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General Forums => Aces High General Discussion => Topic started by: FESS67 on December 23, 2015, 08:04:37 AM

Title: Tonight summed it up for me
Post by: FESS67 on December 23, 2015, 08:04:37 AM
A side was rolling bases like mad.  They outnumbered us 2 to 1.  When we lifted to provide a defence the attack would melt and another base would fall.

I voiced my displeasure.  Suggested we should fight over a base.  I am of course an idiot and should learn to defend.  15 players and probably 60 active bases.  Maybe 5 or 6 flashing.  Up----chase----another base goes.  Up---chase---another base goes........sigh. The only fights I got into were good fun but were short lived.

I got schooled on 200 as to the fact I should learn to defend better.  Ok.......again......60 bases, 15 players......GV's = no dar bar........explain to me again where I should be to defend?  All this with a 2 to 1 majority globally, more like a 5 to 1 locally.  By the time people know there is an attack they are already pinned down.

I know, I should really work on my skills, I bow down to your ability.  I am humbled.

What a crock of crap.  You guys are not interested in the fight - you want to laud it that you took x number of bases.  The really sad thing is, many of you can beat me in the air - you are just not interested in doing that - base takes without fights is more preferable.  ACES HIGH my ass.  The game is not living up to the title and it is the players that are killing it.
Title: Re: Tonight summed it up for me
Post by: Copprhed on December 23, 2015, 08:49:22 AM
whether anyone likes it or not, GVing is an active part of AH, as is intended. Yesterday morning, early, the Aussie crew and some others of us rolled a few(5 or 6) bases with very little defense. Once we started on a Bish port, the fight was on, and it was a great defense, we had to give it up. A big salute to the defenders, you did a great job. If you chose one aspect of the game, and don't know to recognize a base that is flashing, with no dar bar is PROBABLY being attacked by GVs, and you CHOSE not to defend it, either in a GV or by manning a gun or upping with ords, don't accuse others of not wanting to fight, but look to yourself. WHO is it really NOT choosing to fight?
Title: Re: Tonight summed it up for me
Post by: mike8318 on December 23, 2015, 09:07:11 AM
Or you could play they way you want to and not worry about everyone else.
Title: Re: Tonight summed it up for me
Post by: DmonSlyr on December 23, 2015, 11:01:58 AM
I personally hate tanks and refuse to fight in them. It's my opinion but I think they are the most boring aspect to the game. Would be nice if more people actually flew planes in the off hours instead of millaging around in tanks shooting at barns. Then you up an a20 and bomb them and they get all pissed lol.   I think tanking is the newb way out.

If I'm on a team that is getting hoarded. I simply roll a 262 or Temp from a few bases back and reck havoc on the hoarders. It's works very well.
Title: Re: Tonight summed it up for me
Post by: JimmyD3 on December 23, 2015, 11:34:00 AM
I love GVing, I beleive it takes every bit as much skill to be successful in a tank as it does a plane. There are those in this game that are great pilots and those that are great GVers, but the majority of us are capable in anything, just not great.

If  you chose to avoid the GV side of the game, its your money, but don't belittle those that do chose the GV side. As to getting bombed, in most cases it's enemy gv'ers that do the bombing. :D That again is part of the game.

Last night there was a bunch of whining about spawn camping, and again I don't like spawning in and getting shot immediately, but it is part of the game. Spawn camping is just another defensive technique, no different than someone flying High CAP over their air base.
Title: Re: Tonight summed it up for me
Post by: Copprhed on December 23, 2015, 11:38:01 AM
Violator, GVs happen to be fun, and definitely not a "noob way out". Obviously, you either got whooped trying it, or you've run across some of the VERY good tankers ingame. WWhiskey was one of the best. I've had moving fights with other tanks, which require skill, tactics and very good aim. I've had long range fights which, again, require special talents that take as much time to develop as learning ACMs and aim in planes. Just because you don't want to take the time to get good in GVs doesn't qualify you to opine on GVs and GVers. I personally think those who only want to do one thing hurt the game MUCH more than those who are multifaceted.
Title: Re: Tonight summed it up for me
Post by: Wiley on December 23, 2015, 01:15:39 PM
Violator, GVs happen to be fun

No, they are not.

Quote
I personally think those who only want to do one thing hurt the game MUCH more than those who are multifaceted.

When "multifaceted" actually means "encounter resistance in air, switch to unmolested GV", it's harmful.

Wiley.
Title: Re: Tonight summed it up for me
Post by: Randy1 on December 23, 2015, 01:29:12 PM
I personally hate tanks and refuse to fight in them. It's my opinion but I think they are the most boring aspect to the game.  . . .

I prefer planes but when the other two countries are fighting each other then a tank run can be great fun.  Now, spawn camping is not for me more than a few minutes.  Think attack, search and destroy.  A much more fun tactic albeit you are much more vulnerable than someone engine off.  Sneak up behind a spawn camper and bust his can.  Now that is fun.
Title: Re: Tonight summed it up for me
Post by: 715 on December 23, 2015, 01:41:57 PM
Would be nice if more people actually flew planes in the off hours instead of millaging around in tanks shooting at barns.

