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Special Events Forums => Friday Squad Operations => Topic started by: Joker312 on March 14, 2015, 07:57:30 PM

Title: Damned Squad Frame 2
Post by: Joker312 on March 14, 2015, 07:57:30 PM
I was reviewing the logs and noticed that the Damned upped for one sortie, about 50 mins into the frame. Then they all RTB'ed and towered out. There was over 50% of the frame left.

I know they are new to FSO and was wondering if they knew they could rearm and continue in the frame?

Title: Re: Damned Squad Frame 2
Post by: ELD66 on March 14, 2015, 09:08:13 PM
Yes they can rearm. But most squad do not anymore.
Title: Re: Damned Squad Frame 2
Post by: Devil 505 on March 14, 2015, 09:12:17 PM
Yes they can rearm. But most squad do not anymore.
Which is unfortunate.
Title: Re: Damned Squad Frame 2
Post by: ImADot on March 14, 2015, 09:14:55 PM
A lot depends on your mission and where you are. There are many times, due to location, that a second strike is all but impossible. At that point, there is little reason to up for another sortie.
Title: Re: Damned Squad Frame 2
Post by: RSLQK186 on March 14, 2015, 09:52:23 PM
Nine 110Cs got 8 kills without a loss. Think they got their money's worth.
And logs do not show airworthiness at time of towering. Bad fuel leak + lost aileron and having to hunt a fight in the second half can be discouraging. If several are in the same boat, some squads will not relaunch knowing they will be a minimal force. Mine will, but the results are sometimes not what we would have liked.
Title: Re: Damned Squad Frame 2
Post by: Devil 505 on March 14, 2015, 10:09:11 PM
I was not saying that The Damned specifically towered early in undamaged aircraft, I'm just commenting on a perceived trend for all squads.
Title: Re: Damned Squad Frame 2
Post by: Muzzy on March 14, 2015, 10:18:40 PM
True, their might have been mitigating circumstances. Some of my squad were forced to land at 116 and towered out in part because the field was still under attack.
Title: Re: Damned Squad Frame 2
Post by: Dantoo on March 15, 2015, 07:31:50 AM
True, their might have been mitigating circumstances. Some of my squad were forced to land at 116 and towered out in part because the field was still under attack.

Got some pretty good video of that action at 116.
Title: Re: Damned Squad Frame 2
Post by: Trainee on March 15, 2015, 02:46:47 PM
We usually try to rearm if we have the numbers and are within striking distance of a target field or think we can hunt somthing down. I had a mishap rearming but the rest of the squad went over to see what they could do and straffed 25 objects worth. Points in the bucket for axis.  Those guys were in twin engine rides too and may have been aware of the points value. ??  Anyway I was the lead for their defense at 93 and they did a fine job along with the 367th Dynamite Gang.  :salute to all, even the Allies who attacked us. The base to the south flashed as soon as fields opened so I couldn't tell if you were using that against us or not.
Fun frame. :aok
Title: Re: Damned Squad Frame 2
Post by: Dantoo on March 15, 2015, 05:26:52 PM
Got some pretty good video of that action at 116.


Seems I can't edit the post to fix the link - have to repost.
Title: Re: Damned Squad Frame 2
Post by: captain1ma on March 15, 2015, 08:15:38 PM
because of the point system, I tell my guys not to re-up unless they can do it with safety. if we have bombers, I never let them re-up if we survive... too many points at stake!
Title: Re: Damned Squad Frame 2
Post by: wpeters on March 16, 2015, 10:10:47 AM
I was reviewing the logs and noticed that the Damned upped for one sortie, about 50 mins into the frame. Then they all RTB'ed and towered out. There was over 50% of the frame left.

I know they are new to FSO and was wondering if they knew they could rearm and continue in the frame?

Most of the squad was disappointed do to lack of action.  Didn't want to lose the aircraft to acknowledge.  Closest fight looked like it would be gone by the time we rearmed and flew 2.5 sectors.
Title: Re: Damned Squad Frame 2
Post by: Joker312 on March 16, 2015, 10:33:16 AM
Rgr that Condor. just wanted to make sure you guys were aware you could hotpad if you liked.

It seems that many FSO players last frame, did the same. I think that may be due to the map/distances or just that the numbers dropped drasticly at mid frame and fights were hard to come by. I hope its not some other factor that may harm the participation in FSO.

<S>

Title: Re: Damned Squad Frame 2
Post by: wpeters on March 16, 2015, 11:21:06 AM
Rgr that Condor. just wanted to make sure you guys were aware you could hotpad if you liked.

It seems that many FSO players last frame, did the same. I think that may be due to the map/distances or just that the numbers dropped drasticly at mid frame and fights were hard to come by. I hope its not some other factor that may harm the participation in FSO.

<S>

Yes we were aware. But after being stuck with defense and a lot circling for 2 frames.  There wasn't a lot of hype to keep circling.  If things were closer it probably would have made a difference. 
Title: Re: Damned Squad Frame 2
Post by: ImADot on March 16, 2015, 11:35:57 AM
I was cruising around in God Mode, watching the action at A116. Saw a couple of guys tower out because a lone 111 came down to try for the vulch.
Title: Re: Damned Squad Frame 2
Post by: 68falcon on March 16, 2015, 11:57:53 AM
because of the point system, I tell my guys not to re-up unless they can do it with safety. if we have bombers, I never let them re-up if we survive... too many points at stake!

+1
Title: Re: Damned Squad Frame 2
Post by: wpeters on March 16, 2015, 12:19:41 PM
I was cruising around in God Mode, watching the action at A116. Saw a couple of guys tower out because a lone 111 came down to try for the vulch.

Lol :rofl
Title: Re: Damned Squad Frame 2
Post by: ImADot on March 16, 2015, 12:30:35 PM
Lol :rofl

Didn't say it to be funny, but glad you got a laugh.  ;)
It's just another reason you might see people tower out halfway through...
Title: Re: Damned Squad Frame 2
Post by: Drano on March 16, 2015, 12:48:34 PM
I was cruising around in God Mode, watching the action at A116. Saw a couple of guys tower out because a lone 111 came down to try for the vulch.
Where is George C. Scott when we need him?

Sent from my XT1080 using Tapatalk

Title: Re: Damned Squad Frame 2
Post by: SlipKnt on March 16, 2015, 01:00:29 PM
116 got NUTS after th einitial attack I tell ya.  When half our guys were rearming a 111 showed up to vulch rearming aircraft so they towered out. 

I ran into a very small invisible building at the rearm pad and had to ditch.  BLBird rearmed and took off when a swarm os 109s showed up to deack it.  He escaped and landed at an alrernate field.  No way he was going to survive what looked like at least 9, 109s with altitude and energy.  Poison to a low and slow P40.  It was a miracle he escaped. 

1, 109 chased him to field 110 where they danced an energy game before the 109 gave up and left. 

We usually take back off and either go hunting or maintain a defensive posture over a target field.  Always fun...

In some instances we have been known to take bombers on a second run if we know we have escorts available to us.

 :cheers:
Title: Re: Damned Squad Frame 2
Post by: Trainee on March 16, 2015, 05:37:06 PM
Same invisible building jumped up and bit me! :bhead
Title: Re: Damned Squad Frame 2
Post by: Biggamer on March 17, 2015, 04:24:42 PM
Same invisible building jumped up and bit me! :bhead
its all slipknots fault just blame it on him he probably put the building there and forgot  :t