Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: SPKmes on March 03, 2014, 01:14:40 PM
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http://bbs.hitechcreations.com/smf/index.php/topic,359755.0.html
https://www.youtube.com/watch?v=ZK85F9IbQ0w&list=TLIbXECpPJHtoII2v18nx_EIGPiRFX2H3u
very nice looking water
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Damn that's sweet! :rock
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Its looks moist :)
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:O
Very nice HTC
:aok
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Awesome
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That is very good.... :aok
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Can I be the first to say....I NEED A NEW COMPUTER! :banana:
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I can't wait to go swimming! :aok
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:aok
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What has said water to do with the Gloster Meteor?
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The thing that gets me with that clip...when it is diving in..it is almost like you are about to go underwater.....but pulls up just short....just like a log flume ride
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I'm wet with excitement! :D :bolt:
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:O :O :O :O :O
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What has said water to do with the Gloster Meteor?
It's so the 262 pilots have somewhere soft to ditch!
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Can I be the first to say....I NEED A NEW COMPUTER! :banana:
Nope! I beat you to it years ago! Lol
Hopefully this update comes after I graduate and get a full time job :).
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Are you guys aiming to have whitecaps in the final version of the water?
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As it is now, i turn off the detailed water and use Bump map to give an easier to see water when fighting over water.
I sure like the look of the new water if that contrast can be seen from the plane like during a split S to keep it from becoming a splat S. NOEs would be neat.
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seagulls !?
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seagulls !?
Nope, it was gonna be a surprise, but actually floating miniature sheep :bolt:
Based on this plus all the previews of the upcoming terrain changes, (but mostly based upon the pile of sick :uhoh next to my computer after viewing) I shall dub the next version Aces High Dramamine :rolleyes: Excellent work fellas and thanks for sharing. :aok
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Guys I think these graphics updates are being demonstrated on a very basic system. Skuzzy posted that comment in one of the earlier preview threads.
Dont be scared :D
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Guys I think these graphics updates are being demonstrated on a very basic system. Skuzzy posted that comment in one of the earlier preview threads.
Dont be scared :D
There's a difference between basic and ancient! :rofl
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Guys I think these graphics updates are being demonstrated on a very basic system. Skuzzy posted that comment in one of the earlier preview threads.
Dont be scared :D
BUT WILL I STILL BE ABLE TO PLAY ON MY COMMODORE 64? IF NOT IT'S NOT FAIR AND NOBODY SHOULD HAVE ANY UPDATES. :cry
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I think the new water system is going to make a big splash. :bolt:
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It sounds like HT is coding graphics differently that will call for less resources. This update may run better on your machine than the current version does. :aok
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It sounds like HT is coding graphics differently that will call for less resources. This update may run better on your machine than the current version does. :aok
I was scared! I play on my laptop I have the terrain and water turned all the way up and I get 50-60 FPS.
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Yep. i know the games gonna know one player. that is...me. Haha cant afford a new computer
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BUT WILL I STILL BE ABLE TO PLAY ON MY COMMODORE 64? IF NOT IT'S NOT FAIR AND NOBODY SHOULD HAVE ANY UPDATES. :cry
That's pretty much the attitude around here.
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If the new graphics is leveraging Shader 3.0. All DX9c compliant video cards can run this. If you look around on the internet there are many water demo's showing the abilities of Shader 3.0. I'm hoping what Hitech is doing will reduce the load on our graphics cards.
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Down periscope !!!!!
:banana:
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I see why HiTech was getting sick :lol
Very nicely done. :aok
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What has said water to do with the Gloster Meteor?
What does the Gloster Meteor have to do with my Atom bombs?
Was I not supposed to speak about those?
:noid
Oh crap
:bolt:
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Think i saw a Megalodon
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Does this mean u wont be able to fly really low below the water or will the waves hit ur props?
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Damn I thought this thread was porn..
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Guys I think these graphics updates are being demonstrated on a very basic system. Skuzzy posted that comment in one of the earlier preview threads.
Dont be scared :D
The resolution seems pretty low....
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Moist?
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I'm kinda bummer I saw it on facebook before I saw it here. Love it though!
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BUT WILL I STILL BE ABLE TO PLAY ON MY COMMODORE 64? IF NOT IT'S NOT FAIR AND NOBODY SHOULD HAVE ANY UPDATES. :cry
That's pretty much the attitude around here.
Not really. I don't mind the updates. But not everyone can afford to upgrade computers. If it got to the point to where I couldn't play, I'd just wait until I could afford a new computer. Right now with me driving an hour every day to finish up my BS, that's not going to happen.
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Just watched Cars II tonight. How neat would it be to have water like that in the opening scene. No telling how much computer power it would take to run that. Rough ditching though.
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Damn I thought this thread was porn..
Easily mistaken for the 70's classic :old:, "Oh So Wet, Screw Under Water" :devil
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Remarkable frame rate! :aok
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If we ditch in the water, will we see anything like this?
http://www.youtube.com/watch?v=jgA2xo0HYrE
:D
(It's too fricken' early in the morning, so sue me :P )
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:headscratch: lack of breakers, I''m sure they will be added next
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An added curiosity, how will it interact with the current (no pun intended) underwater tiles? Some of these tiles (hope I am using the correct terrain term) have provided some very exotic illusions of changes in water color, coral reefs, beaches and shorelines.
Regardless of whether or not some of the current effects from maps like Grinder, would disappear, this is a remarkable improvement. I guess, my hopes are that the water engine or injun :headscratch: (dumbfounded about how this is all achieved) is displayed as a reflective opaque surface.
In the video, which I am about to watch again (this time with my motion sickness pill :x ) I am going to pay more attention to the zoom in and out effects. Also, the closeups, at first viewing, appeared to be reflective of clouds (was I mistaken?).
{edit}
After another look, the sky, sun and horizon all look to be very realistically reflective (in and out of zoom). So, if I am right, the reflections would be an opaque masque that produces the wonderfully desirable 3D motion presented in the video, yet preserving the underwater tiles. (Very pleasing to me = Chesapeake Bay area resident).
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An added curiosity, how will it interact with the current (no pun intended) underwater tiles? Some of these tiles (hope I am using the correct terrain term) have provided some very exotic illusions of changes in water color, coral reefs, beaches and shorelines.
Undecided at this point, the effects you are speaking of are the next piece of the water development.
HiTech
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Thanks for the explanation, there are so many aspects to what we get to see the end result of :O and don't have a clue how it's achieved. :headscratch:
In any case, my imagination about bleeding colors from sea floor, skies, clouds or sunlight don't amount to a hill of beans. I just will have to wait to see what flavor HTC decides to place on it. I am sure it will be of the highest standard for gameplay. :salute
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Looks phenomenal.
I'll be re-subbing most definitely when this patch hits.
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Giggity, Giggity. Giggity Goo. Stick around. :aok