Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: ghi on June 06, 2013, 10:13:14 AM
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The Comets are always disabled o this map, any special reasons? :headscratch: I want to smoke juicy strat porkers :lol
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:huh :huh Me too! :devil :devil :mad: :mad: :devil :devil :mad: :mad: :devil :devil
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+1 :cheers:
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No reason, it's fixed now.
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Thx! :cheers:
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wtg there were p47M's and Ta152's and spit14s capping strats for all sides.
bombers were actually hitting strats and not avoiding the place like the plague.
THE REAL PROBLEM WAS STRATS WERE HIT ON BISHLAND HORDE SIDE.
bish ammo and troops were porked and therefore to stop the bish horde rooks were hitting bish strat and bish fields to disable ordnance and troops at vfields because no one seems to be abel to disable 15 barracks spread out across the airfields.
so bish horde afetr getting 20% knits bases wanted to takeover rookland.
so using shear horde numbers bish not only brought up their strat complex to 100% twice in about 45 min (it was trashed and afetr they supplied it it was hit again to about 50% on ammo factory) and they resupplied it again.
then they resupplied their desired airbase and then rolled their red cloud horde to take the base and crush any defenders that might happen to try to stop their Missiun.
rooks upped a large BOMBER MISSION TO BISH STRAT right before Ghi the horde ringleader whined about no 163s. that mission climbed for an hour to get to alt and brought fighter escort.
before any of them got within 50 miles of bish strats Ghi and his horde upped a mass of 163s and DESTROYED THE ENTIRE FORCE BEFORE IT EVEN #@!# REACHED THE CITY.
so I get it HTC DOES NOT LIKE BOMBER MISSIONS HITTING STRATEGIC TARGETS SO THEY ENABLE 163 to destroy them and if thats not enough any damage the BOMBER MISSION DOES CAN BE RESUPPLIED IN UNDER 15 MINUTES BY A HORDE of C47s MAKING IT ALL POINTLESS.
no one sees a problem with what the 163 is capable of doing and what unlimited amounts of supplies can do to the bomber/strat games balance?
this is all good right?
no problem here?
we dont want bomber missions right? bombers bad dont fly them dont hit strats
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why is the strat complex resuppliable now anyway? it didnt use to be.
if bomber shave to face 163s they shouldnt have to watch an army of goons resupply the strats before they can get out of the sector.
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why is the strat complex resuppliable now anyway? it didnt use to be.
if bomber shave to face 163s they shouldnt have to watch an army of goons resupply the strats before they can get out of the sector.
I know what you mean. You fly 90 mins + to get to target, if you manage to dodge the 163s and other cons and manage to hit your target and survive to fly back a minimum of 30+ more mins to land (if you make it). To have your work undone in less than say.. 15-20 mins (if there are only 2-5 resupplying).
My suggestions on how HTC could fix this would be...
Limiting how many C47s/M3s (some strats have V-bases next to them), can up from that base within a given period of time.
Time could be 10 minutes, or 15-20 minutes. How many planes could up could be 3-5 or 8-10 I don't know :headscratch:
So if 5 people took off with c47s (or m3s), then no more cargo-type vehicles/planes could 'take-off' for the next 10-20 mins. (Or until those who took off landed/bailed, then the que would open for others to participate). That way we don't get "Hordes" of resuppliers.
But I think this needs to be looked at, because it isn't fair to the bomber pilots who are willing to sacrifice their time ( and some their perks) to cripple the enemies stronghold, to only have it resupplied in a short amount of time.
It would benefit the enemy bombers so that they can benefit from their hard work, and give their country more time to take advantage of this opportunity.
Also, it would help the defending country no less, they just wouldn't be able to get their strats resupplied as quickly, but it wouldn't cripple them either.
Just my opinion.
Respectively,
Tinkles
:salute
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To have your work undone in less than say.. 15-20 mins (if there are only 2-5 resupplying).
This is impossible. To make your strat bombing undone in 15-20 minutes it takes a massive horde effort. 2-5 players simply can't pull it off.
Every strat building has a downtime of 180 minutes. Every drop of supplies reduces that by 4 minutes only. Two players can make ~3 supply runs each in 20 minutes, for an additional dt reduction of 24 minutes. So after 20 minutes there are still 136 minutes downtime left.
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Shhhhh, stop it Snailman, you're denting their hyperbole!
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snailman numbers dont matter to the bish horde they have enough numbers to resupply the whole thing nearly isntantly.
they did it twice before the bombers that hit it even landed.
