Aces High Bulletin Board
General Forums => Wishlist => Topic started by: Jed on April 05, 2014, 12:33:24 PM
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I wish I could use my fighter perk points to get , say 3-5. 88 flak guns . Making bombing a little more damaging and flak a touch more realistic over enemy territory. While not impossible, it is tough to hit bombers with one gun. Maybe decrease the lethality of hits and make more minor damage occur.
Fun knowing I might shoot an engine or two out, and fun for bomber pilot who now has to manage bomber back with minor damage.
As it stands now, it seems my flak hits generally either miss or make stuff explode.
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Talk amongst yourselves. I've given you a topic.
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(http://img4.wikia.nocookie.net/__cb20130527075820/cardfight/images/thumb/2/20/640px-01-how-about-no-bear.jpg/480px-640px-01-how-about-no-bear.jpg)
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I wish I could use my fighter perk points to get , say 3-5. 88 flak guns . Making bombing a little more damaging and flak a touch more realistic over enemy territory. While not impossible, it is tough to hit bombers with one gun. Maybe decrease the lethality of hits and make more minor damage occur.
Fun knowing I might shoot an engine or two out, and fun for bomber pilot who now has to manage bomber back with minor damage.
As it stands now, it seems my flak hits generally either miss or make stuff explode.
In the past I've asked for the ability to earn perks while in a Gun, Ship or Field position. However, after some reflection on the subject I see why HTC didn't do that. They want to promote combat in planes and ground warfare, not in gun positions. They are simply tools for defending a base, and are quite easy to get kills in.. you just need to know what you are doing.
It isn't difficult at all to hit planes at 5k-8k if you know the trajectory and have good anticipation skills. Simply practice, and you will get better.
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This isn't about my gunnery skills. More about lack of realistic flak over targets and having the chance to manage minor damage in bombers . I would get in them a ton more if wings and tails didn't fall off them from damage.
I can see the point of keeping the focus on planes And tanks.
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If HTC was to give the high speed gear rotation speed instead of the low speed gearing as it is programmed now. This would help in being able to track aircraft.
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"less mouse point and click, more stick wiggling."
translate:
"get in a plane, fight like a man"
This game is centered around air combat. Anything that detracts from that makes the game less good.
-1
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I see Jed's point. It's not about making hiding in a manned gun easier. He just wants to make the damage done by 88's able to do the same thing bullets can do to an aircraft, by decreasing the sudden lethality. Such as fuel leaks, engine oil problems, or even gunners taken out by the shrapnel of the exploding shell. His intention isn't to increase the number of players who use guns, just to stop 88's from either missing aircraft, or suddenly blowing them up.
+1
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Why not perks for ALL the manned guns?
Might just see them used more and by better shots.
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I will side with lyric on this. He has been a very solid source of information on these things, and if the 88's are modeled incorrectly, it is my hope HiTech will fix it. :aok
One thing I'd like to note, it is to my understanding that the 88 Flak-batteries consisted of 3+ guns. I'd love to have control of this, maybe if they were deployed around strategic targets. :)
As for the OP, I'd have to say no. I've nailed my fair share of enemy bombers with the 88. Surprisingly, it can takes a few hits to bring them down unless you manage a critical hit. Personally, most of the bombers I brought down were do to a puff near the cockpit. I've had it more than a few times, bombers going away with smoking engines and fuel leaks. Usually it's these guys that take defensive action against the 88's, readjusting their course and/or altitude.
"less mouse point and click, more stick wiggling."
translate:
"get in a plane, fight like a man"
This game is centered around air combat. Anything that detracts from that makes the game less good.
-1
(http://i1213.photobucket.com/albums/cc473/UnkShadow/headdesk_zps9e148e82.jpg)
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-1 to perked AA guns, but there are a few things I'd like to see.
1) I'd like to see mannable flak batteries at the strat and HQ along with the current AI ack.
2) I'd like to see a useable sight and ranging system to tackle the high-alt aircraft running 20-30k. as it is now shooting down buffs at an alt of 12k is about my max range (my record is currently D6.4k on a lancaster). This doesn't touch what the flak 88 is capable of.
I don't have a problem getting shot down by ack and i find gunning enjoyable when in a pinch. Its simply meant to be a point defense. Sure, if i see an enemy group coming with time to spare I'll up a plane to intercept. But when they're on top your field and you're sitting on the ground, would you really be able to intercept them before they make the drop? Of course not. AA guns are meant for point defense over fields and strats; if you don't like it then don't fly over them.
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All you need to know.
http://www.lonesentry.com/manuals/88mm-antiaircraft-gun/index.html
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All you need to know.
http://www.lonesentry.com/manuals/88mm-antiaircraft-gun/index.html
I've seen that several times here. Now we just need to figure out how that can be implemented into the game in practical manner.
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ever been around smoker82's 88?
u wouldn't want to go after a bish base again if he got three guns per 88 pit...he already knocks 5 guys out before they get irritated enough and take the 88s down. He got me at ~10K one time - poof :furious
He kills ftrs, doesn't aim at the bombers from what I see
no, plz god no
get in a plane
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I see Jed's point. It's not about making hiding in a manned gun easier. He just wants to make the damage done by 88's able to do the same thing bullets can do to an aircraft, by decreasing the sudden lethality. Such as fuel leaks, engine oil problems, or even gunners taken out by the shrapnel of the exploding shell. His intention isn't to increase the number of players who use guns, just to stop 88's from either missing aircraft, or suddenly blowing them up.
