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General Forums => Wishlist => Topic started by: Patches1 on July 12, 2013, 06:57:20 PM

Title: Unperk the F4U-1C
Post by: Patches1 on July 12, 2013, 06:57:20 PM

With all of the cannon armed aircraft flying around in the MA, and the recent unperking of the Spit14, I am confused to the reason the F4U-1C is still a perked aircraft.
Title: Re: Unperk the F4U-1C
Post by: Karnak on July 12, 2013, 07:01:03 PM
Look back to tours where the Spit XIV was perked and so was the F4U-1C.  Look at their relative use rates and their K/D rates.

Next, look back to the time when the F4U-1C was not perked (the N1K2-J, Fw190A-8 and Typhoon Mk I all existed then as well) and look at the percentage of kills it got.
Title: Re: Unperk the F4U-1C
Post by: Lusche on July 12, 2013, 07:10:19 PM
Also take into consideration the limited environment in which the F4-U is mostly operating: Carrier operations.
It's highly unlikely you will still see a large amount of F-4UD and F6F operating from CV when the 4x Hispano -1C is available.
Title: Re: Unperk the F4U-1C
Post by: Zacherof on July 12, 2013, 08:00:06 PM
A chog has 900 rounds of the hardest hitting 20mm guns ingame. And one of the few planes that generally, pilots dont HO in
Title: Re: Unperk the F4U-1C
Post by: Letalis on July 12, 2013, 08:02:26 PM
-1.
In addition to the reasons above, there were only 200 examples of the F4U-1C built.  

In addition, it is my humble opinion that aircraft types which were very rare in RL (especially relative to subvariants of the same type) should be more expensive.

-There is no historical reason the F4U-1C should be more prevalent than the -1,A or D.  For this reason I also have a problem with the prevalence of the P-47M (130 examples) and the Wirblewind (~100 examples).
-As for pragmatic reasons, as stated above, you'd be virtually eliminating very common aircraft for simple gameplay purposes.  
-Aircraft perks are there because of a combination of factors.  The Typhoon is faster but a far inferior dogfighter, the N1K is much slower.  The C-Hog represents a sweet spot and, oh, by the way, it is CV capable.  You don't just eliminate F6F and other Hog models, you take a big bite out of...well, everything else.  
-The C isn't even that expensive!  With all the planes available in this game, it is hard to believe you could ever feel the need to fly a perk ride so much that you'd run out of perkies...


Title: Re: Unperk the F4U-1C
Post by: Bino on July 12, 2013, 08:09:17 PM
With all of the cannon armed aircraft flying around in the MA, and the recent unperking of the Spit14, I am confused to the reason the F4U-1C is still a perked aircraft.

As far as I can tell, in RL a grand total of 200 of these were built during 1944.  Seems OK to perk that.  <shrug>
Title: Re: Unperk the F4U-1C
Post by: Tinkles on July 12, 2013, 08:17:39 PM
-1.
In addition to the reasons above, there were only 200 examples of the F4U-1C built.  

In addition, it is my humble opinion that aircraft types which were very rare in RL (especially relative to subvariants of the same type) should be more expensive.

-There is no historical reason the F4U-1C should be more prevalent than the -1,A or D.  For this reason I also have a problem with the prevalence of the P-47M (130 examples) and the Wirblewind (~100 examples).
-As for pragmatic reasons, as stated above, you'd be virtually eliminating very common aircraft for simple gameplay purposes.  
-Aircraft perks are there because of a combination of factors.  The Typhoon is faster but a far inferior dogfighter, the N1K is much slower.  The C-Hog represents a sweet spot and, oh, by the way, it is CV capable.  You don't just eliminate F6F and other Hog models, you take a big bite out of...well, everything else.  
-The C isn't even that expensive!  With all the planes available in this game, it is hard to believe you could ever feel the need to fly a perk ride so much that you'd run out of perkies...




Not only that

4 20mms
6-8 rockets (Don't remember how many exactly)
2 1000lb bombs

Yeah.. that would be 85% of the cv sorties right there if it was unperked. All the other cv planes wouldn't be touched.  The other 15% of cv sorties would be LVTs with troops.

So in a word. No. If you can't afford 30-40 perks, then why would you want to gamble them in the first place. And if you can't afford them, then you don't have the skill to be flying a Chog anyway :).

Respectively,


Tinkles

 :salute
Title: Re: Unperk the F4U-1C
Post by: MK-84 on July 12, 2013, 09:04:37 PM
It has a base perk of 20 along with the F4U-4.
Title: Re: Unperk the F4U-1C
Post by: Bruv119 on July 13, 2013, 03:43:42 AM
-1 

I can successfully,  pork ords / dar and all ack on a small field and town.   Whilst still having half ammo to then vulch 10 guys taking off. 

You make it free then people like Jokers Jokers would instantly use it ALL the time. 
Title: Re: Unperk the F4U-1C
Post by: Volron on July 13, 2013, 03:52:10 AM
Nope.  Leave the perk tag in.  If you free it, it will be the ONLY thing taking off from cv's for jabo.  Why bother with anything else?
Title: Re: Unperk the F4U-1C
Post by: save on July 13, 2013, 05:24:21 AM
A total of 74 LA-7 with 3*20mm where made, seems OK to perk that too.


