Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Oddball-CAF on August 01, 2015, 02:44:00 AM

Title: Great Job On Rook HQ
Post by: Oddball-CAF on August 01, 2015, 02:44:00 AM
Congrats guys, all those hours the Rook HQ was down today and tonight
probably caused half of 'em to log off in disgust. Hopefully, a few actually
unsubscribed from AH, to join the hundreds of others who've done so.
  Meanwhile.....chirp.......... chirp..........chirp.........
Title: Re: Great Job On Rook HQ
Post by: CASHEW on August 01, 2015, 04:23:07 AM
Congrats guys, all those hours the Rook HQ was down today and tonight
probably caused half of 'em to log off in disgust. Hopefully, a few actually
unsubscribed from AH, to join the hundreds of others who've done so.
  Meanwhile.....chirp.......... chirp..........chirp.........
LOL! Whine. That was Peanut one(MYSELF ) Brett2947 And 1Eagle1. we do take checks!
Title: Re: Great Job On Rook HQ
Post by: ghi on August 01, 2015, 11:33:06 AM
The knights organized an awesome massive B17 raid to our HQ last evening and got spanked bad ; :D :neener: 
 Best fun in years   :rock
   
 :salute 49s
Title: Re: Great Job On Rook HQ
Post by: Wizz on August 01, 2015, 11:56:43 AM
Nobody likes a burning HQ

Especially when it involves bret, eagle, and a tool named Cashew....


Way to go guys <<S>>
Title: Re: Great Job On Rook HQ
Post by: hgtonyvi on August 01, 2015, 12:01:04 PM
HQ raiders are lame and have no skills.
Title: Re: Great Job On Rook HQ
Post by: Someguy63 on August 01, 2015, 12:03:29 PM
HQ raiders are lame and have no skills.

Unless it's a huge organized raid then it's alright with me. But people like this

LOL! Whine. That was Peanut one(MYSELF ) Brett2947 And 1Eagle1. we do take checks!


like Peanut, spell a four-letter word that you can find dangling in between a man's legs.
Title: Re: Great Job On Rook HQ
Post by: bozon on August 01, 2015, 12:03:56 PM
Appalling.
I am appalled.
Title: Re: Great Job On Rook HQ
Post by: EagleDNY on August 01, 2015, 12:54:00 PM
The knights organized an awesome massive B17 raid to our HQ last evening and got spanked bad ; :D :neener: 
 Best fun in years   :rock
   
 :salute 49s

Speaking from the standpoint of the B-17s in that raid, it was also fun.  A lot of 163s got torched, but in the end I had to hit the silk.  <S> to the Defense.   It is nice to see that a country will actually UP and defend its HQ. 
Title: Re: Great Job On Rook HQ
Post by: RSLQK186 on August 01, 2015, 01:50:14 PM
Nobody likes a burning HQ

Especially when it involves bret, eagle, and a tool named Cashew....


Way to go guys <<S>>
For the record: Cashew was no tool. He is also no longer with us to defend himself.
His grandson Peanut1 uses his old BBS account and if you are in fact referring to him, he can defend himself just fine.
Title: Re: Great Job On Rook HQ
Post by: waystin2 on August 01, 2015, 03:52:30 PM
Can't wait for the new version so this is less of a problem.

Title: Re: Great Job On Rook HQ
Post by: CASHEW on August 01, 2015, 05:27:22 PM
Nobody likes a burning HQ

Especially when it involves bret, eagle, and a tool named Cashew....


Way to go guys <<S>>
Wizz. I would like you to have some respect. it us well know that CASHEW on this forum is peanut. it says so in many places. Dont use cashews name in such form as he is a deceased pilot who was a base player of this game for 14 years.
Title: Re: Great Job On Rook HQ
Post by: CASHEW on August 01, 2015, 05:29:20 PM
Nobody likes a burning HQ

Especially when it involves bret, eagle, and a tool named Cashew....


