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General Forums => Aces High General Discussion => Topic started by: Electroman on October 01, 2016, 06:46:14 PM

Title: Bomber Unfriendly Targets / ENY Issues
Post by: Electroman on October 01, 2016, 06:46:14 PM
Hi All,

Now that things are settling in with regards to AH3 and the full changeover complete I wanted to bring up a particular beef or 2 with regards to bombers.

We have many dedicated bomber pilots that spend a lot of time and effort to work on high value targets (i.e. - strats). I can appreciate the fact that people were previously upset with 1 bomber making a run and taking a strat mostly down. It affects each country the same. However, the counter argument to this is that we bomber pilots often spend 1 - 1.5 hours for a single run to make this happen with high risk of being shot down as compared to the fighters that can pop up at a moments notice in 163's / 262's or anything else nearby or along our way taking away our efforts.

Additionally, now with the new resup time of 30 minutes makes it almost worthless to do long runs such as this, especially when you have an easy spawn / short hop into a strat to bring it back up again often before we even make our return trip and the strat is back at 100%. What is the point of bombing the strat then? It severely takes away from our efforts and from the game play of being a bomber pilot.

I don't believe it's fair to have it both ways...having bomber pilots fly long distance / time to takeout strats and resup time at 30 mins. Maybe a compromise of resup to 10 minutes per drop instead of the 4 mins it used to be...but not the 30 it is now.

Also with regards to ENY - this is becoming a real sor point with many. For example - a country has been brought down to 50% of their own bases and own neither of the other 2 countries. However we now have better numbers online yet get saddled with ENY's of 20 - 30. There seems to be a serious imbalance here. The ENY should take into consideration both % of your bases owned / % of other countries bases owned, AND online numbers for the 3 respective countries. This would be a much more fair way to balance with ENY. It is extremely frustrating and discouraging when you have 50% and can at best get up a low end fighter / tank / bomber with barely any payload when you own 50% of your own bases.

Appreciate the feedback from others and appreciate hiTech taking the above into consideration moving forward.

Cheers,
Elec1
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: flyndung on October 01, 2016, 07:39:26 PM
THE RUSSIAN'S NEVER HAD ENY .. JUST SAYING
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: guncrasher on October 01, 2016, 10:30:08 PM
THE RUSSIAN'S NEVER HAD ENY .. JUST SAYING

Russians would get executed for failing to complete a mission.

semp
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: Chris79 on October 01, 2016, 10:33:20 PM
I agree with the 30 min resupply time. For small maps however, there is no reason for 1.5 hour trips to strats. You may want to reconsider using 30k B17's for intruder style B26's and TU2's. Try taking a set of Bats loaded with 3 1000kg bombs noe up until .75 sectors to target, climbing to 8k make one good pass and then RTB NOE. I've done that several time to AAA strat and knocked it down to 57%. Heck I even took Lancs NOE to city and knocked it down to 81%.
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: JunkyII on October 01, 2016, 10:57:11 PM
Wait you're telling me that you've seen strats being resupplied by the time you land bombers??? Can't be, I said the same thing in another thread and was told it's impossible....  :uhoh

I think resupply in all manners except resupply of a gv is way too fast...discourages combat for terroritory...

You bring up a good point about base percentage for ENY
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: Lazerr on October 02, 2016, 02:24:30 AM
Wait you're telling me that you've seen strats being resupplied by the time you land bombers??? Can't be, I said the same thing in another thread and was told it's impossible....  :uhoh

I think resupply in all manners except resupply of a gv is way too fast...discourages combat for terroritory...

You bring up a good point about base percentage for ENY

i think we are on the same mental radio.... i will still spank you  :rock
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: lunatic1 on October 02, 2016, 02:39:48 AM
well just quit bombing strats-lol

and you can forget ENY issue--HiTech is not going to change Eny
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: Lusche on October 02, 2016, 05:36:41 AM
Wait you're telling me that you've seen strats being resupplied by the time you land bombers??? Can't be, I said the same thing in another thread and was told it's impossible....  :uhoh


That discussion was back when we had AH2 and a 4 minute strat resupply. Now we have AH3 and 30 minutes.
Don't you think that's a difference? ;)
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: popeye on October 02, 2016, 09:14:14 AM
Seems to me the 30 min resupply brings more balance to the strat game.

It might be that it takes a bomber pilot an hour to attack strats, but that one mission can affect many players for an extended time.

Besides, half of that hour was spent watching porn during climb out over friendly territory.   :D
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: Randy1 on October 02, 2016, 12:42:52 PM
But why take these long strat runs when you could shut down a base with a fifteen minute climb and have a lot more fun. 