Really?  I spend virtually all my time in tanks.  I have never once fired at a barn.  I have never seen any other tanker fire at an unoccupied barn... ever. 

And if more people were in planes it would be nice for you.  It would not be particularly nice for the other people who like to GV.  But then they aren't important because... well.. they aren't you.

Oh.. and millaging is not a word.  Try milling or pillaging.
Title: Re: Tonight summed it up for me
Post by: shppr01 on December 23, 2015, 01:43:37 PM
Personally, I happen to like GVs . I do jump in a plane also . I think it is the best of both! WWII had both and worked well with each other. You cannot have one without the other . But, That is just my opinion.. Fly , if that is what you like to do . GV , if that is what you like as well. I try to be as well rounded as I can in both . Although I can't fly as well as GV. ( I suck in both!) 
 
Title: Re: Tonight summed it up for me
Post by: mbailey on December 23, 2015, 01:57:42 PM
No, they are not.



Wiley.

Sure they are. I love a good furball as much as everyone.......but I love playing the entire game more.

Hey Fess, if ya see me on, and want a hand defending shoot me a PM.....I'm not country loyal
Title: Re: Tonight summed it up for me
Post by: Wiley on December 23, 2015, 02:01:52 PM
Sure they are. I love a good furball as much as everyone.......but I love playing the entire game more.

I'm happy for you.  How do you feel about Hello Kitty Island Adventure or Japanese girlfriend simulator games?  I'd be willing to guess not so much.  Understand that's how I feel about GVing.  There is just nothing interesting about it.

The point is, there often simply is not enough mass of opponents to have fun flying a fighter in this game.

Wiley.
Title: Re: Tonight summed it up for me
Post by: Copprhed on December 23, 2015, 02:10:44 PM
Frankly, this is just another whine by the "THEY WON'T play the way I want them to" gang. Really tiring. You have a game that allows for various things to do, and you're like the teenager standing in front of a full refrigerator for 20 minutes saying" There's nothing to eat". Go make a better game, I dare you.....
Title: Re: Tonight summed it up for me
Post by: SlipKnt on December 23, 2015, 02:15:37 PM
I like the all around play personally.

I prefer to not defend if I can go on the attack.  But I will defend.

That being said, I haven't been on much.  Been drained out lately.  I think what is demotivating m is helping out on an attack.  It gets defended then it turns into a furball with a handful actually trying to get the base.  Seemingly, the same guys kill my M3.  They aren't really fighting.  They are simply killing troops and camping the route.  Not complaining.  It is the thing to do in the defense of the base.

I think that because of that, you see hordes coming in to ensure troops can get in.

My style of play is very different in approach to take a base.  I like to do the unexpected with troops and hide in places you would never expect to see them coming from.   I have driven clear to the other side of town / field and hide for an hour or longer.  Just to get the base. 

Sometimes, if the town is deacked and it is a base you HAVE to fly a goon in to, I will attempt to land at the MR.  VERY risky but is often the last place anyone looks. 

I like the long range bomb runs.  I like fighting in the air (though I need more practice).  I like to GV sometimes.  I like to simply sweep.  Sometimes I just like running troops.

Most of all, I like working with others for the cause.  I like the satisfaction of taking a base when you work together.

All in fun!!!

 :rock
Title: Re: Tonight summed it up for me
Post by: Canspec on December 23, 2015, 02:26:34 PM
Frankly, this is just another whine by the "THEY WON'T play the way I want them to" gang. Really tiring. You have a game that allows for various things to do, and you're like the teenager standing in front of a full refrigerator for 20 minutes saying" There's nothing to eat". Go make a better game, I dare you.....

No...what he is saying is that he joined for air combat and that air combat has pretty much died out.  The website says, "High fidelity flight simulation is the heart of Aces High...", which unfortunately with the low/divided player base is no longer true. So the air combat types are leaving.  The game tries to do too much and divides the small player base....it should be either Air, GV or ship combat focussed. It doesn't have the player base for all three..... :old:
Title: Re: Tonight summed it up for me
Post by: Wiley on December 23, 2015, 02:30:11 PM
No...what he is saying is that he joined for air combat and that air combat has pretty much died out.  The website says, "High fidelity flight simulation is the heart of Aces High...", which unfortunately with the low/divided player base is no longer true. So the air combat types are leaving.  The game tries to do too much and divides the small player base....it should be either Air, GV or ship combat focussed. It doesn't have the player base for all three..... :old:

Well, the issue is moreso that the playerbase for various reasons seems to have gravitated toward the GV/Ship end of things, which leaves the plane combat guys with fewer opponents, which causes a snowball effect, which sucks.

Wiley.
Title: Re: Tonight summed it up for me
Post by: mbailey on December 23, 2015, 02:41:45 PM
I'm happy for you.  How do you feel about Hello Kitty Island Adventure or Japanese girlfriend simulator games?  I'd be willing to guess not so much.  Understand that's how I feel about GVing.  There is just nothing interesting about it.

The point is, there often simply is not enough mass of opponents to have fun flying a fighter in this game.

