Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Naughty on June 14, 2015, 01:41:27 AM
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So the Nits were drastically outnumbered today when I logged on. I sought refuge from the Horde onslaught by practicing my porking and deacking on a little out of the way base. I flew over and within minutes had dropped the Dar, the ords, and then deacked town. decided to press my luck and deack the base as well. I got all the auto guns down just as a Spit lifted off. Hoping for a decent fight, I extended away and let him get co alt, and pick up some E, then I turned back and merged. Sadly I was able to reverse on him immediately and he ran for the ack. (poor feller neglected to notice I had already killed it all ;) ) So I caught him and killed him. Then I hear the familiar sound of REVENGE MANNED GUN FIRE. I spent the next few minutes chasing this guy around the field killing the manned guns he was jumping into. good thing he was a worse shot than me !
Now this is NOT a rant, Whine, Cry or any other such thing. I just want to open a conversation about this, and see where it leads.
I think if you are manning a gun, you should be able to be killed. and for your death to count as a kill for the killer. You can shoot down planes and effect their stats or score, but you are completely safe from any negative outcome on your game.
There are some VERY skilled gunners in game that pick planes outta the air from more than 1.5k out, and a lot further with the 88's. There's been more than a few occasions where I've chased somebody back to their base and killed them, or out fought them and killed them relatively close to their field, only to have them jump into an 88 or manned gun get a lucky shot on me :bhead .
Same base I attacked and deacked earlier.. Im inbound lookin for the cause of the dar bar, when I spot a high con. he dives on me, overshoots, and I easily gain his 6. He runs for the base, I kill him just outside of ack range. seconds later I see the single tracer, and puffy ack next to me. so I zoom in and kill the 88. starting heading for home, and boom, another ack burst, so I turn around and kill that 88.
Shouldn't that person have 2 deaths recorded ? After all he was trying to kill me and if he succeeded I would have been penalized with a death. and why shouldn't I be awarded 2 kills ? I had to avoid his shots, bobbing and weaving, take aim and take him out. I had to put myself in danger and avoid being killed in order to kill him. If a GV engages a plane, and the plane kills the GV, that GV gets a death, and the pilot is awarded a kill.
So what's everybody's thoughts on manned gun kills/deaths not counting ?
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I agree. Instead of up in aaa i go one base back and climb with the objective of being above and keepining enough advantage to make a clean get away if a new con shows up or my advantage starts to leave.
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Kill the soft guns.
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Since victories can be landed from a manned gun, it would only be fair to get a kill from the man behind the gun. But only if the gun is manned by a real player, not AI. As Naughty said, there are people who can shoot accurately from 1.5 k and even further. I need to go much closer if I want to kill the ack! And no one has ever said anything about an uneven HO! So yes, I'd like to get a kill for every player who ends up in the tower because of my shooting.
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I get a big kick out of busting one up with the 88. Nothing better to run off vulchers.
The problem with getting killed in a field gun is you are sitting duck and they are so easy to hit. It is easy to beat an 88 because it is slow to turn and reload.
Now each of the guns had a four barrel set up of 50s and 20mm and more of them . . . .
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It is easy to beat an 88 because it is slow to turn and reload.
Imagine the howls if HTC programmed the 88's at the higher gear ratio like all the other AAA platforms in the game.
http://www.lonesentry.com/manuals/88mm-antiaircraft-gun/index.html
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So what's everybody's thoughts on manned gun kills/deaths not counting ?
sure make them count as kills, but you need something for a gunner to be able to earn. gunners don't currently get anything. no perks, no score.. what category would you have manned guns earn perks in?
i spend most of my time in manned guns because i hate vulching.
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I agree with the op. But shouldn't this be posted on wishlist forum?
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I agree with the op. But shouldn't this be posted on wishlist forum?
No, this isn't a wish. I'm just curious as to what others think about the issue.
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I get a big kick out of busting one up with the 88. Nothing better to run off vulchers.
The problem getting killed in a field gun is you are sitting duck and they are so easy to hit. It is easy to beat an 88 because it is slow to turn and reload.
Now each of the guns had a four barrel set up of 50s and 20mm and more of them . . . .
