Aces High Bulletin Board

Special Events Forums => Friday Squad Operations => Topic started by: oakranger on May 06, 2016, 11:26:00 PM

Title: Axis....
Post by: oakranger on May 06, 2016, 11:26:00 PM
What the bloody hell happen?  Down to 20 in flight and we were not into a hour of the event.  :bolt:
Title: Re: Axis....
Post by: Vulcan on May 06, 2016, 11:51:36 PM
I would personally like to thank LCA for forming an orderly queue on the deck   :devil

(http://rosehipsandrhubarb.com/wp-content/uploads/2014/09/vaseline.jpg)
Title: Re: Axis....
Post by: Devil 505 on May 07, 2016, 12:11:49 AM
What the bloody hell happen?
bad design.
Title: Re: Axis....
Post by: Scca on May 07, 2016, 12:27:32 AM
bad design.
How so?
Title: Re: Axis....
Post by: Devil 505 on May 07, 2016, 12:29:47 AM
Plane selection balance for starters.
Title: Re: Axis....
Post by: Joker312 on May 07, 2016, 01:01:27 AM
Plane selection? You do realize the Germans lost.
Title: Re: Axis....
Post by: Scca on May 07, 2016, 01:06:04 AM
Plane selection balance for starters.
Again. How so?  If you can't be more specific, then I'm not sure this is constructive vs. a whine.

Put some effort into it.
Title: Re: Axis....
Post by: Scca on May 07, 2016, 01:07:03 AM
Plane selection? You do realize the Germans lost.
Irrelevant. It's a game, not real war
Title: Re: Axis....
Post by: Joker312 on May 07, 2016, 07:40:43 AM
No kiddin, its REALLY a Game!!!!!!! That's so observant of you.

Don't tell me whats relevant and whats not. Devil whines whenever the side he is on gets beat and he always blames the writeup, planeset, ect.

Never will he ever say "good job other team, you won fair and square".
Title: Re: Axis....
Post by: edge12674 on May 07, 2016, 07:54:56 AM
I would personally like to thank LCA for forming an orderly queue on the deck   :devil

(http://rosehipsandrhubarb.com/wp-content/uploads/2014/09/vaseline.jpg)

You are right Vulcan we were decimated very quickly.  Just thought you would have more class than to make a comment like that.

Hopefully we will do better next time.
Title: Re: Axis....
Post by: waystin2 on May 07, 2016, 08:00:09 AM
I have been on both sides of this sword and it is never pretty when you are on the pointy end.  I hope to see the Axis back up there again next Friday ready to fight.

 :salute

Way

Title: Re: Axis....
Post by: Joker312 on May 07, 2016, 08:34:02 AM
TShark, Vulcan is just giddy at his good fortune, I don't believe he meant to criticize LCA. A more tactful observation might have been that low level/NOE strike groups hardly ever end well for the attackers during FSO. It is unbelievable that the tactic is still used as often as it is.

Way, I agree with your observation. We have all been there. Its unfortunate when a side gets so overwhelmingly beat but it does happen from time to time. Better luck next frame.  :salute
Title: Re: Axis....
Post by: oakranger on May 07, 2016, 09:35:58 AM
just looking over the results. I have to apologize to the axis as soon as i saw how many ppl in suit, 101. 
Title: Re: Axis....
Post by: Bino on May 07, 2016, 10:00:12 AM
What the bloody hell happen?  Down to 20 in flight and we were not into a hour of the event.  :bolt:

It's often a tricky balancing act to design an FSO setup that is likely to provide an even fight and also has an historical flavor. Personally, I give the FSO CM team very high marks overall for creating the mix of fun and accuracy that we see in the Events Arenas month after month after month.  :salute
Title: Re: Axis....
Post by: j500ss on May 07, 2016, 10:31:41 AM
It's often a tricky balancing act to create an FSO setup that is likely to provide an even fight and also has an historical flavor. Personally, I give the FSO CM team very high marks overall for creating the mix of fun and accuracy that we see in the Events Arenas month after month after month.  :salute

AGREED!!!    :aok

Down 20+ pilots from the get go, then having to attack and defend can create some over balance issues.   If you have a squad that is escorting come in light in numbers..... It makes the mission just that much harder to achieve. 

