Aces High Bulletin Board
General Forums => Wishlist => Topic started by: Mister Fork on April 08, 2016, 09:53:14 AM
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If you're like me, I don't have much time to spend earning perk points in the MA. It would be nice if I could spend maybe $5 once in a while to earn like maybe enough perks to take a couple of 262's up or a B-29.
Would also be nice to do it either a) in game, or b) at the main login of the game.
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If you're like me, I don't have much time to spend earning perk points in the MA. It would be nice if I could spend maybe $5 once in a while to earn like maybe enough perks to take a couple of 262's up or a B-29.
Would also be nice to do it either a) in game, or b) at the main login of the game.
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I fell in love with this game because it was NOT a micro-transaction game.... I understand you're impatience and desire to fly "something bad-prettythang", but for those of us that have been earning perk points to use wisely it would cut out our legs if someone could just pay to obtain what i earned...
Please no micro-transactions..... unless it's 2000 perk points for a nuke that wipes a side of the map (think instant map change off of perk points).... :devil
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If it is just to get into a 262 or B29 several times a month, HTC could limit the frequency any single customer account can make that transaction weekly or by tour. The problem is if someone else actually owns the credit card and the player is being helped out or underage.
Or,
HTC can give you a popup menu at the start of every tour with your first entry into the MA where you choose one free 262, 163, single B29, Tiger2 perk amount. The rest is up to you if you fly a 262 or a bunch of Tempests and F4u4 and C-hogs, or ever get in a B-29, let alone a Tiger2. This seems more in the spirit of our game style.
Hitech has always been very good at saying "NO" when the forum hoard whines that they deserve more, then run commando around the forum for a week screaming Hitech is a big meenieee.
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NO!!!!!
When you find time to play...fly zeros or early 109s...
Or for our Allied friends fly a wildcat or p40 or spit 1
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-1 Another example of "money can buy". Work for your perks. Even if you have limited time, it will be more gratifying. Not trying to be rude, just saying.
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If you're like me, I don't have much time to spend earning perk points in the MA.
All right, Fork, who put you up to this? You already have enough accumulated perks to equip a 1945 20th Air Force B-29 mission, and would have no difficulty acquiring more.
Canadians are not known for deception, but I sense an ulterior motive here.
- Oldman the Suspicious
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The whole point to the perk system would be subverted if a purchase system were implemented.
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+1
will help the game
-if correctly implemented-
could begin to chip away at the biggest barrier to this game -> the monthly price tag
the trick is to price it in a way to make it NOT pay to win, but allow those who have the money to spend it.
( I wouldn't be mad if it was $1 a perk point) milk those whales for their case.
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+1
will help the game
-if correctly implemented-
could begin to chip away at the biggest barrier to this game -> the monthly price tag
the trick is to price it in a way to make it NOT pay to win, but allow those who have the money to spend it.
( I wouldn't be mad if it was $1 a perk point) milk those whales for their case.
If $15 a month is a barrier, how does charging more money for perks help people overcome that?
Paying for perks is paying for advantage or in other words, paying to win.
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It's worse than that. It's a bad idea. It's an attempt to bring about a shortcut. However, when it fails to offer the perk purchaser the advantage that he thinks it will, then he resorts to whines on the BBS. Then everyone loses.
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If $15 a month is a barrier, how does charging more money for perks help people overcome that?
Paying for perks is paying for advantage or in other words, paying to win.
people who 'pay to win' normally don't know how to fly 262's and tempests any way
+1
Also giving people some starter perks might increase the amount of players who stay
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-1 :O
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people who 'pay to win' normally don't know how to fly 262's and tempests any way
+1
Also giving people some starter perks might increase the amount of players who stay
Starter perks is one thing...give 'em 100 perks in each category AFTER the initial monthly subscription is paid...
However allowing people to buy perks at will is a terrible idea...yeah it would bring some extra money in...but then Little Johnny can just get momma's credit card and spam 262s at will...or bustr might fall off the deep end and buy the pigs 262's for a whole month :O
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A monthly stipend of 100 perkies once a paid sub begins? Personally, doesn't matter to me since I like many an unperked ride but it may appeal to new bloods with my skill level who wanna fly jetz.
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...
Also giving people some starter perks might increase the amount of players who stay
This would be the best compromise. Who cares if a new player has 300 perk points per category in their first month, I think that's a decent alternative to micro-pay-to-gain-advantage-I'm-not-willing-to-work-for crowd.
It is pretty exciting to take the first sortie in a "perk" plane, and if 1200 total perk points gets HTC another month of subscription, what do we the rest of the player base care?
