Aces High Bulletin Board
General Forums => Wishlist => Topic started by: Randy1 on October 30, 2014, 08:31:33 AM
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Drop the ENY system and replace with a stocked hanger.
A stocked hanger would consist of the arena based hanger contents as we now know it but with limited numbers of each plane, GV or boat. If you don't land the plane, GV or boat, you lose it. The stocked hanger would be renewed at the start of each tour. A two week'er hanger or new paid subscriber would have a limited hanger till the next tour.
The hanger content would be the most difficult to set so that you don't run off like a P51D fan but if they run through their Ds they have the B and other planes.
The first week and the last week of the tour would be interesting. This system would allow too the addition of very late war planes but they would be very, very limited.
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I for one would absolutely hate this. Why should I not be able to fly a plane because other people (due to lack of skill or malicious intent) crashed them all?
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Drop the ENY system and replace with a stocked hanger.
A stocked hanger would consist of the arena based hanger contents as we now know it but with limited numbers of each plane, GV or boat. If you don't land the plane, GV or boat, you lose it. The stocked hanger would be renewed at the start of each tour. A two week'er hanger or new paid subscriber would have a limited hanger till the next tour.
The hanger content would be the most difficult to set so that you don't run off like a P51D fan but if they run through their Ds they have the B and other planes.
The first week and the last week of the tour would be interesting. This system would allow too the addition of very late war planes but they would be very, very limited.
And how would this system in any way combat large numbers squishing small numbers?
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So we have people being more frugal with their fanboy rides? No thanks.
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Yet another excuse for people to run and try to save their plane -100
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Noes
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Randy,
Is this an idea you honestly and strongly feel "many" would enjoy as a change from the current business model that has been in force for 14 years? Or, you want HiTech to fire it up and see how it plays out against his need to meet a payroll? How do you really think the paying customers will react to it? Suddenly having restrictions on what they have been paying for in good faith?
Even if you don't work through these kinds of questions before posting them. HiTech still has to against having to meet a real world payroll. This floats up there with rolling plane sets, auto side balancing, and even, ENY some times.
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Horrible idea. Maybe the worst I have ever seen. Did you actually think this through before you posted this? Holy cow, i hope this was just another attempt to get attention.
Randy, you wanna play this way? Go ahead. Only fly each plane until you lose one then move on.
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I for one would absolutely hate this. Why should I not be able to fly a plane because other people (due to lack of skill or malicious intent) crashed them all?
Your hanger resources belong to you. Are talking like HO?
Keep in mind you might, as an example have 100 P51Ds in your hanger maybe more but you might only get two 262s and five 138s. Maybe 2 sets of B29s. Sadly you might only get 10 P47Ms. All of this is a WAG. Everyone would get a few tiger tanks and a lot of the more common tanks. You might get one that might be a stretch like the Grumman Tiger cat F7F.
Your fears of losing your favorite rides are unfounded in this system but there would be limits.
Everyone gets the same opportunity to fly all planes.
Keep in mind this is just a wish for change. It may not be right one but it might stir the imagination of someone else.
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Why does the ENY system need to be fixed Randy?
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Your hanger resources belong to you. Are talking like HO?
Ok, so you're talking every player starts out with x number of each plane in their own private hangar. I thought you were talking about a shared pool of planes amongst the whole side.
Still, I don't see how that's better than ENY to limit certain planes. You could have a side launch 100 high-performance planes because those 100 people had them in their hangar - when ENY wouldn't allow any due to arena imbalance.
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Drop the ENY system and replace with a stocked hanger.
A stocked hanger would consist of the arena based hanger contents as we now know it but with limited numbers of each plane, GV or boat. If you don't land the plane, GV or boat, you lose it. The stocked hanger would be renewed at the start of each tour. A two week'er hanger or new paid subscriber would have a limited hanger till the next tour.
The hanger content would be the most difficult to set so that you don't run off like a P51D fan but if they run through their Ds they have the B and other planes.
The first week and the last week of the tour would be interesting. This system would allow too the addition of very late war planes but they would be very, very limited.
