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General Forums => Aces High General Discussion => Topic started by: XxDaSTaRxx on January 14, 2014, 04:28:32 PM

Title: ME-262
Post by: XxDaSTaRxx on January 14, 2014, 04:28:32 PM
 :airplane: I Recently acquired over 300 perk points on fighters. Got 16 perks for killing some bish niks during a raid, and then 13 killing the bish in another nik raid. (142/144)

I can now fly the 262, but have no idea how to. I am a miser with my perk points and do not want to throw them in the trash bin. Anybody have any advice to flying it before I try and life launches its spiked butt plug up into my arse?

I've never  :noid flown the thing and just a general know how to fly it before I jump into it.

Any advice?

Cheers, Whiskey2
Title: Re: ME-262
Post by: Rogue9Volt on January 14, 2014, 04:30:53 PM
You can fly it in the TA fo' free.  There's usually trainers in there from 9-11pm eastern time.
Title: Re: ME-262
Post by: DmonSlyr on January 14, 2014, 04:34:33 PM
Go offline and practise aiming and flying it there. Stay fast and watch your 6 when you are climbing. Don't HO the plane is extremely weak! It can out run any plane so do not get slow. Everyone will be trying to get snap shots on you so stay least 800 away from planes trying to approach you.
Title: Re: ME-262
Post by: Debrody on January 14, 2014, 04:35:31 PM
Try to find the biggest arse horde being low, unaware, vulching your field. Then come in low and lightening fast, kill 5-8-10 of them then escape before they send the counter jets. Shoot only at close ranges, lead a lot, dont spray much, dont try to attack B17s, especially over 20k, dont turnfight unless youre empty and all alone against a 190, and the most important of all, avoid the head on, what ever it takes.

Good luck.
Title: Re: ME-262
Post by: XxDaSTaRxx on January 14, 2014, 04:35:58 PM
Go offline and practise aiming and flying it there. Stay fast and watch your 6 when you are climbing. Don't HO the plane is extremely weak! It can out run any plane so do not get slow. Everyone will be trying to get snap shots on you so stay least 800 away from planes trying to approach you.
:salute Thanks man, noted.
Title: Re: ME-262
Post by: XxDaSTaRxx on January 14, 2014, 04:36:38 PM
Try to find the biggest arse horde being low, unaware, vulching your field. Then come in low and lightening fast, kill 5-8-10 of them then escape before they send the counter jets. Shoot only at close ranges, lead a lot, dont spray much, dont try to attack B17s, especially over 20k, dont turnfight unless youre empty and all alone against a 190, and the most important of all, avoid the head on, what ever it takes.

Good luck.
:salute Noted. Thanks for the help.  :cheers:
Title: Re: ME-262
Post by: Zoney on January 14, 2014, 04:40:55 PM
Definitely fly it in the TA before you take it up in the Main.  Get some speed up and go into a dive.  That plane is all about controlling your speed.

Don't feel bad when you "lose" your first one.  As in all things it takes practice.
Title: Re: ME-262
Post by: Wiley on January 14, 2014, 04:44:03 PM
Acceleration is slow until it hits 300mph, then it accelerates quite well.  After takeoff, get enough alt to miss the trees/hills and then go level until you hit 300mph before you start climbing.

My personal rule is don't get it below 300mph unless you've got a very good reason to and there isn't anything red and high near you.  Never zoom climb or get slow unless you're absolutely certain there are no reds around you.  P47's and 51's that are actively hunting you with alt can come in from quite far away faster than you can escape if you're near the top of a zoom climb and/or slow and didn't see them immediately.

Spend some time in the TA getting a feeling for it, PARTICULARLY LANDING.  It doesn't slow down like the prop planes at all, and it took me quite a few sorties before I landed without overshooting the runway.

Then, when you think you're ready enjoy the gut-wrenching fear as you put all your perks on the line. :)  Also, take off with the expectation that you're going to lose it, then if you don't it's a happy surprise.

Wiley.
Title: Re: ME-262
Post by: Gemini on January 14, 2014, 04:54:24 PM
Search back a few pages on this General forum, or view Vinkman's recent-ish posts.

He made a good thread about his experiences with flying the 262 for an entire tour not long ago.

