Aces High Bulletin Board
General Forums => Hardware and Software => Topic started by: Scca on December 16, 2013, 09:55:15 PM
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Here is the DXDIAG, what should I improve on?
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System Information
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Time of this report: 12/16/2013, 22:52:05
Operating System: Windows Vista™ Home Premium (6.0, Build 6002) Service Pack 2 (6002.vistasp2_gdr.130707-1535)
Language: English (Regional Setting: English)
System Manufacturer: Gateway
System Model: FX6800-01e
BIOS: Default System BIOS
Processor: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz (4 CPUs), ~2.7GHz
Memory: 9206MB RAM
Page File: 1704MB used, 16724MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
DxDiag Version: 7.00.6002.18107 32bit Unicode
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DirectX Debug Levels
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Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
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Display Devices
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Card name: NVIDIA GeForce GTX 560
Manufacturer: NVIDIA
Chip type: GeForce GTX 560
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_1201&SUBSYS_14633842&REV_A1
Display Memory: 4050 MB
Dedicated Memory: 978 MB
Shared Memory: 3071 MB
Current Mode: 1280 x 1024 (32 bit) (60Hz)
Monitor: Generic PnP Monitor
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver Version: 9.18.0013.1106 (English)
DDI Version: 11
BGRA Supported: Yes
Driver Attributes: Final Retail
Driver Date/Size: 2/25/2013 23:32:38, 18055184 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
Device Identifier: {D7B71E3E-5141-11CF-A05F-6E341CC2C435}
Vendor ID: 0x10DE
Device ID: 0x1201
SubSys ID: 0x14633842
Revision ID: 0x00A1
Revision ID: 0x00A1
Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
Card name: NVIDIA GeForce GTX 560
Manufacturer: NVIDIA
Chip type: GeForce GTX 560
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_1201&SUBSYS_14633842&REV_A1
Display Memory: 4050 MB
Dedicated Memory: 978 MB
Shared Memory: 3071 MB
Current Mode: 1680 x 1050 (32 bit) (60Hz)
Monitor: Generic PnP Monitor
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver Version: 9.18.0013.1106 (English)
DDI Version: 11
BGRA Supported: Yes
Driver Attributes: Final Retail
Driver Date/Size: 2/25/2013 23:32:38, 18055184 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
Device Identifier: {D7B71E3E-5141-11CF-A05F-6E341CC2C435}
Vendor ID: 0x10DE
Device ID: 0x1201
SubSys ID: 0x14633842
Revision ID: 0x00A1
Revision ID: 0x00A1
Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
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Sound Devices
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Description: Speakers (Realtek High Definition Audio)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_10250198&REV_1001
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: RTKVHD64.sys
Driver Version: 6.00.0001.5704 (English)
Driver Attributes: Final Retail
WHQL Logo'd: n/a
Date and Size: 9/18/2008 05:50:30, 1497112 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Description: Realtek HDMI Output (Realtek High Definition Audio)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_10250198&REV_1001
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: RTKVHD64.sys
Driver Version: 6.00.0001.5704 (English)
Driver Attributes: Final Retail
WHQL Logo'd: n/a
Date and Size: 9/18/2008 05:50:30, 1497112 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
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Sound Capture Devices
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Description: FrontMic (Realtek High Definition Audio)
Default Sound Capture: Yes
Default Voice Capture: Yes
Driver Name: RTKVHD64.sys
Driver Version: 6.00.0001.5704 (English)
Driver Attributes: Final Retail
Date and Size: 9/18/2008 05:50:30, 1497112 bytes
Cap Flags: 0x1
Format Flags: 0xFFFFF
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better monitor? win7
semp
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A dedicated sound card probably wouldn't hurt either, to free up cpu.
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Win7 64 bit (do I read correctly that you're running a 32 bit Vista with 9 gigs of ram?)
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A dedicated sound card probably wouldn't hurt either, to free up cpu.
I don't understand that suggestion. Didn't Vista do away with hardware accelerated audio to implement DRM? And doesn't that limitation extend to Win 7 and 8?
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I don't understand that suggestion. Didn't Vista do away with hardware accelerated audio to implement DRM? And doesn't that limitation extend to Win 7 and 8?
Yes directsound went to crapper with DX10.
Even though Windows 7 and 8 do not support hardware acceleration natively, Asus and Creative have built an OpenAL layer, meaning you get your hardware acceleration and EAX and such back to old games. Newer games may have native OpenAL support, too.
Creative Alchemy does the DS3D conversion for Creative cards. The program Asus uses is better than Creatives because it is fully automatic, you have to manually enable stuff in the Creative implementation. I'm not sure though if AH is supported in those.
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Win7 64 bit (do I read correctly that you're running a 32 bit Vista with 9 gigs of ram?)
Neg. Windows Vista™ Home Premium is 64bit
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better monitor? win7
semp
A better monitor will help how? Would it be functional or just make it prettier?
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A better monitor will help how? Would it be functional or just make it prettier?
Better monitor is always a plus. It can make the game look like new again if you're used to some old screen.
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Neg. Windows Vista™ Home Premium is 64bit
If you say so... Each example I've seen so far has been 32 bit, but I'm aware that a 64 bit version was available, too. IMO 64 bit Windows was quite a rarity until Win7.
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A better monitor will help how? Would it be functional or just make it prettier?
it will be functional in the way that the game will be clearer and prettier, you really wasted the money you spent on that system on that low resolution. if it was me, I would update the monitor, video card and os. if you have a vista 64 bit then start with monitor then video card then os. that's what I would do.
if I see correctly you have two monitors at different resolutions. am I reading it right? if you lived closed to me I would let you have my old 3 monitors for less than what you would pay for one.
semp
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if you lived closed to me I would let you have my old 3 monitors for less than what you would pay for one.
semp
did you give up on multi monitors or get a whole new triple setup?
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did you give up on multi monitors or get a whole new triple setup?
I traded the 3 23 in 1920x1080 for a single 27 2660x1440 (or something like that). eventually I'll upgrade to 3 but will wait a bit as the monitors are 600 bucks each and first I need to upgrade my video cards. the video card I want is selling pretty fast so it's always out of stock.
semp
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i would buy a badass aircooler for the CPU and overclock it to about 3.6 gighz then i would see how much i have left to spend on graphics card.
Get rid of vista and get 64bit Windows 7
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Scr3w the PC stuff, O' Lord of the AKs.
Get this.
http://www.mainperformancepc.com/categories/gaming-sim-cockpits/obutto-ozone-gaming-cockpit/?sort=pricedesc (http://www.mainperformancepc.com/categories/gaming-sim-cockpits/obutto-ozone-gaming-cockpit/?sort=pricedesc)
(http://www.obutto.eu/store/image/cache/data/oZone/FPS_triple-800x800.jpg)
Just. Do. It. :D