Wiley.

I'm not sure whst Hello kitty has to do with anything but....ok 

I was just answering your statement to Coppr, with my statement. ....you see my statement makes as much sence as yours.  Opinions aren't wrong....their just that your opinion.....which I may add means nothing, like mine doesn't.

I'd be curious to see what the actual numbers are AC vs GV. I'm quite sure the "player Base" is still majority guys flying and fighting



Title: Re: Tonight summed it up for me
Post by: 715 on December 23, 2015, 02:49:41 PM
I don't understand why people have trouble with the simple math: if you remove GVs you don't magically turn GVers into pilots.  You just lose players.  Nothing would change; you would still not have enough pilots to fly against.  So how does "focusing on one type of play" do anything but reduce the total population even further? 

And suppose through some magic you could change GVers into pilots.  The percentage of players that are in GVs at any point in time* is about 25%.  So if you magically force those players into planes, you only increase the number of people in flight by 1/3.  Is that really going to significantly enhance your chance of finding a good air battle?

*on certain terrains that are favorable to GVs that can go to 35%, on other terrains that are poor for GVs it can fall significantly below 25%.
Title: Re: Tonight summed it up for me
Post by: mbailey on December 23, 2015, 02:52:49 PM
I don't understand why people have trouble with the simple math: if you remove GVs you don't magically turn GVers into pilots.  You just lose players.  Nothing would change; you would still not have enough pilots to fly against.  So how does "focusing on one type of play" do anything but reduce the total population even further? 

And suppose through some magic you could change GVers into pilots.  The percentage of players that are in GVs at any point in time* is about 25%.  So if you magically force those players into planes, you only increase the number of people in flight by 1/3.  Is that really going to significantly enhance your chance of finding a good air battle?

*on certain terrains that are favorable to GVs that can go to 35%, on other terrains that are poor for GVs it can fall significantly below 25%.

Yep....dead on
Title: Re: Tonight summed it up for me
Post by: Wiley on December 23, 2015, 02:56:31 PM
I don't understand why people have trouble with the simple math: if you remove GVs you don't magically turn GVers into pilots.  You just lose players.  Nothing would change; you would still not have enough pilots to fly against.  So how does "focusing on one type of play" do anything but reduce the total population even further? 

I don't think it's a good idea either, but one benefit would be you'd know you're logging into an arena that has 12 enemy planes in the air at the moment, as opposed to seeing ~150 enemies in the game, and enough bardar for at best a dozen enemy aircraft.

Quote
And suppose through some magic you could change GVers into pilots.  The percentage of players that are in GVs at any point in time* is about 25%.  So if you magically force those players into planes, you only increase the number of people in flight by 1/3.  Is that really going to significantly enhance your chance of finding a good air battle?

*on certain terrains that are favorable to GVs that can go to 35%, on other terrains that are poor for GVs it can fall significantly below 25%.

I log in regularly to find 100+ enemies logged in, less than 10 enemies flying.  Outside evening primetime, it's often less than 5 on both fronts combined.  That's pretty far from 35%.

I'm not sure whst Hello kitty has to do with anything but....ok 

I was just answering your statement to Coppr, with my statement. ....you see my statement makes as much sence as yours. 

...Which makes as much sense as Coppr's.  You guys are both effectively saying, "Like what we like, or there's something wrong with you."  Just pointing out why that might not apply.  I mean, if you're into Hello Kitty, no slight intended.

Wiley.
Title: Re: Tonight summed it up for me
Post by: Lusche on December 23, 2015, 03:02:19 PM
Overall, about 25% of arena total play time (excluding manned guns) in the late war arena is being spend in vehicles.
Title: Re: Tonight summed it up for me
Post by: FESS67 on December 23, 2015, 03:07:45 PM
Don't get me wrong - there was a good element of GVs in the game and that is not my issue.  The problem is that those who chose to fly planes in these attacks would simply go to another base if any resistance was found.

This is not an 'I hate GVs post'....it is 'I hate it when people prefer to hit undefended bases rather than fight for one'

But thank you for your assessment of how the problem is mine and I should really learn to have fun better.  I am sure you will agree with the person on ch200 who told me I should learn to defend better.  15 players and all those bases to cover....and the problem lies with us stupid people.
Title: Re: Tonight summed it up for me
Post by: mbailey on December 23, 2015, 03:13:44 PM
I don't think it's a good idea either, but one benefit would be you'd know you're logging into an arena that has 12 enemy planes in the air at the moment, as opposed to seeing ~150 enemies in the game, and enough bardar for at best a dozen enemy aircraft.

I log in regularly to find 100+ enemies logged in, less than 10 enemies flying.  Outside evening primetime, it's often less than 5 on both fronts combined.  That's pretty far from 35%.

...Which makes as much sense as Coppr's.  You guys are both effectively saying, "Like what we like, or there's something wrong with you."  Just pointing out why that might not apply.  I mean, if you're into Hello Kitty, no slight intended.

Wiley.