BTW OP were you one of  the bomb and bail players?  They were the worst of the lot.
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: Shuffler on October 02, 2016, 12:53:48 PM
If starts were up before you got back, take a more direct route. Obviously if it takes you an hour and a half to get there you are doing it all wrong.


As for base numbers affecting ENY, your idea would mean folks would just stop capturing bases sine it would make their ENY higher. The current setup using side numbers is designed to even sides. It works for some and not for others. The others I speak of are the ones married to one side for some odd reason. Those folks, at least the ones who require perk rides, suffer for the marriage..... Their choice.
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: JunkyII on October 02, 2016, 01:32:49 PM

That discussion was back when we had AH2 and a 4 minute strat resupply. Now we have AH3 and 30 minutes.
Don't you think that's a difference? ;)
Still doesn't mean it was impossible, the OP has a great point about the flight time of buffs to target and RTB....in 30 minutes with a decent spawn to a strat or a base right next door....EVEN WITH 4 MIN resupp....its way too fast especially for the troop training facility.

If I'm going to play this as it was intended.....lets say I fly and F8 and kill troops at the spawn base of the field I wish to attack....Some tower general sees this and they say oh look they are probably going to X base...he resupps those troops while I'm RTB for my pork run and heading out to start working the base I'm setting up to take....1 guy can stop a base capture that way with little or no effort...how can you not think that needs to be nerfed?
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: Shuffler on October 02, 2016, 01:35:21 PM
Still doesn't mean it was impossible, the OP has a great point about the flight time of buffs to target and RTB....in 30 minutes with a decent spawn to a strat or a base right next door....EVEN WITH 4 MIN resupp....its way too fast especially for the troop training facility.

If I'm going to play this as it was intended.....lets say I fly and F8 and kill troops at the spawn base of the field I wish to attack....Some tower general sees this and they say oh look they are probably going to X base...he resupps those troops while I'm RTB for my pork run and heading out to start working the base I'm setting up to take....1 guy can stop a base capture that way with little or no effort...how can you not think that needs to be nerfed?

You mean so 1 guy can take a base?  :devil
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: JunkyII on October 02, 2016, 01:37:26 PM
You mean so 1 guy can take a base?  :devil
V bases yes but airfields with the larger towns now are almost impossible...thats a matter of nobody seeing it happen too like white flag a field with crusier guns then running an Lvt to maproom...I think shelling a town should make the map room flash :aok
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: Shuffler on October 02, 2016, 01:42:24 PM
V bases yes but airfields with the larger towns now are almost impossible...thats a matter of nobody seeing it happen too like white flag a field with crusier guns then running an Lvt to maproom...I think shelling a town should make the map room flash :aok

I used to think the same about ships shelling a base. I believe they have it right as it is now. The town can be taken down and maybe the guns. It still needs someone to up and check it for GVs. That sends the ALERT. Makes for some fun fast fights.
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: 1ijac on October 02, 2016, 01:53:02 PM
On one hand, if you are the country resupplying your strat subtracting 30 minutes each trip, things look pretty good.  The flip side, it can be frustrating for the attacker to see his efforts wiped away so fast.  The change in the HQ requirements took away a lot of the disgruntlement which I think was a good thing.  The other night, my country's AAA strat was hit hard.  I was thankful of the 30 minute time, because I was the only one resupplying it.  Before, the 4 minute resupply time was so low that many just figured "why bother with resupply".  Let's look at some figures.  Strat buildings stay down for 3 hours when they are hit.  Let's take out of the equation the regeneration that occurs without resupply for simplicity and assume you are resupplying just after destruction.  At 4 minute resupply time, you would need 45 loads of resupply.  At 10 minute resupply time, you would need 18 loads of resupply.  At 15 minute resupply time, you would need 12 loads of resupply.  At 20 minute resupply time, you would need 9 loads of resupply.  At 30 minute resupply time, you need only 6 loads of resupply.  Maybe Hitech would be open to trying 10 or 15 minutes to see how each plays out. 

