Aces High Bulletin Board
General Forums => Wishlist => Topic started by: BluBerry on February 26, 2014, 01:39:16 PM
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(http://i.imgur.com/rePYFLr.jpg)
What if you could select how your perks were scored? What if they could go to a squad pool of perks, so the guys who don't play as often could still up a perked plane when the entire squad decides to do so?
I made the demo image above to show proof of concept.
Will be interesting to hear peoples thoughts.
-Blu
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Creates an 'economy'. Could be abused.
'Join my squad! Use my perks! Only $5 a month at AHperkfarmers.com!'
Other than that, meh.
Wiley.
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You could also give a new player in a squad the chance to test out a 262 in the MA or a -4 hog when you feel they are ready.
Its not EVEonline were playing here.
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(http://i295.photobucket.com/albums/mm134/waystin2/nope_logo2.gif) (http://s295.photobucket.com/user/waystin2/media/nope_logo2.gif.html)
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(http://i295.photobucket.com/albums/mm134/waystin2/nope_logo2.gif) (http://s295.photobucket.com/user/waystin2/media/nope_logo2.gif.html)
I know you normally just spend time spamming your squad thread to keep it relevant, but if your going to post here.. more then a nope would be appreciated as I am curious about peoples reasons behind the yes or no's.
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I don't know about this....could be a good deal, but it would be abused as entire squads could be flying 262's endlessly :noid
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I don't know about this....could be a good deal, but it would be abused as entire squads could be flying 262's endlessly :noid
could set usage limits. so each squad member is only allowed to spend 200 perks per 24 hour period, from the squad pool.
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could set usage limits. so each squad member is only allowed to spend 200 perks per 24 hour period, from the squad pool.
there would always be that new guy that would join and spend all squad perks and move on to the next squad. wont be too hard since he could just change his id.
semp
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there would always be that new guy that would join and spend all squad perks and move on to the next squad. wont be too hard since he could just change his id.
semp
So allow squad leaders / CO's to set the individual limit of perks per squad member. Or have a limit of 200 per week per person.
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The idea is interesting, and I think it could be very beneficial to certain kinds of squads... (I.E. squads that do a lot of mission oriented play, etc.) It would also be beneficial to new players, as they could actually get training on perked aircraft while getting MA experience. In my opinion, a lot of players join squads to learn and get better, as the group dynamic can be very helpful with learning to play the game.
My one beef with the idea isn't the abuse per say, but the lengths HTC would have to go to, to prevent such abuse. That reason alone makes me think this wouldn't really get added to the game. However, it's a cool idea, and if done correctly, I think it would have more positive impact than negative.
<S>
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I know you normally just spend time spamming your squad thread to keep it relevant, but if your going to post here.. more then a nope would be appreciated as I am curious about peoples reasons behind the yes or no's.
Perks have always been earned individually (other than country map wins). This idea would take away the need to work your way up to the appropriate perk points required. If people want to fly/drive perk rides, then folks can work for them.
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Perks have always been earned individually (other than country map wins). This idea would take away the need to work your way up to the appropriate perk points required. If people want to fly/drive perk rides, then folks can work for them.
:aok this. IMHO anything that increases the incentive to fly uber rides all the time is not a good thing.
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If this goes ahead. I'm seeking out the OLDEST FART I can find in this game... That way I don't have to earn perks myself!....
I know there's a few "experienced" players here that could spare the perks. :salute
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CoC.... Player requests perks from squad and squad members may donate upto # perks during any "y" period.
I think the main problem is that the perk system currently has players with multiple thousands of perks and nothing tempting enough to use them on.........
If nearly every late war ac/ vehicle was perked such that the perk system was in constant use then the ability to swap perks between squad members would encourage squad activity.
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This has been discussed at length many times.. in the spirit of not reinventing the wheel, here's a little history.
Lots of good reading in all the threads.
The biggest aversion to transferring perks is that by doing so, you have just introduced commerce into AH.
With commerce comes corruption and abuse.
The headaches associated with players begging for perks from other players, losing perks due to discos, HOs, picking, vulching, ...etc ad nausem.. far outweigh the current discomfort of having to be patient enough to earn them.