Way to go guys <<S>>
So you sir. You are the tool. The worthless disrespectful f'k of a tool.
Title: Re: Great Job On Rook HQ
Post by: Mitchell on August 01, 2015, 05:45:54 PM
I guess he is a disrespectful tool for making the mistake of responding to you on a message board by the name you are using on the board :rolleyes:
Title: Re: Great Job On Rook HQ
Post by: Lusche on August 01, 2015, 06:04:17 PM
Wizz. I would like you to have some respect. it us well know that CASHEW on this forum is peanut. it says so in many places. Dont use cashews name in such form as he is a deceased pilot who was a base player of this game for 14 years.

You are posting here as Cashew. Your sig only says "Peanut1 in game". Just as mine says I'm "Snailman" in game.
I'd suggest getting a forum account with a different name if you don't want to be identified as "Cashew".
Title: Re: Great Job On Rook HQ
Post by: CASHEW on August 01, 2015, 06:25:47 PM
You are posting here as Cashew. Your sig only says "Peanut1 in game". Just as mine says I'm "Snailman" in game.
I'd suggest getting a forum account with a different name if you don't want to be identified as "Cashew".
Have tried getting my own account. However Skuzzy Ignores my Messages Regarding a new account. Looks like you guys ought to stick to reading the posts before you flame. IN my post i said PEANUT BRETT AND EAGLE. There was NO reason for any disrespect whether alive or not.
Title: Re: Great Job On Rook HQ
Post by: CASHEW on August 01, 2015, 06:27:30 PM
I guess he is a disrespectful tool for making the mistake of responding to you on a message board by the name you are using on the board :rolleyes:
Have tried getting my own account. However Skuzzy Ignores my Messages Regarding a new account. Looks like you guys ought to stick to reading the posts before you flame. IN my post i said PEANUT BRETT AND EAGLE. There was NO reason for any disrespect whether alive or not.
Title: Re: Great Job On Rook HQ
Post by: guncrasher on August 01, 2015, 06:28:32 PM
we had a pretty good fight against the rooks.  after hq went down the fight ended,  so I logged off.  was online for barely 1 hr.

semp
Title: Re: Great Job On Rook HQ
Post by: Someguy63 on August 01, 2015, 06:31:05 PM
Have tried getting my own account. However Skuzzy Ignores my Messages Regarding a new account. Looks like you guys ought to stick to reading the posts before you flame. IN my post i said PEANUT BRETT AND EAGLE. There was NO reason for any disrespect whether alive or not.

If you can't get a new account then I suggest to stop acting like a pr!ck under Cashew's name.
Title: Re: Great Job On Rook HQ
Post by: CASHEW on August 01, 2015, 06:51:39 PM
If you can't get a new account then I suggest to stop acting like a pr!ck under Cashew's name.
What do you mean act like a salamander?? I do perfectly good deed by hitechs standards and get flamed? Not okay
Title: Re: Great Job On Rook HQ
Post by: The Fugitive on August 01, 2015, 09:53:18 PM
Easy enough to get a new account,  use a new email.
Title: Re: Great Job On Rook HQ
Post by: CASHEW on August 01, 2015, 09:58:10 PM
Easy enough to get a new account,  use a new email.
Did you not see that I'm trying??? Sorry for your inability to read. Never seen a group of guys whine with such disrespectful ignorance.
Title: Re: Great Job On Rook HQ
Post by: The Fugitive on August 01, 2015, 10:09:29 PM
Trying and doing are two different things. Again if you didn't get it, you don't need skuzzy,  you just need a new email account
Title: Re: Great Job On Rook HQ
Post by: Someguy63 on August 01, 2015, 10:48:50 PM
What do you mean act like a salamander?? I do perfectly good deed by hitechs standards and get flamed? Not okay

It was edited from the insult I had intended to use.