I'm not sure how you got that out of what I typed in response to you but, I'm quite certain that I truly don't care if you like what I like. Im also fairly certain (correct me I'm wrong Coppr) that Coppr doesn't care either.  You see, I'm not the one that comes here complaining about the game. I actually enjoy it, and the day I come here stomping my feet and complaining like a petulant child is the day I'll stop playing. I can assure you though that the latter will never happen, as I have real world things that I worry about, not an online game. In a nutshell,  I was just trying to point out that your opinion means nothing....just like mine doesn't. We're going to play the game how we are going to play the game....and get out of it what we will. The game is what it is, and if it is frustrating someone that much, maybe it's time to step away.....but like many, we won't be gone long.....this damn game sticks its claws Into you and your done.

Still not sure about the Hello Kitty answer, but whatever

(None of this is pointed at you Fess) I'm glad to see you on in the mornings (my time)  :salute
Title: Re: Tonight summed it up for me
Post by: Tumor on December 23, 2015, 03:27:12 PM
The MA is a war-game.  The goal, is to win enough bases of the opposing countries, to win! 

Some people like the MA for what it is...  hording will be a rule of thumb.  That's how it is in real life, right?  Lets be honest, the U.S./Allies did an awesome job with great sacrifice in WWII.  But ultimately, for the win, we threw numbers at the Axis Powers. 

In this GAME... there are things you can do to disrupt the horde.  It's not hard, and it does take a bit of patience, but upping a horded base looking for "a fight" is not one of them. 
Title: Re: Tonight summed it up for me
Post by: SlipKnt on December 23, 2015, 03:32:09 PM
Don't get me wrong - there was a good element of GVs in the game and that is not my issue.  The problem is that those who chose to fly planes in these attacks would simply go to another base if any resistance was found.

This is not an 'I hate GVs post'....it is 'I hate it when people prefer to hit undefended bases rather than fight for one'

But thank you for your assessment of how the problem is mine and I should really learn to have fun better.  I am sure you will agree with the person on ch200 who told me I should learn to defend better.  15 players and all those bases to cover....and the problem lies with us stupid people.

Not picking on you but I do want to play devil's advocate for a moment.  Maybe it makes no sense but for me, at this moment, it does.

 :devil

One of the frustrations an attacker faces during one of the more epic battles to take a base is if you leave hangers up, you leave yourself open to defenders HO ramming you out then simply upping in time to possibly even kill troops before they get to a MR and the attacker having to fly all the way back.  Causing the grinder effect.  We could argue all day about HO rams and how to avoid one but that isn't my thought.  My thought is the frustration level of defenders, defending at all cost (which they should) to hold the base, but the attacker having to fly back in what essentially becomes a daisy chain of fights all along the route to target while the vehicle spawn becomes camped by a few cannon fighters and IL2s racking relatively easy GV kills.

The alternative is to drop the base, clean up the defenders, and take it.  Which sometimes is in the horde. 

Again, not picking.  Just throwing it out there for further discussion.

Thoughts?

 
Title: Re: Tonight summed it up for me
Post by: Volron on December 23, 2015, 03:37:52 PM
+1 post count. :D
Title: Re: Tonight summed it up for me
Post by: The Fugitive on December 23, 2015, 03:43:48 PM
Frankly, this is just another whine by the "THEY WON'T play the way I want them to" gang. Really tiring. You have a game that allows for various things to do, and you're like the teenager standing in front of a full refrigerator for 20 minutes saying" There's nothing to eat". Go make a better game, I dare you.....


.... and your doing the same thing by telling people to grow up and play other aspects of the game. You spend all your time berating players here on the boards because they wont play other aspects, instead of accepting the fact there are players who don't like doing it.
Title: Re: Tonight summed it up for me
Post by: Tumor on December 23, 2015, 03:44:52 PM
....you leave yourself open to defenders HO ramming you out then simply...

The day HTC addresses the suicidal tendencies of ubertards.... hell will hath frozen over. :devil
Title: Re: Tonight summed it up for me
Post by: Wiley on December 23, 2015, 04:10:54 PM
I was just trying to point out that your opinion means nothing....just like mine doesn't.

...just like Coppr's doesn't, which is what I was pointing out as well.

Quote
Still not sure about the Hello Kitty answer, but whatever

I was trying to illustrate that your hierarchy of the three proposed activities would likely be

Flying->GVing (or opposite order)->Hello Kitty

Mine is

Flying->pretty much anything else->GVing.

"Get into a GV" is equally as meaningless as "get into a plane."  That's all I'm saying.

Wiley.
Title: Re: Tonight summed it up for me
Post by: bustr on December 23, 2015, 04:16:15 PM
Some of this is due to the investment of time to get to other bases to fight. Showing up then dying, then having to invest time to get back, then rinsing and repeating grinds on people. A lot of time these days seems spent on gaining alt which is time consuming, combined with not wanting to really fight and chancing dying after investing that time. I've gotten tired of trying to engage 20k fighters who will simply come back 25-30k the next time around. The big furballs that do happen, people run out of fuel and rtb waiting for those high guys to grow a pair and fight.