Don't forget to figure in Killshooter death whines, disco whines, CV Turning whines, lack of check 6 whines.. and any other way to die that somebody always blames on everybody else..
I find it hard to accept it would be worth the headaches.
I understand the generosity and desire to share the wealth of unneeded perks, but introducing the ability to transfer them to other people introduces an 'economy' to the game.
Here a few links to previous discussions about it.
If you need a firsthand exposure to why an economy can be a bad thing, play any of the MMRPGs that allow purchase and trade of money/points and see how many beggars line the roads looking for handouts. Then visualize 200/Range/Room chat swamped with the same pleas.
It's a valiant and honorable desire, but the ramifications would be disastrous.
http://bbs.hitechcreations.com/smf/index.php/topic,347635.0.html
http://bbs.hitechcreations.com/smf/index.php/topic,313085.0.html
http://bbs.hitechcreations.com/smf/index.php/topic,295293.0.html
http://bbs.hitechcreations.com/smf/index.php/topic,290721.0.html
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Over the years the source for this request is usually a squad identifies something juicy to go grief in a mass 262 raid and discovers about half it's members can't meet the perk cost.
Then the wish is couched from the position of pious charity towards the whole of the community.
Dad, I promise if you let me use the Ferrari to take my date to the prom, I won't drive it over 55 on the freeway.
Except Dad too was once a teenager with a hot date for the prom back when condoms were made from lamb skin and two horse chariots were called Appian Way demons.
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Creates an 'economy'. Could be abused.
'Join my squad! Use my perks! Only $5 a month at AHperkfarmers.com!'
Other than that, meh.
Wiley.
Even a scrub like me has over 20,000 fighter perks. Time to start my leet 262 squad website. Only $25/month gets you unlimited 262s! ;)
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Even a scrub like me has over 20,000 fighter perks. Time to start my leet 262 squad website. Only $25/month gets you unlimited 262s! ;)
I have only 638 fighter perks, can I join? :banana:
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I have only 638 fighter perks, can I join? :banana:
Absoultely. If I spend all my game time shade vulching in Early War, I could soon retire to a lifetime of frivolity! :banana:
I can become one of those comments section success stories, like "My best friend's, neighbor's, daughter's mother-in-law makes $6,340 a month just working a few hours a day on her computer!"
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I know you normally just spend time spamming your squad thread to keep it relevant, but if your going to post here.. more then a nope would be appreciated as I am curious about peoples reasons behind the yes or no's.
NOPE, work for them just like everyone else did. To get perk points is part if the game!
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This has been discussed at length many times.. in the spirit of not reinventing the wheel, here's a little history.
Lots of good reading in all the threads.
Thanks for the links Drone. :salute
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Absoultely. If I spend all my game time shade vulching in Early War, I could soon retire to a lifetime of frivolity! :banana:
I can become one of those comments section success stories, like "My best friend's, neighbor's, daughter's mother-in-law makes $6,340 a month just working a few hours a day on her computer!"
Like vudu said, this ain't Eve online.. anyone who thinks there would be a highly successful market for selling perks in this way is out of their mind. The player base is way to small to support anything like that.
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Don't care much for the idea. Instead of hordes of 38s and 51s, there would be hordes of C-Hogs and Temps. I have somewhere aroud 30k of fighter perks. I could run a ton of suicide missions with that.
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sounds like socialism to me.....NO
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Like vudu said, this ain't Eve online.. anyone who thinks there would be a highly successful market for selling perks in this way is out of their mind. The player base is way to small to support anything like that.
no, but there would be someone doing it to some degree, and hitech has said before he doesn't want a perk economy.. if he did, he'd just sell perks himself..
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Like vudu said, this ain't Eve online.. anyone who thinks there would be a highly successful market for selling perks in this way is out of their mind. The player base is way to small to support anything like that.
Good points, but it opens the door to head in that direction. Not sure how many online games you've played, but in ones that have money/equipment that's tradeable, there's nearly always people sitting around spamming the channels asking if anybody can spare some. Virtual panhandlers... Don't know why someone would pay for a game to do that but it happens. That's what would start happening on country channel.