As a gunner you have the biggest advantage of all... .EF the plane you are firing at spots you and turns for you, .EF and you instantly land your kills. ;)
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sure make them count as kills, but you need something for a gunner to be able to earn. gunners don't currently get anything. no perks, no score.. what category would you have manned guns earn perks in?
This.
Even then, you could have a single manned gun death count as 1 billion deaths, and I would still not give a damn about my score. :) Also, kvuo75's sig says it all. :aok
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when it comes to manned guns are you really killing the person or are you just disabling the gun I'm assuming you're just killing the gun that's why you receive no player kill message. I honestly think if you tied a player in with a kill less people would be willing to man the guns.
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Does not matter to me one way or another. Run to your ack I will kill your ack. Do not up and I will kill your ack. Up after ack is down and you have become the sport of Kings! :aok
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Okee dokee karyoke.
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sure make them count as kills, but you need something for a gunner to be able to earn. gunners don't currently get anything. no perks, no score.. what category would you have manned guns earn perks in?
I suppose it wouldn't be too big an effort for HT to add the "Gun Ship or Field Gun" to the list. I even suppose that would be of more importance statistically than "Chute".
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So the Nits were drastically outnumbered today when I logged on. I sought refuge from the Horde onslaught by practicing my porking and deacking on a little out of the way base. I flew over and within minutes had dropped the Dar, the ords, and then deacked town. decided to press my luck and deack the base as well. I got all the auto guns down just as a Spit lifted off. Hoping for a decent fight, I extended away and let him get co alt, and pick up some E, then I turned back and merged. Sadly I was able to reverse on him immediately and he ran for the ack. (poor feller neglected to notice I had already killed it all ;) ) So I caught him and killed him. Then I hear the familiar sound of REVENGE MANNED GUN FIRE. I spent the next few minutes chasing this guy around the field killing the manned guns he was jumping into. good thing he was a worse shot than me !
Now this is NOT a rant, Whine, Cry or any other such thing. I just want to open a conversation about this, and see where it leads.
I think if you are manning a gun, you should be able to be killed. and for your death to count as a kill for the killer. You can shoot down planes and effect their stats or score, but you are completely safe from any negative outcome on your game.
There are some VERY skilled gunners in game that pick planes outta the air from more than 1.5k out, and a lot further with the 88's. There's been more than a few occasions where I've chased somebody back to their base and killed them, or out fought them and killed them relatively close to their field, only to have them jump into an 88 or manned gun get a lucky shot on me :bhead .
Same base I attacked and deacked earlier.. Im inbound lookin for the cause of the dar bar, when I spot a high con. he dives on me, overshoots, and I easily gain his 6. He runs for the base, I kill him just outside of ack range. seconds later I see the single tracer, and puffy ack next to me. so I zoom in and kill the 88. starting heading for home, and boom, another ack burst, so I turn around and kill that 88.
Shouldn't that person have 2 deaths recorded ? After all he was trying to kill me and if he succeeded I would have been penalized with a death. and why shouldn't I be awarded 2 kills ? I had to avoid his shots, bobbing and weaving, take aim and take him out. I had to put myself in danger and avoid being killed in order to kill him. If a GV engages a plane, and the plane kills the GV, that GV gets a death, and the pilot is awarded a kill.
So what's everybody's thoughts on manned gun kills/deaths not counting ?
I think that is a very rational arguement indeed!
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I honestly think if you tied a player in with a kill less people would be willing to man the guns.
Wrong.
As a proficient 37mm gunner I would care less if I died with the gun.
I tend to kill them before they get me.
(http://i1002.photobucket.com/albums/af142/barneybolac/softgun_zpscae4e514.jpg) (http://s1002.photobucket.com/user/barneybolac/media/softgun_zpscae4e514.jpg.html)
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I can't land that amount of kills in any device in the game. Can't even kill that many acks alone.
So, because the manned ack in the right hands can seems to be at least as lethal as any weapon in this game, wouldn't it be about time to give it the glory and status it deserves?
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No, they shouldn't count as a kill.
First of all they are too vulnerable to enemy fire. Nothing in the game is as easy to kill if you get a hit on it. You can kill a manned ack with a .45 Cal revolver.