In this setup, JABO missions are pretty much a given, they can happen from NOE to as high as you want to be.   However I do not agree with the fact they hardly ever end well.   We run our fair share of them, and if the target goes down, it's a success!!  They do require timing, and teamwork from all involved, and staying on task and focused on the objective is a key.  But again, if the numbers for a squad or 2 involved in said mission come in light.......  Things may not go well at all.   Kind of like last month for the IL's that got decimated well before target.

Personally I like the planeset for both sides, however I believe the Allies really do not need 3 different twin engine bomber, but I believe it has more to do with balance than anything else.....  Remember, the CM of this setup stated from the get go, plane kills will not win, ground targets destroyed will, so adjustments in tactics out of the normal realm is a must for all involved.

Frame 1 is behind us all, <S> to all involved, and heres to a better frame 2......  Remember FSO is supposed to be immersion in history, and fun

 :salute

JDOG
G3-MF
Title: Re: Axis....
Post by: Squire on May 07, 2016, 01:49:54 PM
It really puts a strain on any FSO frame if the side #s are out of whack. That's not the only issue that a design can have there are certainly some flaws in any setup...but the side balance can really be a kick in the nuts to a balanced frame. I have seen it many times. Do what you can to get your squad members in there by roll time.
Title: Re: Axis....
Post by: oakranger on May 07, 2016, 02:22:04 PM
It really puts a strain on any FSO frame if the side #s are out of whack. That's not the only issue that a design can have there are certainly some flaws in any setup...but the side balance can really be a kick in the nuts to a balanced frame. I have seen it many times. Do what you can to get your squad members in there by roll time.

maybe set it up to have one target on each side.  idk
Title: Re: Axis....
Post by: RufusLeaking on May 07, 2016, 03:02:50 PM
AGREED!!!    :aok

Down 20+ pilots from the get go, then having to attack and defend can create some over balance issues.   If you have a squad that is escorting come in light in numbers..... It makes the mission just that much harder to achieve. 

In this setup, JABO missions are pretty much a given, they can happen from NOE to as high as you want to be.   However I do not agree with the fact they hardly ever end well.   We run our fair share of them, and if the target goes down, it's a success!!  They do require timing, and teamwork from all involved, and staying on task and focused on the objective is a key.  But again, if the numbers for a squad or 2 involved in said mission come in light.......  Things may not go well at all.   Kind of like last month for the IL's that got decimated well before target.

Personally I like the planeset for both sides, however I believe the Allies really do not need 3 different twin engine bomber, but I believe it has more to do with balance than anything else.....  Remember, the CM of this setup stated from the get go, plane kills will not win, ground targets destroyed will, so adjustments in tactics out of the normal realm is a must for all involved.

Frame 1 is behind us all, <S> to all involved, and heres to a better frame 2......  Remember FSO is supposed to be immersion in history, and fun

 :salute

JDOG
G3-MF
Second the AGREED!!!   :aok

1. Starting numbers will vary, even if all commitments are within range. Over time, variations should average, but occasionally there will be extremes.

2. P-47s diving on a bridge is practically impossible to defend. It took two to kill all but one section, even with six 109's on them.

Don't get me wrong. Destructible bridges are awesome. But, the ratio of defense to offense tilts to the offense.