As far as I can tell, in RL a grand total of 200 of these were built during 1944.  Seems OK to perk that.  <shrug>

Title: Re: Unperk the F4U-1C
Post by: Debrody on July 13, 2013, 06:12:10 AM
A total of 74 LA-7 with 3*20mm where made, seems OK to perk that too.
Oops.
Title: Re: Unperk the F4U-1C
Post by: asterix on July 13, 2013, 06:16:14 AM
-1

I think the the perk system is too loose as it is. Ta 152 should be perked along with some others that used to be perked some time ago.
Title: Re: Unperk the F4U-1C
Post by: nrshida on July 13, 2013, 06:24:13 AM
A total of 74 LA-7 with 3*20mm where made, seems OK to perk that too.

And 37 of them were crashed by Aeroflot on takeoff  :old:





Title: Re: Unperk the F4U-1C
Post by: Karnak on July 13, 2013, 08:28:48 AM
A total of 74 LA-7 with 3*20mm where made, seems OK to perk that too.


Agreed.

However the three cannon La-7 is not nearly as disruptive as the F4U-1C.  Those of us who played back then know what the unfettered F4U-1C was like.
Title: Re: Unperk the F4U-1C
Post by: Shifty on July 13, 2013, 08:35:01 AM
-1 

I can successfully,  pork ords / dar and all ack on a small field and town.   Whilst still having half ammo to then vulch 10 guys taking off. 

You make it free then people like Jokers Jokers would instantly use it ALL the time. 

 :lol
Title: Re: Unperk the F4U-1C
Post by: Beefcake on July 13, 2013, 09:48:23 AM
Agreed.

However the three cannon La-7 is not nearly as disruptive as the F4U-1C.  Those of us who played back then know what the unfettered F4U-1C was like.

IIRC when the -1C was unperked it's usage peaked at more than 50% of all aircraft in the arena. For every 10 planes you saw at least 5 were always -1C's. Being a bomber pilot back in those days royally sucked and heck we didn't even have drones.
Title: Re: Unperk the F4U-1C
Post by: Karnak on July 13, 2013, 09:57:04 AM
IIRC when the -1C was unperked it's usage peaked at more than 50% of all aircraft in the arena. For every 10 planes you saw at least 5 were always -1C's. Being a bomber pilot back in those days royally sucked and heck we didn't even have drones.
It was bad, but it wasn't that bad.  Peak was about 20-22% of kills being by F4U-1Cs.  Thing is not only did it completely dominate the kill totals, it also did so with a very good K/D ratio.
Title: Re: Unperk the F4U-1C
Post by: Lusche on July 13, 2013, 10:38:33 AM
It was bad, but it wasn't that bad.  Peak was about 20-22% of kills being by F4U-1Cs.  Thing is not only did it completely dominate the kill totals, it also did so with a very good K/D ratio.


This is the fighter A2A data of tour 13, short time before the perk system was introduced:

(http://i1145.photobucket.com/albums/o507/Snaildude/A2Atour13_zps2390527c.jpg)

(X axis K/D, Y axis K+D)
Title: Re: Unperk the F4U-1C
Post by: -ammo- on July 13, 2013, 10:39:37 AM
I'm not looking at the data from those times, but can say from experience the F4U-1C did not unbalance the arena(s).  There were a few virtual pilots, albeit good in their own right, that were killers in the C-Hog.

I disagree to the inference the C-Hog was so unbalancing that HTC decided to perk it.  I believe HTC made the decision mostly based on the negative information provided by customers in the BBS and through other means.   The guys I flew with (including me) had no problem dealing with C-hogs.

AH is much different than it was in 2002/2003, and I believe unperking the C-Hog would be no more an influence in the MA than unperking the Spit 14.

My .02 cents

Ammo - out
Title: Re: Unperk the F4U-1C
Post by: Lusche on July 13, 2013, 10:58:49 AM
I believe unperking the C-Hog would be no more an influence in the MA than unperking the Spit 14.


You should look at the data occasionally ;)



There were a few virtual pilots, albeit good in their own right, that were killers in the C-Hog.

As you can clearly see by the graph above it's been more than that. "Just a few pilots" can't get the stats of a fighter to that point as depicted. A few pilots can massively skew the K/D of lesser used rides, but to subtantially dominate the arena by K/D AND absolute number of kills as well, it takes a LOT more.

It's similar to the old Hurri MK II in the EW arena. Seme claimed they weren't unbalancing as well, because they were themself so much above average pilots that they could cope with it. But in effect, the Hurri II was dominating EW just in the same way the F4U-1C  did to the old main.
You always have to step back and see the whole picture.
Title: Re: Unperk the F4U-1C
Post by: 5PointOh on July 13, 2013, 11:03:29 AM
Almost 35% of planes flown...I'd say that's pretty good data to support being perked.
Title: Re: Unperk the F4U-1C
Post by: moot on July 13, 2013, 11:07:11 AM
Ammo - IIRC HTC said they perked the chog because its usage fraction of total usage was too high.
Title: Re: Unperk the F4U-1C
Post by: -ammo- on July 13, 2013, 11:14:39 AM
Moot,

That is probably true; I can't remember, and to be honest, didn't care that much then.  I was flying in a P-47 squad at the time.  LOL, doing the same today.