LET ME SAY THAT AGAIN..
BISH COMPLETELY REMOVED 180MIN DOWNTIME USING MASS NUMBERS TWICE IN UNDER 45 MINUTES.
do youunderstand the balance problem snail?
you see how there is no "ENY" or balancing limit to strats and resupply?
do you see why in the past two hours since pyro enabled 163s the strats on all 3 sides have stopped blinking?
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there is nothing wrong with the way strats are resupped fester i think they should however up the amount of points you get for hitting the strats that would have an incentive for the buff driver to do it and I've seen both rook and knights resupp there strats in under an hour after it has almost been destroyed so its not just the bish you can't blame everything on the bish if your going to hit strats you have to have the nerve to know you WILL go against 163s
grow up and quit complaining
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then why is no one hitting the strats? surely the bombers will still climb for hours to have a chance to drop and fight 163s and resupply hordes right?
thats enough of a carrot on a stick?
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snailman numbers dont matter to the bish horde they have enough numbers to resupply the whole thing nearly isntantly.
I was just pointing out that specific error, nothing more. ;)
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I filmed the Bish resupplying the strats....................
(http://i252.photobucket.com/albums/hh31/pharaoh317/D-Day/NormandySupply_edit.jpg) (http://media.photobucket.com/user/pharaoh317/media/D-Day/NormandySupply_edit.jpg.html)
With all them at the strats it should be easy to take one of thier bases in 30 minutes. :airplane:
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Bish seem to like team work :aok What can I say when we are organized we are very efficient.
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so lets recap...
Ghi whines and gets 163s.
all the bombers die and leave.
all the p47s and 152s rtb.
strats still not flashing.
if you think of it as an ecosystem pyro just unleashed an oilslick that killed off all the life on a reef.
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wtg there were p47M's and Ta152's and spit14s capping strats for all sides.
bombers were actually hitting strats and not avoiding the place like the plague.
THE REAL PROBLEM WAS STRATS WERE HIT ON BISHLAND HORDE SIDE.
bish ammo and troops were porked and therefore to stop the bish horde rooks were hitting bish strat and bish fields to disable ordnance and troops at vfields because no one seems to be abel to disable 15 barracks spread out across the airfields.
so bish horde afetr getting 20% knits bases wanted to takeover rookland.
so using shear horde numbers bish not only brought up their strat complex to 100% twice in about 45 min (it was trashed and afetr they supplied it it was hit again to about 50% on ammo factory) and they resupplied it again.
then they resupplied their desired airbase and then rolled their red cloud horde to take the base and crush any defenders that might happen to try to stop their Missiun.
rooks upped a large BOMBER MISSION TO BISH STRAT right before Ghi the horde ringleader whined about no 163s. that mission climbed for an hour to get to alt and brought fighter escort.
before any of them got within 50 miles of bish strats Ghi and his horde upped a mass of 163s and DESTROYED THE ENTIRE FORCE BEFORE IT EVEN #@!# REACHED THE CITY.
so I get it HTC DOES NOT LIKE BOMBER MISSIONS HITTING STRATEGIC TARGETS SO THEY ENABLE 163 to destroy them and if thats not enough any damage the BOMBER MISSION DOES CAN BE RESUPPLIED IN UNDER 15 MINUTES BY A HORDE of C47s MAKING IT ALL POINTLESS.
no one sees a problem with what the 163 is capable of doing and what unlimited amounts of supplies can do to the bomber/strat games balance?
this is all good right?
no problem here?
we dont want bomber missions right? bombers bad dont fly them dont hit strats
:lol :lol :rofl :rofl
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Just to really stir it up :D....
Perhaps you could look at it from the view point that the bomber guys are so precious, that they will only do runs when there is a known game fault and exploit it for all it is worth... now that this has been fixed they are all oh me oh my...can't be doing that now that the rocket ships are back..... as for the resupply...well if a side want's to mass mish a resupply then there is a good chance that bases can be taken as there will be less defenders..... just my thoughts...I am not a strategic player though so my $15 worth of input is pretty much irrelevant....
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montis was the only small map that had strat action because the 163s were never enabled on it. it had been that way for a long time.
the bombers would hit the strats nonstop.
now we have to wait for another large map for any strat action.
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:lol :lol :rofl :rofl
so ghi complained an hour after a rook bomber mission launched... got 163s enabled... he upped twice and landed twice with three kills each time off the same mission and his horde killed all escorts and all bombers before they got anywhere near the bish strat and he thinks this is not a problem for balance issues.
well what do you expect the same guy likes to pick off 3-4 defenders when he has 30 green guys covering him in his horde missiuns.