Another factor in the numbers might the download time for the map. Us procrastinators almost didn't get in. It took me two plus minutes. I heard some guys report six or seven minutes.
Title: Re: Axis....
Post by: Snork on May 07, 2016, 03:25:42 PM
I would personally like to thank LCA for forming an orderly queue on the deck   :devil


And thank you from the LCA for pointing out once again that bad winners are even worse than bad losers . The plan didn't work, leaving you lucky ones with easy pickings so you feel the need to come in here with a wise comment. Way to show your class.
Title: Re: Axis....
Post by: Vulcan on May 07, 2016, 04:07:31 PM
And thank you from the LCA for pointing out once again that bad winners are even worse than bad losers . The plan didn't work, leaving you lucky ones with easy pickings so you feel the need to come in here with a wise comment. Way to show your class.

Man I didn't know LCA didn't have a sense of humour. Lighten up francis ;)

I've lost count of the times I've been butt raped in FSO (most recently in IL2s). Get over yourselves.
Title: Re: Axis....
Post by: captain1ma on May 07, 2016, 05:20:20 PM
I think the axis did the best they could with what they had. I think that getting spotted early didn't help their cause. Nice try Axis! good job and good effort. now lets move on!.....
Title: Re: Axis....
Post by: Dantoo on May 07, 2016, 06:08:53 PM
Just going to add 2 things:

The large map download impacted and I lost a couple of pilots because they didn't get there in time.

Last 2 FSO series the Allied side have been in the situation the Axis finds itself this month.  This doesn't make it OK, doesn't make creators or players feel better, doesn't mean I'm the cause of it by swapping sides, but it does mean that as experience and other factors improve the balance gets better.  I definitely look forward to those times when both sides are still fighting at the the 2 hour mark and have to be prised apart.

Title: Re: Axis....
Post by: Devil 505 on May 07, 2016, 10:14:14 PM
Again. How so?  If you can't be more specific, then I'm not sure this is constructive vs. a whine.

Put some effort into it.

Ok, I'm game.

There were zero 110s or 410s from daytime units in the area of this FSO at the time portrayed in this FSO. ZG26 was in Norway, ZG101 was in southern Germany, ZG76 was in Poland.

Why are they in this set up?

Furthermore, KG76 deployed to Münster-Handorf, Achmer, and Hesepe with Ar 234 for operations against the Western Allies beginning in December '44. Why are they not here?  If the Allies have a perk aircraft, why not the Axis?

That should help remedy the imbalance in attack planes. Each side has one fast bomber, and one not as fast. This alone would be a great help to fix the imbalance and the historical accuracy.


On an unrelated note, the map download time was also an issue to be sure as far as total numbers are concerned, but I would assume that it affected both sides fairly evenly. Not much can be done about that.










Title: Re: Axis....
Post by: KCDitto on May 08, 2016, 12:05:58 AM
On an unrelated note, the map download time was also an issue to be sure as far as total numbers are concerned, but I would assume that it affected both sides fairly evenly. Not much can be done about that.

Except maybe posting in here....

Hey Guys there is a new map for this set up and it is loaded in SEA right now so you are not F ing late to the start time on FRIDAY!    :neener:
Title: Re: Axis....
Post by: puller on May 08, 2016, 12:54:49 AM
We went allied this month cause cmex wanted to fly a tempest...the 6 of us ran into no less than 15 109s...and all died a terrible death in our p47s...was great fun.... :noid

The map download time was a factor for us too...had to wait on runway for a couple of guys...but I did go to SEA early and warned the guys about the extended download time...

We will be back axis next month because like normal when we go allied we are given bombs and no escort and sent to our collective deaths
Title: Re: Axis....
Post by: Joker312 on May 08, 2016, 07:04:51 AM
Guess the anti-horde had bad night after they ran into the mini-horde. :x

Seems to me a bad idea when a dedicated Axis squad goes allied to get the perk plane.

Wish I was CiC, your group would have got KP. :banana:

Don't think Chesty would have liked it either.
Title: Re: Axis....
Post by: j500ss on May 08, 2016, 07:53:28 AM
Not actually a bad idea at all Joker312

It's all about knowing a squads strengths and the pilots in some cases.

It's about knowing the reputation of the squads, and what they do really well, and what they don't do so well.

