Aces High Bulletin Board
General Forums => The O' Club => Topic started by: Russian on July 26, 2014, 11:02:22 AM
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DCS: F-86F SABRE PRE PURCHASE NOW AVAILABLE
DUXFORD, UK, July 25th, 2014 –The Fighter Collection and Eagle Dynamics in cooperation with Belsimtek are pleased to announce that DCS: F-86F Sabre is available for Pre Purchase. Pre Purchase provides access now to the open beta.
Pre Purchase DCS: F-86F Sabre from: http://www.digitalcombatsimulator.com/en/shop/
Trailer video: http://youtu.be/ZJSBk1VLxhw
The North American F-86F Sabre was the most capable western fighter of the early- to mid-1950s. This swept wing, single engine jet was the most important western aircraft of the Korean War and often tangled with Russian-made MiG-15s over the infamous “MiG Alley”. It was a hard struggle not only for the Korean sky, but also between two excellent aircraft builders of the East and West. In addition to its primary role as an air-to-air fighter, the Sabre could also carry bombs and air-to-ground rockets to attack ground targets.
The Belsimtek simulation of the Sabre is by far the most authentic recreation of this famous warbird to date. Feel what is to fly the Sabre with a professional level flight model, an interactive cockpit, fully functional weapons, a detailed damage model and a richly detailed aircraft. Experience the strengths and weaknesses of the Sabre in combat and find out why seasoned fighter pilots often look back at the Sabre as the most enjoyable aircraft they ever flew.
As part of DCS World, fly the F-86F Sabre in a fully realized combat environment with working weapon systems and capable air and ground threats.
Key Features of the DCS: F-86F Sabre:
• Unmatched flight physics that allow you to truly feel what it's like to fly this legend
• Highly detailed, six-degrees-of-freedom (6 DOF) cockpit
• Interact with cockpit controls with your mouse
• Fully modelled weapon system
• Accurate F-86F Sabre model, squadron markings, and weapons.
• Detailed modelling of the F-86F Sabre instruments, weapons, engine, radios, fuel, electrical and hydraulic systems
• Battle the MiG-15, the Sabre’s nemesis
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Wonder if you can pull off what this pilot did in his F-86A.
http://www.damninteresting.com/pushed-to-the-limit/ (http://www.damninteresting.com/pushed-to-the-limit/)
JGroth
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Yeah! This is what a modern combat flightsim should look like!
https://www.youtube.com/watch?v=ZJSBk1VLxhw&feature=youtu.be
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" to bomb the kimchi out of a North Korean chemical factory on the Yuan River."
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Wonder if you can pull off what this pilot did in his F-86A.
http://www.damninteresting.com/pushed-to-the-limit/ (http://www.damninteresting.com/pushed-to-the-limit/)
JGroth
That's not brass balls, man. That's balls of depleted uranium.
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Their new EDGE terrain engine looks amazing: https://www.youtube.com/watch?v=FJLMDfBrEDI
That's a map of over 8000 square kilometres... !
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That alluminum look on the Migs :pray
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Yeah! This is what a modern combat flightsim should look like!
https://www.youtube.com/watch?v=ZJSBk1VLxhw&feature=youtu.be
And only 20% of all current AH players would be able to run it...
Also Eagle Dynamics building the plane in very strange manner...
Lets say build WW2... or Korea or Vietam. They do all of them and only one useless plane.
What would I do with F-86? Fight AI MiG-15? What do they build MiG-21bis for? It is far too advanced for Vietnam or even 1982 Fist Lebanon war! (Bis has very strong engine - it was a stop gap until MiG-29/Su-27 would be ready)
If they build combat simulator properly make ONE period well and move to others. For example they have a nice modern set why not to add F-16, F-18, Nimitz class carrier and other things.
Just all what they do is very questionable.
Their new EDGE terrain engine looks amazing: https://www.youtube.com/watch?v=FJLMDfBrEDI
That's a map of over 8000 square kilometres... !
