Aces High Bulletin Board
General Forums => Open Beta Test => Topic started by: Silent6 on April 25, 2016, 07:39:40 PM
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Ok I need some help since I am a dope when it comes to tech issues. I will provide any info needed just tell me what to do so I can get a list. Ive seen guys do that config list and I guess thats where we can start? I have played with my video card settings to no avail. I will try to check in until this issue is resolved. Thanks guys
My screen seems to flicker while close to the ground and at time the screen will go black as if I just changed a resolution setting and the monitor is adjusting. Anyone else have this issue?
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First step is to post a dxdiag Check here on how to do that.
http://bbs.hitechcreations.com/smf/index.php/topic,342871.msg4526838.html#msg4526838
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------------------
System Information
------------------
Time of this report: 4/25/2016, 21:24:23
Machine name: JTPC
Operating System: Windows 10 Pro 64-bit (10.0, Build 10586) (10586.th2_release_sec.160223-1728)
Language: English (Regional Setting: English)
System Manufacturer: Gigabyte Technology Co., Ltd.
System Model: X58A-UD3R
BIOS: Award Modular BIOS v6.00PG
Processor: Intel(R) Core(TM) i7 CPU 960 @ 3.20GHz (8 CPUs), ~3.2GHz
Memory: 22528MB RAM
Available OS Memory: 22526MB RAM
Page File: 2517MB used, 23337MB available
Windows Dir: C:\WINDOWS
DirectX Version: 11.2
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
Miracast: Not Available
Microsoft Graphics Hybrid: Not Supported
DxDiag Version: 10.00.10586.0000 64bit Unicode
------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Sound Tab 3: No problems found.
Sound Tab 4: No problems found.
Input Tab: No problems found.
--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
---------------
Display Devices
---------------
Card name: AMD Radeon HD 6900 Series
Manufacturer: Advanced Micro Devices, Inc.
Chip type: AMD Radeon Graphics Processor (0x6718)
DAC type: Internal DAC(400MHz)
Device Type: Full Device
Device Key: Enum\PCI\VEN_1002&DEV_6718&SUBSYS_0B001002&REV_00
Display Memory: 5872 MB
Dedicated Memory: 2032 MB
Shared Memory: 3840 MB
Current Mode: 1920 x 1080 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: SAMSUNG
Monitor Id: SAM02A5
Native Mode: 1920 x 1080(p) (60.000Hz)
Output Type: HDMI
Driver Name: aticfx64.dll,aticfx64.dll,aticfx64.dll,amdxc64.dll,aticfx32,aticfx32,aticfx32,amdxc32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
Driver File Version: 8.17.0010.1404 (English)
Driver Version: 15.201.1151.1008
DDI Version: 11.2
Feature Levels: 11.0,10.1,10.0,9.3,9.2,9.1
Driver Model: WDDM 1.3
Graphics Preemption: DMA
Compute Preemption: DMA
Miracast: Not Supported
Hybrid Graphics GPU: Not Supported
Power P-states: Not Supported
Driver Attributes: Final Retail
Driver Date/Size: 11/4/2015 12:00:00 AM, 1479808 bytes
WHQL Logo'd: Yes
WHQL Date Stamp:
Device Identifier: {D7B71EE2-2458-11CF-CE76-0A2BBEC2C535}
Vendor ID: 0x1002
Device ID: 0x6718
SubSys ID: 0x0B001002
Revision ID: 0x0000
Driver Strong Name: oem26.inf:cb0ae414dfb944c7:ati2mtag_NICayman:15.201.1151.1008:pci\ven_1002&dev_6718
Rank Of Driver: 00D12001
Video Accel: ModeMPEG2_A ModeMPEG2_C
DXVA2 Modes: DXVA2_ModeMPEG2_VLD DXVA2_ModeMPEG2_IDCT DXVA2_ModeH264_VLD_NoFGT DXVA2_ModeH264_VLD_Stereo_Pro gressive_NoFGT DXVA2_ModeH264_VLD_Stereo_NoF GT DXVA2_ModeVC1_VLD DXVA2_ModeMPEG4pt2_VLD_AdvSim ple_NoGMC
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
D3D9 Overlay: Not Supported
DXVA-HD: Not Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
MPO Caps: Not Supported
MPO Stretch: Not Supported
MPO Media Hints: Not Supported
MPO Formats: Not Supported
-------------
Sound Devices
-------------
Description: Speakers (2- Corsair Vengeance 1500)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: USB\VID_1B1C&PID_0A03&REV_0100&MI_00
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: CAHS164.sys
Driver Version: 7.00.0008.2150 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 6/16/2011 12:00:00 AM, 1308160 bytes
Other Files:
Driver Provider: Corsair
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Description: Realtek Digital Output (Realtek High Definition Audio)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0889&SUBSYS_1458A022&REV_1000