Second, they are a last line of defense. When a field is being hoarded/vulched the ack are there to at least spoil the party or help a couple of fighters get airborn. Who's going to up in the ack in these conditions and give the enemy a certain kill?
I heard you have the ultimate strategy of hitting .ef. Imagine the whines when someone does this and another, braver player would have hung in. As hard as it is to kill a bomber with a ship 5" imagine everyone bailing from the guns as soon as that bomber is in drop position and the vile on country for those players for losing the ship.
And finally what about those players that are new/not very good? Are they going to take 1000 more deaths in manned ack trying to figure that part of the game out?
As timidly as people play I'd predict a big drop in numbers of players willing to form that last line of defense. I don't think getting a kill for a manned ack would add anything to the game at all and only see it taking away.
If the guy you killed re-ups in a manned ack back off the field, let him get up and get E. He's only there because he feels you won't let him off the field.
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Does not matter to me one way or another. Run to your ack I will kill your ack. Do not up and I will kill your ack. Up after ack is down and you have become the sport of Kings! :aok
That is why we need stronger field guns. Deacking just to vulch is gaming the game.
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That is why we need stronger field guns. Deacking just to vulch is gaming the game.
In what way is it "gaming the game"?
Feild ack is fine where its at.
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In what way is it "gaming the game"?
Feild ack is fine where its at.
He probably meant gayming the game.
-1 for kill credit on ack guns.
Remove the landed message for kills in field guns if that bothers the vulching eunuchs so much, but killing an ack gun is much easier than killing a Storch. A 20mm cannon shell landing anywhere near the gun takes it out. And with rockets? Pfffft. De-ack with your eyes closed.
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In what way is it "gaming the game"?
As has been noted before AH is a game based simulation. There is a fine balance between game and simulation. When a person or persons take actions purely for their benefit it moves the balance toward the arcade.
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As has been noted before AH is a game based simulation. There is a fine balance between game and simulation. When a person or persons take actions purely for their benefit it moves the balance toward the arcade.
By that definition, about every action in AH is "gamey".... which it actually is, as AH is a game.
The term "gaming the game" is used inflationary and is pretty much hollow and without any actual meaning.
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As has been noted before AH is a game based simulation. There is a fine balance between game and simulation. When a person or persons take actions purely for their benefit it moves the balance toward the arcade.
Well... Sometimes setting up a vulch in order to capture a base while not taking down FHs is necessary. It is not easy to kill all the ack withiut getting some kind of damage to your plane. The ack is already quite deadly. Also, in most cases, you have the opportunity to up from another base.
I think ack is perfectly strong enough, or maybe even too strong. That Puff ack is the scarriest thing in the game. Those ship puff ack guns are very easy to get kills.
I sorta agree with naughty because guns like that can ruin great sorties and end your fun comepletely out of no where just because a guy can point and shoot.
I think doing this would limit a lot of players from avoiding fights and jumping into man ack guns with no worry of death. If players had risks associated with being in a manned gun, the decision to jump in one might be more of a thought.
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That is why we need stronger field guns. Deacking just to vulch is gaming the game.
As has been noted before AH is a game based simulation. There is a fine balance between game and simulation. When a person or persons take actions purely for their benefit it moves the balance toward the arcade.
Any good war tactician/strategist knows that the best way to win an air war is to suppress the enemy and the best way of doing that is to destroy them on the ground. Since we don't have nice lines of aircraft awaiting pilots in AH the equivalent is pinning them to their base and the best way to do that is to destroy their ground defenses then kill them as they try to take off. Seems pretty well simulated to me.
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Nothing in the game is as easy to kill if you get a hit on it. You can kill a manned ack with a .45 Cal revolver.
Tanks can be killed with the .45, too. Not to mention troops in the Maproom. I've seen both happen, several times. Somehow I have missed the stories of a bailed pilot deacking a field with his .45.
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sure make them count as kills, but you need something for a gunner to be able to earn. gunners don't currently get anything. no perks, no score.. what category would you have manned guns earn perks in?
i spend most of my time in manned guns because i hate vulching.
Have the perks placed in the category of whatever you have killed. Kill a B17, get a number of perks placed in bomber category.