Which deed now?
Title: Re: Great Job On Rook HQ
Post by: Spikes on August 01, 2015, 11:36:14 PM
Have tried getting my own account. However Skuzzy Ignores my Messages Regarding a new account. Looks like you guys ought to stick to reading the posts before you flame. IN my post i said PEANUT BRETT AND EAGLE. There was NO reason for any disrespect whether alive or not.
Here you go.
http://bbs.hitechcreations.com/smf/index.php?action=register
Title: Re: Great Job On Rook HQ
Post by: JVboob on August 02, 2015, 02:18:48 AM
I was to be an escort but my 47s turbo went out and I had to RTB early on that one...in other words I got a phone call and had to log off  :blank: :blank: :blank: Good to hear it went well though. 49rs kept bish dar down the other day via dar strat and 15+ dar towers destroyed by B26s
Title: Re: Great Job On Rook HQ
Post by: Slade on August 02, 2015, 05:15:14 AM
Quote
after hq went down the fight ended,  so I logged off.

Been there.   Done that.

Quote
Can't wait for the new version so this is less of a problem.

Me too.


The ability to take down HQ should simply be disabled if the numbers are too low. Who would want to log into to this game, with limited time, just to resupply HQ and logout.  Most fly primarily for air combat!


EDIT: For you HQ raiders, when you up your bombers do you even consider that people will be logging out of the game when you do this?  You know what this ultimately lead to right?  Maybe I dont understand this fully please explain how this is overall a good thing for the game? Thanks.
Title: Re: Great Job On Rook HQ
Post by: Muzzy on August 02, 2015, 05:51:19 AM
I won't fault people for taking advantage of an effective strategy, but I do agree that HQ downtime will tempt me to log out. I like the idea of HQ being down shutting off convoy resupply though. It offers an advantage, but not an overwhelming one.
Title: Re: Great Job On Rook HQ
Post by: The Fugitive on August 02, 2015, 08:59:13 AM
Been there.   Done that.

Me too.


The ability to take down HQ should simply be disabled if the numbers are too low. Who would want to log into to this game, with limited time, just to resupply HQ and logout.  Most fly primarily for air combat!


EDIT: For you HQ raiders, when you up your bombers do you even consider that people will be logging out of the game when you do this?  You know what this ultimately lead to right?  Maybe I dont understand this fully please explain how this is overall a good thing for the game? Thanks.


Im sure that is one of the biggest bonuses for them. They like it looking like the Early War arena. They can roll base after base with out worrying about anyone defending. The other side of that same coin is these yahoo's that do it just to tick people off. Getting them to log means they accomplished what they wanted as well.
Title: Re: Great Job On Rook HQ
Post by: Kazaa on August 02, 2015, 09:00:17 AM
Never use to see so much whining over destroyed HQ. What changed?
Title: Re: Great Job On Rook HQ
Post by: The Fugitive on August 02, 2015, 09:09:56 AM
Never use to see so much whining over destroyed HQ. What changed?

hardness and how it's tied in to the strat system.

As it is now a single set of bombers can NOE in on most maps and drop HQ all by themselves with little or no warning. HTC was "reseting" a value each morning so it would only stay down 15 minutes then reset. Even with the addition if they hurt the "city" that time can be increased. HTC hasn't been resetting that value so the time is back up to where it was.

1 player can now black out the whole countries dar, and it takes half a dozen players multiple trips to resupply it. On top of that, if it was a big raid that generated a fight I don't think it would be as much an issue, but more often than not it is some NOE hide and seek type thing with the end play being the HQ hitter doing it just to tick players off and not taking advantage of the downed dar.
Title: Re: Great Job On Rook HQ
Post by: Lusche on August 02, 2015, 09:14:21 AM
Never use to see so much whining over destroyed HQ. What changed?