That first 262 flight isn't going to impact a veteran when a rookie is learning the finer points of compression in the 262.
Promotion and Retention, Yes.
Lazy capitalist shortcuts, no please. (why not pay for kills, why not $200 and the map is won, why not $10k to insta-kill everyone on the map... Tell you what, send HTC one billion dollars and all players online at that moment must chant, We're not worthy! :bhead :neener:)
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Starter perks is one thing...give 'em 100 perks in each category AFTER the initial monthly subscription is paid...
However allowing people to buy perks at will is a terrible idea...yeah it would bring some extra money in...but then Little Johnny can just get momma's credit card and spam 262s at will...or bustr might fall off the deep end and buy the pigs 262's for a whole month :O
Pigs do not need to buy perks. Most veteran Pigs are sitting on accumulated perks from years of flying. Several of us have fighter perks in the 5 digit range. You up in a horde, you will attract Pig jets. You up in a jet and you will attract Pig jets. What is it you say? A whine has been recorded. :ahand
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why not $200 and the map is won
You... I like you. This right here is a good idea. Have a button on your clipboard that will allow you to donate toward winning the map. Once your side's donations have exceeded $200, map reset, your side wins.
This could be an excellent revenue stream for the game. On a completely unrelated subject, I would also suggest we put FesterMA in the map rotation 3 times instead of just once. :t
I don't think 100 perks a month for everybody would hurt anything, but hell no on cash for perks.
Wiley.
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Starter perks is one thing...give 'em 100 perks in each category AFTER the initial monthly subscription is paid...
However allowing people to buy perks at will is a terrible idea...yeah it would bring some extra money in...but then Little Johnny can just get momma's credit card and spam 262s at will...or bustr might fall off the deep end and buy the pigs 262's for a whole month :O
Unfortunately I blow through perks trying to turn fight 262s so I would never waste or let anyone waste money buying perks. Think Razor has something like 38,000 Fighter perks....if we had a perk donation function he could get us all 262s...Way could probably take it the next month.
I think 25 perks a category for every paid month isn't a bad idea, think $100 is a little steep. I wouldn't mind seeing a donation function. Player A gives Player B 100 perks type deal. Maybe someone posts a Tempest fighter sweep and a noobie wants to tag along but doesn't have the perks...some vet could donate a few. It would definitely have to have a daily max donation like 50 a day.
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Unfortunately I blow through perks trying to turn fight 262s so I would never waste or let anyone waste money buying perks. Think Razor has something like 38,000 Fighter perks....if we had a perk donation function he could get us all 262s...Way could probably take it the next month.
I think 25 perks a category for every paid month isn't a bad idea, think $100 is a little steep. I wouldn't mind seeing a donation function. Player A gives Player B 100 perks type deal. Maybe someone posts a Tempest fighter sweep and a noobie wants to tag along but doesn't have the perks...some vet could donate a few. It would definitely have to have a daily max donation like 50 a day.
Swapping perks creates an ingame/third party economy though, which in general is bad. I could live with it as long as they beefed up the squelch function so I wouldn't have to listen to the digital panhandlers.
Wiley.
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I could live with it as long as they beefed up the squelch function so I wouldn't have to listen to the digital panhandlers.
Erg. That was a bad vision.
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Erg. That was a bad vision.
Yeah. I've seen it in action in other games. It's somewhat high on my list of things I like about this game.
Wiley.
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Swapping perks creates an ingame/third party economy though, which in general is bad. I could live with it as long as they beefed up the squelch function so I wouldn't have to listen to the digital panhandlers.
Wiley.
Didn't even think of that but .report could handle that? You can't ask for perks...or face getting muted??? I think the true game breaker would be squads taking advantage of it for score or to take bases/stop base takes.
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I'm one of the poor pigs. only got 6800 left. didn't know 262s don't land well at 200 mph.
semp
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Didn't even think of that but .report could handle that? You can't ask for perks...or face getting muted??? I think the true game breaker would be squads taking advantage of it for score or to take bases/stop base takes.
Yes, but then they'd have to track it and enforce it.
Legions of 2 week accounts spamming "www.asianperkfarmers.com only $10 for 1000 perks!" would get old fast as well. Then they'd have to watch closer for the second account vulching... etc etc.
Wiley.
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Some people can't sit around and play all day to get perks they don't have the time. Also make it available to buy so there is another income coming into the game I'd buy perks. I don't have time to perk farm so there's a lot of aircraft and vehicles I don't get to up for lack of perks, some people have a life to deal with but still love the game. They should have a day where all is free for fun sake. Free For All Friday.
