Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: craz07 on February 04, 2014, 03:37:01 PM

Title: How great would accurately modeled terrains be...?
Post by: craz07 on February 04, 2014, 03:37:01 PM
How great would accurately modeled terrains be.. I do like the over the top terrains that we fly now.. but I wonder how much more cool it would be to fly around some accurately modeled islands in the Pacific, or possiblly inland France/German border areas... or similiar to cliffs of dover, the English channel area.. I think it would be so much more fun to actually have familiar named areas in the arenas! Maybe instead of early/mid/late war arenas we could have western europe/eastern europe/pacific theater arenas.. just an idea.. so much potential!
Title: Re: How great would accurately modeled terrains be...?
Post by: USRanger on February 04, 2014, 03:41:20 PM
I take it you've never been to the AvA or SEA?  MA terrains have a fairness-for-each-side need that prevents historical terrains from being used.
Title: Re: How great would accurately modeled terrains be...?
Post by: Dragon on February 04, 2014, 03:41:53 PM
You want the ability to wave at Italian girls so you can fall in love until you die too?
Title: Re: How great would accurately modeled terrains be...?
Post by: zack1234 on February 04, 2014, 03:48:45 PM
You want the ability to wave at Italian girls so you can fall in love until you die too?

 :rofl

outstanding :rofl
Title: Re: How great would accurately modeled terrains be...?
Post by: ink on February 04, 2014, 03:49:28 PM
no thank you....the MA does not replay WW2...this would really make people think thats what it does....

WW2 online suked arse....the sandbaox that is the AH MA is far more fun.
Title: Re: How great would accurately modeled terrains be...?
Post by: zack1234 on February 04, 2014, 03:51:31 PM
I would own Ink in a fight :old:
Title: Re: How great would accurately modeled terrains be...?
Post by: Ack-Ack on February 04, 2014, 04:16:19 PM
I think it would be cool if it would be possible to use terrains like this if it could be balanced for the MA.

ack-ack
Title: Re: How great would accurately modeled terrains be...?
Post by: craz07 on February 04, 2014, 04:17:46 PM
One woman man.. Owning ink huh? Thank god for wingmen is all I'll say.
Title: Re: How great would accurately modeled terrains be...?
Post by: ink on February 04, 2014, 04:56:42 PM
I would own Ink in a fight :old:

maybe you could trim my little toe.....





 :neener:



One woman man.. Owning ink huh? Thank god for wingmen is all I'll say.


 :lol :cheers:
Title: Re: How great would accurately modeled terrains be...?
Post by: FLOOB on February 04, 2014, 05:12:01 PM
I think it would be cool to have an all water terrain in AVA once in awhile. Or even a pac terrain with longer distances between atols and islands.
Title: Re: How great would accurately modeled terrains be...?
Post by: lunatic1 on February 04, 2014, 05:39:50 PM
no thank you....the MA does not replay WW2...this would really make people think thats what it does....

WW2 online suked arse....the sandbaox that is the AH MA is far more fun.
sadly some people just dont undrstand this.
Title: Re: How great would accurately modeled terrains be...?
Post by: Ack-Ack on February 04, 2014, 05:42:54 PM
sadly some people just dont undrstand this.

Having terrain that is modeled on real locations isn't replicating WW2.  We do after all have a map already based on a real location and have had it for many years.  Other than possible balance issues, I don't see why we shouldn't be able to have maps based on real terrain locations.

ack-ack
Title: Re: How great would accurately modeled terrains be...?
Post by: jimson on February 04, 2014, 05:47:55 PM
I think it would be cool to have an all water terrain in AVA once in awhile. Or even a pac terrain with longer distances between atols and islands.

We do. This ran last month.

http://bbs.hitechcreations.com/smf/index.php/topic,357414.0.html
Title: Re: How great would accurately modeled terrains be...?
Post by: Easyscor on February 04, 2014, 06:05:11 PM
I think it would be cool to have an all water terrain in AVA once in awhile. Or even a pac terrain with longer distances between atols and islands.