We rotate on a pretty regular basis, do we get bombers and attack roles when axis?   Sure we do.

Do we get premium axis fighter rides?  Not usually, but it is what it is and we hold our own just fine.

Both Slipknot and I have had CiC as axis, and it's been fun.  Maybe we don't always per say win, but we do pretty well I think.

It's fun, and a change of pace working with both sides....  Were always playing with different ideas and tactics, and knowing who does what well is an advantage in ways.

I personally hope you get those tempest in at least 1 frame puller, and CAP duty to go with them, because I feel pretty confident in what the out come would be  :t

On the AR234 thoughts Devil505 brought to light.......  I would be all for letting the axis trade out all their 410's in frame 3 for the 234's.   Only catch is they get 4 max, and they raise their JU-88 minimum number by 8.

You see the allies have 3 bombers they must fly, not 2.   So making a trade in bomb load out capabilities between the 2 aircraft changes the numbers drastically so in my mind a max of 4 could be allowed. 

 However you would have 8 extra fighter jocks.   So to balance that you would have to take up more JU's.

Would be an interesting test, and info may be useful in future FSO's for plane set balances when it comes to late war bombers.

 :salute
Title: Re: Axis....
Post by: LCADolby on May 08, 2016, 07:54:26 AM
Man I didn't know LCA didn't have a sense of humour. Lighten up francis ;)

I've lost count of the times I've been butt raped in FSO (most recently in IL2s). Get over yourselves.

Worse gloating retraction in history. Just sayin.
Title: Re: Axis....
Post by: captain1ma on May 08, 2016, 08:06:46 AM

Seems to me a bad idea when a dedicated Axis squad goes allied to get the perk plane.

we are dedicated axis and we went allies, have you looked at our stats for the frame? we did pretty well, and if we didn't, so what! its about having fun! I don't need anyone to perceive how much fun I had or didn't have.

my question is this, are people worked up because the axis got wiped out and they feel bad for them, or are they worked up because the allies didn't have any more targets to shoot down to bolster their score after T+60? whats REALLY the issue here? 
Title: Re: Axis....
Post by: puller on May 08, 2016, 10:12:06 AM
Guess the anti-horde had bad night after they ran into the mini-horde. :x

Seems to me a bad idea when a dedicated Axis squad goes allied to get the perk plane.

Wish I was CiC, your group would have got KP. :banana:

Don't think Chesty would have liked it either.

Guess you haven't noticed our stats over the last few years....troll on my friend...troll on.... :salute

Kinda like ur troll on Devil earlier in thread  :rolleyes:
Title: Re: Axis....
Post by: SlipKnt on May 08, 2016, 10:18:19 AM
Regarding the map download.

I always hold my mission briefs 15 minutes prior to launch.  By making this SOP in my squad, it guarantees they get past the long downloads. 

As an operational planner and a lead in my squad, I jump in an hour before launch.  If there was a download I thought may effect my squad, I let them know to come earlier.  It is a check and balance I learned from before.  Nothing anyone can do about the length it may take to download a map. 

Take some initiative and check it out so your squad is ready.  Nobody's fault but your own if you can't be in the arena on time. 

That is a CO responsibility...

Title: Re: Axis....
Post by: Joker312 on May 08, 2016, 10:27:31 AM
Jdog,

   I agree with almost everything you typed. I have absolutely no problem with squads going to whichever side they choose. I do have a disdain for some who have a higher regard for themselves at the expense of others and an expectation that all of us who play FSO should share that belief.

  IMO Puller came off like his squad deserved Tempests and expected they would be assigned to them for whatever reason. That's presumptuous at best and conceited at worst. That was my only point.

  The way Puller worded his post was very offensive to me as I usually fly Allies (No real preference either way but I realize my squad gets allies more often than not to accommodate the dedicated Axis guys), especially the comment that "when we go allies we get bombs and no escort".