Yeah... I prefer AH level terrain but with Terrain Editor and ability to build custom content.
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Are you being serious Artik? You prefer the current AH terrain to DCS's terrain?
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Are you being serious Artik? You prefer the current AH terrain to DCS's terrain?
Yes, I am.
The ability to create custom terrains is critical for any combat simulator that creates historical planes. DCS does not provide tools for this. AH does.
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And only 20% of all current AH players would be able to run it...
And there's the problem - trying to cater to players whose gaming machine is from the 90's (slight exaggeration, but not really far off). Did it ever occur to anyone that trying to make a game that meets the requirements of players on outdated equipment is a lose-lose scenario, chiefly because those players obviously either can't or don't have enough money to buy a relevant system to begin with? Meanwhile, 80-90% of prospective new players (the ones that would be willing to pour more money into the game) will avoid it, because it looks like a 90's game... because it's built for machines that were made a decade ago for players who don't have the money to support their gaming habit to begin with.
That's a really backwards requirement.
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And there's the problem - trying to cater to players whose gaming machine is from the 90's (slight exaggeration, but not really far off). Did it ever occur to anyone that trying to make a game that meets the requirements of players on outdated equipment is a lose-lose scenario, chiefly because those players obviously either can't or don't have enough money to buy a relevant system to begin with?
The point is that AH graphics engine is very scaleless. It generates very nice graphics on good cards and allows to play on weaker PCs.
And it isn't about 90th hardware. I have 3 years old laptop with i5 and 4G memory and Intel HD graphics that suits me perfectly well for quite a complex development work. Upgrading to DCS level graphics card means: I either should buy a laptop x4 price or buy a stationary PC that I almost do not use and pay for it a lot. That's it.
And to be honest I'm not going to pay $1,200--$1,500 to play DCS (also I do want to fly several birds there)
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And only 20% of all current AH players would be able to run it...
When did this become DCS vs. AH? The two games are not really comparable.
Also Eagle Dynamics building the plane in very strange manner...
Lets say build WW2... or Korea or Vietam. They do all of them and only one useless plane.
What would I do with F-86? Fight AI MiG-15? What do they build MiG-21bis for? It is far too advanced for Vietnam or even 1982 Fist Lebanon war! (Bis has very strong engine - it was a stop gap until MiG-29/Su-27 would be ready)
If they build combat simulator properly make ONE period well and move to others. For example they have a nice modern set why not to add F-16, F-18, Nimitz class carrier and other things.
Just all what they do is very questionable.
I'm assuming you meant "one useable plane"... They are not building any "period" except the 1980's. The P-51 is not representing WWII, but a warbird of today... And it is not alone; they've made the 190D-9 as the P-51's adversary. Same with the F-86. They are planes made for online dueling and just for fun. They are not doing a Korean War simulator. They are not doing a WWII simulator. The MiG-15 might be added later if there's enough interest.
The MiG-21Bis entered service in 1975. It is clearly a plane suitable for the 1980's fictitious European war scenarios that DCS is all about.
The only thing that is very questionable is your comprehension of what ED is doing with DCS.
(https://dl.dropboxusercontent.com/u/26232318/AH/66031309.jpg)
(https://dl.dropboxusercontent.com/u/26232318/AH/10348684_10154277247115341_8985551740592920336_o.jpg)
(https://dl.dropboxusercontent.com/u/26232318/AH/F86F-6-1200x675.jpg)
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Must.. Get... Better... Computer...
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Must.. Get... Better... Computer...
Yes so must I! I can't even play AH anymore on this thing.
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Only a couple of weeks left...
https://www.youtube.com/watch?v=_x1gi6vyn8g
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The only times I upgraded a computer was when I wanted to run a game. If Aces High busts out with an amazing modern terrain ... you bet I'll upgrade!!! I aint going to quit, and no one else will despite what they say :lol
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If Aces High busts out with an amazing modern terrain ... you bet I'll upgrade!!!
