Aces High Bulletin Board

General Forums => Open Beta Test => Topic started by: Vraciu on April 27, 2016, 07:53:57 PM

Title: Skin Viewer - Bring Back The Mouse Controls PLEASE
Post by: Vraciu on April 27, 2016, 07:53:57 PM

Topic says it all.

The mouse controls from AHII are superior to the keyboard controls in AHIII.

Please bring them back.

Surely we can have both, no?


 :salute
Title: Re: Skin Viewer - Bring Back The Mouse Controls PLEASE
Post by: hitech on April 28, 2016, 08:16:36 AM
No
Title: Re: Skin Viewer - Bring Back The Mouse Controls PLEASE
Post by: Vraciu on April 28, 2016, 11:15:07 AM
No


Boo.  Two thumbs down.  :salute
Title: Re: Skin Viewer - Bring Back The Mouse Controls PLEASE
Post by: bustr on April 28, 2016, 11:50:43 AM
When I use the skin viewer I unconsciously start using the travel keys I have muscle memory for from the terrain editor. Makes for a smooth transition between editors when you need to look at an object before planting it onto a terrain. The scroller wheel on your mouse is the gas pedal for how fast or slow the view will respond to your keys.
Title: Re: Skin Viewer - Bring Back The Mouse Controls PLEASE
Post by: Vraciu on April 28, 2016, 12:08:37 PM
When I use the skin viewer I unconsciously start using the travel keys I have muscle memory for from the terrain editor. Makes for a smooth transition between editors when you need to look at an object before planting it onto a terrain. The scroller wheel on your mouse is the gas pedal for how fast or slow the view will respond to your keys.

Well, those of us who do plane skins prefer the old system by about 10:1.


There is no reason to not have both.   We have hot keys and mouse commands for Word, Excel, etc. to accommodate people.   There is no reason or benefit to eliminating the mouse controls--which are much faster, efficient, and intuitive than the keyboard commands.   The keyboard controls are clunky at best.   Maddening at worst.

As I have stated, I understand why HT is adding the key commands.   I do not, however, see any reason to dump the mouse features.   We should have both.

Eh, whatever.  Skinning takes up too much of my time as it is.    This new editor will be my excuse to quit doing skins and work on other things---like my gunnery.  LOL   


 :salute
Title: Re: Skin Viewer - Bring Back The Mouse Controls PLEASE
Post by: Vraciu on April 30, 2016, 04:35:07 PM
You know I am right on this.   :devil

How many cases of Scotch do you require?    I'll send them TOMORROW.    :pray

The mouse controls are better!!!!!!!!!!!!!!!!!!!!!!!!    :cheers:   :salute
Title: Re: Skin Viewer - Bring Back The Mouse Controls PLEASE
Post by: Devil 505 on April 30, 2016, 04:55:09 PM
I don't even use the skin viewer. I put the skin into the offline game and fly it. I also record the flight and review it in the film viewer.
Title: Re: Skin Viewer - Bring Back The Mouse Controls PLEASE
Post by: Vraciu on April 30, 2016, 05:22:14 PM
I don't even use the skin viewer. I put the skin into the offline game and fly it. I also record the flight and review it in the film viewer.

I do both. But the keyboard controls TOTALLY SUCK in the new viewer.

Hitech came up with a better system on his own using the mouse and he is dumping it.   Makes NO sense...      :headscratch:
Title: Re: Skin Viewer - Bring Back The Mouse Controls PLEASE
Post by: Vraciu on May 15, 2016, 11:06:23 PM
BRING BACK THE MOUSE CONTROLS!!!!!!!!!!!!!!!!!!


WTF, Dale????????????     You made a superior interface and now you are ditching it???????????   Why not have both????????????????

Geeeeeeeeeezus Keeeeeeeerist................ .........    I hate the new system. It sucks.  Some may like it.  So just have both.  F***.


Title: Re: Skin Viewer - Bring Back The Mouse Controls PLEASE
Post by: hitech on May 16, 2016, 08:27:23 AM
Vraciu :I gave you an answer, now STFU.

HiTech
Title: Re: Skin Viewer - Bring Back The Mouse Controls PLEASE
Post by: Vraciu on May 16, 2016, 01:43:37 PM
Vraciu :I gave you an answer, now STFU.

HiTech

:(

 :salute
Title: Re: Skin Viewer - Bring Back The Mouse Controls PLEASE
Post by: LCADolby on May 16, 2016, 03:27:53 PM
Vraciu :I gave you an answer, now STFU.