  The post just reminded me of a spoiled brat.
Title: Re: Axis....
Post by: Joker312 on May 08, 2016, 10:41:27 AM
Puller,

    Why should I notice your stats? Didn't know this was about stats! I am well aware of the skills of some of your squad and if you believe its based on stats your mistaken.

    This is not a troll, just my opinion of your attitude based on your post. And bringing up my remark in regards to Devil is childish as it has no bearing on this conversation.

    Let me explain further about my point with regard to your post. You don't get to choose your ride and mission in FSO. In all the years I have been around its been my experience that you do the best with what is ASSIGNED to you and most importantly, you have fun. I understand you had fun but than you make a remark about going back to axis next month because they are better at using your considerable talents. Can you see why I choose to comment on that?

   If not I understand. No hard feelings.

   
Title: Re: Axis....
Post by: LCADolby on May 08, 2016, 11:02:07 AM
Joker, just a thought, I'm pretty sure AntiHorde went allied for the opportunity to fly Tempests. Cmex is a big lover of flying the aircraft. I highly doubt there was expectation to get it, just a hope that the allied CIC would go "Hmm ..CMEX... I have Tempests to spend"  and put the 2 together. I certainly didn't read Puller use the word "Expect".
What's that old saying about the word "assume"?
Title: Re: Axis....
Post by: Joker312 on May 08, 2016, 11:10:48 AM
Point taken Dolby.

I didn't assume, it was just the way I interpreted his written words.

You posted "I highly doubt there was an expectation to get it, just a hope the allied CiC...." are not the words hope and expectation synonyms?

And I agree I could have been wrong but Puller has posted nothing to change my interpretation.

 
Title: Re: Axis....
Post by: LCADolby on May 08, 2016, 11:15:08 AM
Joker, don't de daft with that synonyms nonsense.

Do you; Hope to go to Heaven or expect to go to Heaven?
I for one hope, but I do not expect.
Title: Re: Axis....
Post by: puller on May 08, 2016, 11:15:57 AM
Joker, just a thought, I'm pretty sure AntiHorde went allied for the opportunity to fly Tempests. Cmex is a big lover of flying the aircraft. I highly doubt there was expectation to get it, just a hope that the allied CIC would go "Hmm ..CMEX... I have Tempests to spend"  and put the 2 together. I certainly didn't read Puller use the word "Expect".
What's that old saying about the word "assume"?

Dolby is correct...I had no expectations for actually getting cmex in a tempest... I told the squad as much in my email before I choose the Allied side....I totally expected to be given bombs and no escort... I had a post in the March FSO thread about just this such thing...

I think someone has been at the end of cmex's gun barrel too many times  :ahand

Back on topic...the defenders of the bridge span we attacked did a great job   :salute

Title: Re: Axis....
Post by: puller on May 08, 2016, 11:18:27 AM
Point taken Dolby.

I didn't assume, it was just the way I interpreted his written words.

You posted "I highly doubt there was an expectation to get it, just a hope the allied CiC...." are not the words hope and expectation synonyms?

And I agree I could have been wrong but Puller has posted nothing to change my interpretation.

You just want me to go off on some tangent....

Someone please help me with a don't feed the trolls gif...I'm on my phone and can't post one
Title: Re: Axis....
Post by: Devil 505 on May 08, 2016, 11:19:10 AM
Back on topic...the defenders of the bridge span we attacked did a great job   :salute

Was a fun fight as short as it was.  :rock
Title: Re: Axis....
Post by: Joker312 on May 08, 2016, 12:19:18 PM
I see I have made my point and it has been substantiated by Pullers reply.

Dolby, nice to see you try and come to Pullers defense but your dismissal of my synonym example is just rude. I can see anyone's perception but yours is not valid.

We are done here I guess.
Title: Re: Axis....
Post by: ImADot on May 08, 2016, 12:46:23 PM
We are done here I guess.