From another good post that someone else made in the past, the main thing that stuck with me is that ~300 is (apparently) the ideal speed for doing most things in the 262.
Title: Re: ME-262
Post by: DmonSlyr on January 14, 2014, 05:00:44 PM
couple other things to add.always take off from a base at least a sector away from the base that you want to attackdo not up that plane database that is being attacked. generally the best time to fly it is when a huge horde is attacking your base. Take off from another friendly base and go and mess up their hoard. if you are going to an an enemy base stay fast and get away from the field ACK

oh and use your RPM's the plus and minus key to save and conserve gas while you're flying. The plane can fly for a really really long time when you do this.
Title: Re: ME-262
Post by: Volron on January 14, 2014, 05:06:08 PM
Don't do ANYTHING over 25k.  262 is junk up there.  20k or less and you'll be fine, if you don't end up too slow, and SA as mentioned, is very important.  One thing not mentioned, stay WELL THE HELL AWAY from TG's.  A good habit of knocking you out of the sky regardless if what you are doing.  Watch yourself in a dive.  Once you compress, the ONLY thing that likely to save you if you are not too low is going to be the "k" key (default trim up if I recall correctly.  I know it's set that way for me).  You'll have to watch your speed when you do this, because once you reach a slow enough speed, she'll lurch upwards and snap the wing tips off right fast if you haven't adjusted accordingly.  It's what happened to me on my 1st 262 sortie.  Went into a dive, compressed and mashed "k".  Started to get out of the dive, but didn't compensate once she started to level and climb.  Lurched up hard and wingtips came right off. :O  She's not unflyable without wingtips, but it'll keep you pumped until you land her.  I found that the rudder is not too bad on her at low speed.  Could be better, but I was honestly expecting worse. :joystick:
Title: Re: ME-262
Post by: BuckShot on January 14, 2014, 05:49:07 PM
Write off your perks as soon as you take off. Pretend that they are gone when your gear is up. If you land the sortie, pretend its a perk bonus. You'll fly better not worrying about it. That's what I do.

~S~ Buck
Title: Re: ME-262
Post by: whiteman on January 14, 2014, 05:52:10 PM
TA or offline, any map that has an air spawn and do a couple tests. Get it up to speed and put it in a dive so you can see how easy it is to compress. After you lawn darted that in get it up to speed and pull hard on the stick and see how easy it is to rip the wings off. Find someone in the TA or drones offline and check the closure rate, it's going to be even quicker if it's a target coming at you. Finally try landing it, I find that to be the worst part of flying a 262. It's a long slow process so you'll want to land a field that is not under attack.
Title: Re: ME-262
Post by: Oldman731 on January 14, 2014, 06:02:43 PM
Write off your perks as soon as you take off. Pretend that they are gone when your gear is up. If you land the sortie, pretend its a perk bonus. You'll fly better not worrying about it. That's what I do.


I like that advice!

From a newbie's perspective (I've only flown 262s in JetWeek in the AvA), one thing you might watch is:  Make sure you're going fast enough before you hit the auto-climb button.  The 262's Vy is much higher than most planes. If you aren't going fast enough after you raise the gear, auto-climb points you down into the dirt.

- oldman
Title: Re: ME-262
Post by: Butcher on January 14, 2014, 06:03:40 PM
I wish I could watch some of my old films, I'd be happy to donate a few dozen 262 sorties, If flown like a fighter, you better have good SA, or just zoom through a horde at 500 and don't get Ho'd. Doesn't take much aim with 4 taters spudding out of it.
Title: Re: ME-262
Post by: XxDaSTaRxx on January 14, 2014, 06:13:52 PM
I wish I could watch some of my old films, I'd be happy to donate a few dozen 262 sorties, If flown like a fighter, you better have good SA, or just zoom through a horde at 500 and don't get Ho'd. Doesn't take much aim with 4 taters spudding out of it.

If you have films I would love to watch them  :rock

Upload them to mediafire or somewhere where I can download them and play them in the film viewer. If you're okay with that I'll send you my Email and you can send me the link.  :cheers:

 :airplane:
Title: Re: ME-262
Post by: caldera on January 14, 2014, 06:20:58 PM
Fly offline and practice takeoffs and landings.  Landings are tougher but improper runway or field selection can make takeoffs dangerous. 

Everything happens much faster than you are used to.  Overshoots are easy and if you get too greedy, collisions are even easier. 

Keep an eye on your fuel state at all times.  Once you get up to speed, throttling back a little bit can extend your sortie. 

If you are on the deck, don't get too slow.  With some alt, you can afford to slow down for maneuvering, as ludicrous speed is readily available by pointing your nose straight down. 

Watch out for overspeeding in a dive.  Very easy to zoom right by your target and face-plant your 200 perks.