You bet I'll not ;)
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The point is that AH graphics engine is very scaleless. It generates very nice graphics on good cards and allows to play on weaker PCs.
Very nice graphics? That's quite an exaggeration. Calling them "mediocre" is being generous.
This is a screenshot from Fighter Ace, which was last updated nearly 10 years ago.
(http://static4.gamespot.com/uploads/original/mig/2/6/9/7/492697-pc_fighter_003.jpg)
Notice the much higher polygon count in the game engine, higher-res graphics overall, more efficient use of standalone graphics card, I could go on and on. And this is from a now-dead game that was last updated 10 years ago.
In 2002, I was playing that game, FA3, on a laptop with an 8MB (yes, 8MB) video card and an 800Mhz processor. These are screenshots taken while playing on that very system. Note: this is what the game looked like on BARE MINIMUM settings.
(http://web.archive.org/web/20040928012926/http://www.quantumins.com/trinity/screenshots/002[1].jpg)
(http://web.archive.org/web/20030710134154/http://quantumins.com/trinity/screenshots/005%5b1%5d.jpg)
More to the point, I can run Battlefield 3 (the last graphics-intensive PC game I purchased) at all High, some Ultra settings with my current video card (AMD 6970 2GB, which was a $500 video card two years ago) at 60FPS. This game, which hasn't been updated for longer than that, maxes out the card at 40-45FPS with all settings on max. There is a severe lack of optimization going on.
I'm not trying to diss this game or its graphics, but the "it would be unplayable for the majority of players" argument can only be used for so long. This game's graphics are absolutely archaic, and the idea of keeping them that way to maintain the playerbase is preposterous. Firstly, there are many games (such as Fighter Ace) that had much better graphics and are more than a decade old, so we know for a fact that it's not a limitation of computing power, even on older systems. Secondly, if so many players here are running machines that are so significantly underpowered that they can't handle something (such as adding clouds to a game, which was tried then removed from the MA due to performance complaints), then the playerbase is virtually irrelevant because the second they're gone (which will happen with eventual required OS and ISP updates), the game is dead.
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If your point Skyyr is that great graphics isn't enough to make a game viable, or keep you doors open, you've made it quite well.
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Skyyr, some of your assumptions are a bit off I'm afraid. Most of the AH player base have old computers simply because they are not much of a gamers. It is not that they cannot afford it, quite the opposite - much of the player population is in they 30s and up. For many upgrading their computer to play just one game seems unjustified.
In the old days when I did everything from the desktop computer such upgrades were more easily justified. Now with the smart phones pads and laptops we barely touch the desktop at home. I even have windows installed just to playAH - every other task I do under Linux as I've been doing for 14 years. I play AH on a 14" laptop because that is the only machine I have that can run it. To get a capable desktop means shelling around 1000$ just to play AH, there is no other justification for me unless I define it as a gaming rig for the kids - but they prefer to play on smartphone/tablets (under 6).
By the way, those screenshots do not look that good at all. AH looks better. I am sure that if you flew close to the ground that game looked horrible.
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Now about DCS - is it an offline thing or multiplayer?
How good is the campaign?
I hate fly around and look at myself Sims.
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By the way, those screenshots do not look that good at all. AH looks better. I am sure that if you flew close to the ground that game looked horrible.
That was on an 8MB video card with bare-minimum settings. Not that AH would even boot up with a video card that small, but if it could, I guarantee you it wouldn't look that good.
I can post some 1080p, max-video settings screenshots if you'd like. They are head and shoulders above AH's graphics.
This isn't about FA though, it's about how graphics-optimization has relatively little to do with $1000 gaming computers.
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Now about DCS - is it an offline thing or multiplayer?
How good is the campaign?
I hate fly around and look at myself Sims.
https://www.digitalcombatsimulator.com/en/world/
A 30 minute overview of DCS World:
https://www.youtube.com/watch?v=OHBqwt0YKQE