+1
I agree with this :aok
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ever been around smoker82's 88?
u wouldn't want to go after a bish base again if he got three guns per 88 pit...he already knocks 5 guys out before they get irritated enough and take the 88s down. He got me at ~10K one time - poof :furious
He kills ftrs, doesn't aim at the bombers from what I see
no, plz god no
get in a plane
Don't forget me :devil Have even gotten 999000 a few times.
-1 to perked AA guns, but there are a few things I'd like to see.
1) I'd like to see mannable flak batteries at the strat and HQ along with the current AI ack.
2) I'd like to see a useable sight and ranging system to tackle the high-alt aircraft running 20-30k. as it is now shooting down buffs at an alt of 12k is about my max range (my record is currently D6.4k on a lancaster). This doesn't touch what the flak 88 is capable of.
I don't have a problem getting shot down by ack and i find gunning enjoyable when in a pinch. Its simply meant to be a point defense. Sure, if i see an enemy group coming with time to spare I'll up a plane to intercept. But when they're on top your field and you're sitting on the ground, would you really be able to intercept them before they make the drop? Of course not. AA guns are meant for point defense over fields and strats; if you don't like it then don't fly over them.
Agreed, no need to charge perks for something that doesn't earn perks.
I would also like to see mannable flak batteries at the strats, the 4 88mm 'quad' 88s would have a purpose there, and would justify having a slight perk price. I also concur on the usable sight and ranging system. Very high bombers are extremely hard to hit, my record was a bomber at 31K, direct hit. That is the only bomber at 25k+ I have ever hit, and I'm a fairly good shot.
In my opinion, if you want the guns to cost perks to be able to use, then you have to allow perks to be earned in them as well. Because otherwise how would you determine what 'category' the perks were to come from? Bomber, Fighter or Vehicle, when it isn't any of the three?
:salute
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Too many people hiding in field guns already. So a hundred times no.
Personally I don't care if you enjoy sitting in a gun, all field guns should be auto-ack only unless all hangars are down. They in no way create content for this game that is already low on content with the dropping numbers of players.
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Tinkles and the other bish hiding in field ack :(
The pandemic has led to the other nations now too, I see rooks and some knights doing it too, Lord have mercy on them for they know not how much...
Jus messin Tinkles, I know you said you were waiting to get a new comp, I hope you did by now. :x
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As I said in past, it would be nice to add a mannable gun or 2 to town :aok
:cheers:Oz
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More about flak over enemy territory? :rolleyes:
Take some 29s over there a few times and come back with no complaints.
It seems for me that flak likes eating my hard earned perks but is picky when I come with B-17Gs or B-24Js.
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More about flak over enemy territory? :rolleyes:
Take some 29s over there a few times and come back with no complaints.
It seems for me that flak likes eating my hard earned perks but is picky when I come with B-17Gs or B-24Js.
:lol Burn your Center tank first. It helps GREATLY. Learned this one form Lusche I did. :aok
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"less mouse point and click, more stick wiggling."
translate:
"get in a plane, fight like a man"
This game is centered around air combat. Anything that detracts from that makes the game less good.
-1
I'm going to bomb vulch you on the runway now :old:
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ever been around smoker82's 88?
*You have been shot down by smoker82* x3
I'm scared of that guy :bolt:
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:lol Burn your Center tank first. It helps GREATLY. Learned this one form Lusche I did. :aok
Lusche? The snail?!
BAIL OUTTTTT!!!
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Too many people hiding in field guns already. So a hundred times no.
I get out of 37mm field guns when people quit vulching fields.
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98% of the time I am in a jug. So the comments of "get in a plane" are irrelevant. And not constructive to this discussion. They serve only antagonize and usually come from the people who will bash any idea put on the wish list thread.
Take away the perk part of the idea. Maybe add 3 more spread out puffs of flak and make more minor damage happen.
I am fully awAre that some guys are really good in flak guns. Most are not. Flak also accounted for a lot of losses and associated damage historically. I am just looking to get it tweaked a little.
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I get out of 37mm field guns when people quit vulching fields.
Same here.
Tinkles and the other bish hiding in field ack :(
The pandemic has led to the other nations now too, I see rooks and some knights doing it too, Lord have mercy on them for they know not how much...
Jus messin Tinkles, I know you said you were waiting to get a new comp, I hope you did by now. :x
Another 2 months or so :cry
I am only in the guns when there are fighters incoming fast, either to pork or capture the base (similar to a bish 'hoard'). Or a salvo of fighters from a cv with high alt, coming to vulch a field. Once the field is clear and I see a 'window' I take off in one of my preferred planes.
Don't worry, I'll make a new topic when I get my computer and 'show it off' :devil
:cheers:
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I get out of 37mm field guns when people quit vulching fields.
I like this response. :D
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This isn't about my gunnery skills. More about lack of realistic flak over targets and having the chance to manage minor damage in bombers . I would get in them a ton more if wings and tails didn't fall off them from damage.
I can see the point of keeping the focus on planes And tanks.
a flak burst from a 88 is supposed to kill a plane
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This isn't about my gunnery skills. More about lack of realistic flak over targets and having the chance to manage minor damage in bombers . I would get in them a ton more if wings and tails didn't fall off them from damage.
I can see the point of keeping the focus on planes And tanks.
I recall reading that a blast from an 88 within 10 meters was fatal to a bomber. :headscratch: That being said, is shrapnel coded into the game? Or is it some kind of pulse wave thing? :headscratch:
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Way back when, we had puffy ack in town. I would like to see this brought back.
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Way back when, we had puffy ack in town. I would like to see this brought back.
I wouldn't mind. :aok