I dont understand what hangers have to do with the game
(http://i784.photobucket.com/albums/yy130/waltz_2009/bb/hang4.jpg) (http://media.photobucket.com/user/waltz_2009/media/bb/hang4.jpg.html)
semp
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Keep in mind this is just a wish for change. It may not be right one but it might stir the imagination of someone else.
I will bet at one time HiTech mused making two forums.
Forum A. - Is This A Good Game Idea for the Wishlist?
Forum B. - Wishlist
I think after 12 years interacting in these forums, he should have gone with both.
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Is this to solve a problem or is this something else. I cannot see what problem it would solve so I am trying to understand what it would be for. ENY was to solve a specific problem, it is crude and best suited to large population numbers but it is trying to address something specific. This I can't see what for except maybe to change the nature of game play, making it so that people would stop playing until their hangers were renewed which seems like a bad idea. We need all the players we can get.
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The big deal here is the balance of the number of planes and GVs per model in a fresh hanger. This very fact might make it work real well or suck badly as some have suggested.
I think those that like the P-47 and P-38 as an example would not mind too bad having to switch models if they ran out of say a P-38L or a P47D40. From what I read and have seen in game with the Spits, Spit folks like to try different models of Spits. Same with the 109 folks. The planes like the P51 with just a couple of models might be more difficult to balance.
I see it as another strategy in the game. Do you save your 262s or blow them up front. No carry over to next tour. Use them or lose them. Fly B29s in formation and risk a full set or take just one.
Fly a little less and have fun with your tigers.
I would think missions would need special attention in how they are setup so if you are out of B17s, you could up B24 as an example.
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The big deal here is the balance of the number of planes and GVs per model in a fresh hanger. This very fact might make it work real well or suck badly as some have suggested.
I think those that like the P-47 and P-38 as an example would not mind too bad having to switch models if they ran out of say a P-38L or a P47D40. From what I read and have seen in game with the Spits, Spit folks like to try different models of Spits. Same with the 109 folks. The planes like the P51 with just a couple of models might be more difficult to balance.
I see it as another strategy in the game. Do you save your 262s or blow them up front. No carry over to next tour. Use them or lose them. Fly B29s in formation and risk a full set or take just one.
Fly a little less and have fun with your tigers.
I would think missions would need special attention in how they are setup so if you are out of B17s, you could up B24 as an example.
What your system does not do is encourage flying high ENY value planes and also creates great problems when person likes one specific plane that is currently not perked.
HiTech
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I think those that like the P-47 and P-38 as an example would not mind too bad having to switch models if they ran out of say a P-38L or a P47D40. From what I read and have seen in game with the Spits, Spit folks like to try different models of Spits. Same with the 109 folks. The planes like the P51 with just a couple of models might be more difficult to balance.
Until you can change this to "I know definitively a large enough percentage of players", you are making an assumption about their $14.95 and what it means to them that you are 100% clueless about. You then are placing HiTech in the position of having to find out for you, without you making any effort other than banging your keyboard.
How do you know that they would not mind?
Until you can answer this question, you are really talking about your feelings, and what you personally would like changed to tickle your fancy. They are being used as a construct in your presentation so you don't have to talk only about your feelings.
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A wish that would be more fair to yourself and your feelings would be this one:
I will bet at one time HiTech mused making two forums.
Forum A. - Is This A Good Game Idea for the Wishlist?
Forum B. - Wishlist
I think after 12 years interacting in these forums, he should have gone with both.
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Good wishes tend to add choices for the player.
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What your system does not do is encourage flying high ENY value planes and also creates great problems when person likes one specific plane that is currently not perked.
HiTech
I do thank you for your direct reply.
With a proper balance it would encourage use of a wider variety of planes and encourage GV play. I would hate to lose my Tigers at Tours end.
I do though understand the P-51 issue since there are only two models and the use numbers are way up there. The P51 people most have, most often been, vocal about the ENY restrictions. They do get hit the hardest. They could be helped by a hanger balance system. They might have to be more careful with their birds and that would offer a balance influence. If balanced right, a solid P51 stick would have P-51Ds the whole tour.