Unfortunately, the AvA was mostly empty the week we ran an all water setup. Long distance flights don't go over well in the AvA and our shorter flight times are part of what make the AvA different.
Title: Re: How great would accurately modeled terrains be...?
Post by: ink on February 04, 2014, 06:23:35 PM
Having terrain that is modeled on real locations isn't replicating WW2.  We do after all have a map already based on a real location and have had it for many years.  Other than possible balance issues, I don't see why we shouldn't be able to have maps based on real terrain locations.

ack-ack

come on man..people try to make the MA WW2 already as it is...if there were maps that replicated the real world in the MA......that would be the nail in the coffin for the "war" guys confirming it is all about the "War" and the death knoll for the "combat sandbox"


hell I wouldn't be able to argue against it NOT replicating WW2 if there were real maps.....
Title: Re: How great would accurately modeled terrains be...?
Post by: RELIC on February 04, 2014, 06:31:52 PM
Having terrain that is modeled on real locations isn't replicating WW2.  We do after all have a map already based on a real location and have had it for many years.  Other than possible balance issues, I don't see why we shouldn't be able to have maps based on real terrain locations.

ack-ack
I agree.  Would be fun to fly over WWII era London.
Title: Re: How great would accurately modeled terrains be...?
Post by: Easyscor on February 04, 2014, 06:46:05 PM
I agree.  Would be fun to fly over WWII era London.

That's not possible currently. Hint hint nudge nudge.

The closest you can get is the avachanl terrain and it isn't any good for a three sided MA balance. See Paris while you're looking at it.
Title: Re: How great would accurately modeled terrains be...?
Post by: RELIC on February 04, 2014, 06:49:08 PM
That's not possible currently. Hint hint nudge nudge.

The closest you can get is the avachanl terrain and it isn't any good for a three sided MA balance. See Paris while you're looking at it.
Perhaps for scenarios etc?
Title: Re: How great would accurately modeled terrains be...?
Post by: Easyscor on February 04, 2014, 06:53:17 PM
Perhaps for scenarios etc?

They're not allowed to use our AvA terrains, if that answer's your question. But yes, I'd like more options for building cities.

I'm very happy however with the proposed update to the terrain engine.  :aok
Title: Re: How great would accurately modeled terrains be...?
Post by: zack1234 on February 05, 2014, 02:53:47 PM
Is it true we are having moving sheep in next update?
Title: Re: How great would accurately modeled terrains be...?
Post by: hitech on February 05, 2014, 02:58:49 PM
We do have 2 real world terrains in rotation now.

HiTech
Title: Re: How great would accurately modeled terrains be...?
Post by: Rich46yo on February 05, 2014, 03:09:43 PM
no thank you....the MA does not replay WW2...this would really make people think thats what it does....

WW2 online suked arse....the sandbaox that is the AH MA is far more fun.

At one time WW2OL was the hottest game in the market.

The thing is it never grew. It never introduced new airplanes. New tanks. And very little "new" anything. They did a terrain upgrade and added a few infantry weapons but basically it was the same game it was when it started. Actually it had a flight model very similiar to AH but with very few planes in the hangar. I daresay its P-40 was a winner and a few others too. The most exciting land,sea,air battles Ive ever been in have been in WW2OL. The teamwork in its heyday was the best I ever saw in an online game. Mostly cause it had an older crowd and the most realistic WW2 terrain and strategy Ive ever seen.

Damn! what happened to it? I remember those huge para missions with my fellow Brits jumping Tommy guns at the ready. 50 or 60 at a time.

It just never grew or updated. The old crowd mostly left. Now, even tho its been green lighted, it mostly survives on the charity of donors. It seems every bad mistake they can make to bring back the old loyal crowd they find a way to make.

But it was something. At one time it was really something.
Title: Re: How great would accurately modeled terrains be...?
Post by: Ack-Ack on February 05, 2014, 04:49:54 PM
At one time WW2OL was the hottest game in the market.



Really?  When was that?  I played at launch and stuck with it for a year and the game never recovered from what is considered to be one of the worst MMO launches to date.  With each new update it continuously lost players and never regained the players it had lost.  Even their attempt to get the game into China ended up being a disaster.