Lusche, I am sure you are right, but for me personally, I don't see the big deal.  Fly what you want, learn it's strengths/weaknesses, and operate accordingly.  I remember finding tons of C-hogs in low furballs and picked on them.  Of course, there were guys like torque who knew what they were doing, but we adapted.

I'll tell you what.  You take a C-hog and I'll take a Spit-14.  Let's do best 4 out of 5 in the DA.
Title: Re: Unperk the F4U-1C
Post by: Tracerfi on July 13, 2013, 11:15:13 AM
My input is NO!!!!!!
Title: Re: Unperk the F4U-1C
Post by: surfinn on July 13, 2013, 11:34:55 AM
what tracer said  big no
Title: Re: Unperk the F4U-1C
Post by: Zoney on July 13, 2013, 11:50:52 AM
-1

I think the the perk system is too loose as it is. Ta 152 should be perked along with some others that used to be perked some time ago.

You take that back, you take that back right now !
Title: Re: Unperk the F4U-1C
Post by: bozon on July 13, 2013, 01:40:48 PM
I hate it when a historically insignificant model or variant becomes the dominant representative of a plane in AH. F4U-C were a tiny minority of the hogs in R/L. If they were free, very few -1, -1A, -D will be seen. A free -C justifies getting 2*20mm+4*0.5s on the F6F.

All the rare variants should be perked in the game:
F4U-C
P47-M
P-47-N
Ta-152
La7 with 3 guns (no different than the -C case and NOBODY flys the normal 2 shvak 20mm version that were 98% of the planes)

It could be a symbolic perk cost of "1" in cases like the Ta152 that few fly anyway and a higher one for the -C when population control is required.
Title: Re: Unperk the F4U-1C
Post by: Karnak on July 13, 2013, 01:46:30 PM
bozon,

That is how I feel about the requests for the cannon armed A-20G.  Perked it would be fine, but sans perks it would just be 95% of A-20G sorties despite being only about 10% of A-20G production.  Quad cannon Ki-84 would be another example.  Add them as perked options, fine, but don't let them entirely eclipse the historically significant versions.
Title: Re: Unperk the F4U-1C
Post by: Delirium on July 13, 2013, 02:04:15 PM
I know I'm the minority, but I'd like to see a small perk price (1-5) added to any plane that has a very high usage in the Main Arena. This way some variety would be seen in the Main Arena.

I know it will never happen, but I can dream.
Title: Re: Unperk the F4U-1C
Post by: Karnak on July 13, 2013, 02:21:13 PM
Define "very high".
Title: Re: Unperk the F4U-1C
Post by: nrshida on July 13, 2013, 02:26:11 PM
You used to see an awful lot of chogs at the furball lake in the DA. About 30% chogs, 40% Spixteens and then a descending mixture of other things. Seemed to fall out of favour about a year ago though. Mysterious.

Title: Re: Unperk the F4U-1C
Post by: Bino on July 13, 2013, 02:27:34 PM
A total of 74 LA-7 with 3*20mm where made, seems OK to perk that too.

^ Agree.  

Perk all the low-production überplanes.  Fine by me.  :aok
Title: Re: Unperk the F4U-1C
Post by: -ammo- on July 13, 2013, 02:29:18 PM
I hate it when a historically insignificant model or variant becomes the dominant representative of a plane in AH. F4U-C were a tiny minority of the hogs in R/L. If they were free, very few -1, -1A, -D will be seen. A free -C justifies getting 2*20mm+4*0.5s on the F6F.

All the rare variants should be perked in the game:
F4U-C
P47-M
P-47-N
Ta-152
La7 with 3 guns (no different than the -C case and NOBODY flys the normal 2 shvak 20mm version that were 98% of the planes)

It could be a symbolic perk cost of "1" in cases like the Ta152 that few fly anyway and a higher one for the -C when population control is required.

Please explain further you perk thoughts.  While I can agree with the direction you are going, obviously HTC does NOT.  HTC looks at the impact of the modeled AC in the MA (notice I didn't sat arena(s)).  It wasn't the relative insignificance of the C-Hog in real world stats that got it perked. It was it's impact in the GAME.  Of course, as I have stated prior, that has changed.  

The MA is all about fast aircraft.  The C=hog doesn't come close to measuring up to that standard.  It's 4 hispanoes are frickin awesome (I love them on occasion), but that aspect does NOT Give you a bye in  the MA.

So, why should the TA152 or P-47M be perked?
Title: Re: Unperk the F4U-1C
Post by: Triton28 on July 13, 2013, 02:29:28 PM
I know I'm the minority, but I'd like to see a small perk price (1-5) added to any plane that has a very high usage in the Main Arena. This way some variety would be seen in the Main Arena.

I know it will never happen, but I can dream.

+1

It does have the possible side effect of making people more timid, but it would be interesting to see if so and how much.  
Title: Re: Unperk the F4U-1C
Post by: Karnak on July 13, 2013, 02:33:07 PM
+1

It does have the possible side effect of making people more timid, but it would be interesting to see if so and how much.  
It also has the effect of lowering new player retention if all of the easier fighters to succeed in are perked and they can't use them enough to learn them or without being ganged for being in a perk plane.
Title: Re: Unperk the F4U-1C
Post by: Triton28 on July 13, 2013, 02:36:31 PM
 The MA is all about fast aircraft.  The C=hog doesn't come close to measuring up to that standard.  It's 4 hispanoes are frickin awesome (I love them on occasion), but that aspect does NOT Give you a bye in  the MA.