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I'm kind of coming around to the idea of free communist perk points on the first of every month. Gives the people who don't earn a lot some to play with, and doesn't matter to the people who have plenty of perks.
Wiley.
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You want perks? Pay your dues like the rest of us!
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Beginning of every tour the newbies would all up a 262 or other perked ride and the perk farming bell would be rung. While squads would look at the first of the new tour as a fun mission time to take out a hoard of B29, 262, tiger2 and so forth. And you guys would have your hands full in here trying to explain to a newb why a 262 is not a god mode ride against a 109E flown by a vet.
Down side, whining by newbs and vets at Hitech that the amount of perks given out each new tour is not enough leading up to the BIG whine that there should be no perked rides ever.
Why did I just get a shiver down my spine like someone was carving my name into a big stick....... :O
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I think we've come full circle and reached the conclusion that it's just fine, as is. Well, maybe not all of us. (I have, though.) :D
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It's a good idea...but as many have said, definitely would come with some downsides which overcome the good of it by miles...
Side switch time should be reverted back to 1 hour any time of day though....no good reason not to other then that's where HTC wants it...which is good enough for me but I'll still debate it.
Griefing...still happens...Spies....still happen...nothing has changed other then the people who weren't abusing it (those looking for better fights) which normally evened out the ENY can't find fights on their side or can't switch to another for 3-4 hours so they log off.....how long will these subscribers (a lot of vets) stay if they keep having to pay for a game when "sometimes you find WW2 combat simulation".
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Pigs do not need to buy perks. Most veteran Pigs are sitting on accumulated perks from years of flying. Several of us have fighter perks in the 5 digit range. You up in a horde, you will attract Pig jets. You up in a jet and you will attract Pig jets. What is it you say? A whine has been recorded. :ahand
:rofl :rofl :rofl :aok
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You up in a horde, you will attract Pig jets. You up in a jet and you will attract Pig jets.
(http://i.sms.at/smart_logos/48/92948.gif)
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All right, Fork, who put you up to this? You already have enough accumulated perks to equip a 1945 20th Air Force B-29 mission, and would have no difficulty acquiring more.
Canadians are not known for deception, but I sense an ulterior motive here.
- Oldman the Suspicious
Dang it OM, foiled again. :furious
Was thinking of having newbs fly around in their expensive rides so I can take them down in my highpoints ENY ride and gain like a gazillion perkies as a result. LA-5's, Ki-84, P-47D-11, F6F, Tiffie...all higher rides that usually result in good perk points :x
Another option was to send perkies to friends/squad mates/etc as a gift. Like, hey @Arlo, it's your birthday - take a Tempest up for a ride or two.
Anyways, I'll crawl back into my igloo and eat my beaver tails. :P
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aren't most games moving to the Pay for what you want model? most game allow you to play the game for free and if you want to fly or play the better vechicles you either earn them with points or pay for the points, and those companies are making alot more money then they would charging a monthly free. This game is way behind in alot of things and unless it does something to bring in new people. it will just get worse.
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aren't most games moving to the Pay for what you want model? most game allow you to play the game for free and if you want to fly or play the better vechicles you either earn them with points or pay for the points, and those companies are making alot more money then they would charging a monthly free. This game is way behind in alot of things and unless it does something to bring in new people. it will just get worse.
No, it won't.
HTC seemed to be resting on their laurels for a while but have spent the last 3 years working on AH3. That left AH2 to stagnate and competition from "free" games didn't help the game population.
As soon as AH3 is rolled out though, the numbers will start to bounce back.
How many of these games that AH is supposed to emulate, have been around for 17 years? 17 years from now, I bet they'll all be long gone.
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As soon as AH3 is rolled out though, the numbers will start to bounce back.
This is my hope and belief as well. :aok
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aren't most games moving to the Pay for what you want model? most game allow you to play the game for free and if you want to fly or play the better vechicles you either earn them with points or pay for the points, and those companies are making alot more money then they would charging a monthly free. This game is way behind in alot of things and unless it does something to bring in new people. it will just get worse.
how would a pay to win model would work in ah. I mean the way we have it now. please do submit a proposal. I would love to hear your thoughts on how it might work.
semp
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how would a pay to win model would work in ah. I mean the way we have it now. please do submit a proposal. I would love to hear your thoughts on how it might work.
semp
Pay for perkies, are there enough "games" out there that that do this crap already? You can not and should not be able to buy ability. I understand there is legal council and blue pills out there that are contrary to this ethos. However, leave the MMUWW2OLCFSWT alone! Maybe I could pay a little extra to bash peoples fingers with a ball peen hammer that bring up this dribble. Stick to what you know (impersonating a moderator on 200), Y.G.T.B.S.M. on this one.