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personally I think ALL ack/field guns should be AI....
you want to take out vulchers roll a 25% LA.....or roll from another base and take on that huge hoard by yourself if need be....
come in above them they can not touch you....fly smart and aggressive...you would be surprised how fun that can be....
me I always fight it out and absolutely take my death when I lose position or they just have some higher...which happens alot haha
but there are days that I am fighting 7-10 people and have killed a couple already...I am literally shaking from adrenaline....
there is no way a field gun or even GVs will give someone that kind of rush....
that and only that I realized is what keeps me in AH
I used to hit 145+ to get that kinda rush....
I would say this is much safer ;)
oh wait damn it my cartoon might die though...I shouldn't fly like that my cartoon life/score is EVERYTHING
<-------to bad that is the mentality of most of the MA. :rolleyes:
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Shooting troops with a .45 at least is physically possible. I wanna see a film of a tank being taken out by a .45. :D
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Shooting troops with a .45 at least is physically possible. I wanna see a film of a tank being taken out by a .45. :D
pfft...my bush will destroy your puny tank :devil :devil
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Somehow I have missed the stories of a bailed pilot deacking a field with his .45.
I've done it.
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When I ask for films of this kind of stuff I'm asking for entertainment more than proof. :D
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Shooting troops with a .45 at least is physically possible. I wanna see a film of a tank being taken out by a .45. :D
Sorry, I never film anything except for very rare occasions when someone wants to make a mission film with as much raw material as possible.
But the procedure is simple: Walk in front of the tank and shoot into the peeping hole to kill the driver.
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Quote from: Randy1 on Yesterday at 01:57:48 PM
As has been noted before AH is a game based simulation. There is a fine balance between game and simulation. When a person or persons take actions purely for their benefit it moves the balance toward the arcade.
Well... Sometimes setting up a vulch in order to capture a base while not taking down FHs is necessary. It is not easy to kill all the ack withiut getting some kind of damage to your plane. The ack is already quite deadly. Also, in most cases, you have the opportunity to up from another base.
I think ack is perfectly strong enough, or maybe even too strong. That Puff ack is the scarriest thing in the game. Those ship puff ack guns are very easy to get kills.
I sorta agree with naughty because guns like that can ruin great sorties and end your fun comepletely out of no where just because a guy can point and shoot.
I think doing this would limit a lot of players from avoiding fights and jumping into man ack guns with no worry of death. If players had risks associated with being in a manned gun, the decision to jump in one might be more of a thought.
De-acking a small field is relatively easy with a Dora, F8, A5, or a Typhoon even with an upper or two. Even a medium field could be de-acked by one person. Someday I do it out of boredom, other times the though of a good ole fashion vulch gets me all hot and bothered.
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That is why we need stronger field guns. Deacking just to vulch is gaming the game.
If guys are dumb enough to lift from a de-acked field, they deserve to get "vulched".
They enemy that did or is doing the de-acking is taking a decent-sized risk in doing so.
Ack at a small field will usually damage a plane 1/3 of the time on the first pass and
each subsequent pass on the acks will increase that risk.
There are few things as much fun as hosing lemmings on a runway at a field that's
been worked over.
You'll rarely see it happen at a medium or large field due to the fact that field ack
(and manned guns) are as lethal as they are now.
Most guys these days just hide in a wirbel to defend a field. Making those so lethal
coupled with the inability to see them outside of 2K has unfortunately shifted a lot
of guys out of fighters and into the so-called "ground game" of Aces High, thus
lessening the number of fighters in the air defending and making things relatively
boring from an air combat perspective.
And Aces High -is- an air combat game in the main, right?
Regards, Odd
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Deacking just to vulch is gaming the game.
No it's not.
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I tell you what arlo that dang Ole czok bailed out of his plane over our deacked port and I was resupping it in my M3 I drove and stopped right in front of him I never saw him I dropped my sups and waited for the objects resupplied message it didn't come so I was like WTH then I heard my pintle gun being shot off no enemy cons around and all of a sudden he walks right in front of my M3 that wiener shot my sups and my pintle gun off with his .45 so I fired my M3 up and ran his bellybutton over ...you should have heard him lauding at me <S> czok ....