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: RTKVHD64.sys
Driver Version: 6.00.0001.7535 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 6/16/2015 12:00:00 AM, 4504320 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Description: AMD HDMI Output (AMD High Definition Audio Device)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_1002&DEV_AA01&SUBSYS_00AA0100&REV_1002
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: AtihdWT6.sys
Driver Version: 10.00.0000.0001 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 6/9/2015 12:00:00 AM, 102912 bytes
Other Files:
Driver Provider: Advanced Micro Devices
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Description: Realtek Digital Output(Optical) (Realtek High Definition Audio)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0889&SUBSYS_1458A022&REV_1000
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: RTKVHD64.sys
Driver Version: 6.00.0001.7535 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 6/16/2015 12:00:00 AM, 4504320 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
---------------------
Sound Capture Devices
---------------------
Description: Microphone (2- Corsair Vengeance 1500)
Default Sound Capture: Yes
Default Voice Capture: Yes
Driver Name: CAHS164.sys
Driver Version: 7.00.0008.2150 (English)
Driver Attributes: Final Retail
Date and Size: 9/1/2015 20:40:39, 1308160 bytes
Cap Flags: 0x1
Format Flags: 0xFFFFF
Description: Realtek Digital Input (Realtek High Definition Audio)
Default Sound Capture: No
Default Voice Capture: No
Driver Name: RTKVHD64.sys
Driver Version: 6.00.0001.7535 (English)
Driver Attributes: Final Retail
Date and Size: 6/25/2015 01:57:00, 4504320 bytes
Cap Flags: 0x1
Format Flags: 0xFFFFF
---------------------
Video Capture Devices
Number of Devices: 0
---------------------
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let me know what else I should do. Thanks for your help Fugitive!
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Go here and find the driver for your monitor:
http://www.samsung.com/us/support/downloads
Your current drivers are generic.
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From what I can see that video card is on the lower end. What in game settings are you using? AA, lighting, texture, and so on.
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Isn't this player about the 3rd or 4th HD 6900 series person to have strange issues so far? All of the important card specs to running this game are high enough that they shouldn't have low FPS and the flickering and black screen even with generic monitor drivers. Have all of them upgraded to Win10? Win10 loads old AMD drivers for these cards from what I've seen from the few dxdiag submitted.
I went through 18 months of the alpha with an HD 6770 on Win7 64bit and no problems other than being only 80Gbyte\sec band width with 800 shaders. But, I kept the video drivers up to the latest and it produced 30-60 FPS in 1024. The HD 6900 series should be giving them better results due to BW, data paths, and shaders all being about 2x over my old 6770. More like or even better than the GTX 760 I recently installed.
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Oh, don't go own that road! Windows 10 in particular has been causing issues for this precise problem because drivers are out of date, and that includes GPU drivers AND monitor drivers. In fact, you really shouldn't use any generic driver with Windows anyway.
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You need to disable that AMD sound driver. It can cause stability issues.
I also noted the video driver shows only as a DirectX 11 driver. You need to update it as the native DirectX level is 12 for Windows 10.
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You need to disable that AMD sound driver. It can cause stability issues.
I also noted the video driver shows only as a DirectX 11 driver. You need to update it as the native DirectX level is 12 for Windows 10.
can you give me a link for a safe download of the latest directx?
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From what I can see that video card is on the lower end. What in game settings are you using? AA, lighting, texture, and so on.
enable anit alias
enable lens flare
disable clutter in flight
disable reflection
everything else isnt checked off.
should I leave the AA of on the AMD catalyst software if I have it on in game?