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we already pay for perkies. reality is if you want to play a game like world of warplanes then go play it. it already exists. if you want to play a game where 2 ponies ability to kill each other is based on who sucks less then it's ah.
semp
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how would a pay to win model would work in ah. I mean the way we have it now. please do submit a proposal. I would love to hear your thoughts on how it might work.
semp
Here's how i'd imagine such a system...
-All latewar planes would be perked, midwar planes would be free to use.
-perks could only be earned on landed sorties
-all ordinance would be perked
-oh and a cool down timer for gvs before they can ditch or land
i don't see why people are so against a pay model, this isn't some competitive game
its a sandbox, and if people would rather risk their money rather than their time, let them
it would be fun to down a 262 some guy spent $50 bucks to buy the perkies for
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we already pay for perkies. reality is if you want to play a game like world of warplanes then go play it. it already exists. if you want to play a game where 2 ponies ability to kill each other is based on who sucks less then it's ah.
semp
The fact that I actually agree with you here befuddles me.
However, the lack of any application of any grammatical effort, hurts my soul. Did you and Gldnbb drop out of the same school? You both do that way too many spaces after incomplete sentences with periods thing.
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Here's how i'd imagine such a system...
-All latewar planes would be perked, midwar planes would be free to use.
-perks could only be earned on landed sorties
-all ordinance would be perked
i don't see why people are so against a pay model, this isn't some competitive game
its a sandbox, and if people would rather risk their money rather than their time, let them
it would be fun to down a 262 some guy spent $50 bucks to buy the perkies for
considering that it takes me 4 months to get enough perks to fly a 262 then it's already funny. if you want me to fly midwar planes then I'll drop my subscription in a heartbeat. and so will most guys. who would pay for subscription when spitfires, p47's p51's f4u's and 30 other planes are free.
semp
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considering that it takes me 4 months to get enough perks to fly a 262 then it's already funny. if you want me to fly midwar planes then I'll drop my subscription in a heartbeat. and so will most guys. who would pay for subscription when spitfires, p47's p51's f4u's and 30 other planes are free.
semp
you act like you'll be stuck flying midwar planes, you could use the g6 to farm up perks then every now and then roll out in a p51 or something.
starting out you would not get the uber planes in the game.
I would also change the ENY system so that it doesn't matter what plane you are flying just what plane you killed
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(https://coreykopedotcom.files.wordpress.com/2014/12/stop-it.jpg)
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my point is what games out there use the subscription method anymore? i'd can't seem to recall one that does anymore. that being the case, why did they abandon the subscription model?
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they never had a monthly subscription model to begin with. what they did is give you crappy planes/tanks to play with if you wanted to have a better tank either you had to play with better tanks for 2 months to get enough points to upgrade and once you were fully upgraded then you were playing against tanks that were superior to you. it was a never ending story. either you paid gold to upgrade to played forever to get enough perks to upgrade. or get stuck in lower tanks./planes.
semp
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Comparing business models of games designed to attract a player base that mainly consists of kids that gotta borrow their parent's credit card (or ask for a point card to be bought for them) who have short attention spans and the constant need to make those 'micro-transactions' to have the advantage over Jimmy or Johnny or 'Deatheater69' .... to Aces High .... comes off a bit insulting. Their successful business model is based on their customer base. This customer base is a bit more sophisticated and won't put up with it. So your suggestion, in my opinion, is to get rid of one loyal base to try to attract another (which isn't really all that much into true sims or WWII or mature communities*).
*This community may have it's moments of immaturity but, by and large, it has a rather mature base.
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Have any of you bothered to check the Texas gambling code to see if pay to win would be looked on as gambling? That would restrict AH to a customer base of 21yrs and up if gambling is legal in Texas. Or, if Texas does not allow online gambling, do they see pay to win as online gambling?
After all Texas is a whole other country from the USA.
So before any of you burn the text editor while lighting your torch and sharpening your pitchfork, look up the legal statutes to eliminate that possibility in Texas.
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It's not that much of a legal concern in the U.S., in general. Texas, likely, least of all. It's more an EU thing.
http://www.escapistmagazine.com/forums/read/7.843644-Free-To-Play-Games-Face-Tougher-Regulation-In-Europe (http://www.escapistmagazine.com/forums/read/7.843644-Free-To-Play-Games-Face-Tougher-Regulation-In-Europe)
I'll stick to it being more of a community relationship with the game developer thing.