- Much increased HQ downtime
- often also reduced resupply efficiency
- much less players online than years ago on the same sized maps with resulting changes in gameplay, making no dar much more of an issue than it used to be
Title: Re: Great Job On Rook HQ
Post by: TW9 on August 02, 2015, 01:16:25 PM
- Much increased HQ downtime
- often also reduced resupply efficiency
- much less players online than years ago on the same sized maps with resulting changes in gameplay, making no dar much more of an issue than it used to be

It's easy to say things were greater before. People do it with most things so it's also easy to take it with a grain of salt when people say AH was better before than now. But in it's case it's hard not to think that it was better. The main reason I left was due to the size of the maps relative to the amount of players online. It was also funner when strats were more effective at the local level rather than globally. However I had no issue with HQ being down 2 hours before since the maps were smaller and a raid was much more easy to detect. The country that lost dar really only had itself to blame. With larger maps, its very easy to miss a raid or notice it much to late.
Title: Re: Great Job On Rook HQ
Post by: XxDaSTaRxx on August 02, 2015, 01:18:53 PM
go cry about HQ to somebody who cares, we're done putting up with yer toejam about HQ

it's not broken, it's not poorly done, just defend the damn thing. For diddlys sake.
Title: Re: Great Job On Rook HQ
Post by: The Fugitive on August 02, 2015, 01:22:39 PM
go cry about HQ to somebody who cares, we're done putting up with yer toejam about HQ

it's not broken, it's not poorly done, just defend the damn thing. For diddlys sake.

Who says anyone is talking to you?

It's an issue as anyone reading the boards or monitoring 200 can tell you. When Hitech was switching the arena settings in the morning the complaints died down.
Title: Re: Great Job On Rook HQ
Post by: XxDaSTaRxx on August 02, 2015, 01:24:24 PM
Who says anyone is talking to you?

It's an issue as anyone reading the boards or monitoring 200 can tell you. When Hitech was switching the arena settings in the morning the complaints died down.
They complain because they don't care to take the time to defend it. If they chose not to defend it, then they don't deserve it.
Title: Re: Great Job On Rook HQ
Post by: TW9 on August 02, 2015, 01:25:45 PM
Its kind of funny how when the toolshedders got their way the population went down yet they still think their "style" is good for the game.
Title: Re: Great Job On Rook HQ
Post by: TW9 on August 02, 2015, 01:28:43 PM
They complain because they don't care to take the time to defend it. If they chose not to defend it, then they don't deserve it.

Think you missed the point of some of the posts. Basically, unless there is someone constantly with their map zoomed out theres really no way to catch one enroute or it's usually too late when someone does spot one. That plus a lot people dont find it entertaining or rewarding for the amount of time it takes to fly up to 35k+ to intercept a raid. And games are meant to be entertaining and rewarding.
Title: Re: Great Job On Rook HQ
Post by: XxDaSTaRxx on August 02, 2015, 01:33:57 PM
Think you missed the point of some of the posts. Basically, unless there is someone constantly with their map zoomed out theres really no way to catch one enroute or it's usually too late when someone does spot one. That plus a lot people dont find it entertaining or rewarding for the amount of time it takes to fly up to 35k+ to intercept a raid. And games are meant to be entertaining and rewarding.
It's not that hard to zoom out on your clip board and check around HQ area and routes leading to it every 4 or 5 minutes.

And people complain about climbing out, yet they will spend their time climbing to 10k above the furball and pick. And proceed to complain on 200 when they get killed. I'm not going to point fingers, but we know who they are.

If they can make an effort to not fight and run until the sun sets, then sure they can make an effort to defend the HQ, because they spend most of their time climbing above the fight anyway, or they can simply make an effort to shut up about the HQ. Nobody wants to hear it. My time in ACes High has been short but I've had it to the bucket's edge with HQ complaints. It's so pointless to complain when all you have to do is spend 10 minutes defending the HQ, instead of spend an eternity whining about it.
Title: Re: Great Job On Rook HQ
Post by: TW9 on August 02, 2015, 01:39:05 PM
The type of people you are referring to used to be a minority. If that's the majority now a days then thats only reflective of what the game has become. HQ complaints have always been around but I think with the current make up with large maps and a dwindling player base its a legitimate complaint now relative to when pops were high and maps were smaller.