I quite agree. If I could edit a couple posts and lock the thread, I would.
Title: Re: Axis....
Post by: 68ZooM on May 08, 2016, 01:10:19 PM
As far as the map download goes everybody knew it was a new FSO month And should have came a little early just to download the new map and then they could have went back to the MA and flown until it was time.
Title: Re: Axis....
Post by: Squire on May 08, 2016, 02:29:19 PM
Indeed it's bad idea to pop into SEA at 7 minutes to the hour...best be there 20 minutes before as a minimum and really you should be in there at 30 minutes to roll. Map issues, connect troubles, last minute order changes, arena glitches can all play havoc some nights.
Title: Re: Axis....
Post by: Vulcan on May 08, 2016, 03:25:49 PM
Worse gloating retraction in history. Just sayin.

Oh I'm not retracting my gloat... I was just telling you to lighten up.

In fact 412th have all pitched in for LCA and are sending over a care package with the red cross:

(https://farm4.staticflickr.com/3913/14722955647_a28669ec49.jpg)
Title: Re: Axis....
Post by: LCADolby on May 08, 2016, 04:11:51 PM
Oh I'm not retracting my gloat... I was just telling you to lighten up.

In fact 412th have all pitched in for LCA and are sending over a care package with the red cross:

(https://farm4.staticflickr.com/3913/14722955647_a28669ec49.jpg)

(http://d2ws0xxnnorfdo.cloudfront.net/meme/401691)
Title: Re: Axis....
Post by: Dantoo on May 08, 2016, 05:50:38 PM
Regarding the map download.

I always hold my mission briefs 15 minutes prior to launch.  By making this SOP in my squad, it guarantees they get past the long downloads. 

As an operational planner and a lead in my squad, I jump in an hour before launch.  If there was a download I thought may effect my squad, I let them know to come earlier.  It is a check and balance I learned from before.  Nothing anyone can do about the length it may take to download a map. 

Take some initiative and check it out so your squad is ready.  Nobody's fault but your own if you can't be in the arena on time. 

That is a CO responsibility...

Thanks for the lecture Slip. 

Nonetheless, not everything is the same for all players.  For instance, if you don't live in the USA, you might find that it took more than an hour to download the map?  It might be that the connection to the AH server kept dropping out over and over, possibly as many people with shorter hops saturated the links? 

I will take on board on what a (can you say crap in here?) CO I am just for future reference though.  (And no I am not mortally offended, but open thoughts and unlimited text will probably start the next Great War.)

 :aok
Title: Re: Axis....
Post by: weiser on May 08, 2016, 06:49:09 PM
Gentleman,
  Easy fix for a long map download would be to open up a custom arena and get the map downloaded.
I have my arena set up every Thurseday night and at least 2 hours before every FSO event. My squad know this
and usually most of my squad are ready to go when FSO starts.
  As for the beating the axis got, 1st I would like to say that the 162nd got wiped out early but as always we had
a blast getting ready for the event, we worked on a couple of scenerios Thurseday night and thought we were ready.
With no definite orders on our attack we came up with our own and practiced it for a couple of hours. I think that
one issue could of been no communication until the very last minute, I was not able to be there because of work
but got a debrief from my XO. We were told at the last min and had to scramble to get the squad all on the same page,because like I said we had worked on something totally different, we got caught with our pants down. I try to
get some communication together within our group but because of my work schedule this week was unable to get
anything started so all we can do is plan better and hope we can redeem ourselves in the next 2 frames. :cheers:
 :salute
weiser
co/162ndFG"Purple*Hearts"
Title: Re: Axis....
Post by: Vulcan on May 08, 2016, 08:39:56 PM
Nonetheless, not everything is the same for all players.  For instance, if you don't live in the USA, you might find that it took more than an hour to download the map?  It might be that the connection to the AH server kept dropping out over and over, possibly as many people with shorter hops saturated the links? 