The C-hog is the slowest of the hogs, but the hogs as a group ain't really that slow.  It's fast enough that with a bit of SA (and not just flinging it mindlessly into a furball) you can kill LOTS of bad guys very quickly. 

The last few times I've upped a C-hog I've landed 5+ kills without breaking a sweat.  It's not because I'm awesome, it's because that gun package added to a pretty damn good plane makes killing easy.
Title: Re: Unperk the F4U-1C
Post by: Triton28 on July 13, 2013, 02:37:40 PM
It also has the effect of lowering new player retention if all of the easier fighters to succeed in are perked and they can't use them enough to learn them or without being ganged for being in a perk plane.

Very true.  I've always figured this is why HTC doesn't implement something like what Del suggested.  Double edged sword for sure.
Title: Re: Unperk the F4U-1C
Post by: Saxman on July 13, 2013, 02:51:42 PM
Quote
The MA is all about fast aircraft.  The C=hog doesn't come close to measuring up to that standard.

 :rofl :rofl :rofl :rofl :rofl :rofl :rofl

The F4U-1C outruns a SUBSTANTIAL chunk of the plane set, despite being the "slowest" Hog (and that's arguable, since it's speed is nearly identical to the 1D).
Title: Re: Unperk the F4U-1C
Post by: LilMak on July 13, 2013, 03:23:41 PM
I hate it when a historically insignificant model or variant becomes the dominant representative of a plane in AH. F4U-C were a tiny minority of the hogs in R/L. If they were free, very few -1, -1A, -D will be seen. A free -C justifies getting 2*20mm+4*0.5s on the F6F.

All the rare variants should be perked in the game:
F4U-C
P47-M
P-47-N
Ta-152
La7 with 3 guns (no different than the -C case and NOBODY flys the normal 2 shvak 20mm version that were 98% of the planes)

It could be a symbolic perk cost of "1" in cases like the Ta152 that few fly anyway and a higher one for the -C when population control is required.
Think the production run on the P-47N was somewhere around 1500-2000. Not what I would call "rare."

 Think the C-hog perk is easily justified given its capabilities. It's fast, it turns excelent, it has good range, it hauls almost 3k worth of ord, and packs a tremendous punch in the gun package with TONS of ammo to back it up. If the C-hog was unleashed I the MA, it wouldn't be free for a week before the BBS would crash from screams for the perk to be reinstated.
Title: Re: Unperk the F4U-1C
Post by: -ammo- on July 13, 2013, 04:44:20 PM
I disagree with my honorable squadmate.

While it's (C-Hog) attributes make it competitive for the MA, it does not deserve perk status if the Spit 14 does not.
Title: Re: Unperk the F4U-1C
Post by: Karnak on July 13, 2013, 04:54:18 PM
While it's (C-Hog) attributes make it competitive for the MA, it does not deserve perk status if the Spit 14 does not.
The practical results could hardly disagree with you more.  You may claim whatever you like, but factually the Spit XIV has not dominated the MA and had a very poor showing as a perk plane whereas the F4U-1C did dominate the MA and has been extremely successful as a perk plane.
Title: Re: Unperk the F4U-1C
Post by: -ammo- on July 13, 2013, 05:55:39 PM
The practical results could hardly disagree with you more.  You may claim whatever you like, but factually the Spit XIV has not dominated the MA and had a very poor showing as a perk plane whereas the F4U-1C did dominate the MA and has been extremely successful as a perk plane.

Karnak - 10 years have gone by.  The MA has evolved.
Title: Re: Unperk the F4U-1C
Post by: titanic3 on July 13, 2013, 05:58:39 PM
Karnak - 10 years have gone by.  The MA has evolved.

I wasn't there 10 years ago, but I guarantee that if the C becomes unperked, it's all I'm going to fly off a CV.
Title: Re: Unperk the F4U-1C
Post by: Karnak on July 13, 2013, 06:17:35 PM
Karnak - 10 years have gone by.  The MA has evolved.
I highly doubt it has changed in a way that will massively affect the impact of an unperked F4U-1C.

Oh, I agree it won't hit 20+% of the kills, but it will blow anything now, including the P-51D, out of the water as it claims first place.

It is just too good and the guns, which you are undervaluing, are a major part of that.  It kills fast because of how potent its guns are and the ammo supply is rivaled only by the much slower N1K2-J and much less agile Fw190A-8.  The much larger and less agile Mosquito Mk VI carries significantly less ammo.  All three of those also carry significantly less ordnance.


Once again, I ask you to look at the relative performance of the Spitfire Mk XIV, that you are using as a comparison, and the F4U-1C as perk planes.  Seeing as you claim neither would be more dominating than the other how do you explain the vast gulf between their respective stats as perk planes?
Title: Re: Unperk the F4U-1C
Post by: Saxman on July 13, 2013, 06:29:32 PM
Time to settle this once and for all:

Unperk the -4!

 :D
Title: Re: Unperk the F4U-1C
Post by: titanic3 on July 13, 2013, 06:34:25 PM
Time to settle this once and for all:

Unperk the -4!

 :D

An arena full of P51, -4, -1C and Spit16. Sounds fun.  :x

not really.
Title: Re: Unperk the F4U-1C
Post by: Karnak on July 13, 2013, 06:40:31 PM
Time to settle this once and for all:

Unperk the -4!