It might not be on as grand a scale as other games, but it would happen.
Wiley.
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Not sure how many online games you've played
to many to list, I am well aware of the gold farming type actions people are referring to and what that does to games, I just can't see it here. But I appreciate all responses, both positive and negative.
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Like vudu said, this ain't Eve online.. anyone who thinks there would be a highly successful market for selling perks in this way is out of their mind. The player base is way to small to support anything like that.
If you think I was serious, you might need to get back inside your mind. :P
Exaggeration aside, it still would be abused and proliferate greatly. Even if it couldn't be abused that way (which can't be prevented), someone with a lot of perks could easily unbalance things with mass C-Hog/B-29/TigerII raids. Perk planes are rare for a reason. Having swarms of them is not good for gameplay. Let people earn their own perks.
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to many to list, I am well aware of the gold farming type actions people are referring to and what that does to games, I just can't see it here. But I appreciate all responses, both positive and negative.
On that post I wasn't so much talking about the farmers as the guys spamming the channels asking for stuff. In this particular game, I think that would be more of an issue than farming for profit, though some might try it.
Wiley.
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I believe it would incentivize Squad play, which I like. The difference between a squad and a horde is intention, aircraft, conduct, etc. It creates a better, larger community actively engaged in activities that would resemble what took place in WW2. I mean, isn't that why we all signed up for this maddening game in the first place? If we wanted arcade we'd do that World of Crapfest thing....and my self imposed moratorium is almost over. Something like this would help it end sooner.
boo
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to many to list, I am well aware of the gold farming type actions people are referring to and what that does to games, I just can't see it here. But I appreciate all responses, both positive and negative.
what I find funny is how you think your squad needs to share perks as they pride themselves on being the best in the game.
semp
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what I find funny is how you think your squad needs to share perks as they pride themselves on being the best in the game.
semp
I never said this was about my squad? I never actually said what my intention actually was..
but just so you don't have to make up things that I am supposedly thinking I will tell you what I was thinking.
People keep complaining that perks are hard to earn, the perk system is a joke and our beloved game is on the decline. So I threw out a concept that I thought might energize people into logging on more, playing as a team more, flying more. I was ready for any feed back positive or negative.. I just wanted to hear reasons.
What have you done to contribute lately? oh yeah.. nothing.
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(http://i.imgur.com/rePYFLr.jpg)
What if you could select how your perks were scored? What if they could go to a squad pool of perks, so the guys who don't play as often could still up a perked plane when the entire squad decides to do so?
I made the demo image above to show proof of concept.
Will be interesting to hear peoples thoughts.
-Blu
Semp… please highlight for me where I said it was about my squad at all..
or just stfu instead. ;)
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Bluberry: Shrink your pic. We don't all have 27" monitors :D
I have no issue with new players getting a chance to try some perk rides. If anything its a bonus to everyone else really (killing jets is fun). That said, I don't think transferable perks are the answer. Keep the ideas coming.
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Bluberry: Shrink your pic. We don't all have 27" monitors :D
I have no issue with new players getting a chance to try some perk rides. If anything its a bonus to everyone else really (killing jets is fun). That said, I don't think transferable perks are the answer. Keep the ideas coming.
Sorry about the pic size! I was wondering if that was an issue, I tried a resize but was worried the clipboard would be unreadable. thanks for the feedback. :salute
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I have somewhere aroud 30k of fighter perks. I could run a ton of suicide missions with that.
I just want to make sure people are understanding that this is not something you can just transfer existing perks to.. None of your personal perks could be moved into squad perks. On the clip board you would select Squad, and then once in flight any perks earned would go into the squad chest, your personal pools would receive none.
So even if you have 30k perks.. that doesn't mean anything.. your squad pool would start at 0 and could not accept transfers.
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what I find funny is how you think your squad needs to share perks as they pride themselves on being the best in the game.
Think: multiple accounts and NO.
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Think: multiple accounts and NO.
what would multiple accounts have to do with anything?
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I think chalenge is implying that shade accounts are the work of the devil and that by sharing perks one could terrorise the population whenever they feel like it.