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If a buy-perk plan is ever installed, I want a 'Circle of Protection: bought perks' that I can purchase with earned perks to prevent damage from aircraft using 'purchased perks'.
So.. I want to roll some B29s using my earned perks. I fork over another 10% perk cost to make the planes invulnerable to any plane that was launched using any 'bought perks'.
Now.. one could be mean and simply not indicate such a protection was in effect, but that would lead to one helluva chorus of 'rubber bullits'. Instead, perhaps the icons of protected craft appear different to those flying bought-perk aircraft. .. perhaps we should call them 'Short Attention Span'?
So, as I'm tooling along in my protected formation, a SAS plane approaches. As he gets in icon range, my icon would appear .. only to him.. as a different color than the normal baddies.. perhaps a pink aura.. or maybe plaid.. or.. how about chartreuse? That would indicate to the SAS plane that there's no point in attacking as no damage would be dealt.
This protection could only be purchased with earned perks. And it would be a zero-return. Call it insurance. You burn the 10%. So a B29 run on an evenly-balanced evening would cost at least 30 perks and as much as 330 perks.. assuming you bumped into the Pigs on one of their blow-dryer squad nights.. :bolt:
Oh.. and this would bring up the necessity to track bought perks vs earned perks. I would suggest earned perks be 'green'..and bought perks be 'brown'.
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that defeats the purpose
by earning the ride you are in, you most likely have a skill advantage over anyone who would have to buy perks.
if this is implemented this would just allow those with the money, to splurge and spend money to support the game.
let htc harvest those whales among us for the $$
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Dale has morals and standards as well as a connection with the community. If it was just about the money he would probably do what everyone else does and market AH as a suck money scam.
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or....simpler solution... you don't buy perks..at all..you just get say.. 150/450(for formation)/150 at start of each tour/monthly(or maybe bi weekly?) you are already.. paying afterall would let.. you take up 1 really expensive ride or 2-5 cheaper ones
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What if Dale actually designed the perk system to keep Aces High from becoming jet-rocket-superfortress high 24/7?
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What if Dale actually designed the perk system to keep Aces High from becoming jet-rocket-superfortress high 24/7?
most people auger b29s on take off(never gets old)
most people auger 262s diving in(painful to watch)
even if they were free.. people would still struggle flying them
reality is.. way perk system is...if you are not completely dense and semi competent.. you can amass more perks than you will ever use..(like these guys with 18k fighter perks)....the game is already that way.. if people wanted to fly those.. but.. they dont
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most people auger b29s on take off(never gets old)
most people auger 262s diving in(painful to watch)
even if they were free.. people would still struggle flying them
reality is.. way perk system is...if you are not completely dense and semi competent.. you can amass more perks than you will ever use..(like these guys with 18k fighter perks)....the game is already that way.. if people wanted to fly those.. but.. they dont
You're describing veteran players, many of whom are adults who have been playing this game for years and likely some others before. An influx of, dare I say, the WoW crowd (be it 'warplanes' or 'warcraft') brings with it a sense of entitlement via daddy's (or mommy's) credit card that rack up micro-purchases so fast your head would spin. Ok, revenue, great. What about liability (whether legal or not - you know, moral)? 'Junior! My credit card statement has several small purchases totaling $180.00 dollars for ... 'Aces high?!' Whereas - 'Junior, my credit card has a charge of 14.99 for 'Aces High?' Dad, may be glad it's just a monthly subscription without nickle and diming the public for more. Hell, he may sub, himself when he finds out folks older than him enjoy the game.In the other scenario, if daddy's smart, he'll cancel the card, be careful not to give the new info to Junior, and cancel the account, immediately.
Not to mention (but I will) that even though Aces High reserves the right to make changes to the game (including business plan) it already has a long established base that enjoys this method so much that many very casual and occasional players maintain accounts for months where they don't even log on but to perhaps check on the account. The only reason mine lapsed, recently, was lack of attention due to busy life issues when I wasn't logging into the game, at all. There's more support than meets the eye on a week day MA roster head count. And that support is for Dale and the way he supports his own player base, I'd say.
So, yes, I believe selling perks would be bad because of the problems it can cause when micro-purchases get out of hand. I believe too many free perks would lead to uber plane chaos, changing the game in an unanticipated way, related to the wish.
(The above is my opinion, preference and predictive take on the situation and does not reflect, in any way, the opinion or plans of the owner and programmers of Aces High.)
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Like we need more 262s polluting the game???