Fire in short bursts.  Ammo goes quick.

Update your egress route often because you have everyone's attention and are public enemy #1.

Water maps are extra dangerous because unseen CVs can light you up before you even know they are there.  Even friendly puffy ack from CVs or strats can kill.  Trust me.  :furious

The 262 is the ultimate bomber killer under 30k.  Take your time to set up a high speed attack.  DON"T fly up the six for any reason. 
Title: Re: ME-262
Post by: XxDaSTaRxx on January 14, 2014, 06:22:14 PM
Fly offline and practice takeoffs and landings.  Landings are tougher but improper runway or field selection can make takeoffs dangerous. 

Everything happens much faster than you are used to.  Overshoots are easy and if you get too greedy, collisions are even easier. 

Keep an eye on your fuel state at all times.  Once you get up to speed, throttling back a little bit can extend your sortie. 

If you are on the deck, don't get too slow.  With some alt, you can afford to slow down for maneuvering, as ludicrous speed is readily available by pointing your nose straight down. 

Watch out for overspeeding in a dive.  Very easy to zoom right by your target and face-plant your 200 perks.

Fire in short bursts.  Ammo goes quick.

Update your egress route often because you have everyone's attention and are public enemy #1.

Water maps are extra dangerous because unseen CVs can light you up before you even know they are there.  Even friendly puffy ack from CVs or strats can kill.  Trust me.  :furious

The 262 is the ultimate bomber killer under 30k.  Take your time to set up a high speed attack.  DON"T fly up the six for any reason. 
Thank you.  :salute I'll have to write some of these down on note cards.
Title: Re: ME-262
Post by: 10thmd on January 14, 2014, 06:57:51 PM
And don't attack my Stuka G-2.... If you do I will HO the crap out of you like I did the last guy who tried it.
Title: Re: ME-262
Post by: Changeup on January 14, 2014, 07:22:37 PM
Stay above 500...300 isn't enough.  If you get caught lower than prop planes, the deuce will out roll any plane in the game at 500.  90 degrees left, then 180 right and disappear.
Title: Re: ME-262
Post by: cattb on January 14, 2014, 07:39:32 PM
Watch your speed diving. you will compress fast if going 400, 500 to begin with. You will lawndart.
Title: Re: ME-262
Post by: Karnak on January 14, 2014, 08:13:49 PM
Practice your landings offline.  It is not like piston engined aircraft that have a big airbrake on the front when throttled back.  When you throttle back in the Me262 it does not start decelerating with any enthusiasm.

When a Mosquito Mk VI offers you a head on, politely decline it.  All of my Me262 kills are of Me262s that accepted my Mossie's offer of a head on.

Prop planes have much better acceleration at low speed than the Me262.  At high speed the situation reverses.
Title: Re: ME-262
Post by: LCADolby on January 14, 2014, 10:37:24 PM
There is a lot of information here I really wouldn't advise, but what would I know I sometimes lose 5-10 a month.
Title: Re: ME-262
Post by: BaldEagl on January 14, 2014, 10:49:29 PM
Unless you use auto take-off do not hit auto climb after taking off or you'll nose plant it.  Level off, get speed then use set climb.

Throttle off and possibly cross control in a dive or you will likely auger.

In every plane I use point convergence for all my guns except the 262.  In the 262 I stagger the guns.  The closure rate is so fast throwing taters out of four staggered cannons increases the likelyhood of a hit and one hit is all it takes to knock someone out of the air.

If you decide to slow down and turn fight use only one gun bank at a time.

The key to landing is cross controlling prior to touchdown.  Flaps deploy at relaively high speed so get them out then side-slip to slow down.
Title: Re: ME-262
Post by: Banshee7 on January 15, 2014, 12:54:08 AM
If I ever fly the 262, I'm the odd ball that rarely gets above 5k. I like finding a low furnace and coming in tree top high.  Talk about a surprise for vultures when they start climbing I'm front of me! Plus it reduces the chance of me lawn darting.

Most importantly,  have fun and take risks. Perk points are easy to obtain (especially by flying high ENY planes or by going into the Early or Mid War arena and fighting off the 7 guys attacking a country that has zero players).