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This should be in the wish list, but I agree the kill should count, every time you die it would count against you or count for you if you are the killer. The problem I see is that to make that type of change in the game will require coding changes and I just don't seen that type of investment of time and money taking place, after all HTC is giving you pretty water, grass, and pretty mountains, plus a whole new game arena for "Steel the sheep".
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<snip>
I agree the kill should count, every time you die it would count against you or count for you if you are the killer.
<snip>
Eh, I couldn't care less. I didn't care about my score before, I don't care about it now, and I won't care about it in the future. :aok
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There are few things as much fun as hosing lemmings on a runway
And Aces High -is- an air combat game in the main, right?
i dont know, is it? i guess you could consider guys on the ground in an airplane as air to air.
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Eh, I couldn't care less. I didn't care about my score before, I don't care about it now, and I won't care about it in the future. :aok
I agree with you 100% on score, however, HTC would disagree and because they own the game and decide how it works and is played, score is important to them. If their going to keep score it might as well be keep accurately. a death is a death and should be scored correctly.
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Guns suck... get in a plane and take your beating like a man. :D
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I think you should get a death if you're killed in a manned gun.
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I think you should get a death if you're killed in a manned gun.
Then give us perk points.
Then with those I want my 88 to go from this as it is now in game.
(http://i1002.photobucket.com/albums/af142/barneybolac/88%20trav_zpsahefc9vv.jpg) (http://s1002.photobucket.com/user/barneybolac/media/88%20trav_zpsahefc9vv.jpg.html)
To this.
(http://i1002.photobucket.com/albums/af142/barneybolac/88%20trav%20a_zpsawwqctle.jpg) (http://s1002.photobucket.com/user/barneybolac/media/88%20trav%20a_zpsawwqctle.jpg.html)
Then when I get a few more perks I want this so I can see you better when I shoot you.
(http://i1002.photobucket.com/albums/af142/barneybolac/front-telescopic-sight-zf-20e-zielfernrohr-fig79_zpsq0zgnacx.jpg) (http://s1002.photobucket.com/user/barneybolac/media/front-telescopic-sight-zf-20e-zielfernrohr-fig79_zpsq0zgnacx.jpg.html)
(http://i1002.photobucket.com/albums/af142/barneybolac/reticle-pattern-zielfernrohr-sight_zpsgevhpkzb.jpg) (http://s1002.photobucket.com/user/barneybolac/media/reticle-pattern-zielfernrohr-sight_zpsgevhpkzb.jpg.html)
http://www.lonesentry.com/manuals/88mm-antiaircraft-gun/sighting-equipment-german-artillery-88mm.html
http://www.lonesentry.com/manuals/88mm-antiaircraft-gun/german-artillery-fire-control-equipment.html
After I get a few more perks I would like to pack up my fixed 88 that is like this.
(http://i1002.photobucket.com/albums/af142/barneybolac/german-88-mm-zero-degree-elevation_zps9sb9pgg6.jpg) (http://s1002.photobucket.com/user/barneybolac/media/german-88-mm-zero-degree-elevation_zps9sb9pgg6.jpg.html)
Then drive it lets say :headscratch: 4.5k from the dead center & end of your runway with this as you auto climb out in your aircraft. Just far enough out to not flash the base of course.
(http://i1002.photobucket.com/albums/af142/barneybolac/german-88-mm-right-side-traveling-position_zpskjxleio5.jpg) (http://s1002.photobucket.com/user/barneybolac/media/german-88-mm-right-side-traveling-position_zpskjxleio5.jpg.html)
https://www.youtube.com/watch?v=K0aHnFo5CI8
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Then give us perk points.
Then with those I want my 88 to go from this as it is now in game.
(http://i1002.photobucket.com/albums/af142/barneybolac/88%20trav_zpsahefc9vv.jpg) (http://s1002.photobucket.com/user/barneybolac/media/88%20trav_zpsahefc9vv.jpg.html)
To this.
(http://i1002.photobucket.com/albums/af142/barneybolac/88%20trav%20a_zpsawwqctle.jpg) (http://s1002.photobucket.com/user/barneybolac/media/88%20trav%20a_zpsawwqctle.jpg.html)
Then when I get a few more perks I want this so I can see you better when I shoot you.