:bolt:
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so other then the veterans that play, you think a subscription based model is gonna gonna bring in new clients? what if your a work during the week and you get 1-2 days during the weekend to fly, paying 15.00 for roughly 4-8 days a month and probably 3-4 hours at most each day. so that's 12-36 hours of flying for 15.00/a month. on average how long does it take to earn enough perk points to fly the higher end perk planes? now if this person is just there to have fun and play a new game and he's getting blown out of the sky by 2+ year vets in a matter of mins. (This game doesn't take in for account in skill level-it throws you right into the teeth of the enemy) are they gonna play very long to wanna earn perk points? why haven't they already joined on to play now? all AH3 is AH2 with better grapics.
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Yes, I think a sub based game is gonna bring more clients. Quality clients. :aok
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so other then the veterans that play, you think a subscription based model is gonna gonna bring in new clients? what if your a work during the week and you get 1-2 days during the weekend to fly, paying 15.00 for roughly 4-8 days a month and probably 3-4 hours at most each day. so that's 12-36 hours of flying for 15.00/a month. on average how long does it take to earn enough perk points to fly the higher end perk planes? now if this person is just there to have fun and play a new game and he's getting blown out of the sky by 2+ year vets in a matter of mins. (This game doesn't take in for account in skill level-it throws you right into the teeth of the enemy) are they gonna play very long to wanna earn perk points? why haven't they already joined on to play now? all AH3 is AH2 with better grapics.
This is absurd and a veiled whine at Hitech that something ain't fair and it's his fault unless he conforms to the current snowflake norms in online games. It's also a whine against the 1% who have more perks than 10 average players could burn through in a tour. The existing none perked rides are enough to keep the snowflakes alive if they want to run away, and earning some points HOing and running while they check out the game.
This is a brutal game which some snowflakes won't like. If Hitech makes it any easier, the snowflakes will die so fast on day one at the hands of the vets, Hitech will go out of business. I think dung has personal problems with Hitech which he is using this POST to indulge himself with.
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(https://cdn3.vox-cdn.com/thumbor/nxo6f3cL6OW_C3uXPp4Xf_n5Fzs=/cdn0.vox-cdn.com/uploads/chorus_asset/file/4173226/sanders.gif)
What America needs is free perks in Aces High.
Or perhaps a single payer perk purchase program.
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I think the "this thread is cooked" and the little lock icon would be in order...
Just face it...it's never gonna happen...this game is about killing and getting better at killing...not paying to get perk planes...
Please go play warblunder if you want to spend money on planes...
:joystick: :airplane:
:ahand
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Perk would have a monetary value, that means I could sell mine. :old:
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so other then the veterans that play, you think a subscription based model is gonna gonna bring in new clients? what if your a work during the week and you get 1-2 days during the weekend to fly, paying 15.00 for roughly 4-8 days a month and probably 3-4 hours at most each day. so that's 12-36 hours of flying for 15.00/a month. on average how long does it take to earn enough perk points to fly the higher end perk planes? now if this person is just there to have fun and play a new game and he's getting blown out of the sky by 2+ year vets in a matter of mins. (This game doesn't take in for account in skill level-it throws you right into the teeth of the enemy) are they gonna play very long to wanna earn perk points? why haven't they already joined on to play now? all AH3 is AH2 with better grapics.
One of the things that drew me to the game is the very thing you feel is a detractor. I didn't want to play a game where people who are willing to spend the money, get the better equipment. I WANT the challenge of everyone being on the same playing field. It is a hard game to play. It is a hard game to learn. It takes time to get good, and that's why I like it. What I think folks here are telling you is the pay to get perks model is for people who have deep pockets, and don't care to really educate themselves. Adding to that, if HTC did have a buy perks option, people with little skill would end up leaving the game because it's not the perk plane that gets you the kill, it's your skill. Poor players would drop all kinds of coin to get into jets, then die, then quit because they couldn't afford to keep flying them leaving saying "this game sux", when in reality it's they that suck.
Regarding cost, I play about 20 hours a month these days. At that cost. 75 cents an hour, I think it's cheap fun. YMMV.
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No. May as well as the ability to buy a better score too.
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Perks are easy to earn.
for fighters and bombers use mid war rides
for gv's I have got a ton of perks using the M-8. M-8's are a challenge and fun.
The Panzer F and the PT Boat are perk getters too.
:salute
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It would have a huge income value for the sandbox style of the MA if implemented correctly. The mechanics of the perk system and the ENY system would have to be revamped.
maybe a system where plane value AND player value factor into perks earned.
(shooting down some noob in a p51 vs shooting down some super ace in a 51).
at the end of the day, player skill is the biggest factor, having a great plane doesn't change that.