 :D
Heh.  I know you're joking, but a serious answer is that I'd again suggest comparing the respective stats as a perk fighter of the Spit XIV and F4U-4.

I will stress that if the Spit XIV had ever put up the kinds of usage and K/D numbers than the F4U-1C and F4U-4 put up I would never have advocated unperking it and would have been right there with Krusty advocating against it being unperked when anybody suggested unperking it.
Title: Re: Unperk the F4U-1C
Post by: Patches1 on July 14, 2013, 01:43:43 PM

Wow! Interesting responses!  :)

Thanks all for the interesting and civil discussion.

 :salute
Title: Re: Unperk the F4U-1C
Post by: whiteman on July 14, 2013, 01:56:34 PM
An arena full of P51, -4, -1C and Spit16. Sounds fun.  :x

not really.

AVA had a month long war were we got to pick our planes based on our sides points earned. that was pretty much the last week of the war for the Allies.
Title: Re: Unperk the F4U-1C
Post by: Tinkles on July 14, 2013, 06:37:13 PM
Heh.  I know you're joking, but a serious answer is that I'd again suggest comparing the respective stats as a perk fighter of the Spit XIV and F4U-4.

I will stress that if the Spit XIV had ever put up the kinds of usage and K/D numbers than the F4U-1C and F4U-4 put up I would never have advocated unperking it and would have been right there with Krusty advocating against it being unperked when anybody suggested unperking it.

I think for things like this HTC should announce a specific day (in this case) that the f4u1c (Chog) is unperked for 24 hours.

Then take a % statistic analysis of how much that plane was flown out of all the sorties in that period. Then re-perk it.

If it doesn't go up much, then OK, think about unperking it for real.

But

If it goes up say, 15-20%+ of all sorties. Then perk the SOB and spam all those who said it wouldn't change much, to make sure they get the message :)


Tinkles

<<S>>
Title: Re: Unperk the F4U-1C
Post by: dirtdart on July 15, 2013, 09:25:31 AM
Have an unperked day = Lord of the Flies.

I think the perk system is just fine. The C-hog being perked is just fine. If you look at the CV as a field, only two rides off of that are perked. Both of which as described above are uber, within that construct.

Production numbers should not influence the perk system. Limitations within a country and their ability to produce should not bear in mind. Take the TA-152. Great BZ, great high alt bomber killer, terrible furballer (majority of MA fights). No reason to perk it.

I also disagree with mild perks on the most common rides. This would also discourage play and as a community we need to keep in mind player recruitment and retention, I would hate to see this game go the way of the Dodo. Most guys log on, jump into a mustang, childhood dream achieved.

If anything, I would like to see ENY go away. I do not think it influences players all that much. When one side is overwhelming the other, the last thing to affect them is limiting their rides. When you have a cloud of 110s over a field, it is just as deadly as a cloud of U4s. ENY has never made me jump sides, if we are winning the war, I know 25 perkies are headed my way, anyway.

 
Title: Re: Unperk the F4U-1C
Post by: Karnak on July 15, 2013, 09:31:37 AM
Have an unperked day = Lord of the Flies.
Just means lots of Me262s and a day to avoid for many.
Title: Re: Unperk the F4U-1C
Post by: Greebo on July 15, 2013, 09:38:12 AM
I don't think ENY should go. It may not influence many players to jump to an outnumbered side but it at least gives the outnumbered players more of a fighting chance. It is a lot easier for someone in say a P-51 to survive vs a horde of 110s than it is vs a horde of 51s.

The C-Hog's perk rating is fine as it is IMO.
Title: Re: Unperk the F4U-1C
Post by: -ammo- on July 15, 2013, 10:01:32 AM
I highly doubt it has changed in a way that will massively affect the impact of an unperked F4U-1C.

Oh, I agree it won't hit 20+% of the kills, but it will blow anything now, including the P-51D, out of the water as it claims first place.

It is just too good and the guns, which you are undervaluing, are a major part of that.  It kills fast because of how potent its guns are and the ammo supply is rivaled only by the much slower N1K2-J and much less agile Fw190A-8.  The much larger and less agile Mosquito Mk VI carries significantly less ammo.  All three of those also carry significantly less ordnance.


Once again, I ask you to look at the relative performance of the Spitfire Mk XIV, that you are using as a comparison, and the F4U-1C as perk planes.  Seeing as you claim neither would be more dominating than the other how do you explain the vast gulf between their respective stats as perk planes?

I won't argue much further as I have stated my thoughts already.  We live in a world where we can disagree - <S>

I do want to clarify a couple of points however.  I think the Spit 14 is a better a2a platform than the C-hog.  I would surmise that a test with several 1 on 1 duels, at different altitudes would substantiate that claim.  I would be more than happy to test that out.  Now, overall the C-hog is a better MA plane given its role as an excellent FB. Those Hispanos and the ordinance it can carry would make it the number one choice for destroying a base/town.