It's flight model was nowhere near AH's quality, it was then and still is a joke.  Need I remind you of the Bf 110's that were able to take off like helicopters and fly around or of Ju87s driving down the road on the deck using their landing gears to over turn tanks and trunks?  

ack-ack
Title: Re: How great would accurately modeled terrains be...?
Post by: Rich46yo on February 05, 2014, 06:00:56 PM
Really?  When was that?  I played at launch and stuck with it for a year and the game never recovered from what is considered to be one of the worst MMO launches to date.  With each new update it continuously lost players and never regained the players it had lost.  Even their attempt to get the game into China ended up being a disaster.

It's flight model was nowhere near AH's quality, it was then and still is a joke.  Need I remind you of the Bf 110's that were able to take off like helicopters and fly around or of Ju87s driving down the road on the deck using their landing gears to over turn tanks and trunks?  

ack-ack

In all the years I played it I never once saw anything like that. Or even heard of it.
Title: Re: How great would accurately modeled terrains be...?
Post by: Widewing on February 05, 2014, 06:18:32 PM
The only times I look at the terrain very much, is when I'm getting off of it or onto it. Sure, more eye candy is nice... Not essential for me.
Title: Re: How great would accurately modeled terrains be...?
Post by: FLOOB on February 05, 2014, 06:23:21 PM
Yeah it's the vicious circle thing. Nobody plays in the AvA because it's always empty unfortunately.
Title: Re: How great would accurately modeled terrains be...?
Post by: USRanger on February 05, 2014, 06:31:23 PM
Actually, we've had 6-20 per night lately (not every single night of course, but most). 8-11pm EST is the best time.
Title: Re: How great would accurately modeled terrains be...?
Post by: ink on February 05, 2014, 06:34:02 PM
At one time WW2OL was the hottest game in the market.

The thing is it never grew. It never introduced new airplanes. New tanks. And very little "new" anything. They did a terrain upgrade and added a few infantry weapons but basically it was the same game it was when it started. Actually it had a flight model very similiar to AH but with very few planes in the hangar. I daresay its P-40 was a winner and a few others too. The most exciting land,sea,air battles Ive ever been in have been in WW2OL. The teamwork in its heyday was the best I ever saw in an online game. Mostly cause it had an older crowd and the most realistic WW2 terrain and strategy Ive ever seen.

Damn! what happened to it? I remember those huge para missions with my fellow Brits jumping Tommy guns at the ready. 50 or 60 at a time.

It just never grew or updated. The old crowd mostly left. Now, even tho its been green lighted, it mostly survives on the charity of donors. It seems every bad mistake they can make to bring back the old loyal crowd they find a way to make.

But it was something. At one time it was really something.

I wasn't there from the beginning, but when I played it it was incredibly bad....the planes seemed to stall out way to easy....and every plane felt like it was the same....

again I was very new to flying in general, and it was a few years ago....

 I played like 4 days....and never touched it again....went to fighter ace because offline drones if you started the bomber escort mission the fighters would engage you....

thats actually how I got to fly in AH...a Buddy...Not sure if you remember the name "Jozepi" he was the one that showed me Aces High, I traded a tattoo for a computer....never owning one before,I was 34 at the time....Jozepi wouldn't let me fly online....until I showed him the fighting I could do in FA....I would kill all the escorts in waves of 5....no matter the level I put them on...he saw that and let me fly in AH online....

the very first flight I took he was watching me...now mind you he was flying AH long before I met him....

I go after the biggest red dar...on his name...(he was cringing hahaha)

as I start to fight...he says "you cant do that"  :rofl

he would have called me a hack if he wasn't sitting right behind me :rofl :rofl :rofl :rofl

from that day...all other flying games are just blaaaaaaa compared to AH in my mind...

but if it was set up as the "real war"...I would never have gotten into it

Title: Re: How great would accurately modeled terrains be...?
Post by: USRanger on February 05, 2014, 06:36:39 PM
I wasn't there from the beginning, but when I played it it was incredibly bad....the planes seemed to stall out way to easy....and every plane felt like it was the same....

again I was very new to flying in general, and it was a few years ago....