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I think also that..in regard to strats in any case .... having everything in one clumped area is a bit silly.... break it up a little ...like they were when I first started i think.... then there would be runs for all the different elements of the strats but defending wouldn't be as simple as upping from one base close to the city allowing a horde to defend and supply one area only...
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i like the big strat complexes on big maps because you could go to the strat and cap it and most likely a lot of bombers would try to hit the place because the blasted 163s wer eback by HQ 100 miles away and they didnt have to climb to 35k to survive so they would attack at all alts from 10k to 30k ussually.
montis always had the highest buff traffic though at strats till now now its ghost town like all other small maps thx ghi.
montis had more buff traffic at strat than the large maps thx to its 5k bases on each side and reasonable travel times to city complex.
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(http://i1061.photobucket.com/albums/t476/tomdauria/Marcia-Brady-the-brady-bunch-10983342-720-480.jpg)
It's always Bish Horde Bish Horde Bish Horde!!
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(http://i1061.photobucket.com/albums/t476/tomdauria/Marcia-Brady-the-brady-bunch-10983342-720-480.jpg)
It's always Bish Horde Bish Horde Bish Horde!!
the two words mean the same thing I believe ... when I visit knit and rook I have heard(seen in text) it said. "let's get our bish on" :cool:
First there was bend it like Beckham... now there is mish it like bish :D
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the two words mean the same thing I believe ... when I visit knit and rook I have heard(seen in text) it said. "let's get our bish on" :cool:
Not only are we Bish efficient, we have added to the sims vernacular! Woot WTG Team!
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so lets recap...
Ghi whines and gets 163s.
all the bombers die and leave.
all the p47s and 152s rtb.
strats still not flashing.
if you think of it as an ecosystem pyro just unleashed an oilslick that killed off all the life on a reef.
Who's whining now? :cry
I bet that it was just "one or two" formations of Crook bombers that flattened the entirety of the Bishie strats (twice), right? ;)
Nits and Crooks have missions comprised of many skilled players that steamroll stuff. The Bishies steamroll stuff with hordes.
I see the difference now, thanks. :aok
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Who's whining now? :cry
I bet that it was just "one or two" formations of Crook bombers that flattened the entirety of the Bishie strats (twice), right? ;)
Nits and Crooks have missions comprised of many skilled players that steamroll stuff. The Bishies steamroll stuff with hordes.
I see the difference now, thanks. :aok
Bishfest: What you do when the Bishops are being a thorn in your side. :D
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So... Knight and Rook, friends against the common enemy? What say you?
I will enjoy concentrating on the bish front. :old:
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typical bish strat mission...
(http://i3.dailyrecord.co.uk/incoming/article924954.ece/ALTERNATES/s615/offbeat-images-from-across-the-globe-august-26th-image-6-855908153.jpg)
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so ghi complained an hour after a rook bomber mission launched... got 163s enabled... he upped twice and landed twice with three kills each time off the same mission and his horde killed all escorts and all bombers before they got anywhere near the bish strat and he thinks this is not a problem for balance issues.
well what do you expect the same guy likes to pick off 3-4 defenders when he has 30 green guys covering him in his horde missiuns.
look at the time i posted this and compare with rook mission; Sorry to cause this bs on BB! I don't really care, go bomb strats in safe mode, improve your score.
HTC disable the 163s,plz ! kids are crying!
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why is the strat complex resuppliable now anyway? it didnt use to be.
if bomber shave to face 163s they shouldnt have to watch an army of goons resupply the strats before they can get out of the sector.
Why can fuel only be taken down to 75% and not 25% like before......cuz people cry just like the get rid of the 163 whineeeeeeeeeeeeeeeeeeeeeeeee eeee :bhead
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Why can fuel only be taken down to 75% and not 25% like before......cuz people cry just like the get rid of the 163 whineeeeeeeeeeeeeeeeeeeeeeeee eeee :bhead
Because a handful of P-51Ds/Typhoons could shut down all flight operations on all fronts. It happened repeatedly.
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I would like the Me163 to be a true rocket airplane with no starting and stopping of engines.
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I would like the Me163 to be a true rocket airplane with no starting and stopping of engines.
The real Me163 could start and stop its engine. It also had multiple throttle settings. Your request would make the model inaccurate.