(http://i1002.photobucket.com/albums/af142/barneybolac/front-telescopic-sight-zf-20e-zielfernrohr-fig79_zpsq0zgnacx.jpg) (http://s1002.photobucket.com/user/barneybolac/media/front-telescopic-sight-zf-20e-zielfernrohr-fig79_zpsq0zgnacx.jpg.html)
(http://i1002.photobucket.com/albums/af142/barneybolac/reticle-pattern-zielfernrohr-sight_zpsgevhpkzb.jpg) (http://s1002.photobucket.com/user/barneybolac/media/reticle-pattern-zielfernrohr-sight_zpsgevhpkzb.jpg.html)
http://www.lonesentry.com/manuals/88mm-antiaircraft-gun/sighting-equipment-german-artillery-88mm.html
http://www.lonesentry.com/manuals/88mm-antiaircraft-gun/german-artillery-fire-control-equipment.html
After I get a few more perks I would like to pack up my fixed 88 that is like this.
(http://i1002.photobucket.com/albums/af142/barneybolac/german-88-mm-zero-degree-elevation_zps9sb9pgg6.jpg) (http://s1002.photobucket.com/user/barneybolac/media/german-88-mm-zero-degree-elevation_zps9sb9pgg6.jpg.html)
Then drive it lets say :headscratch: 4.5k from the dead center & end of your runway with this as you auto climb out in your aircraft. Just far enough out to not flash the base of course.
(http://i1002.photobucket.com/albums/af142/barneybolac/german-88-mm-right-side-traveling-position_zpskjxleio5.jpg) (http://s1002.photobucket.com/user/barneybolac/media/german-88-mm-right-side-traveling-position_zpskjxleio5.jpg.html)
https://www.youtube.com/watch?v=K0aHnFo5CI8
Yes, regardless of if there is a change or not. :D
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Then give us perk points.
Then with those I want my 88 to go from this as it is now in game.
(http://i1002.photobucket.com/albums/af142/barneybolac/88%20trav_zpsahefc9vv.jpg) (http://s1002.photobucket.com/user/barneybolac/media/88%20trav_zpsahefc9vv.jpg.html)
To this.
(http://i1002.photobucket.com/albums/af142/barneybolac/88%20trav%20a_zpsawwqctle.jpg) (http://s1002.photobucket.com/user/barneybolac/media/88%20trav%20a_zpsawwqctle.jpg.html)
Then when I get a few more perks I want this so I can see you better when I shoot you.
(http://i1002.photobucket.com/albums/af142/barneybolac/front-telescopic-sight-zf-20e-zielfernrohr-fig79_zpsq0zgnacx.jpg) (http://s1002.photobucket.com/user/barneybolac/media/front-telescopic-sight-zf-20e-zielfernrohr-fig79_zpsq0zgnacx.jpg.html)
(http://i1002.photobucket.com/albums/af142/barneybolac/reticle-pattern-zielfernrohr-sight_zpsgevhpkzb.jpg) (http://s1002.photobucket.com/user/barneybolac/media/reticle-pattern-zielfernrohr-sight_zpsgevhpkzb.jpg.html)
http://www.lonesentry.com/manuals/88mm-antiaircraft-gun/sighting-equipment-german-artillery-88mm.html
http://www.lonesentry.com/manuals/88mm-antiaircraft-gun/german-artillery-fire-control-equipment.html
After I get a few more perks I would like to pack up my fixed 88 that is like this.
(http://i1002.photobucket.com/albums/af142/barneybolac/german-88-mm-zero-degree-elevation_zps9sb9pgg6.jpg) (http://s1002.photobucket.com/user/barneybolac/media/german-88-mm-zero-degree-elevation_zps9sb9pgg6.jpg.html)
Then drive it lets say :headscratch: 4.5k from the dead center & end of your runway with this as you auto climb out in your aircraft. Just far enough out to not flash the base of course.
(http://i1002.photobucket.com/albums/af142/barneybolac/german-88-mm-right-side-traveling-position_zpskjxleio5.jpg) (http://s1002.photobucket.com/user/barneybolac/media/german-88-mm-right-side-traveling-position_zpskjxleio5.jpg.html)
https://www.youtube.com/watch?v=K0aHnFo5CI8
Lets talk perks.