Part of the hanger balance system is to add risk to the game and I would hope, more depth.
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Randy why are you determined to limit customers, and assume HiTech will force them to be more careful with some magic balancing act, and they won't just go play WT or IL2?
You refuse to explain how you know what the majority will do other than you feel they will act reasonably or HiTech can just come up with something to force them in line.
In the face of how players act now at all times in the MA, where are you getting your intimate knowledge of the players\customers? HiTech has more background information on AH player dynamics and responsiveness dynamics because this is his business. Most of the responders who have questioned your wish have been here much longer than you and can draw from years of direct observation.
This is either you have a crystal ball or HiTech will have to use a giant stinky stick. There ain't no carrot sweet enough to get this community to agree to limit themselves in the manner of this wish after years of paying their money to get what they want when they want it within ENY limitations.
So how are you proposing to "force" customers to lower their expectations while devaluing what they have been purchasing all along for their hard earned $14.95? Or is that HiTech's head ach to figure out how to make a stick taste like a carrot for you? Players are not suddenly going to act with civil restraint about their rides and thank you for the carrot flavored stick HiTech is beating them with.
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I do thank you for your direct reply.
With a proper balance it would encourage use of a wider variety of planes and encourage GV play. I would hate to lose my Tigers at Tours end.
I do though understand the P-51 issue since there are only two models and the use numbers are way up there. The P51 people most have, most often been, vocal about the ENY restrictions. They do get hit the hardest. They could be helped by a hanger balance system. They might have to be more careful with their birds and that would offer a balance influence. If balanced right, a solid P51 stick would have P-51Ds the whole tour.
Part of the hanger balance system is to add risk to the game and I would hope, more depth.
This is all he is really looking for. It would be nice to see a wider variety of planes and GVs but forcing players to do it isn't the way to do it. Some are just here to haul as many big bombs as they can to drop as much as they can in one trip to help capture as many bases as they can. It is far easier to have a "feeling of accomplishment" working with a team than on ones own. After all if you suck a team can carry you a bit more. This is the biggest reason many players never try other planes and GVs, nor try to get better at the few they do use. They are too busy lawndarting their way to a "win"!
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The big deal here is the balance of the number of planes and GVs per model in a fresh hanger. This very fact might make it work real well or suck badly as some have suggested.
I think those that like the P-47 and P-38 as an example would not mind too bad having to switch models if they ran out of say a P-38L or a P47D40. From what I read and have seen in game with the Spits, Spit folks like to try different models of Spits. Same with the 109 folks. The planes like the P51 with just a couple of models might be more difficult to balance.
I see it as another strategy in the game. Do you save your 262s or blow them up front. No carry over to next tour. Use them or lose them. Fly B29s in formation and risk a full set or take just one.
Fly a little less and have fun with your tigers.
I would think missions would need special attention in how they are setup so if you are out of B17s, you could up B24 as an example.
It sounds like a fine system but not for AH2. I have to admit that the irrevocability of loss gives special events there extra spice. However for ordinary game play I think it would kind of suck compared to being able to fly whatever you want when you want (except eny, but you get the idea.)
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:rofl
This is the most misunderstood wish . . . ever.
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You want to "encourage" people to do what they don't choose to do. They apparently don't know what's good for them. :D
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You want to "encourage" people to do what they don't choose to do. They apparently don't know what's good for them. :D
The system does not do that. Again, it is totals misunderstood. Seems like everyone fears losing their uber ride. They would not.
I give up.
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:rofl
This is the most misunderstood wish . . . ever.
I 100% understand your wish. But like most people you are not following the rules when thinking about ideas.
You must ask and be very honest with yourself, what are the down sides of "my idea", and not only the things you like about the idea. Ask yourself how will it change players behavior. Try think of your own choices under different situations .