(Also have to point out. While finger pointing at those who complain about HQ you have complained about people who cherry pick and run which in itself is an old whine.)
Title: Re: Great Job On Rook HQ
Post by: XxDaSTaRxx on August 02, 2015, 01:51:30 PM
The type of people you are referring to used to be a minority. If that's the majority now a days then thats only reflective of what the game has become. HQ complaints have always been around but I think with the current make up with large maps and a dwindling player base its a legitimate complaint now relative to when pops were high and maps were smaller.

(Also have to point out. While finger pointing at those who complain about HQ you have complained about people who cherry pick and run which in itself is an old whine.)
It shouldn't be a problem, and honestly intercepting HQ raids is easy work and easy kills. Fights tend to be more spread out and diverse in large maps. They're more enjoyable. The majority now is looking for cheap kills in easy ways like furballs. I think that's reflective of the whining majority.

And yes, I decided to whine about the lack of fights a bit. I guess if people whine about something enough, then HTC takes action. Otherwise, looks like squat to be done from HTC.
Title: Re: Great Job On Rook HQ
Post by: TW9 on August 02, 2015, 01:58:09 PM
haha well the reason im sitting here and not playing is due to lack of fights. and no HTC hasn't done squat about it for about 11 years or so or whenever the big maps were implements. However I did find pizza map enjoyable.
Title: Re: Great Job On Rook HQ
Post by: XxDaSTaRxx on August 02, 2015, 02:01:31 PM
Pizza map is fun. Some close bases, fights are easy to hop into. I just like to avoid the huge red darbars.

But I have to contradict myself a bit here. In all honesty...

Yes, I would love if HTC acted on the lack of fights.

But what is there for them to do?

Very curious on other people's ideas for what HTC could do to generate more fun, small pockets of fights.

But when I think about what they could do, I just turn up empty handed.
Title: Re: Great Job On Rook HQ
Post by: HawkerMKII on August 02, 2015, 02:01:46 PM
Can't wait for the new version so this is less of a problem.

I don't think it will be less of a problem, I think the NEW ah will be the same but just look better, if so I will be out!
Title: Re: Great Job On Rook HQ
Post by: Lucifer on August 02, 2015, 02:12:16 PM
You are damn right : some "players" are more interested by ennoying others instead of having fun : their I.Q must be as negative as my freezer in winter...  :furious

Congrats guys, all those hours the Rook HQ was down today and tonight
probably caused half of 'em to log off in disgust. Hopefully, a few actually
unsubscribed from AH, to join the hundreds of others who've done so.
  Meanwhile.....chirp.......... chirp..........chirp.........
Title: Re: Great Job On Rook HQ
Post by: TW9 on August 02, 2015, 02:33:59 PM
I think we're talking about 2 different pizza maps. There was a pizza map that predates the current one.
Title: Re: Great Job On Rook HQ
Post by: ghi on August 02, 2015, 02:54:06 PM
haha well the reason im sitting here and not playing is due to lack of fights. and no HTC hasn't done squat about it for about 11 years or so or whenever the big maps were implements. However I did find pizza map enjoyable.

agreed, large maps and........... 7 (SEVEN)    days auto-reset time, on same map , not surprised people are leaving, but they don't care;  We used to have more players in each team than todays total average of 200 player every evening; if same large maps and map auto reset time are imported in AH3, refreshing few eye candies ain't going to worth nothing, same dead gaming ;
Title: Re: Great Job On Rook HQ
Post by: Kazaa on August 02, 2015, 03:17:09 PM
hardness and how it's tied in to the strat system.

As it is now a single set of bombers can NOE in on most maps and drop HQ all by themselves with little or no warning. HTC was "reseting" a value each morning so it would only stay down 15 minutes then reset. Even with the addition if they hurt the "city" that time can be increased. HTC hasn't been resetting that value so the time is back up to where it was.