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updated the monitor firmware and the AMD driver is now disabled. I am still getting the same issues.
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can you give me a link for a safe download of the latest directx?
https://support.microsoft.com/en-us/kb/179113
enable anit alias
enable lens flare
disable clutter in flight
disable reflection
everything else isnt checked off.
should I leave the AA of on the AMD catalyst software if I have it on in game?
I would set AA in the AMD software to "application controlled" this way you can adjust in the game to test and not worry that it will be forced on.
What texture size are you using? I would disable both the lens flare and the AA and try it again, see if it still does it. Remove one thing at a time and test it again. I know its a slow and boring way to go about it, but it's the only way to find out what is going on.
I would start with everything turned off or down using one of the lowest texture sizes and see if I could get the flickering and black screen. If it works with low settings add more and more back to see how far you can push your video.
I still think your pushing the card too hard, but Bustr did mention others with the 6900 series card having the same issue, so it may be a bug.
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So I just tried overriding to manual control on my video card and I increased the RPMS on my fan. I think alot of my problems were from my card overheating in the case. I started at 80 celsius! 176 degrees! :x I am now getting a card temp of 33c which is about 92 degrees. I unchecked aa and bloom and everything is running smooth now.
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can you give me a link for a safe download of the latest directx?
It is not DirectX you need to update. It is your video card driver.
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Just updated the video card software..... manually. I thought that check for updates button never lied but I guess I was wrong. I have done everything you guys told me to and it seems to have done the trick! I am loving the new version now that its going smoothly! Thanks again everyone! :airplane:
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:aok
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I was in Crater Map yesterday and five people including me were seeing the flickering graphics on the ground in from of us at 10k alt and on mountains. Someone (Chilli?) said it could be the cloud shadows causing it.
<S>
HamrDown
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Chilli's suggestion of checking "disable clutter in flight" seemed to do the trick for me, will try to test more this afternoon.
It did appear like the cloud shadows had something to do with it - they were suddenly moving and then moving back on the ocean's surface, and that motion seemed to correspond to the flicker.
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I believe that I may have been given more credit than deserved....... While testing we simply ran down a list of items over voice communication and chat, turning them off and moving sliders until we "stumbled" onto disabling "clutter in flight" rendering the best results. :cheers:
I originally thought the "ShapeStd gamma" was a problem, and lowering it did help with flashing buildings to a small degree. Shadows disabled, again gave small relief, but disabling "clutter in flight" vastly improved what most had complained about. :aok
It appears that listening to you ole :old: has an upside to it. :neener: It felt good to help spot a solution for another. :cool: As far as credit for the solution, it goes to the player that tested the results as I :headscratch: pondered over what to do next.
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I believe Glenn Curtis would be proud.
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I believe that I may have been given more credit than deserved....... While testing we simply ran down a list of items over voice communication and chat, turning them off and moving sliders until we "stumbled" onto disabling "clutter in flight" rendering the best results. :cheers:
I originally thought the "ShapeStd gamma" was a problem, and lowering it did help with flashing buildings to a small degree. Shadows disabled, again gave small relief, but disabling "clutter in flight" vastly improved what most had complained about. :aok
It appears that listening to you ole :old: has an upside to it. :neener: It felt good to help spot a solution for another. :cool: As far as credit for the solution, it goes to the player that tested the results as I :headscratch: pondered over what to do next.
Well, this afternoon the sun was behind a fairly thick cloud bank, and flickering was back and bad. Only thing that eliminated it was "Disable shadows". I think yesterday while CHilli and I were working on possible solutions, the clouds moved past the sun completely.
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In offline, there is a dot command to speed up the sun's movement (.time ## ## ###) something like that. I will see if I can find the thread from alpha testing where it was used. What you are saying does make sense, as we did move more than one setting. Going back to ShapeStd slider, that setting automatically resets to default every time that you leave one arena. You might want to revisit that also, for fine tuning.
:rofl Chalenge
http://bbs.hitechcreations.com/smf/index.php/topic,369159.msg4918370.html#msg4918370
Just go off line and set the time. The dot command is .time H M Scale so that ".time 6 0 100" would make it 6:00 AM and the clock would move at 100 times speed.
HiTech