#S#



Josh
Title: Re: ME-262
Post by: Pannono on January 15, 2014, 02:04:54 AM
Here's a few things I've learned over the years. Some might have already been posted but they are worth repeating.
1. Fire only one set of cannons at a time unless you are attacking bombers. 4x 30mm cannons is overkill for everything except bombers. If you fire only one set at a time, you double your firing time. Also, achieving consistent success with the 30mm cannons takes time. The ballistics are horrible compared to Hispanos or .50s. They take some getting used to.
2. Spread out the convergences for the cannons. If you spread them out it will increase the chances of a hit when firing all four.
3. You don't always have to fly at full throttle, especially if you are on your way to/from combat. I've found that 7500 RPMs will keep you fast enough to stay safe and will also conserve fuel.
4. Never land or take off from a base that has dar in the sector unless you are damaged or bingo fuel and have to make an emergency landing.
5. ALWAYS chop throttle and watch your speed when diving. There's no worse feeling than the feeling you get after you auger a 262, I've been there.
6. If you get an oil hit, but the engine is still working, shut it down and save it for landing if you can do so without putting yourself in danger. It is very difficult to land a 262 on one engine, especially for less-experienced 262 pilots. If you must land on one engine, try to make small throttle adjustments while on final or else you could go into a spin.
7. Make sure you adjust your views so you can see everything clearly. You have to keep your SA up at all times in the 262. Watch for planes that have an altitude advantage on you because they likely will do anything they can to shoot you down.
8. Pretty much every plane that has the chance to HO a 262 will do so. Don't let it happen.
9. Never attack a bomber from dead 6 o'clock. It's the best way to get yourself killed. Try slashing attacks from above or below or come from the front or sides. Also, make sure you leave yourself enough time to get out of the way. Collisions are a problem when flying the 262 simply because it is so much faster than everything else. The closure rates could be up to twice as fast as they would be if you were in a prop fighter.
10. DO NOT go near ships, strats, or HQs. The puffy ack has screwed over many 262 pilots. Also, if you go near the strats or HQ, you likely will see 163s. There's no escaping a 163 unless you run them out of fuel. They are vastly superior to the 262 in every way except for flight time.
11. Don't get slow when there is enemy around. There's pretty much nothing you can do in a 262 if you get caught low and slow.
12. Be careful when shooting while there are a lot of friendlies around. You DO NOT want to earn the special 262 achievement.
Title: Re: ME-262
Post by: GScholz on January 15, 2014, 04:50:04 AM
Fly it like this: http://www.youtube.com/watch?v=6p2_JnwsyB4

 :aok
Title: Re: ME-262
Post by: Oldman731 on January 15, 2014, 07:25:30 AM
Fly it like this: http://www.youtube.com/watch?v=6p2_JnwsyB4


That guy's an amazing shot.

Nonetheless, the video is a wonderful illustration of why some find that flying the 262 is surprisingly boring.  Zoom-shoot-zoom-shoot, over and over.

- oldman
Title: Re: ME-262
Post by: Volron on January 15, 2014, 01:10:15 PM
Fly it like this: http://www.youtube.com/watch?v=6p2_JnwsyB4

 :aok

He's got some aim in his bot there. :D

Silliness aside, who is the current person to go to about the 262.  I haven't seen Grizz on in forever. :headscratch:
Title: Re: ME-262
Post by: puller on January 15, 2014, 01:24:04 PM
I lose at least 1 to 2 262s a month....but of course I am no BnZ fighter either...last two that I have lost were on the runway...so I must really suggest that you practice your landings...I've flown 262s for years and there is nothing worse than the feeling you get when the landing gear snap off  :bhead
Title: Re: ME-262
Post by: jeffdn on January 15, 2014, 01:32:11 PM
10. DO NOT go near ships, strats, or HQs. The puffy ack has screwed over many 262 pilots. Also, if you go near the strats or HQ, you likely will see 163s. There's no escaping a 163 unless you run them out of fuel. They are vastly superior to the 262 in every way except for flight time.
That's actually not quite true. The 262 compresses at about 625, the 163 at about 550. That's plenty of leeway to escape.
Title: Re: ME-262
Post by: XxDaSTaRxx on January 15, 2014, 02:13:25 PM
Firstly I would like to thank all of you. Great help for me and some great information. I would like you all to know that I flew my first flight in a 262 in the wee hours of the morning. I did see combat, kept it nice and fast and watched dive speed. Sadly I scored no kills, after a near accident with a diving pony and I noped the heck out of there, and landed safely at a friendly base.  :salute Again, one big thanks to all who helped.


 :cheers:
Title: Re: ME-262
Post by: Zoney on January 15, 2014, 02:41:28 PM
You did much better than I did my first time.  Well done.