Say you like flying lower but non perked planes. You only have 1 or 2 left. You have just created a "FORCE" that pushes people to fly more timid then they do today. In fact overall you have put more weight on not dieing in general because you will loose a plane. This is a FORCE "wish to live" that must be very carefully dealt with in an open arena environment.
The reason is that if the high priority in a discussion tree is the "need to live". I.E. A loss greatly out weighs a victory. The game very quickly degrades to nothing but chasing each other around, and people only attack when they are at a major advantage.
HiTech
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I 100% understand your wish. But like most people you are not following the rules when thinking about ideas.
You must ask and be very honest with yourself, what are the down sides of "my idea", and not only the things you like about the idea. Ask yourself how will it change players behavior. Try think of your own choices under different situations .
Say you like flying lower but non perked planes. You only have 1 or 2 left. You have just created a "FORCE" that pushes people to fly more timid then they do today. In fact overall you have put more weight on not dieing in general because you will loose a plane. This is a FORCE "wish to live" that must be very carefully dealt with in an open arena environment.
The reason is that if the high priority in a discussion tree is the "need to live". I.E. A loss greatly out weighs a victory. The game very quickly degrades to nothing but chasing each other around, and people only attack when they are at a major advantage.
HiTech
I have a hard time arguing with your reply. I had not considered the depth of the "Need to live" in the AH environment my wish might provoke. I saw it as an opportunity to expand ones skills and let that limit my evaluation of the hanger stock wish. Your points are well taken. I will just let this wish slip away.
I will say a lot of my thoughts for a stocked hanger came from flying the P47M for a couple of tours. All my stats went up and up. Man I loved the killing power of the P47M but my skills in fighting to survive dropped because you don't have to fight with the speed of the 47M although you certainly can fight in the M. Close fast, kill, then swoop up and away. No need to fight.
The wish was with good intent.
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I saw it as an opportunity to expand ones skills and let that limit my evaluation of the hanger stock wish
The wish was with good intent.
I don't intend to be argumentative but everyone is free to expand there skills with lower performance planes as it is. You get the bewildered responses because your trying to force people to do something a lot of them already do. I would say if you want to encourage this kind of skill expansion don't take away the choice but argue for a higher reward for flying the older stuff. But really, it is rewarding in its own right anyway.
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I think those that like the P-47 and P-38 as an example would not mind too bad having to switch models if they ran out of say a P-38L or a P47D40.
I would mind.
ack-ack
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I don't intend to be argumentative but everyone is free to expand there skills with lower performance planes as it is. You get the bewildered responses because your trying to force people to do something a lot of them already do. I would say if you want to encourage this kind of skill expansion don't take away the choice but argue for a higher reward for flying the older stuff. But really, it is rewarding in its own right anyway.
Hitech, showed me good reason why this wish would not work. Lets just let it slide away.
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To the OP. This is a terrible idea. I award you no points. May God have mercy on your soul.
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If you want people to fly other planes then you need to entice not restrict them. People get annoyed very quickly when they feel they have been forced into a "choice".
Here is an example of a wish that would incentivise diversity, without restricting what you can fly.
http://bbs.hitechcreations.com/smf/index.php/topic,346164.0.html
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I 100% understand your wish. But like most people you are not following the rules when thinking about ideas.
You must ask and be very honest with yourself, what are the down sides of "my idea", and not only the things you like about the idea. Ask yourself how will it change players behavior. Try think of your own choices under different situations .
Say you like flying lower but non perked planes. You only have 1 or 2 left. You have just created a "FORCE" that pushes people to fly more timid then they do today. In fact overall you have put more weight on not dieing in general because you will loose a plane. This is a FORCE "wish to live" that must be very carefully dealt with in an open arena environment.
The reason is that if the high priority in a discussion tree is the "need to live". I.E. A loss greatly out weighs a victory. The game very quickly degrades to nothing but chasing each other around, and people only attack when they are at a major advantage.
HiTech
Very well stated HiTech. :salute
Randy, if you want a limited number of planes/lives fly the next scenario.
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I 100% understand your wish. But like most people you are not following the rules when thinking about ideas.