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It would have a huge income value for the sandbox style of the MA if implemented correctly. The mechanics of the perk system and the ENY system would have to be revamped.
maybe a system where plane value AND player value factor into perks earned.
(shooting down some noob in a p51 vs shooting down some super ace in a 51).
at the end of the day, player skill is the biggest factor, having a great plane doesn't change that.
How would you find the skill level of a person that doesn't care about score?
People already abuse the score system and it can be easily manipulated.
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He didn't bother to search his topic for all the same wish's in the last 15 years that reached this point with no answer to determining a player's real ability versus not giving a crap about score.
The fact that he keeps "what ifing" means he isn't listening to anything that doesn't tell him his idea is the brightest little sparkle in the universe. And he wants a way around having to earn perks in person the hard way.
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He didn't bother to search his topic for all the same wish's in the last 15 years that reached this point with no answer to determining a player's real ability versus not giving a crap about score.
The fact that he keeps "what ifing" means he isn't listening to anything that doesn't tell him his idea is the brightest little sparkle in the universe. And he wants a way around having to earn perks in person the hard way.
The reason I am in favor of micro-transactions:
the subscription based model is the main reason this game has been slowly withering away.
Triple AAA games such as IL-2 BoS/Warthunder are dominating the flight sim market for numerous reasons the biggest of which is there is no paywall to play, but those with the money are able to use it.
The most straightforward way to implement micro-transactions would be the perk system.
Grand Theft Auto Online has made $500 million from micro-transactions alone, i have no doubt that this game would make more money being free with micro-transactions than being subscription based.
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i have no doubt that this game would make more money being free with micro-transactions than being subscription based.
Which merely reflects that you don't realize here's a big difference in the player base of those games versus this one. Those games also dummy down the difficulty. Junior logs on for free and thinks perks are gonna make him an ace? Junior gets disappointed and wanders off to War Blunder. This is a more serious game, believe it or not, and the average age of the player base reflects a player that's not into micro-purchasing himself to death (even the younger players in this community seem to appreciate both the game and business model). So if this is your way of 'helping' Dale acquire more revenue, bless your heart.
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But Arlo, it would be FtP without that annoying monthly fee.
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But Arlo, it would be FtP without that annoying monthly fee.
Hehe. I read you. One of the things I find amazing about this community are the players who maintain a sub even when life or circumstance prevents them from being active. Sometimes months at a time. Hard to make MPs during those months.
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Which merely reflects that you don't realize here's a big difference in the player base of those games versus this one. Those games also dummy down the difficulty. Junior logs on for free and thinks perks are gonna make him an ace? Junior gets disappointed and wanders off to War Blunder. This is a more serious game, believe it or not, and the average age of the player base reflects a player that's not into micro-purchasing himself to death (even the younger players in this community seem to appreciate both the game and business model). So if this is your way of 'helping' Dale acquire more revenue, bless your heart.
My intention is to attract more players to the game by replacing the biggest barrier to entry.
You are assuming a number of things:
Those games also dummy down the difficulty
Have you played BoS?
Junior logs on for free and thinks perks are gonna make him an ace? Junior gets disappointed and wanders off to War Blunder.
Seems like Junior is a casual player, who never would have played in the first place had it not been free.
This is a more serious game, believe it or not, and the average age of the player base reflects a player that's not into micro-purchasing himself to death (even the younger players in this community seem to appreciate both the game and business model).
-> Again assumptions
The average age of "whales" (google the term) is 30, and most people are simply payers who only occasionally spend their money.
the younger players in this community seem to appreciate both the game and business model
thank you for speaking for them
Micro-transactions also don't need to be a requirement, simply a bypass the grind of building up perks.
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Arlo, this is getting nowhere but giving him a platform to repeat FtP and micro transactions at Hitech indirectly. If I remember correctly in the last 2 years Hitech already publicly shot down the OP's wish in terms of changing the subscription model for AH2 and AH3.
Hitech at any time has been free to issue everyone at the beginning of a tour enough perks for one 262 or whatever that gets you in less pricy fighters or, 1 Tiger2 or a B29 and so forth. If you need to give the little snowflakes perk rides to keep them in the game, they won't want to stay after my squad gets done with them. We have gazillions of perks between us and will happily gorge on them at all times in our perked or unperked rides against their snowflakieness. We don't even need a 262 to kill 262 anymore. This is not a very nice game when you get down to it.