In AH1 very few players got much higher than 12k to get to a fight. It has fluctuated in AH2 having gotten its worst in the last 2 years gradually as player numbers tapered off from 2008. There would be spikes for a few weeks right after some SFO AAF vs Luft 30k scenarios.

Airfields on many maps today were put in place to hinder the hoards and give defenders more time to respond from another era in AH2. Few are really 1 sector apart. More fields and bases are farther than 25 miles with many a much longer flight. Fester's recent map has regions that address this while trying to keep those cozy with wide no man's lands. CraterMA is a superb master piece of understanding the late AH2 hoard phenomenon.

AH2 era Airfields for the most part are too far apart to promote the air combat the OP wants right now. They are more mindful of the drawbacks of hoards and the shift during AH2 to base capturing.

The terrain editor for AH3 has come along nicely. Any of you want to build a terrain that is more air combat friendly for AH3? Just keep airfields down to 25 miles apart and accept that will make them easy to capture. 
Title: Re: Tonight summed it up for me
Post by: Copprhed on December 23, 2015, 04:18:34 PM
I'm not sure how you got that out of what I typed in response to you but, I'm quite certain that I truly don't care if you like what I like. Im also fairly certain (correct me I'm wrong Coppr) that Coppr doesn't care either.  You see, I'm not the one that comes here complaining about the game. I actually enjoy it, and the day I come here stomping my feet and complaining like a petulant child is the day I'll stop playing. I can assure you though that the latter will never happen, as I have real world things that I worry about, not an online game. In a nutshell,  I was just trying to point out that your opinion means nothing....just like mine doesn't. We're going to play the game how we are going to play the game....and get out of it what we will. The game is what it is, and if it is frustrating someone that much, maybe it's time to step away.....but like many, we won't be gone long.....this damn game sticks its claws Into you and your done.

Still not sure about the Hello Kitty answer, but whatever

(None of this is pointed at you Fess) I'm glad to see you on in the mornings (my time)  :salute
I agree with you, Bailey. I love a GOOD whiteknuckle turn fight more than anything else about this game. It is why I came here from FA, and what I loved about that game. Ask Cheech, Barkhorn, Zacherov, Dolby or many other players. If I get a good fight, I will PM them and tell them I enjoyed the fight and give them a salute. If they're flying a 51D and do nothing but climb out and come back for the Ho, or just run away til they think I'm not paying attention, I call them on that too. That's not a fight, but it IS their money and they can play the way they see fit. I just have a low opinion of it, to which I am entitled. I have spent a lot of hours dogfghting in the MA and DA against players that give me good fights, many of which I lose. Ask my opponents, I am thrilled for the fight, and I do my best to learn from my losses. I, also, found that those player who like an actual fight have decreased, while the number of high ENY runners have increased, at least in my perception. That is why I decided to learn GVs and I'm very glad I did. It's fun, I get killed a lot, but it's like golf, you get so mad at the game you want to throw your clubs in the lake and never play again. Then comes that one exceptional shot, and you're in love again......
Title: Re: Tonight summed it up for me
Post by: Copprhed on December 23, 2015, 04:23:15 PM

.... and your doing the same thing by telling people to grow up and play other aspects of the game. You spend all your time berating players here on the boards because they wont play other aspects, instead of accepting the fact there are players who don't like doing it.
No, Fugi, I'm berating players for whining, pure and simple. I don't care about how they play, it's THEIR CHOICE. The point is, if YOU CHOOSE to play a certain way, and others don't care to, DON'T come in here and WHINE about it. Change or quit, it's the only options, because most other players aren't going to say "OH! so and so doesn't like it that I play the way I want to! I guess I'll change so it will make them happy!" Frankly I'll be damned if I'd do that!
Title: Re: Tonight summed it up for me
Post by: pembquist on December 23, 2015, 04:44:34 PM
Well, I don't care what you monkeys think MILLAGING is a fantastic word, even if its not in the dictionary.


Also, where exactly can I get my hands on Hello Kitty Island Adventure? Dare I hope there is a HKIA 2 or 3? I wait with anxiety your reply.
Title: Re: Tonight summed it up for me
Post by: Zoney on December 23, 2015, 05:01:40 PM
ACES HIGH my ass.  The game is not living up to the title


Pfffffffffttttttttttt   I definitely live up to the game.  I have thought about throwing my 2 cents in on this but I soon realized that nothing good can come from this.
Title: Re: Tonight summed it up for me
Post by: bustr on December 23, 2015, 05:02:26 PM
It cycles around from time to time since I started in 2002. Less frequently now than in years past.

We are all bad people and will kill this game because we won't feed ourselves to the ACM only players. And if you faithfully do this, your 10,000 deaths or so to make them happy will make you an ACM skilled player too..... :rolleyes:

And the only sentiment to the majority not wanting too. It's all their fault the person posting is unhappy with the game.

The muppets for a while dumped on everyone over this. All of us who were not dedicated to the DA way of AH air combat were going to kill the game by being skill less dweebs. I think at the height of this sentiment we had 500-600 player nights while gigantic hoards ruled the MA. And the problem with our terrains now that 250 players is a large numbers night.