1 player can now black out the whole countries dar, and it takes half a dozen players multiple trips to resupply it. On top of that, if it was a big raid that generated a fight I don't think it would be as much an issue, but more often than not it is some NOE hide and seek type thing with the end play being the HQ hitter doing it just to tick players off and not taking advantage of the downed dar.

Hmm.

Ty for the explanation.
Title: Re: Great Job On Rook HQ
Post by: CASHEW on August 02, 2015, 03:58:04 PM
The beginning of the end is near !!  :old:
Title: Re: Great Job On Rook HQ
Post by: Rich46yo on August 02, 2015, 06:09:24 PM
Congrats guys, all those hours the Rook HQ was down today and tonight
probably caused half of 'em to log off in disgust. Hopefully, a few actually
unsubscribed from AH, to join the hundreds of others who've done so.
  Meanwhile.....chirp.......... chirp..........chirp.........

It chased me away. As much as I miss flying with the gang the thought of one A-hole flying his Lancs to an HQ, and bombing it, prevents me from re-subbing. It just blows. Logging onto a huge map and not being able to use it to find fights just blows. Most of all when your time is limited.

This was the first computer game I ever played. And the one I played most. I hope the new version takes care of the single squirrels who are looking for a nut. The big bomber runs are not the problem, I did them when with the 484'th. The single screwballs on the big maps with few on them to begin with?????

They ruin the game.
Title: Re: Great Job On Rook HQ
Post by: Oldman731 on August 02, 2015, 09:36:01 PM
Very curious on other people's ideas for what HTC could do to generate more fun, small pockets of fights.


Move the bases closer together.

- oldman
Title: Re: Great Job On Rook HQ
Post by: Yankee67 on August 02, 2015, 10:07:31 PM
I actually enjoy the occasional strat defense, especially with an ME-163.  It's such a unique ride.  But two things bother me about strat raiding, specifically HQ.  First, never in the history of warfare has a set of 3 bombers completely shut down a nation's radar capability in one bomb drop.  It simply never happened.  So the typical HQ strat raid is simply a game quirk that should be corrected.  Harden HQ so it takes more ordinance out, or maybe put more of them around the country so a zone of bases will get taken out if you destroy one.  That's a little more realistic.  The second thing that is weird is the indestructible flight path along the edge of the map.  To me that's crazy.  If you fly off the map, you shouldn't be made indestructible.  You should be just as susceptible to cannon fire than you were when you were flying on the map.   
Title: Re: Great Job On Rook HQ
Post by: sunfan1121 on August 03, 2015, 12:19:55 AM
I've always wondered if HTC cares more about the gameplay or about the physics engine... I suspect its the latter.
Title: Re: Great Job On Rook HQ
Post by: MrGeezer on August 03, 2015, 03:45:38 AM
Can't wait for the new version so this is less of a problem.

There just might be you and four other guys left by then
Title: Re: Great Job On Rook HQ
Post by: Slade on August 03, 2015, 05:11:07 AM
Quote
Never use to see so much whining over destroyed HQ. What changed?

Awareness. A more complete awareness of this action vs. game numbers etc.
Title: Re: Great Job On Rook HQ
Post by: hitech on August 03, 2015, 09:43:54 AM
BTW I still set it to 5 mins, every time I remember to go check. Your welcome to post a please change it to 5 mins every time an arena resets and we go in and change it.


HiTech

Title: Re: Great Job On Rook HQ
Post by: puller on August 03, 2015, 10:15:40 AM
I would go all bustr on you whinet***s but I suspect he will be along soon to do just that...