 I played like 4 days....and never touched it again....went to fighter ace because offline drones if you started the bomber escort mission the fighters would engage you....

thats actually how I got to fly in AH...a Buddy...Not sure if you remember the name "Jozepi" he was the one that showed me Aces High, I traded a tattoo for a computer....never owning one before,I was 34 at the time....Jozepi wouldn't let me fly online....until I showed him the fighting I could do in FA....I would kill all the escorts in waves of 5....no matter the level I put them on...he saw that and let me fly in AH online....

the very first flight I took he was watching me...now mind you he was flying AH long before I met him....

I go after the biggest red dar...on his name...(he was cringing hahaha)

as I start to fight...he says "you cant do that"  :rofl

he would have called me a hack if he wasn't sitting right behind me :rofl :rofl :rofl :rofl

from that day...all other flying games are just blaaaaaaa compared to AH in my mind...

but if it was set up as the "real war"...I would never have gotten into it



Ahh the good ol' days.  I miss everyone of ya that was in that squad.  Most fun I had in AH was that time period. :salute
Title: Re: How great would accurately modeled terrains be...?
Post by: ink on February 05, 2014, 06:48:48 PM
Ahh the good ol' days.  I miss everyone of ya that was in that squad.  Most fun I had in AH was that time period. :salute

they were awesome times  :aok

I remember spending close and sometimes over 100 hours in a month....

definitely had some great times. :salute
Title: Re: How great would accurately modeled terrains be...?
Post by: Arbiter on February 05, 2014, 07:00:09 PM
I know what would be great.  Bring back night time.
Title: Re: How great would accurately modeled terrains be...?
Post by: Ack-Ack on February 05, 2014, 08:05:31 PM
In all the years I played it I never once saw anything like that. Or even heard of it.

Then you never played during the early years when it first came out.  I'm sure you can still find the video on YouTube of the Bf 110 taking off, spinning like a helicopter and flying around.  Then there is the BS fantasy of giving countries planes they didn't have during the war, like the French having the P-38F.

ack-ack
Title: Re: How great would accurately modeled terrains be...?
Post by: HL117 on February 05, 2014, 08:28:48 PM
Think of the Geography lessons to be learned whilst furballing over accurately model historical terrains / cities  :D
Title: Re: How great would accurately modeled terrains be...?
Post by: kvuo75 on February 06, 2014, 04:44:16 PM
We do have 2 real world terrains in rotation now.

HiTech

Baltic and what?


(edit)

ahh Mindanao yes I forgot
Title: Re: How great would accurately modeled terrains be...?
Post by: Cheyenn on February 07, 2014, 05:26:02 AM
yea u have Mindanao Island however that map is inaccurate as to the mountain heights, there is no mountain over 2,954m or
9,692 feet. This Mindanao map has mountains over 15,000 feet. So it is not an accurate map of Mindanao Island.
Title: Re: How great would accurately modeled terrains be...?
Post by: Easyscor on February 07, 2014, 10:27:23 AM
The situation on Baltic is the same, but they would be boring for game play without the original builders taking such license.
Title: Re: How great would accurately modeled terrains be...?
Post by: ReVo on February 07, 2014, 11:03:54 AM
I agree.  Would be fun to fly over WWII era London.

Sounds like you should try Cliffs of Dover.  :aok
Title: Re: How great would accurately modeled terrains be...?
Post by: craz07 on February 07, 2014, 02:32:32 PM
yea u have Mindanao Island however that map is inaccurate as to the mountain heights, there is no mountain over 2,954m or
9,692 feet. This Mindanao map has mountains over 15,000 feet. So it is not an accurate map of Mindanao Island.

Mindanao - highest elevation - 11,190 ft. per wikipedia.org, I couldn't find any mountains on the Mindanao terrain over 15,000ft , however, the map does appear to be about 25% smaller then actual size, in other words, its not an accurate map
Title: Re: How great would accurately modeled terrains be...?
Post by: Karnak on February 07, 2014, 04:56:38 PM
Problem is, that for balance purposes, you pretty much have to take something, say Oahu, and mirror it so there are three of them set so that they are positioned to show the same coast to the enemy Oahus.
Title: Re: How great would accurately modeled terrains be...?
Post by: shoresroad on February 09, 2014, 08:33:06 AM
Sounds like you should try Cliffs of Dover.  :aok

Have they got it working now?  I read it was a disaster when it first came out but have heard some good things about it lately.