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Cannot see what would be good in it. Flying a k4/spit9/la5/ki84 gives you 200 perks in a week easily.
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I understand what ur getting at.......Not a bad idea Blu :salute
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Cannot see what would be good in it. Flying a k4/spit9/la5/ki84 gives you 200 perks in a week easily.
Only if "you" is a very good player or invests a lot of time in playing AH :old:
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I personally see no problem with the perk system as it sits. A squad perk pool would simply mean that the huge horde squads would suck up all the newer players with promises of 262's and B-29's for all.
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Only if "you" is a very good player or invests a lot of time in playing AH :old:
Come on, Snail, i said one week, not 3 days. :D
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I'm not sure how I feel about this idea. I don't really care one way or the other. I would like to have something to do with my mass or perks though. One idea I kind of liked was the ability for the mission planner to put his perks into his mission so people joining the mission in a perked plane can use the mission planners perks if they don't have enough. So if the mission was a CV attack and someone wanted to up in the C-Hog but didn't have enough perks, they could still join in one and the perks would be taken out of the mission planners perks.
Right now the only thing I can spend my perks on is perked planes, and I don't really like the perked planes. The only perk plane I fly from time to time is a 262. I love my 30 ENY rides far more than any of the perked rides so I'm just racking up thousands of perks a month with no use for them.
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love my 30 ENY rides far more than any of the perked rides so I'm just racking up thousands of perks a month with no use for them.
Good places - eny 30 fun
Giant bigarse horde - bring on those 262s
:aok
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Come on, Snail, i said one week, not 3 days. :D
:D
Unfortunately only very few players get the necessary 100-150 kills per week... most players can't even play so much in a whole month :old:
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I love my 30 ENY rides far more than any of the perked rides so I'm just racking up thousands of perks a month with no use for them.
thousands of perks per month?
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thousands of perks per month?
Yes, I usually make 10-30 Perks per sortie killing P51Ds and Spit16s in my P47D11, 109F, and Yak7. Just last tour I went from about 41,100 Fighter perks to 42,000 and I lost a few 262's at the time as well. Maybe saying "hundreds" would have been more accurate but I have easily broken 1,000 fighter perks in 1 tour more than once.
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Yes, I usually make 10-30 Perks per sortie killing P51Ds and Spit16s in my P47D11, 109F, and Yak7. Just last tour I went from about 41,100 Fighter perks to 42,000 and I lost a few 262's at the time as well. Maybe saying "hundreds" would have been more accurate but I have easily broken 1,000 fighter perks in 1 tour more than once.
Well, in my heyday I made up to 1000 perks per tour as well, but I'm way better than most AH palyers and (and that's the main point) I was spending anormous amounts of times here. I see that you too have spend something like 4-5 times the hours in fighters than most players do.
Oh, and I'm sure that 10-30 perks per sortie in a D11 or 109F are the exception for you as well. Sometiems you get no kill, and often you can't chose your targets as much as being able to concentrate on killing ENY 5 planes only.
For the record, the LW arena average perk/kill for the 109F in 2013 was 2.6 (landing more ENY balance modifier excluded). Averagely 4 kills for 10, up to 12 kills for 30 perks. I know I can't consistently score 4 kills per sortie in the 109F :noid
FYI, right now I'm running the numbercruncher on your kills of the last 3 months to see your average perk/kill gain in the different planes. My guess is you are earning significantly more perks per kill than me :old:
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I had a feeling you were off making a chart! :lol
I'd be most interested in my stats from tour 150-163 when I was spending a lot of time in the MA and getting around 700-1000 kills per tour. The last few tours I haven't been on quite as much as the 12 hour rule is really limiting my flying time and I just haven't been as motivated to fly as much.
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I think chalenge is implying that shade accounts are the work of the devil and that by sharing perks one could terrorise the population whenever they feel like it.
course he is :lol
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Luche, maybe you can make me understand 'average pilot', in terms of K/D, kills/hour, gunnery%
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Luche, maybe you can make me understand 'average pilot', in terms of K/D, kills/hour, gunnery%
Well, it slightly deviates by what you understand as "average" - average of all pilots in the arena, average of non-trial pilots, average of those spendign the most game time in the arena... if you got some time, you may look into this recent thread (http://bbs.hitechcreations.com/smf/index.php/topic,359319.0.html) where I posted several numbers for the different 'classes.