Things are too far apart for the time invested getting places versus self gratification equation. 
Title: Re: Tonight summed it up for me
Post by: VuduVee on December 23, 2015, 06:01:29 PM
im glad to see some people here agree with what i said in another post.  when have to you fly 10 mins to a fight because the hand sock squad is ganging the crap out of the end of the runway for kills and not for fights or a base take or when a suicide defender can ho ram and be back up in 10 secs while you have to fly another 10 mins, it makes me say to hell with it, they can have this damn game and kill it. 
Title: Re: Tonight summed it up for me
Post by: Vraciu on December 23, 2015, 06:09:10 PM

.... and YOU'RE doing the same thing by telling people to grow up and play other aspects of the game. You spend all your time berating players here on the boards because they wont play other aspects, instead of accepting the fact there are players who don't like doing it.


+1
Title: Re: Tonight summed it up for me
Post by: The Fugitive on December 23, 2015, 06:16:39 PM
No, Fugi, I'm berating players for whining, pure and simple. I don't care about how they play, it's THEIR CHOICE. The point is, if YOU CHOOSE to play a certain way, and others don't care to, DON'T come in here and WHINE about it. Change or quit, it's the only options, because most other players aren't going to say "OH! so and so doesn't like it that I play the way I want to! I guess I'll change so it will make them happy!" Frankly I'll be damned if I'd do that!

Berating players for whining is the same as berating players for not playing the right way. Your way works for you, not so much the OP and many others.

I do a bit of everything in here. Air sea, and ground, Im not very good at any of them but I have fun. Must be as I have been giving HTC my money for a dozen years and no one else. But just because Im not one of the guys that only like one thing, I can still see their points. I have seen many players leave this game because the lack of fights. I have also seen many players who never seem to progress beyond the general play we have in the game today (NOE, lawndarting, vulch fests, bomb and bail all those things that avoid any fighting) leave in droves due to boredom. The Bops, Vtards, and many other squads who specialized in this type of play, all gone.

Times change, so do players. I think the point people are trying to make here is the game MUST change as well.
Title: Re: Tonight summed it up for me
Post by: DmonSlyr on December 23, 2015, 06:50:54 PM
Look, I guess I came off a bit rash.

I really do like the fact that there are tanks in the game.

It brings a bigger picture to the game.

I'd even be down to one day allow people to to make ground troops and fight in the towns as a FPS, so it brings every aspect of a war.

I simply just don't enjoy fighting tanks. I play this game for the flight model and the competition of flying WW2 planes.

As the population decreases tanks become more prevelant and noticeable. I personally would rather have more airplanes to shoot at than tanks to plunk at.

Idk. I just really enjoy the furballs. The strategy to fighting a big hoard or getting tangled up and winning against the odds. It's to me, way more thrilling to have fighter combat than slow tank warfare.

When the fight dies and the base taking gets stale, or you have 25 min to play, my goal is to find or create air combat.

For it just bums me out when everyone is in TT rather than creating big fights stratigically in different areas of the map.

Title: Re: Tonight summed it up for me
Post by: Hajo on December 23, 2015, 07:16:51 PM
This is my experience, not a critique.  I usually have time to play in the AM Eastern time US.  I log on and look at the map.  If their is any kind of air to air combat

with more then 3 aircraft I'll log on and join the fight.  Usually by the time I get there the fight is over.  Now at this time anywhere from 50 to 65 players is usually normal.

I don't know how many are GV'ing and don't care.  It's their dime.  I'll usually log off and get into doing something else.  Maybe I'll log on later to check again.  If the

results are the same I'll log off again.  I surmise that the low numbers in our scenarios is a result of most not liking air to air combat.  Scenarios numbers were quite large usually.

Pity.  It's why I joined the MMOG virtual WWII combat experience years ago.  I'm just not into  spawning and camping.  Remember though I advocate doing what you wish.
Title: Re: Tonight summed it up for me
Post by: caldera on December 23, 2015, 07:30:54 PM

Pfffffffffttttttttttt   I definitely live up to the game.  I have thought about throwing my 2 cents in on this but I soon realized that nothing good can come from this.

Dude, if the game was called Deep Space 9, it would have to live up to you.  :neener:
Title: Re: Tonight summed it up for me
Post by: Wiley on December 23, 2015, 08:13:06 PM
Well, I don't care what you monkeys think MILLAGING is a fantastic word, even if its not in the dictionary.


Also, where exactly can I get my hands on Hello Kitty Island Adventure? Dare I hope there is a HKIA 2 or 3? I wait with anxiety your reply.

Wonder no longer.
https://en.wikipedia.org/wiki/Hello_Kitty_Online (https://en.wikipedia.org/wiki/Hello_Kitty_Online)

Wiley.
Title: Re: Tonight summed it up for me
Post by: TequilaChaser on December 23, 2015, 08:50:41 PM
This is my experience, not a critique.  I usually have time to play in the AM Eastern time US.  I log on and look at the map.  If their is any kind of air to air combat

with more then 3 aircraft I'll log on and join the fight.  Usually by the time I get there the fight is over.  Now at this time anywhere from 50 to 65 players is usually normal.