HiTech

 :huh :lol ;) :rofl :aok

Welcome to the darkside HiTech.
Title: Re: Skin Viewer - Bring Back The Mouse Controls PLEASE
Post by: Oddball-CAF on May 16, 2016, 04:41:07 PM
Vraciu :I gave you an answer, now STFU.
HiTech

"A kill has been recorded." Muhahahahahahhaaa!!
Title: Re: Skin Viewer - Bring Back The Mouse Controls PLEASE
Post by: guncrasher on May 16, 2016, 06:36:05 PM
vraciu just like last night.  you cant win one at all  :rofl :rofl :rofl.


semp
Title: Re: Skin Viewer - Bring Back The Mouse Controls PLEASE
Post by: hitech on May 17, 2016, 09:53:19 AM
Making fun of someone who just go chewed out or poking a bear , is not the wisest move.

HiTech
Title: Re: Skin Viewer - Bring Back The Mouse Controls PLEASE
Post by: Shuffler on May 17, 2016, 03:19:56 PM
Making fun of someone who just go chewed out or poking a bear , is not the wisest move.

HiTech

I have found that when someone is poking a bear it is more profitable to get out a video camera.
Title: Re: Skin Viewer - Bring Back The Mouse Controls PLEASE
Post by: JimmyD3 on May 17, 2016, 08:21:34 PM
Or leave the area.  :D
Title: Re: Skin Viewer - Bring Back The Mouse Controls PLEASE
Post by: Saxman on May 22, 2016, 09:29:58 AM
I'm curious why the change was made, as I find the keyboard controls to be much less intuitive, especially as mouse controls are pretty standard for most other model viewer-type utilities.
Title: Re: Skin Viewer - Bring Back The Mouse Controls PLEASE
Post by: Chilli on May 22, 2016, 01:23:07 PM
Saxman, I can't answer for HiTech, but this has been a long standing discussion.  The one quick answer that I can "repeat" is the controls are now "standard" for all view modes.  What I have personally found is the addition of the mouse wheel speed control, I have excellent control.  It might just be something new to get used to and most evident when rotating axis.

I suggest we move along and do our best to get used to it, and pass along any new tricks that we find:  like using the mouse wheel to speed up movement to zip to different angles and slow down movement to fine tune adjustments.
Title: Re: Skin Viewer - Bring Back The Mouse Controls PLEASE
Post by: hitech on May 23, 2016, 08:38:07 AM
I'm curious why the change was made, as I find the keyboard controls to be much less intuitive, especially as mouse controls are pretty standard for most other model viewer-type utilities.

Because we had 3 different view systems for 3 different editors, plus the graphics tester. We standardize it to one central system for all editors.

Once you are accustomed to the new system , it becomes very easy to get any view you wish.

HiTech
Title: Re: Skin Viewer - Bring Back The Mouse Controls PLEASE
Post by: Greebo on May 23, 2016, 08:56:15 AM
I've probably used the new skin editor more than anyone recently and to start with I hated it. Moving my viewpoint, something I used to do without thinking before, now required my concentration every time. Over time I have got used to it and its becoming more natural to use the keys. I'd class the view system as tolerable to me now.

One thing that has helped is that HT added "save/load viewpoint" buttons, so once you've found a good viewpoint you can immediately go back to it next time you start the program.
Title: Re: Skin Viewer - Bring Back The Mouse Controls PLEASE
Post by: bustr on May 23, 2016, 01:01:29 PM
Greebo,

I didn't know all of this. After using the terrain editor through all the terrain conversations you, Easycor and I have had, along with all those photo ops I did with my terrain. The controls are second nature and I don't think about it. Seems as usual for every time Hitech has changed something of this nature, a small group would rather fight with him than adapt to get on with doing what they enjoy.

I hope some day he changes that the keys and mouse are active at the same time in the TE and the SV while I'm trying to look at an object close up in the SV. I always make sure I'm in any other mode but terrain painting or elevation when I pull up the skin viewer. I never want to find out just how much carries through with those active keys and mouse. 
Title: Re: Skin Viewer - Bring Back The Mouse Controls PLEASE
Post by: Greebo on May 23, 2016, 01:14:06 PM
The thing is I've never used the keys to navigate in the TE so experience with that didn't help me when converting to the new skin viewer. In the TE I use the mouse to move about the map window and also to rotate my viewpoint in the editing window. I'm about half way to being comfortable with the new viewer now, but I still find myself hitting the wrong key from time to time.
Title: Re: Skin Viewer - Bring Back The Mouse Controls PLEASE
Post by: Easyscor on May 23, 2016, 01:38:28 PM
My biggest problem was trying to use those keys with GIMP after a couple of days with the AH editors. They select different tools like the airbrush, which is no end of frustration until you figure out how to disable all the keyboard shortcuts. I get a similar problem when I turn around and move to Excel.

Now if I can just keep from hitting the Windoz key instead of the Z key.