An excerpt from it:
Median fighter scores of all pilots with at least 10 fighter sorties in tour 168:
K/(D+1): 0.60
K/S: 0.40
K/H: 2.56
Hit%: 3.71
Kill Points: 2738 (that's 24 kills).
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most people think "average" and "median" are the same number. :uhoh
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Not a bad idea, but exploitable by the sad-acts.
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How about some kind of dot command to just give someone perks from your account. And then if they don't pay you back within a certain amount of time (with interest of course) you get to turn killshooter off and kneecap them?
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Yes, I usually make 10-30 Perks per sortie killing P51Ds and Spit16s in my P47D11, 109F, and Yak7. Just last tour I went from about 41,100 Fighter perks to 42,000 and I lost a few 262's at the time as well. Maybe saying "hundreds" would have been more accurate but I have easily broken 1,000 fighter perks in 1 tour more than once.
I may have earned an extra 100 perks last tour...
Go team? :confused:
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I wouldn't mind seeing a squad perk pool if only certain assigned squad members could setup missions with it. Members of the squad get assessed a percentage of their perks for being in the squad, or can contribute to it.
I don't think this will lead to very much abuse with the squad leaders in charge of the perk pool. Giving a perk ride to a noob or a bad pilot is just wasting the perks - how many times have you seen someone turn a 262 or 163 into a lawn dart? Or crack it up on landing? Or collide?
Frankly - I think it will be a perk sink, although it gives squad leaders incentive to recruit, and recruits incentive to fly with a squad.
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I wouldn't mind seeing a squad perk pool if only certain assigned squad members could setup missions with it. Members of the squad get assessed a percentage of their perks for being in the squad, or can contribute to it.
I don't think this will lead to very much abuse with the squad leaders in charge of the perk pool. Giving a perk ride to a noob or a bad pilot is just wasting the perks - how many times have you seen someone turn a 262 or 163 into a lawn dart? Or crack it up on landing? Or collide?
Frankly - I think it will be a perk sink, although it gives squad leaders incentive to recruit, and recruits incentive to fly with a squad.
Every time I'm in one.
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although it gives squad leaders incentive to recruit, and recruits incentive to fly with a squad.
exactly. :aok
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exactly. :aok
It gives the new players a chance to try out the 'heavy duty' planes like the B29, 262 etc. While also giving the more experienced players not only something to dump some of their perks into, but gives them a fair bit of entertainment as well :D
I think (as it has been said before) that a limit would have to be established as to how much each player could deduct from the 'squaddie perk pool' in a given period of time. Perhaps 1 262 every.. few days or so? Otherwise we will have newbies draining the 'squaddie perk pool' in an hour or so, and veterans (who are jerks) could make new accounts and drain 'rival squads'" perk pools.
I think though if a limit is established, that it has great potential as both a marketing tool and general fun for all.
+1 :aok
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It's the same exact thing as allowing people to just give their perks to someone else.
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It's the same exact thing as allowing people to just give their perks to someone else.
Not if limits are in place about usage of the squad perk pool. You cannot just transfer perks under this idea. You would be limited to lets say 200 perks a week from the squad pool to use for example.
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It gives the new players a chance to try out the 'heavy duty' planes like the B29, 262 etc. While also giving the more experienced players not only something to dump some of their perks into, but gives them a fair bit of entertainment as well :D
I think (as it has been said before) that a limit would have to be established as to how much each player could deduct from the 'squaddie perk pool' in a given period of time. Perhaps 1 262 every.. few days or so? Otherwise we will have newbies draining the 'squaddie perk pool' in an hour or so, and veterans (who are jerks) could make new accounts and drain 'rival squads'" perk pools.
I think though if a limit is established, that it has great potential as both a marketing tool and general fun for all.
+1 :aok
Good points. I agree that having strict limits on usage and having CO's set additional restrictions is the way to go with this.