1i   
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: Chris79 on October 02, 2016, 02:18:00 PM
On one hand, if you are the country resupplying your strat subtracting 30 minutes each trip, things look pretty good.  The flip side, it can be frustrating for the attacker to see his efforts wiped away so fast.  The change in the HQ requirements took away a lot of the disgruntlement which I think was a good thing.  The other night, my country's AAA strat was hit hard.  I was thankful of the 30 minute time, because I was the only one resupplying it.  Before, the 4 minute resupply time was so low that many just figured "why bother with resupply".  Let's look at some figures.  Strat buildings stay down for 3 hours when they are hit.  Let's take out
of the equation the regeneration that occurs without resupply for simplicity and assume you are resupplying just after destruction.  At 4 minute resupply time, you would need 45 loads of resupply.  At 10 minute resupply time, you would need 18 loads of resupply.  At 15 minute resupply time, you would need 12 loads of resupply.  At 20 minute resupply time, you would need 9 loads of resupply.  At 30 minute resupply time, you need only 6 loads of resupply.  Maybe Hitech would be open to trying 10 or 15 minutes to see how each plays out. 

1i

Maybe just removing GV spawns near strats, and keeping them at least .75 sectors from the nearest airfield. FYI another player and my self brought a fresh hit AAA strat on Crater map from 32% to 100% before the attackers were scarcely out of the sector.
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: Shuffler on October 02, 2016, 02:24:28 PM
This could be fixed by removing the straits and keeping everyone in the fight.
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: flyndung on October 02, 2016, 07:44:25 PM
let me tell you why ENY will never work , it doesn't account for 1 thing ..SKILL and the ENY planes capabilities aren't that far apart from higher ENY planes to make that much difference. plus numbers of crappy equipment is basically RUSSIAN docutrine 
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: Ack-Ack on October 02, 2016, 07:46:12 PM
let me tell you why ENY will never work , it doesn't account for 1 thing ..SKILL

It's not supposed to account for skill nor should it be.
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: flyndung on October 02, 2016, 07:49:26 PM
It's not supposed to account for skill nor should it be.


but it makes alot of difference ENY doesn't hurt someone with skill. there's not enough performance gap in the planes for ENY to really matter
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: DmonSlyr on October 02, 2016, 08:13:15 PM


but it makes alot of difference ENY doesn't hurt someone with skill. there's not enough performance gap in the planes for ENY to really matter

I disagree. Even with Skill the planes do make a difference. Try fighting a F4F against a P51. Even the most skilled pilot in the gameis gonna have a hell of a time with this match up. The planes really do make a difference.
You are also aren't going to get a lot of skilled players in one area who know how to utilize the planes properly given the same amount of players on the oposition flying spit16s and La7s. It really does take a lot more skill to be successful in most older high eny games.
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: flyndung on October 02, 2016, 08:16:13 PM
I disagree. Even with Skill the planes do make a difference. Try fighting a F4F against a P51. Even the most skilled pilot in the gameis gonna have a hell of a time with this match up. The planes really do make a difference.
You are also aren't going to get a lot of skilled players in one area who know how to utilize the planes properly given the same amount of players on the oposition flying spit16s and La7s. It really does take a lot more skill to be successful in most older high eny games.


if that was true why do the people with the high ENY using lower quality planes usually win? also how high does the ENY have to be to get a F4F vs P51 match up?? if the F4F is the the best plane you can up you must really have alot of people , i would think
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: caldera on October 02, 2016, 08:39:12 PM


if that was true why do the people with the high ENY using lower quality planes usually win? also how high does the ENY have to be to get a F4F vs P51 match up?? if the F4F is the the best plane you can up you must really have alot of people , i would think

If the plane makes no difference, why are the 40 ENY planes used so little and the 5 ENY used so much?  Try flying just 40 ENY planes for a few months, so you can prove they are no different from what you usually fly.
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: flyndung on October 02, 2016, 08:42:58 PM
there are plenty of people that fly ENY 40 just fine. thats not the point i am making how many times are you forced to fly 40 ENY planes against someone, that is my point and if that's the best you can up then the  amount of people they have online will make up the difference in sheer numbers
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: flyndung on October 02, 2016, 08:54:43 PM
let me ask you this what would the numbers have to be for you to be force to up a ENY 40 plane as the best you can up.
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: caldera on October 02, 2016, 08:56:03 PM
there are plenty of people that fly ENY 40 just fine. thats not the point i am making how many times are you forced to fly 40 ENY planes against someone, that is my point and that's the best you can up the amount of people they have online will make up the difference in sheer numbers

So then the large groups numbers are countered by the small group's superior planes.  What is the problem?
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: flyndung on October 02, 2016, 09:11:37 PM
none ... ENY doesnt change the fact the large group will most likely win
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: Zimme83 on October 02, 2016, 09:17:06 PM
A large Group with ENY 40 planes is still better than a large Group with ENY 5 planes. Its hard to stop a large horde but you can atleast up a decue or a Tempest and have some fun. Bouncing a bish horde with a LW monster, kill 5 of them and then running away, screaming like a girl, with 15 more chasing you is Always a pleasure.
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: DmonSlyr on October 03, 2016, 09:59:38 AM
I disagree.

