Aces High Bulletin Board
General Forums => Films and Screenshots => Topic started by: icepac on March 26, 2016, 04:07:11 PM
-
See Rule #4
-
Shooting AFK planes seems to elude you, and your an IRL pilot(Or at least claim to be, from what I've seen in here that is scary)....maybe you don't have the required skill to talk about any of the trainers....
Got to be able to beat them before you bash them :aok
-
See Rule #4
-
I added the attachment I forgot in the first post.
It is of a radial engine plane windmilling a prop. on the deck of the carrier.
-
Shooting AFK planes seems to elude you, and your an IRL pilot(Or at least claim to be, from what I've seen in here that is scary)....maybe you don't have the required skill to talk about any of the trainers....
Got to be able to beat them before you bash them :aok
(http://farm2.staticflickr.com/1660/25449245834_a76dc928ed_z.jpg)
-
Shooting AFK planes seems to elude you, and your an IRL pilot(Or at least claim to be, from what I've seen in here that is scary)....maybe you don't have the required skill to talk about any of the trainers....
Got to be able to beat them before you bash them :aok
Don't really want to burst your bubble Junky but if you think AH bears anything more than a passing resemblance to real flying, you are sadly mistaken.
-
Yo icepac wonder if multi-engine planes glide differently with engines shut off vs running and feathered vs running not feathered? Maybe the mossie or p38?
-
I think the sim autofeathers off or dead engines on mult-engine planes.
They do glide differently with engine on vs engine off and the + or - keys of a running engine will make a difference as well for gliding..........or diving.
-
For years now I have been using the RPM control as if it were a spoiler device. It works pretty good, but in a very limited capacity.
-
Don't really want to burst your bubble Junky but if you think AH bears anything more than a passing resemblance to real flying, you are sadly mistaken.
My issue is with him trying to call out the trainers...even though he's horrible at the game...that's my issue. Stop bringing up real flight with me, I've made it clear that this is a game for me...I play to be good at this game which is understanding it's flight model...not actual flight (understanding that does help though for sure)...he brings up his real life flying as an excuse for suckage in game...aka "explointing the model"
-
I think the sim autofeathers off or dead engines on mult-engine planes.
They do glide differently with engine on vs engine off and the + or - keys of a running engine will make a difference as well for gliding..........or diving.
I was thinking a single engine plane gliding with dead engine (prop not spinning) would be similar to multi-engine glide with engines shut down.
-
Aces high is like flying in a vaccume.
-
if you want real feeling in aces high jack your sensitivity up. :old:
-
Aces high is like flying in a vaccume.
No. Air pressure is modeled and is correct for altitude. You may be thinking of the lack of turbulence.
-
No. Air pressure is modeled and is correct for altitude. You may be thinking of the lack of turbulence.
That and no winds
-
That and no winds
You sure about that. :D
-
That and no winds
Relative wind is modeled into the game for sure. :aok
-
Jo doesn't go high enough to feel the 20mph crosswinds :neener:
-
Jo doesn't go high enough to feel the 20mph crosswinds :neener:
Yeah I don't go over 15k often.
There's no fights up there...
-
Yeah I don't go over 15k often.
There's no fights up there...
Their busy sitting in man guns thinking they are having a fight.
-
Aces high is like flying in a vaccume.
two "u" s in vacuum :devil
-
There's no fights up there...
That is either the dumbest thing I've ever heard, or the worse lie ever. I suspect the later.
-
Yeah I don't go over 15k often.
There's no fights ON THE DECK up there...
Fixed
:devil