaborate on what you just said.

See, you and danny both have slipped into the last phase of tantrums, which is yelling and screaming when you don't get your way (or attacking the messenger). Which means you really don't have anything to complain about and this is all about you. Even coombz gets it, but not you two!

This wish is going nowhere.
Title: Re: Properly Credit Ack Kills
Post by: pervert on May 05, 2013, 05:12:39 PM
Am I the only one here who cannot understand what the hell challenge is on about?  :headscratch:
Title: Re: Properly Credit Ack Kills
Post by: Karnak on May 05, 2013, 05:15:55 PM
Am I the only one here who cannot understand what the hell challenge is on about?  :headscratch:
No.

Best I can tell is that he thought he detected a wish based on whining about an in game event and is opposing it on principal.  Personally, I didn't see any whining.
Title: Re: Properly Credit Ack Kills
Post by: ink on May 05, 2013, 05:30:19 PM
Am I the only one here who cannot understand what the hell challenge is on about?  :headscratch:

nope all I see is

You are ignoring this user. Show me the post.

drivel is irritating and he is king drivel.  makes reading the forums much more enjoyable.  :aok

Title: Re: Properly Credit Ack Kills
Post by: RedBull1 on May 05, 2013, 05:35:18 PM
Chalenge is a special case.


Although greatly unknown, it is believed he is the spawn of Midway and MANaWAR.. and in the words of the aforementioned ..... 'Nuff said.
Title: Re: Properly Credit Ack Kills
Post by: ink on May 05, 2013, 06:02:30 PM
Chalenge is a special case.


Although greatly unknown, it is believed he is the spawn of Midway and MANaWAR.. and in the words of the aforementioned ..... 'Nuff said.

he is special alright  :rofl
Title: Re: Properly Credit Ack Kills
Post by: Chalenge on May 05, 2013, 11:30:00 PM
he is special alright  :rofl

Not like 'muppet-special' to be sure!  :rolleyes:
Title: Re: Properly Credit Ack Kills
Post by: Lab Rat 3947 on May 05, 2013, 11:33:34 PM
Quote
Knights think auto ack is there to play doge ball with

you mean its not  :headscratch:

just kidding, I couldn't resist   :D

"I can resist anything but temptation" - Oscar Wilde

LtngRydr    :old: