Aces High Bulletin Board

General Forums => Wishlist => Topic started by: chaser on August 10, 2013, 12:15:07 PM

Title: Ability to get out of tank
Post by: chaser on August 10, 2013, 12:15:07 PM
I wish that we could park our tank and get out of it and be able to run around. The guy could have a pair of binoculars to look through. Then you could come back and get back in it when you wanted to, granted it wasn't shot while you were out of it. It could certainly add a whole new element to the GV game.
Title: Re: Ability to get out of tank
Post by: Zacherof on August 10, 2013, 12:18:12 PM
Would love to kill a troop with an 88mm HE round :t
Title: Re: Ability to get out of tank
Post by: JimmyD3 on August 10, 2013, 01:45:06 PM
Zach, what did you do to your Hair?? And your Face!!!????? :D
Title: Re: Ability to get out of tank
Post by: Lone82 on August 10, 2013, 01:48:44 PM
+1
Title: Re: Ability to get out of tank
Post by: Eric19 on August 10, 2013, 05:06:08 PM
+1 would be great for recon of a certain area or to peak over a hill
Title: Re: Ability to get out of tank
Post by: TDeacon on August 10, 2013, 07:58:42 PM
I suggested this in another wish thread.   :aok  

If this is done, the temorarily dismounted GV commander should be visible to the same degree as a bailed-out pilot, and the GV should be stationary and uncontrollable until the commander re-joins.  If either are killed, both are killed.    

MH
Title: Re: Ability to get out of tank
Post by: chaser on August 10, 2013, 08:40:50 PM
I suggested this in another wish thread.   :aok  

If this is done, the temorarily dismounted GV commander should be visible to the same degree as a bailed-out pilot, and the GV should be stationary and uncontrollable until the commander re-joins.  If either are killed, both are killed.    

MH

Exactly. You would be just as vulnerable outside your tank as a bailed pilot. 100% agree with your entire post except for the part about being killed. If the tank is killed I don't see any reason the commander should die. Could still sit out there and spot. However, if the commander is killed, the tank should die as well.
Title: Re: Ability to get out of tank
Post by: Mano on August 10, 2013, 08:44:05 PM
+1

Pilot with binoculars would be great. At long range you could not see the pilot at the crest of a hill. He is too small.
He could get on his stomach and peek over the hill. Dr7 would always be doing that LOL.  :D :D


 :aok
Title: Re: Ability to get out of tank
Post by: Tinkles on August 10, 2013, 08:50:41 PM
I wish that we could park our tank and get out of it and be able to run around. The guy could have a pair of binoculars to look through. Then you could come back and get back in it when you wanted to, granted it wasn't shot while you were out of it. It could certainly add a whole new element to the GV game.

+1   :aok

Tinkles

<<S>>
Title: Re: Ability to get out of tank
Post by: Mano on August 10, 2013, 09:42:22 PM
If pilot dies, you can't go to commanders position.
Title: Re: Ability to get out of tank
Post by: TDeacon on August 10, 2013, 09:48:46 PM
If pilot dies, you can't go to commanders position.

I think this is too complicated, and will discourage HTC from considering the idea.  If commander dies when dismounted, make GV die as well and up a new one. 

MH
Title: Re: Ability to get out of tank
Post by: Tinkles on August 11, 2013, 12:12:42 AM
I think this is too complicated, and will discourage HTC from considering the idea.  If commander dies when dismounted, make GV die as well and up a new one. 

MH

Sounds simple enough. Plus it's direct.  Not only that if the tank was destroyed what is the 'pilot' aka commander supposed to do? Kill enemy tanks with his 45 and binoculars?  :rofl

Tinkles

<<S>>
Title: Re: Ability to get out of tank
Post by: asterix on August 11, 2013, 05:44:29 AM
-1

I actually wish that bailed out pilot would automatically tower in a short time, maybe 1-2 minutes. If you are nearer to an enemy base the pilot is captured and that is that. If someone wants to guide artillery or recon then they could use a vehicle or an aircraft. Maybe give the jeep an observer position and binoculars. Or introduce manned guard towers, ground troops, snipers etc. Sometimes the bailed out pilot runs around near the base and it is very difficult to discover them. This would also prevent maproom camping a little. What chance would a pilot with his revolver have against 10 infantry troops?
Title: Re: Ability to get out of tank
Post by: 2cap on August 11, 2013, 06:26:54 AM
What chance would a pilot with his revolver have against 10 infantry troops?

What if the pilot was Chuck Norris?    And when your online everyone is Chuck Norris.... 

Think about it.... :noid
Title: Re: Ability to get out of tank
Post by: icepac on August 11, 2013, 09:53:51 AM
How about this?

If you die while outside the tank, you have 5 minutes to arrive back at the tank in a chute so you can get back in.

AI holds your tank stationary much like it does when you get a disco/reconnect.

Since you chuted out of a plane, you will still collect the loss of the plane.
Title: Re: Ability to get out of tank
Post by: Saxman on August 11, 2013, 10:00:05 AM
I want the ability to jack someone's tank if I bail out. Drag the driver out and cap him, then the tank switches to your country.  :D
Title: Re: Ability to get out of tank
Post by: save on August 12, 2013, 12:19:14 PM
RL crew where machine-gunned trying to leave vehicles.
Title: Re: Ability to get out of tank
Post by: surfinn on August 12, 2013, 12:36:25 PM
How about this?

If you die while outside the tank, you have 5 minutes to arrive back at the tank in a chute so you can get back in.

AI holds your tank stationary much like it does when you get a disco/reconnect.

Since you chuted out of a plane, you will still collect the loss of the plane.

How bout if ya get killed while out side your tank the guy that killed you has the option of stealing your tank and leaving you with his ride :t Captured vehicle if landed get double the perk points they would have gotten for killing it :cool:
Title: Re: Ability to get out of tank
Post by: VonMessa on August 12, 2013, 01:59:35 PM
+1 would be great for recon of a certain area or to peak over a hill

Jeeps are great for recon.
Title: Re: Ability to get out of tank
Post by: VonMessa on August 12, 2013, 02:00:41 PM
I want the ability to jack someone's tank if I bail out. Drag the driver out and cap him, then the tank switches to your country.  :D


Aces Grand High Theft Auto?   :P
Title: Re: Ability to get out of tank
Post by: Eric19 on August 13, 2013, 09:42:38 AM
Jeeps are great for recon.
those are bigger than a pilot though :P
Title: Re: Ability to get out of tank
Post by: Arlo on August 13, 2013, 09:44:07 AM
How bout if ya get killed while out side your tank the guy that killed you has the option of stealing your tank and leaving you with his ride :t Captured vehicle if landed get double the perk points they would have gotten for killing it :cool:

If it's a perfectly good tank then getting out of it doesn't sound like a good idea at all.  :confused:
Title: Re: Ability to get out of tank
Post by: surfinn on August 13, 2013, 12:34:49 PM
But if I snuck up on him in a jeep killed his driver out side of the tank and drove his tiger away leaving him with the jeep when he came back well that would be :rofl :rofl
Title: Re: Ability to get out of tank
Post by: John Galt on August 15, 2013, 05:58:15 PM
Surfinn how would you tow a TigerII home with your fm2?
Title: Re: Ability to get out of tank
Post by: save on August 16, 2013, 08:27:55 PM
to repair tracks or replenishing ammo they had to get out IRL.
I've been try re-track my tank in meter-high snow on some occasions, its a bloody hard and painfully slow process, specially if you had good speed when the track gets off its rail off the wheels.
repairing refuelling /get new ammo into the tank should only be made out of the battlefield, you are totally exposed doing it.