Lastly, maybe I stated something that was misleading, but I am definitely not undervaluing the Hispano cannon.  It is without a doubt (IMO) most effective gun system in the game for overall use.  Exterior ballistics for that thing is awesome.
Title: Re: Unperk the F4U-1C
Post by: bozon on July 15, 2013, 10:12:06 AM
I also disagree with mild perks on the most common rides. This would also discourage play and as a community we need to keep in mind player recruitment and retention, I would hate to see this game go the way of the Dodo. Most guys log on, jump into a mustang, childhood dream achieved.
The -C is perked partially because it was rare in real life, not common. Had it been free (like it was long time ago) it will become the "standard" F4U in the MA, instead of the -1 -1A and D that we currently see a nice distribution of. In the MA CHogs are not rare. In any major CV action you can find 1 or 2 of them in the air. What is the point of perk points if there are no perked planes?
The perking of the -C is a success. My feeling is that their fraction out of the total F4U usage is of the order of their historical fraction. On this basis I support a light perk to the P47-M/N, because the D models have disappeared except for some D40 bomb trucks.

I am not in favor of perking the P-51D unless a part of a big revision of the whole perk system - that will not happen. By the way, there are TWO P-51 models in the game. The B is in no danger of being perked, decent ENY, and is a VERY capable fighter.

Quote
If anything, I would like to see ENY go away. I do not think it influences players all that much. When one side is overwhelming the other, the last thing to affect them is limiting their rides. When you have a cloud of 110s over a field, it is just as deadly as a cloud of U4s. ENY has never made me jump sides, if we are winning the war, I know 25 perkies are headed my way, anyway.
It does not influence players because they prefer to ***** about perk costs, but fly nothing else then ENY 5 planes. Every single ENY5 model has an older brother with significantly higher ENY that is almost as capable. LA5, P51B, Spit8/9 etc.

For the life of me I can't understand the issue with perk tags. Perks do not prevent you from flying a plane, only limit how much you can fly it - or more accurately, how much you can die in it. Remember, all perked rides are free if you land them. Then, flying ENY>10 planes will net you lots of perks. With ENY>20 planes a decent player can land in a single sortie more than the 25 perks you get for winning the map...

My issue with ENY limiter is that it limits me from rolling 262s to fight other 262s. I dont care about the perk cost. My perks are piling up and I have no way to spend them - to the attention of those in spit16s and La7s, this is what happens when your main rides are Moss6, P47D11/25 and F6F. The other day I would have paid 900 perks to roll a 262 inspite of the ENY limiter to fight the red 262s that kept a constant presence over Rookland, enjoying the reduced perk cost. My fellow Rooks ignored my pleads to logout or switch sides so I could roll one...  :bhead

Title: Re: Unperk the F4U-1C
Post by: Randy1 on July 15, 2013, 10:37:41 AM
How about feb 29th be unperked day for everything?
Title: Re: Unperk the F4U-1C
Post by: Wiley on July 15, 2013, 11:30:15 AM
The C hog needs a perk IMO.  It's bad enough that it's got 4 of the hardest hitting easiest to use guns in the game.  Tack on the versatility of the airframe to BnZ well, or engage hoverflaps and do decently in a turnfight.  Add into that mix the long clip it has.  It's reasonable to have a small perk for it.

IMHO the -4 is a less unbalancing plane than the -C.

Spit 14 vs C hog in a duel isn't really a fair measure of overall capability and impact on the arena.  Imagine being under a half dozen Spit 14's coming in high to your field versus seeing a half dozen C hogs doing the same thing.  I know I'd rather be under the Spits, myself.

Wiley.
Title: Re: Unperk the F4U-1C
Post by: moot on July 15, 2013, 12:59:48 PM
I do want to clarify a couple of points however.  I think the Spit 14 is a better a2a platform than the C-hog.  I would surmise that a test with several 1 on 1 duels, at different altitudes would substantiate that claim.  I would be more than happy to test that out.  
But you have to carry out this test with joe sixpack MA players.
Title: Re: Unperk the F4U-1C
Post by: Karnak on July 15, 2013, 01:16:56 PM
But you have to carry out this test with joe sixpack MA players.
Better yet four vs four Joe Sixpack MA players.
Title: Re: Unperk the F4U-1C
Post by: LCADolby on July 15, 2013, 02:12:18 PM
Unperk the CHog...  :lol  Don't be daft.
Title: Re: Unperk the F4U-1C
Post by: waystin2 on July 15, 2013, 02:23:50 PM
(http://cdn.memegenerator.net/instances/400x/21690917.jpg)
Title: Re: Unperk the F4U-1C
Post by: Slade on July 15, 2013, 04:36:38 PM
-1
Title: Re: Unperk the F4U-1C
Post by: dirtdart on July 15, 2013, 05:12:49 PM
Wiley, I had a ton of perkies until my son decided it was 262 night when I let him play. Sure son, tear it up I said.... where the heck did all of my perks go? Dad, what are perks? FACEPALM.
Title: Re: Unperk the F4U-1C
Post by: MK-84 on July 15, 2013, 10:11:24 PM
With all of the cannon armed aircraft flying around in the MA, and the recent unperking of the Spit14, I am confused to the reason the F4U-1C is still a perked aircraft.