Our CO will probably issue T-shirts for the most snowflakes killed each tour which gets POTW really motivated. And I bet it won't be just POTW who will get motivated if this game gets reduced to the care and feeding of snowflakes. There are other squads with gazillions of perks and no interest in using them as of yet, with quite a few who don't need a 262 to kill 262s. The OP has a strange social fairness misconception about perk rides in this game and the real reason they are perked. "262s are us" will kill AH3 very quickly.
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Relax, Randall. This, too, shall pass. While you fixate on my presumptions you ignore your own. You presume that a business model in another game can easily replace this one with great success. I've played those games. It's a different community, a different atmosphere/environment, a different game. And it's also a vastly different relationship between the developer/producer and the customer.
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We don't even need a 262 to kill 262 anymore. This is not a very nice game when you get down to it.
I've even managed to down one or two in my trusty f4U (which is a major accomplishment for a lifelong mediocre player, such as me). Seighn, however, is starting to collect a pile of 262 scalps.
"262s are us" will kill AH3 very quickly.
Agreed, sir. :cheers:
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Randall, with respect, NO
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Well hopefully, Hitech will read this (which I'm sure he has) and weigh the possibilities.
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Well hopefully, Hitech will read this (which I'm sure he has) and weigh the possibilities.
Thus far, Hitech has dismissed your idea and there's great doubt this thread will change his mind. I for one wouldn't have been so attracted to the game if your business model was in place... YMMV
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Randall, with respect, NO
That needs to be bigger Zoney :old:
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Part of the time these self help marketing sales pitches to Hitech, come from people who want Hitech to ultimately make the game free to play. You have to wonder what about this game has kept a core of players paying $14.95 a month since the time block of 1999-2003? When other games up until now versus AH, have kowabunga fantastic eye candy and are free to play.
The OPs always operate like they think Hitech is either resting on his laurels or a business moron while only a very lucky master programmer. Never like he knows what he is doing and as a professional keeps up to date with his industry and trends. It's the almost verbatim sales pitch from them that makes it so incredulous. And I bet this OP like most of the others had an inkling contacting Hitech privately with his proposal would fail. So the sales pitch on the forums which might also gain a following of the like minded who just maybe could persuade Hitech by a crowd of popular sentiment.
Here is another attribute about half of these sales pitchers have, does anyone know if the OP is an active subscriber to the game?
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That needs to be bigger Zoney :old:
I'm subtle.
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A monthly stipend of 100 perkies once a paid sub begins? Personally, doesn't matter to me since I like many an unperked ride but it may appeal to new bloods with my skill level who wanna fly jetz.
+1
For the same reason OP mentioned.
Regular stipend every month. Stipend rolls over and accumulates. No micro-transactions involved.
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Earn them.
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No paying to win.
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if you cannot earn the perks then you dont have the skill to fly the perk rides anyway.
semp
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if you cannot earn the perks then you dont have the skill to fly the perk rides anyway.
semp
then when the AH3 comes out at offically all perk points should start at 0 for everyone
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then when the AH3 comes out at offically all perk points should start at 0 for everyone
you give up your perks first. we'll follow you.
semp
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NO!!!!!
When you find time to play...fly zeros or early 109s...
Or for our Allied friends fly a wildcat or p40 or spit 1
Don't fly those weak-link AC - fly a D11, F4F, or maybe a P-40
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If you are an average player, you can still make a shipload of perks by doing a couple of things:
1: Fly into a red horde, not a green one. You will die more, but also kill more. Ganging will get you an assist more often than not.
2. Whenever possible, fly for the low numbered country. The perk point bonus can pay big dividends, even on single kills.
3. Fly less popular planes. You don't have to fly 40 ENY. In fact, some of the best perk generators are in the 25-35 range:
109G-14
F4U-1
FM2
C.205
P-38G
P-47D-11
Mossie
Ki-61
La-5
190A-5
All of these are capable and get you many more perks/kill than 5 ENY rides ever will.
Landing two kills in a 5 ENY ride gets you 2 perks. Killing one 5 ENY ride in a 30 ENY ride (and dying) gets you 6 perks.
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Don't fly those weak-link AC - fly a D11, F4F, or maybe a P-40
:aok
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i don't have none to give up so.
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Dung doesn't play but chimes in on gameplay issues.... :noid
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Perk points comes almost for free, GV and Bomber perks can be earned by resupplying. A few runs w an m3 gives you a bunch of T34-85/M4-76 or even a Panther or a Firefly.
fighter perks can be earned by dropping bombs on stuff, you dont even have to kill anyone. it is almost no effort needed at all.
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it is almost no effort needed at all.
Until it is absolutely no effort will you win the OP over.