 :salute HTC for all their hard work  :rock
Title: Re: Great Job On Rook HQ
Post by: Hetzer7 on August 03, 2015, 10:34:03 AM
Just speaking for myself a downed HQ doesnt dampen my enthusiasm at all for playing. I think its pretty obvious most of the time where the enemy is going to be. <S> Hetz
Title: Re: Great Job On Rook HQ
Post by: Randy1 on August 03, 2015, 12:04:39 PM
Just speaking for myself a downed HQ doesnt dampen my enthusiasm at all for playing. I think its pretty obvious most of the time where the enemy is going to be. <S> Hetz

You know it really depends on what part of the game interest you most.  A lot of us enjoy an intense fight for a field or just a big furbal. Hq down makes it a bit harder to find.  Not impossible, just harder.

So, yes for some players HQ being down is less important than to others but most players are addicted to the action AH provides.  Break the action and you break the addiction.
Title: Re: Great Job On Rook HQ
Post by: DmonSlyr on August 03, 2015, 12:06:09 PM

Move the bases closer together.

- oldman

+1

18 miles apart instead of 25 would make a tremendous change to the volume of fights in the area.

Title: Re: Great Job On Rook HQ
Post by: Slade on August 03, 2015, 12:09:42 PM
Thanks HiTech.  You guys continue to make a difference in every measurable way.

:salute
Title: Re: Great Job On Rook HQ
Post by: Aspen on August 03, 2015, 12:36:54 PM
What effect HQ being down for long periods should have, and how players should react isn't important.  What matters is what the real effect is and how players really react.  The real effect was deemed as being a negative.  That leaves changing how players think or changing the game.  HTC opted to adjust the game and although its a manual process that got missed on a couple resets, it worked.

Some here seem to be taking the other route and working on changing how players react.  Thats gonna be a tough one. :D
Title: Re: Great Job On Rook HQ
Post by: Guppy35 on August 03, 2015, 07:10:00 PM
While I'll defer to Hitech and company regarding how things work, I will pass on my limited opinion on the subject.

Numbers appear way down from the "glory days"

In my mind we need more players.  To that end we need to get them in to the arena.  A newbie doesn't start out worrying about defending HQ.   they want a chance to get in the air, find bad guys, fire thier guns and maybe kill someone.   

The down HQ makes that hard.  Why stick around if you can't find a fight?  Throw in those of us who no longer have the hours to give to the game we once had, and the desire to log in for a quick fight or two dies fast.

So shrink the maps, encourage fights, suck in some new blood and maybe return to the days where a big map worked cause it was filled with players.  At that point folks might even think it worthwhile to defend HQ

Driving folks away from the game seems counter productive to me.  Even the Wizz types would eventually get bored talking to themselves on an HQ run in an empty arena
Title: Re: Great Job On Rook HQ
Post by: Hetzer7 on August 04, 2015, 11:25:03 AM
You know it really depends on what part of the game interest you most.  A lot of us enjoy an intense fight for a field or just a big furbal. Hq down makes it a bit harder to find.  Not impossible, just harder.

So, yes for some players HQ being down is less important than to others but most players are addicted to the action AH provides.  Break the action and you break the addiction.

Yes, agreed. I'm not a furballer by any stretch but I would think that the hunting aspect would play big with the mostly fighter pilots, but that was just an assumption of course. <S> Hetz
Title: Re: Great Job On Rook HQ
Post by: DmonSlyr on August 04, 2015, 11:32:20 AM
While I'll defer to Hitech and company regarding how things work, I will pass on my limited opinion on the subject.

Numbers appear way down from the "glory days"

In my mind we need more players.  To that end we need to get them in to the arena.  A newbie doesn't start out worrying about defending HQ.   they want a chance to get in the air, find bad guys, fire thier guns and maybe kill someone.   

The down HQ makes that hard.  Why stick around if you can't find a fight?  Throw in those of us who no longer have the hours to give to the game we once had, and the desire to log in for a quick fight or two dies fast.

So shrink the maps, encourage fights, suck in some new blood and maybe return to the days where a big map worked cause it was filled with players.  At that point folks might even think it worthwhile to defend HQ

Driving folks away from the game seems counter productive to me.  Even the Wizz types would eventually get bored talking to themselves on an HQ run in an empty arena

Agree with you again on this issue.