I have a 200/200Mbps pipe, and it still took 18 minutes for me. I barely got in on time. I think there were a lot of players squeaking through at the last minute. But as noted it was the same for both sides.
Title: Re: Axis....
Post by: Dantoo on May 08, 2016, 09:13:36 PM
Yeah it's the upload through the game that chokes it.  I checked the front page downloads early on to see if the map was there.  It wasn't.  Back to the choke and broke method after that. 
Title: Re: Axis....
Post by: Bannor on May 08, 2016, 11:37:00 PM
Ok, let's move on to bigger and better things. <<S>> Axis for the valiant effort. You were undermanned and that's tough to overcome. See ya next frame!  :cheers:
Title: Re: Axis....
Post by: SlipKnt on May 09, 2016, 12:10:50 AM
Yeah it's the upload through the game that chokes it.  I checked the front page downloads early on to see if the map was there.  It wasn't.  Back to the choke and broke method after that.

If you are getting longer download times then log on Thursday and download the map.  It is loaded every Wednesday evening.  Easy to do if you know you have download issues. 

Lesson is over...

:P

 
Title: Re: Axis....
Post by: Vulcan on May 09, 2016, 01:03:39 AM
<snip>

I'm coming for you LCA...

(https://49.media.tumblr.com/41b1d8e07c2ca6737bf37de21007333b/tumblr_mz2ynaFc5X1tntf2go1_r1_400.gif)
Title: Re: Axis....
Post by: Dantoo on May 09, 2016, 02:26:26 AM
If you are getting longer download times then log on Thursday and download the map.  It is loaded every Wednesday evening.  Easy to do if you know you have download issues. 

Lesson is over...

:P

Sigh...
Title: Re: Axis....
Post by: Nefarious on May 09, 2016, 06:41:08 AM
Ok, let's move on to bigger and better things. <<S>> Axis for the valiant effort. You were undermanned and that's tough to overcome. See ya next frame!  :cheers:

Sounds good.
Title: Re: Axis....
Post by: Viper61 on May 09, 2016, 08:51:22 AM
I flew ALLIED -

Now..... Just need the CM team to make some adjustments to the scenario and setup.  My recommendation - Be bold with your adjustments to figure out where the center is.  You can adjust again after Frame 2 one more time to set this to balance.  None of us mind adjustments as long as they are for the good of the game play.

Overall this is a good scenario to fly, late war.  Just needs to be balanced so that next year when we all do this again.
Title: Re: Axis....
Post by: Spikes on May 09, 2016, 09:52:56 AM
Just needs to be balanced so that next year when we all do this again.
Pssst, you need to finish your thought.
Title: Re: Axis....
Post by: ImADot on May 09, 2016, 10:40:03 AM
Pssst, you need to finish your thought.

Psst, if you know Viper, he did.  :old:
Title: Re: Axis....
Post by: LCADolby on May 09, 2016, 12:38:53 PM
I'm coming for you LCA...

(https://49.media.tumblr.com/41b1d8e07c2ca6737bf37de21007333b/tumblr_mz2ynaFc5X1tntf2go1_r1_400.gif)
I think it prudent that I let you know that I have not flown LCA for 6 years.
Title: Re: Axis....
Post by: Vulcan on May 09, 2016, 03:19:24 PM
I think it prudent that I let you know that I have not flown LCA for 6 years.

Well I get confused easily in my old age!
Title: Re: Axis....
Post by: j500ss on May 09, 2016, 06:35:41 PM
Pssst, you need to finish your thought.

Pssst, Viper did, as did the CM..........  The adjustment has been made   ;)





Just gotta look for it   :bolt:

 :salute
Title: Re: Axis....
Post by: Stampf on May 09, 2016, 08:15:06 PM


...Friday yet?

Title: Re: Axis....
Post by: Bannor on May 09, 2016, 11:03:10 PM

...Friday yet?

It's Fridayclock somewhere!  :rolleyes:
Title: Re: Axis....
Post by: Nefarious on May 10, 2016, 06:32:21 AM

...Friday yet?

 :rock