Aces High Bulletin Board
General Forums => Wishlist => Topic started by: hlbly on February 01, 2014, 05:53:28 PM
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Would love to be able to have a seperate color for each chess pieces icon in flight. Would that be very hard to do from programing side ?
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Not sure if it's really necessary or worth the effort. If it's red, shoot it.
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It should be pretty easy as the chesspiece is already part of the icon.
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I find the three sided fights gun because of the chaos as people don't realize there are three sides without looking closer.
Additionally, as WarBirds did have different colors for each side I believe the choice to not differentiate the opposing sides in AH was a conscious design decision in AH.
All enemies being red also makes it harder for, say, Bish and Rooks to cooperatively gang Knits.
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It should be pretty easy as the chesspiece is already part of the icon.
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I find the three sided fights gun because of the chaos as people don't realize there are three sides without looking closer.
Additionally, as WarBirds did have different colors for each side I believe the choice to not differentiate the opposing sides in AH was a conscious design decision in AH.
All enemies being red also makes it harder for, say, Bish and Rooks to cooperatively gang Knits."
The information is already there so your position is weak at best karnak. BaldEagl how often do you like your information to be more difficult to access and process ? The information is provided why not make it as effortless as possible to use ?
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The information is already there so your position is weak at best karnak. BaldEagl how often do you like your information to be more difficult to access and process ? The information is provided why not make it as effortless as possible to use ?
Given the fact that the designers of WarBirds chose to not do color coded sides and have all enemies as red when they made Aces High seems to me to make my position pretty strong.