Maybe it would be better if it also had the fuel burn multiplier set to 2 like all the other aircraft. Its fuel consumption rate is hard coded.
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Maybe it would be better if it also had the fuel burn multiplier set to 2 like all the other aircraft. Its fuel consumption rate is hard coded.
Is this true?............. sounds like a viable wish to me.............
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Is this true?............. sounds like a viable wish to me.............
Yeah. I found that out when I wanted to fly one for a long time offline just to see what it could do with more burn time and found that its fuel endurance didn't change no matter what I set the fuel burn multiplier to.
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Sorry didn't know they could restart moters.
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I would like the Me163 to be a true rocket airplane with no starting and stopping of engines.
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The real me163 cod shut down its engine and re-ignite it in flight. However, you had to wait 2 minutes before re-ignighting the engine or the plane would explode! I say model that into the game :)
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Perhaps an easy fix would be to only enable the 163s when territory is pushed back a certain amount.
I see Fester's point. I've looked at the map plenty of times to see strat runners. Bombers take a long time to hit their target and the direction gives you plenty of time to up, get alt and intercept IF you have the patience to do it.
163s enabled on all the maps at all times are just the lazy mans fix and IMO, Bombers stand no chance with all the time it takes and also taking the wind effect does shy bomber pilots away from hitting strats
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I know what you mean. You fly 90 mins + to get to target, if you manage to dodge the 163s and other cons and manage to hit your target and survive to fly back a minimum of 30+ more mins to land (if you make it). To have your work undone in less than say.. 15-20 mins (if there are only 2-5 resupplying).
My suggestions on how HTC could fix this would be...
Limiting how many C47s/M3s (some strats have V-bases next to them), can up from that base within a given period of time.
Time could be 10 minutes, or 15-20 minutes. How many planes could up could be 3-5 or 8-10 I don't know :headscratch:
So if 5 people took off with c47s (or m3s), then no more cargo-type vehicles/planes could 'take-off' for the next 10-20 mins. (Or until those who took off landed/bailed, then the que would open for others to participate). That way we don't get "Hordes" of resuppliers.
But I think this needs to be looked at, because it isn't fair to the bomber pilots who are willing to sacrifice their time ( and some their perks) to cripple the enemies stronghold, to only have it resupplied in a short amount of time.
It would benefit the enemy bombers so that they can benefit from their hard work, and give their country more time to take advantage of this opportunity.
Also, it would help the defending country no less, they just wouldn't be able to get their strats resupplied as quickly, but it wouldn't cripple them either.
Just my opinion.
Respectively,
Tinkles
:salute
resupn takes 15 to 20 guys
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Being able to ressupply HQ and strat is lame and dumb. The whole point of bombing strat is to damage sources of supply, yet the sources of supply can be resupplied? :headscratch:
Disabling me163s is lame. The reason there are so many me163s is because strat raids are too rare and infrequent to drain the perk point fund.
Now that resupplying bases works, not being able to pork fuel is lame. Honestly if fuel can be lowered no less than 75% it's not a strat factor anymore, fuel strat has been removed from the game.
Making concessions to appease whiners is lame. If players are whining because they can't do this or that because their fields or strat is porked, that means the strat system is working.
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This thread is literally a whine inside of another whine inside of another whine. :rolleyes:
Play the game. :old:
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what is a "Montis" map? sorry for the silly question to you vets of the LW :salute
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what is a "Montis" map? sorry for the silly question to you vets of the LW :salute
It's the map with the name "Montis":
(http://i1145.photobucket.com/albums/o507/Snaildude/AH%20Maps/montis_zpsaa005fbd.jpg)
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It's the map with the name "Montis":
(http://i1145.photobucket.com/albums/o507/Snaildude/AH%20Maps/montis_zpsaa005fbd.jpg)
ahhhh gotcha...ive never seen the name..ty sir :salute
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Perhaps an easy fix would be to only enable the 163s when territory is pushed back a certain amount.
I see Fester's point. I've looked at the map plenty of times to see strat runners. Bombers take a long time to hit their target and the direction gives you plenty of time to up, get alt and intercept IF you have the patience to do it.
163s enabled on all the maps at all times are just the lazy mans fix and IMO, Bombers stand no chance with all the time it takes and also taking the wind effect does shy bomber pilots away from hitting strats
Ive got the patients and often track strat raiders from 4 sectors out in a 110g2. Still can't get to them above 31k and they know it. So I see festers point to he wants a free run or a few wallowing ac at 32k trying to catch him and therefore are easy kills for him.