I don't know how many are GV'ing and don't care.  It's their dime.  I'll usually log off and get into doing something else.  Maybe I'll log on later to check again.  If the

results are the same I'll log off again.  I surmise that the low numbers in our scenarios is a result of most not liking air to air combat.  Scenarios numbers were quite large usually.

Pity.  It's why I joined the MMOG virtual WWII combat experience years ago.  I'm just not into  spawning and camping.  Remember though I advocate doing what you wish.

Like minded people will most times search one another out...

first thing I do when I log into the game is open the Lobby and type .sr<enter> to see if any squadmates are on

if none are on, next thing I will do is type in a few to several .f<gameid><enter> , to check and see if any of the players I normally fly with are online............

If none are online, I will see if there is any special events happening, or go to the AvsA if it is showing players in there on the counter....................or just head over to the DA and find someone to practice with......

I can understand the early morning EST crew/participants....... they seem to have it the worse of all other time slots......

TC
Title: Re: Tonight summed it up for me
Post by: 68ZooM on December 23, 2015, 08:53:28 PM
 after reading all this is only One thing I have to say.....















Merry Christmas.... May you all have a blessed Christmas with friends and family...  I don't get much time to play anymore but I will be on Christmas eve.... My son is in the military so I will be spending Christmas by myself.
Title: Re: Tonight summed it up for me
Post by: scott66 on December 23, 2015, 09:55:38 PM
No, they are not.

When "multifaceted" actually means "encounter resistance in air, switch to unmolested GV", it's harmful.

Wiley.
again...yes they are ..They may not be fun for you but that is just a matter of personal preference and opinion
Title: Re: Tonight summed it up for me
Post by: Oldman731 on December 23, 2015, 10:12:37 PM
Also, where exactly can I get my hands on Hello Kitty Island Adventure?


I was intrigued by "Japanese girlfriend simulator." 

- oldman
Title: Re: Tonight summed it up for me
Post by: Changeup on December 23, 2015, 11:35:56 PM
There is a giant sucking sound coming from this thread.
Title: Re: Tonight summed it up for me
Post by: Copprhed on December 24, 2015, 12:50:45 AM

+1
Whiners gonna whine..............
Title: Re: Tonight summed it up for me
Post by: kilz on December 24, 2015, 06:00:48 AM
Did someone say gvs  :D
Title: Re: Tonight summed it up for me
Post by: Volron on December 24, 2015, 07:23:08 AM

I was intrigued by "Japanese girlfriend simulator." 

- oldman


 :rofl :rofl :rofl
Title: Re: Tonight summed it up for me
Post by: xbrit on December 24, 2015, 08:31:12 AM
There is a giant sucking sound coming from this thread.
Oh dear I was going to relate this and the Japanese girlfriend sim but that would be just wrong...
Title: Re: Tonight summed it up for me
Post by: Wiley on December 24, 2015, 09:44:44 AM
again...yes they are ..They may not be fun for you but that is just a matter of personal preference and opinion

Again.  "GVs are fun" is equally as meaningless as "no they are not".  People keep saying "GVs are fun, all you have to do when there are no planes in the air is get in them blahblahblah."  Once again, that is not a desirable option for some people.  HKIA or organizing pocket lint by style, color, texture and flavor would be preferable for some.

And gents-  Google will help you with Japanese girlfriend simulators.  It's not what you're hoping for.  Think "choose your own adventure book".  ...Upon reflection, why do I know this crap?

Wiley.
Title: Re: Tonight summed it up for me
Post by: bustr on December 24, 2015, 12:39:59 PM
Just search for the X rated sword and sorcery girls with big boobs sims.
Title: Re: Tonight summed it up for me
Post by: scott66 on December 24, 2015, 02:25:14 PM
Again.  "GVs are fun" is equally as meaningless as "no they are not".  People keep saying "GVs are fun, all you have to do when there are no planes in the air is get in them blahblahblah."  Once again, that is not a desirable option for some people.  HKIA or organizing pocket lint by style, color, texture and flavor would be preferable for some.

And gents-  Google will help you with Japanese girlfriend simulators.  It's not what you're hoping for.  Think "choose your own adventure book".  ...Upon reflection, why do I know this crap?

Wiley.
we now agree
Title: Re: Tonight summed it up for me
Post by: scott66 on December 24, 2015, 02:27:48 PM
Great Job wiley now we're going to lose a bunch of player's to Japanese girlfriend simulator wtg :bhead :rofl
Title: Re: Tonight summed it up for me
Post by: Volron on December 24, 2015, 02:49:04 PM
Oh dear I was going to relate this and the Japanese girlfriend sim but that would be just wrong...

 :rofl

This thread is proving to have it's funny moments indeed.

 :rofl
Title: Re: Tonight summed it up for me
Post by: icepac on December 24, 2015, 08:22:15 PM
Oh dear I was going to relate this and the Japanese girlfriend sim but that would be just wrong...