Let's face the facts.

A higher eny plane takes longer to reach a higher alt.

A higher eny plane is slower

A higher eny plane is limited in acceleration most of the time

Givin these three discrepancies, the higher eny plane is a lot more difficult to be successful in.  A big group of high eny fighters F4F, P40, 109E, P39, with the same skills match up with planes like La7s, Spit16s, P51Ds, and 190Ds will not have a chance. I don't care who you are. Planes that cannot build the E advantage during a fight are at a critical disadvantage. Secondly, a group of high skilled high eny fighters would still have a hard time against an equal number of top performing planes with people who aren't as skilled. These planes really do make a difference. You can see it in people's statistics of the way they fly. Even a fight that is unbalanced, a great fighter in a low eny plane can destroy a group of high eny fighters because they simply cannot build up the E, gain alt as quickly, run away from trouble, or catch a faster plane. The bullets are typically weaker and the faster planes can accelerate more quickly inorder to escape the fight. It makes a huge difference.


The question there is, you think that a large group of high eny fighters is more damaging. It's not. You lose planes that do not have the necessary Ord to take down bases. You lose ability to control the fight. If you are met with an opposition of spit16s and La7s, you won't last long. I can guarantee it. I've seen it happen. What people don't realize is that the # discrepancy only effects the amount of players in the game. It doesn't necessarily mean that the base you are attacking with High Eny planes, won't be opposed by the same or more fighters with spit16s ans La7s.

Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: flyndung on October 03, 2016, 11:13:30 AM
I disagree.

Let's face the facts.

A higher eny plane takes longer to reach a higher alt.

A higher eny plane is slower

A higher eny plane is limited in acceleration most of the time

Givin these three discrepancies, the higher eny plane is a lot more difficult to be successful in.  A big group of high eny fighters F4F, P40, 109E, P39, with the same skills match up with planes like La7s, Spit16s, P51Ds, and 190Ds will not have a chance. I don't care who you are. Planes that cannot build the E advantage during a fight are at a critical disadvantage. Secondly, a group of high skilled high eny fighters would still have a hard time against an equal number of top performing planes with people who aren't as skilled. These planes really do make a difference. You can see it in people's statistics of the way they fly. Even a fight that is unbalanced, a great fighter in a low eny plane can destroy a group of high eny fighters because they simply cannot build up the E, gain alt as quickly, run away from trouble, or catch a faster plane. The bullets are typically weaker and the faster planes can accelerate more quickly inorder to escape the fight. It makes a huge difference.


The question there is, you think that a large group of high eny fighters is more damaging. It's not. You lose planes that do not have the necessary Ord to take down bases. You lose ability to control the fight. If you are met with an opposition of spit16s and La7s, you won't last long. I can guarantee it. I've seen it happen. What people don't realize is that the # discrepancy only effects the amount of players in the game. It doesn't necessarily mean that the base you are attacking with High Eny planes, won't be opposed by the same or more fighters with spit16s ans La7s.




you can disagree all you want but when a country is up by 30-40 people why do they always horde and blaze a trail and win? this has been done since the i played, numbers win, ENY didn't stop it. why is that??
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: caldera on October 03, 2016, 11:22:56 AM


you can disagree all you want but when a country is up by 30-40 people why do they always horde and blaze a trail and win? this has been done since the i played, numbers win, ENY didn't stop it. why is that??

The same reason most people fly with friends and also fly good or better planes: they want to win.

What is your alternative to ENY?  Would a massive horde of heavy P-51Ds be somehow better than a horde of P-39s?
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: JunkyII on October 03, 2016, 12:01:06 PM
let me tell you why ENY will never work , it doesn't account for 1 thing ..SKILL and the ENY planes capabilities aren't that far apart from higher ENY planes to make that much difference. plus numbers of crappy equipment is basically RUSSIAN docutrine
Some of the higher eny rides are some of the easiest planes to be successful in....AKA Yak 3 and Brew
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: flyndung on October 03, 2016, 01:17:49 PM
The same reason most people fly with friends and also fly good or better planes: they want to win.