It turns at low speed well
It handles at high speed fantastic
It has a stupid high amount of ammunition
It can be flown from a carrier
It can carry two 1000lb bombs and rockets
It has 4X 20mm hispanos which are arguably the best weapon in the game.
It is a bullet sponge

There is not anything out there unperked that can deliver as much firepower and ordinance in an airframe that is competitive for air to air, and be able to launch from a CV.
Title: Re: Unperk the F4U-1C
Post by: gyrene81 on July 15, 2013, 10:14:42 PM
It turns at low speed well
It handles at high speed fantastic
It has a stupid high amount of ammunition
It can be flown from a carrier
It can carry two 1000lb bombs and rockets
It has 4X 20mm hispanos which are arguably the best weapon in the game.
It is a bullet sponge

There is not anything out there unperked that can deliver as much firepower and ordinance in an airframe that is competitive for air to air, and be able to launch from a CV.
+1 i can't shoot for poop but the 1c and those 20mms make shooting things down easy, not to mention it's nearly as easy to fly as a spit.
Title: Re: Unperk the F4U-1C
Post by: Ruah on July 16, 2013, 01:31:21 AM
hahaha

I knew this would come (but my money was on the 'unperk the tempest').

Do not confuse the spit 14 with the f4u-1c.  It is not even close.  As some vets have already said - 'been there done that, and it was not fun'.

4 Hispanos on an F4U?. . .wait, that is a super floppy, speed/turn magical f4u with 4 cannons? 

sorry, I am speechless still. . .

Title: Re: Unperk the F4U-1C
Post by: Vinkman on July 16, 2013, 09:36:17 AM
I like that the perk system keeps things in some kind of balance. Remember it doesn't say you can't have it, just that you have to land a few kills first to earn one. It's kind of trivial to earn perk points, so I'm often confused about the emotion it seems to generate from some. I have 8200 fighter perk points. I never think twice about what a perk plane costs. I killed a Ki-84 and a P-51 in a P-39 the other day and landed ~11 perks. two sorties and you have your C-hog (17-ish perks). 

Leave the perk system the way it is.  :salute

And Add Perk points per tour to the Fighter rank.  :aok  (after some adjustment to current ENY as discussed in a recent thread)  :aok
Title: Re: Unperk the F4U-1C
Post by: jeffdn on July 16, 2013, 10:29:16 AM
It's kind of trivial to earn perk points, so I'm often confused about the emotion it seems to generate from some. I have 8200 fighter perk points. I never think twice about what a perk plane costs. I killed a Ki-84 and a P-51 in a P-39 the other day and landed ~11 perks. two sorties and you have your C-hog (17-ish perks). 

Just for some perspective, when I started playing eight months ago, I could barely stay alive in a Spit XVI. In one's first few months here, each kill is a cause for great celebration, and you only get one once every few sorties. It used to take me about a month to earn enough perks for a 262, and although I now can get them in a day or two, I can still empathize with those to whom perks are a huge, hard-earned deal.
Title: Re: Unperk the F4U-1C
Post by: bozon on July 16, 2013, 11:55:08 AM
Just for some perspective, when I started playing eight months ago, I could barely stay alive in a Spit XVI. In one's first few months here, each kill is a cause for great celebration, and you only get one once every few sorties. It used to take me about a month to earn enough perks for a 262, and although I now can get them in a day or two, I can still empathize with those to whom perks are a huge, hard-earned deal.
and do these guys want to fly F4U-C that much? I mean, I bet not a single one of them knew this sub variant ever existed before he saw it in the game. It is historically entirely insignificant. The "love" of some players to this plane has nothing to do with history and is based entirely on the cheesiness factor of it.
Title: Re: Unperk the F4U-1C
Post by: Rich46yo on July 16, 2013, 01:52:17 PM
No way unperk the C-hog. They are the ultimate vulchers air plane with all that zoom and fire power.
Title: Re: Unperk the F4U-1C
Post by: jeffdn on July 17, 2013, 10:59:54 AM
and do these guys want to fly F4U-C that much? I mean, I bet not a single one of them knew this sub variant ever existed before he saw it in the game. It is historically entirely insignificant. The "love" of some players to this plane has nothing to do with history and is based entirely on the cheesiness factor of it.
Agreed, and I was really just responding to Vinkman regarding the perks in general, not so much the C-Hog. I'd certainly never heard of it before I started playing this game, and I'm an avid WWII history buff.
Title: Re: Unperk the F4U-1C
Post by: Vinkman on July 17, 2013, 01:09:09 PM
Just for some perspective, when I started playing eight months ago, I could barely stay alive in a Spit XVI. In one's first few months here, each kill is a cause for great celebration, and you only get one once every few sorties. It used to take me about a month to earn enough perks for a 262, and although I now can get them in a day or two, I can still empathize with those to whom perks are a huge, hard-earned deal.