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Lets talk perks. What are you willing to pay for something like this?
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I broke up many base vulches/takes by manning the lone field gun ignored or forgotten about. The best ones were the one shots that had no clue what hit them, or where.
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I broke up many base vulches/takes by manning the lone field gun ignored or forgotten about. The best ones were the one shots that had no clue what hit them, or where.
You hit one guy or miss and someone sees the puffy, Everyone then swarms you. (or should)
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You hit one guy or miss and someone sees the puffy, Everyone then swarms you. (or should)
I hit one guy and they are in the tower. I taught Banshee7 the method and he enjoyed it immensely.
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Lets talk perks. What are you willing to pay for something like this?
No idea?
With over 70k on hand to use at present it's a non issue for me to use perks for what I want.
The better question is what would the pay off be for nailing aircraft?
Especially that are far away & high & those that are very fast.
Bigger perks for the harder kill maybe?
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No idea?
With over 70k on hand to use at present it's a non issue for me to use perks for what I want.
The better question is what would the pay off be for nailing aircraft?
Especially that are far away & high & those that are very fast.
Bigger perks for the harder kill maybe?
You get nothing for shooting down an AC, Unless it's changed so you die when you're killed. Then the longer the range, faster and smaller the AC you would get more perks. Capped at say ten perks, eny has no effect or will hit the ten perk cap easier.
Perks could be based soley off range, 1k=1 perk and 10k(+)=10 perks
Bombers have a .125 multiplier and fighters have a 1 multiplier. for example if you shoot a bomber at 8k it's one perk.
Or you could do a .25 multiplier and have a 4k bomber be one perk?
Not sure what the best balance would be...?
There would be a new perk set introduced only for manned guns.
You would be able to be killed in the 88.
Two options, If you wanted to earn perks you're able to be killed but you can earn perks for your kills.
If you don't want to die in a manned gun you won't be able to earn perks.
This is for the people who say "It's a last ditch effort you shouldn't be able to die in a manned gun"
The option would be similar on how some planes can be scored as a fighter or attack aircraft. A manned gun could be "perk" or "NoPerk" or something of that nature.
Traverse time: 5 perks
sight: 5 perks
mobile 88: 125 perks
Mobile 88 takes 5-20mm cannon rounds to kill(Or equivalent)
Hauled by the German half track. You can't carry supplies or troops, Only ammo for your 88.
Sound fair?
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There's enough dweebs sittin' in GVs spawncampin' these days, I'm all for taking away ALL the
manned acked at a field or base. Less GVs and less guys in field ack = more fun air war.
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There's enough dweebs sittin' in GVs spawncampin' these days, I'm all for taking away ALL the
manned acked at a field or base. Less GVs and less guys in field ack = more fun air war.
vulching is spawn camping
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I would go in the completely opposite direction and say that nothing on the ground should give a kill except vehicles.And then those kills should be in a separate ground vehicle category. Vulching A/C on the runway shouldn't be rewarded at all.
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All I can say about manned guns is I'm glad gunners like 715B and lyric1 are on my side. .they are deadly accurate to the point of I know their target was like WTH just killed me? !!
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It's funny. Take out the ack and set up CAP/Vulch, they cry. Take out the hangers and you avoid the crying about the CAP, they have a MASSIVE CRAP FEST.
Won't have your cake and eat it too. :)
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vulching is spawn camping
Have you read your sig?
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vulching is spawn camping
Vulching is voluntary, You can choose to up at a nearby field. :joystick: :furious :mad: :mad: :mad:
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Have you read your sig?
yes. it's a message for the vulchers that pm their whines to me after i shot them with a soft gun. if you absolutely must vulch, deack first.. otherwise don't complain to me.
Vulching is voluntary, You can choose to up at a nearby field. :joystick: :furious :mad: :mad: :mad:
yeah, so?
if people don't wanna get killed by a manned ack, don't vulch.
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if people don't wanna get killed by a manned ack, don't vulch.
Seems simple enough.
- oldman
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Seems simple enough.
- oldman
Couldn't be any simpler. :aok