Tell me how ya felt when you flew it please.  Not how the plane felt, how you felt.
Title: Re: ME-262
Post by: Wiley on January 15, 2014, 03:04:39 PM
Sadly I scored no kills, after a near accident with a diving pony and I noped the heck out of there, and landed safely at a friendly base. 


 :cheers:

That sounds about like my first MA 262 sortie.  I blasted around, tried a few runs on people and avoided a few hoes, didn't hit a single thing with my entire clip, and RTBed far from action.  The only difference is it took me about 5 minutes to land and taxi back to the concrete because I overshot by almost a half mile. :D

:cheers:

Wiley.
Title: Re: ME-262
Post by: XxDaSTaRxx on January 15, 2014, 03:07:05 PM
You did much better than I did my first time.  Well done.

Tell me how ya felt when you flew it please.  Not how the plane felt, how you felt.
Well, as soon the gear had gone up I put in my head that there was no turning back. The points would be lost if I wasn't careful. All the hard work. I took it nice and easy and let the bird do what she wanted to do. As soon as I had enough speed I leveled off and turned nose onto my target. I was a little low, maybe less than 2000 feet. I put it into autoclimb and flew to target. Was at 15-17k the whole time I was over target, and just flew sideways, right wind towards the ground, and watched what was below me. You may commonly find me doing this in my 109F, observing the battle and watching teammates. The teammate in the most trouble is the one I rush to, to help him out.

I just sat up there until a pony who was maybe 3k below me, and then he climbed to my height and wanted to claim a kill. I didn't let him. I went fast on him, nearly 400, lobbing cannon rounds everywhere around him but saw no hits. I came back onto him half a minute later from his 5 o clock, and nearly collided, and also sprayed cannon rounds everywhere, but no hits. At that point I realized I had gotten careless and looked at my fuel gauge and E6B. I din't have enough fuel to full throttle to the base I took off from.

At this point I felt so screwed and so dumb that I wanted to bang a clock on my head. But, I saw there was nearby base I could creep to, and land at. I began the flight home with enough fuel to make it. The pony tried to follow me but he ate dust. Or contrails, considering we are in the air. I flew home, and got REALLL nervous during landing. 3 times I came this close to face planting my perks. I kept my cool, killed my engines early, glided in flaps out, and was able to put her down.

It was a great flight even though it was the riskiest thing I've done in AH. I know for sure I'll do it again. Overall, it was a thrill.  :rock

 :salute  :cheers: , Whiskey2
Title: Re: ME-262
Post by: Pannono on January 15, 2014, 03:11:51 PM
That's actually not quite true. The 262 compresses at about 625, the 163 at about 550. That's plenty of leeway to escape.
True, but assuming you don't auger and the 163 is able to follow and has enough fuel left, it likely will still catch you after you pull out of the dive.

It was a great flight even though it was the riskiest thing I've done in AH. I know for sure I'll do it again. Overall, it was a thrill.  :rock
I'm glad you had fun Whiskey! Flying a 262 is very risky, especially for those of us who don't rack up the fighter perks in large amounts (myself included), but that's part of why it's special!
Title: Re: ME-262
Post by: Changeup on January 15, 2014, 04:17:24 PM
WTG whiskey....you'll be flying it wide-open soon enough
Title: Re: ME-262
Post by: Butcher on January 15, 2014, 10:12:18 PM
If you have films I would love to watch them  :rock

Upload them to mediafire or somewhere where I can download them and play them in the film viewer. If you're okay with that I'll send you my Email and you can send me the link.  :cheers:

 :airplane:

Well I got a problem, most of my films can't be viewed with teh current viewer, I am not sure what the problem is. Most of the films could be dated back 5 years, maybe they are not able to be viewed?

I have a few 10+ kill sorties, even some 15 kills. You just have to watch and see how I fly, sometimes 300mph other times 475.
Title: Re: ME-262
Post by: SlipKnt on January 16, 2014, 12:43:10 PM
nevah...

...and I mean NEVAH...

...attempt to de-ack a field or V Base in a Me262!!!


 :rock

Title: Re: ME-262
Post by: Megalodon on January 16, 2014, 01:30:23 PM
Flying a 262 is very risky, especially for those of us who don't rack up the fighter perks in large amounts (myself included), but that's part of why it's special!

 :lol

(http://hellogiggles.com/wp-content/uploads/2012/06/27/tumblr_lw4u2zSrPt1qay0tlo2_500.jpg)