I tried that sim and my privates are still pixelated.
Title: Re: Tonight summed it up for me
Post by: Vraciu on December 24, 2015, 08:48:42 PM
Whiners gonna whine..............


^^^^ Deniers gonna deny.
Title: Re: Tonight summed it up for me
Post by: Shuffler on December 25, 2015, 03:50:08 AM
...just like Coppr's doesn't, which is what I was pointing out as well.

I was trying to illustrate that your hierarchy of the three proposed activities would likely be

For me...

Hello kitty->Flying->pretty much anything else->GVing.

"Get into a GV" is equally as meaningless as "get into a plane."  That's all I'm saying.

Wiley.

Corrected since you did bring hello kitty into the discussion. It must mean something more to you.
Title: Re: Tonight summed it up for me
Post by: grizz441 on December 27, 2015, 09:39:43 PM
No, Fugi, I'm berating players for whining, pure and simple. I don't care about how they play, it's THEIR CHOICE. The point is, if YOU CHOOSE to play a certain way, and others don't care to, DON'T come in here and WHINE about it. Change or quit, it's the only options, because most other players aren't going to say "OH! so and so doesn't like it that I play the way I want to! I guess I'll change so it will make them happy!" Frankly I'll be damned if I'd do that!

Since I'm currently not active, my opinion holds little weight, but your logic is entirely flawed.
 There are lots of players that only pay to fly airplanes. If the game does not provide players the tools to find timely aerial fights, then those players will quit as you suggest they do.

Tank or quit seems to be your stance which is not acceptable for a game built around aerial combat.
Title: Re: Tonight summed it up for me
Post by: SunBat on December 27, 2015, 09:49:03 PM
Since I'm currently not active, my opinion holds little weight, but your logic is entirely flawed.
 There are lots of players that only pay to fly airplanes. If the game does not provide players the tools to find timely aerial fights, then those players will quit as you suggest they do.

Tank or quit seems to be your stance which is not acceptable for a game built around aerial combat.

Especially since there is a game out there called World of Tanks that provides a thousand times better tanking experience.

This game is about planes. Period. End stop.
Title: Re: Tonight summed it up for me
Post by: scott66 on December 27, 2015, 09:54:16 PM
Especially since there is a game out there called World of Tanks that provides a thousand times better tanking experience.

This game is about planes. Period. End stop.
does wot have wirbs?  :headscratch: there is a reason why I'm asking I have no problem with aerial combat I enjoy aerial combat however when they come over to our base de ack the base and leave town alone just so they can vulch well then I just get the greatest kick out of lighting their plane on fire..I don't really ConSider vulching aerial combat..so I get my quota of vulchers with my wirb then land feeling oh Sooooooo satisfied then up my lil fm2 grab a lil alt and Wait for round 2..until wot can let me do that I'll stay right here..thanks
Title: Re: Tonight summed it up for me
Post by: JimmyD3 on December 28, 2015, 08:52:36 PM
I've tried WOT, not interested and IMHO no comparison to AH. The fact we can fly or GV or do both separates AH from WOT. Add to that the number of people that can be in any given arena at the same time on the same map, nothing I know of out there comes close.  :cheers:
Title: Re: Tonight summed it up for me
Post by: Brooke on December 28, 2015, 10:18:37 PM
Here's the solution:

Play in Scenarios where the manliest (and womanliest, for those women who play) is found!  :aok
Title: Re: Tonight summed it up for me
Post by: mthrockmor on December 29, 2015, 01:13:50 AM
Battle Over Germany...those were the days!

Boo
Title: Re: Tonight summed it up for me
Post by: AApache on January 23, 2016, 02:28:44 PM
 :bhead Don't get so frustrated. Tanks were just as much a part of WWII as planes were. It's all a part of the full experience provided. Just start bombing them if that makes you feel beter. :bolt:
Title: Re: Tonight summed it up for me
Post by: save on January 24, 2016, 09:14:55 AM
GV is a part of the game, however getting kills against a flying plane with main gun did never happened during ww2.

The reason is works here is because the tank is one nervous system, not 4 or 5 like in a real tank. A gunner with his very limited FOV could not track a moving plane the commander or loader spotted.

Also to be that effective the commander/gunner have to sit half upper body exposed to gunfire.

As for those Wirbies, they are just too effective, with computer ranging sights no-one had IRL, and very long effective range.

Same go for bomb****ing with outside view, it did not happened in RL and it should not happen here.

Tank should have a outside/inside switch for visibility/vulnerability, Wirbies should have a reduced effective max range, and bombing from F3 view should be stopped.
Title: Re: Tonight summed it up for me
Post by: kilz on January 24, 2016, 09:53:03 AM
:bhead Don't get so frustrated. Tanks were just as much a part of WWII as planes were. It's all a part of the full experience provided. Just start bombing them if that makes you feel beter. :bolt:

Mmmmm time to dust off the old computer pr maybe get a new one old one might not work and fire up an osti lol
Title: Re: Tonight summed it up for me
Post by: Getback on January 26, 2016, 06:03:08 AM
I've defended knowing I couldn't save the base but maybe delay the enemies progress until more support arrives. It works quite well.