I agree, but I think the wait to earn Perks is much les of an impact on those players, than free C-Hogs would be on the game as a whole.  :salute
Title: Re: Unperk the F4U-1C
Post by: Tank-Ace on July 17, 2013, 01:28:36 PM
I've always had trouble surviving to land. If I had to guess, I probably push bad situations...
Title: Re: Unperk the F4U-1C
Post by: gyrene81 on July 17, 2013, 01:30:04 PM
I've always had trouble surviving to land. If I had to guess, I probably push bad situations...
for me it's not a problem, if i land successfully, i didn't get into a fight...  :lol
Title: Re: Unperk the F4U-1C
Post by: Karnak on July 17, 2013, 04:45:31 PM
Landing only multiplies the perks by 1.25, so while it helps it is by no means required.
Title: Re: Unperk the F4U-1C
Post by: Zacherof on July 18, 2013, 11:12:13 AM
No way unperk the C-hog. They are the ultimate vulchers air plane with all that zoom and fire power.
I landed 21 kills that way :t
Title: Re: Unperk the F4U-1C
Post by: AceHavok on July 19, 2013, 11:48:50 PM
-1  Coming from a F4U flyer.  The 4 20mms basically rip through anything that comes in line with it.  For how much ammo is in the wings to the ords package it can carry, It should not be un-perked.
Title: Re: Unperk the F4U-1C
Post by: EagleDNY on July 21, 2013, 01:36:36 PM
-1  It is just not that expensive for all that you get with a C-Hog. 
Title: Re: Unperk the F4U-1C
Post by: -ammo- on July 21, 2013, 02:17:33 PM
You guys are hilarious.  The C-Hog isn't that great.
Title: Re: Unperk the F4U-1C
Post by: Karnak on July 21, 2013, 02:26:13 PM
You guys are hilarious.  The C-Hog isn't that great.
Practical outcomes would seem to disagree with you.
Title: Re: Unperk the F4U-1C
Post by: Lusche on July 21, 2013, 02:30:57 PM
You guys are hilarious.  The C-Hog isn't that great.


Perking is about the whole arena gameplay.
It seems to me that you are looking at this plane from a strictly individual perspective.
Title: Re: Unperk the F4U-1C
Post by: Soulyss on July 21, 2013, 02:31:39 PM
As someone who lived through the great Chog Scourge the thought of unperking it fills me with fear and loathing.
Title: Re: Unperk the F4U-1C
Post by: SIK1 on July 21, 2013, 04:31:06 PM
As someone who lived through the great Chog Scourge the thought of unperking it fills me with fear and loathing.


It should be un-perked just because it fills Soulyess with fear and loathing.  :neener:

Seriously though the C-hog is one dangerous bird, and deserves the perk price it has.
Title: Re: Unperk the F4U-1C
Post by: Babalonian on July 22, 2013, 05:58:50 PM
With all of the cannon armed aircraft flying around in the MA, and the recent unperking of the Spit14, I am confused to the reason the F4U-1C is still a perked aircraft.

This fact actualy is one of the main supporting reasons for...


Also take into consideration the limited environment in which the F4-U is mostly operating: Carrier operations.
It's highly unlikely you will still see a large amount of F-4UD and F6F operating from CV when the 4x Hispano -1C is available.

this fact, and the perk cost (which, relative to the other perk aircraft, isn't very high).
Title: Re: Unperk the F4U-1C
Post by: Ardy123 on July 22, 2013, 06:55:45 PM
-1, it should be perked
Title: Re: Unperk the F4U-1C
Post by: SirNuke on July 23, 2013, 11:37:26 AM
-1

It does have the ord to kill 2 hangars IIRC. All missions would use the chog as default, all pilots upping from a cv wouldn't even consider using anything else...I still shivers thinking of the F4U times  :eek:
Title: Re: Unperk the F4U-1C
Post by: -ammo- on July 23, 2013, 11:44:09 AM
-1

It does have the ord to kill 2 hangars IIRC. All missions would use the chog as default, all pilots upping from a cv wouldn't even consider using anything else...I still shivers thinking of the F4U times  :eek:

I was there too!  I remember those days all to well.

I submit that some of you are correct that we would see hordes of C-Hogs and therefore less -1's - also less heavy P-47D's as well.  For that reason alone, I recant my stance that it should be unperked.  So basically on the C-Hog's amazing versatility AND 4x Hispanos, leave it perked but I don't think it warrants the same cost as an F4U-4.  NOW that is a beast.

Title: Re: Unperk the F4U-1C
Post by: Wiley on July 23, 2013, 12:07:13 PM
So basically on the C-Hog's amazing versatility AND 4x Hispanos, leave it perked but I don't think it warrants the same cost as an F4U-4.  NOW that is a beast.

The -4 is really good, but I think in the hands of the vast majority in the arena, it's not that much more of a threat than a pony.  Put it in the hands of a capable dogfighter though, and it is indeed a scary plane.

Wiley.
Title: Re: Unperk the F4U-1C
Post by: Ardy123 on July 23, 2013, 04:07:03 PM
The -4 is really good, but I think in the hands of the vast majority in the arena, it's not that much more of a threat than a pony.  Put it in the hands of a capable dogfighter though, and it is indeed a scary plane.

Wiley.

F4u-4 is the best prop plane in the game.. bar none
Title: Re: Unperk the F4U-1C
Post by: moot on July 23, 2013, 04:13:17 PM
It's like the 152.  Theoretical vs actual performance.  On paper it's a single set of figures.  In practice it's a bell distribution with paper figures on one end.
Title: Re: Unperk the F4U-1C
Post by: Tank-Ace on July 24, 2013, 11:56:29 AM
Yes, most - 4s I see tend to be poorly flown (which might make sense, as is the cheapest perk plane). Even though I don't usually have the wherewithal to kill them (usually sure to a lack of top end speed), I don't have much trouble running them off.

But when you bump into one that's well flown, there is little chance you'll live.
Title: Re: Unperk the F4U-1C
Post by: surfinn on July 24, 2013, 04:35:13 PM
fft your a tank ace so little chance ya live against anything in the air :rofl