You must ask and be very honest with yourself, what are the down sides of "my idea", and not only the things you like about the idea. Ask yourself how will it change players behavior. Try think of your own choices under different situations .
Say you like flying lower but non perked planes. You only have 1 or 2 left. You have just created a "FORCE" that pushes people to fly more timid then they do today. In fact overall you have put more weight on not dieing in general because you will loose a plane. This is a FORCE "wish to live" that must be very carefully dealt with in an open arena environment.
The reason is that if the high priority in a discussion tree is the "need to live". I.E. A loss greatly out weighs a victory. The game very quickly degrades to nothing but chasing each other around, and people only attack when they are at a major advantage.
HiTech
Some day it would be interesting to hear strategies to help players balance this and stop worrying about "need to live". Then is there a tipping point on the focus for victory that turns game play into a negative proportionate to being too focused on the "need to live"? One might think in our current game evolution, we could use more focus on victory than survival. But, it probably would not turn out well play wise for those on the receiving end after a while.
Thank you HiTech for this well delivered response. My apologies to Randy1 over pushing for an answer that HiTech was more delicate and thoughtful in this post.
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No problem Bustr.
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I 100% understand your wish. But like most people you are not following the rules when thinking about ideas.
You must ask and be very honest with yourself, what are the down sides of "my idea", and not only the things you like about the idea. Ask yourself how will it change players behavior. Try think of your own choices under different situations .
Say you like flying lower but non perked planes. You only have 1 or 2 left. You have just created a "FORCE" that pushes people to fly more timid then they do today. In fact overall you have put more weight on not dieing in general because you will loose a plane. This is a FORCE "wish to live" that must be very carefully dealt with in an open arena environment.
The reason is that if the high priority in a discussion tree is the "need to live". I.E. A loss greatly out weighs a victory. The game very quickly degrades to nothing but chasing each other around, and people only attack when they are at a major advantage.
HiTech
I am at a loss for words. You DO recognize the timidity of the way the game is played today. (Tips hat)
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I am at a loss for words. You DO recognize the timidity of the way the game is played today. (Tips hat)
And it's that way with very little incentive to fly that way. Think how much worse it would be if there was actual, tangible incentive to do it.
Wiley.
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And it's that way with very little incentive to fly that way. Think how much worse it would be if there was actual, tangible incentive to do it.
Wiley.
what incentive can you guys give to players to change the way they play? think about it. will it get them a better job? new car? lots of hot dates? free game play?
most guys dont really give a crap about kills, base take, perkies. all they care is about having fun, their way. they come here they up their favorite plane, they fly around pretending to be fighter pilots, joke around with others, have some fun then say good nite and log off.
The main incentive of the game is each one of us wants to have a little fun our way, not yours. I dont come here with the sole purpose of making it fun for others. I come here because it is fun for me. I have made really good friends and not one of them has ever tried to "give me an incentive" to fly a different way than I do.
some of you guys are really good at calling others' way of playing the game "timid". I have been around, some of you guys play exactly the way you think others play.
semp
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what incentive can you guys give to players to change the way they play? think about it. will it get them a better job? new car? lots of hot dates? free game play?
Well, it seems kind of blindingly obvious that the idea in the OP giving a limited number of planes to people would be a substantial motivator for people to fly to live.
Wiley.
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Well, it seems kind of blindingly obvious that the idea in the OP giving a limited number of planes to people would be a substantial motivator for people to fly to live.
Wiley.
it will be a substantial motivator for people to quit the game.
semp
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What your system does not do is encourage flying high ENY value planes and also creates great problems when person likes one specific plane that is currently not perked.
Hi Tech
Which one first. LA-7 :lol
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it will be a substantial motivator for people to quit the game.
semp
Because they'd rather live than fight. lol. See how that works?
Sorry Wiley...he was holding his chin up again. I know it was your shot but I took it anyway.
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Exactly, here would be the problem ! :rock
I for one would absolutely hate this. Why should I not be able to fly a plane because other people (due to lack of skill or malicious intent) crashed them all?