What is your alternative to ENY?  Would a massive horde of heavy P-51Ds be somehow better than a horde of P-39s?

if your upping a massive horde of P51s whats the ENY??? your not seeing the ENY in your answer if your upping a horde of P51s then the numbers are close to even and probably no ENY.
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: flyndung on October 03, 2016, 01:19:32 PM
Some of the higher eny rides are some of the easiest planes to be successful in....AKA Yak 3 and Brew

that just adds to my argument that High ENY can be easily overcome and ENY doesn't really hurt anyone
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: Lusche on October 03, 2016, 01:47:44 PM
Ah yes, the Brewster, the easy ride #1... yet for some 'mysterous' reason it's about the least sucsessful pure fighter of AH 

Somehow I'm being reminded  of the Spit 14 discussions years ago...   :noid
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: JunkyII on October 03, 2016, 03:10:30 PM
Ah yes, the Brewster, the easy ride #1... yet for some 'mysterous' reason it's about the least sucsessful pure fighter of AH 

Somehow I'm being reminded  of the Spit 14 discussions years ago...   :noid
Id like to see it's stats for how often it is shot on the runway......

I had 2 7+ kill sorties in it....one I upped while a person attempted to vulch me, if I'd up say.....a Spit 16, I wouldn't have been as successful...AKA easy mode.

I'd take myself in a Brewster vs myself in most late war rides anyday....and I dont even fly the brew.

Same with Yak3
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: JunkyII on October 03, 2016, 03:11:41 PM
that just adds to my argument that High ENY can be easily overcome and ENY doesn't really hurt anyone
What I'm getting at is that I believe the entire plane lists ENY values are a bit wrong here and there...Yak3 is an 18 but probably should be same as Typhoon...Brew is a 20 now??? should be a 12-15 IMO
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: hitech on October 03, 2016, 03:14:20 PM


but it makes alot of difference ENY doesn't hurt someone with skill. there's not enough performance gap in the planes for ENY to really matter

I assume you are asking for ENY to be MORE punitive?

HiTech
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: Lusche on October 03, 2016, 03:24:59 PM
Id like to see it's stats for how often it is shot on the runway......

I had 2 7+ kill sorties in it....one I upped while a person attempted to vulch me,


I had several 7+ kill sorties in the Hurricane I, in high intensity combat environments. Doesn't make it an EZ mode late war monster either. Kill tallys of a few individual sorties can be influenced a lot by pilot skill, enemy's lack of it and pure luck.

if I'd up say.....a Spit 16, I wouldn't have been as successful...AKA easy mode.

If you look at the performance of both planes - firepower, top speed, acceleration/climb, maneuverability, this statement is downright silly. The Spit 16 is up at speed and alt while the Brewster is still tugging along the runway.
That's why Brewsters are actually relatively rare under such circumstances (vulched bases). They need to get some speed/alt first.
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: flyndung on October 03, 2016, 06:05:18 PM
I assume you are asking for ENY to be MORE punitive?

HiTech

asking it to really mean something. honestly it's never done anything to stop a country with 20-30+  more people from kicking that living tar out of another country. i believe it needs a huge makeover but you can't stop numbers per say cause it doesn't account for the player skills .. i am sure if you had 10-15 really good pilots on the defenders vs 20-30+ attacking it might not be so bad but how does the computer know who's good and not. if the 20-30+ attacking or really good then the 10-15 defenders can up best planes and not have a chance in hell. if you understand what i am saying. but as russian docturine  goes numbers numbers numbers and it does work for the most part in the senarios played in game.
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: flyndung on October 03, 2016, 06:32:35 PM
here's a thought too, use the pilot rankings AVG per country to help tweak the ENY a little better??
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: Ack-Ack on October 03, 2016, 06:51:59 PM
Pilot ranking should not be tied to ENY, it would serve no purpose.
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: flyndung on October 03, 2016, 07:10:36 PM
Pilot ranking should not be tied to ENY, it would serve no purpose.


i think it would serve a great purpose.. heres a example . if the ranking of country's pilots are equal the ENY would be just normal ENY,but as the % in difference in RANKINGS increases the ENY is highered for the lower ranking country as well to account for skill.
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: BowHTR on October 03, 2016, 08:23:41 PM


i think it would serve a great purpose.. heres a example . if the ranking of country's pilots are equal the ENY would be just normal ENY,but as the % in difference in RANKINGS increases the ENY is highered for the lower ranking country as well to account for skill.

The ranking system can be easily manipulated. Just because someone is ranked in double digits doesn't mean they are more skilled.
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: Shuffler on October 03, 2016, 10:24:53 PM
that just adds to my argument that High ENY can be easily overcome and ENY doesn't really hurt anyone

Good so now you agree and ENY is ok.
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: Shuffler on October 03, 2016, 10:29:05 PM


i think it would serve a great purpose.. heres a example . if the ranking of country's pilots are equal the ENY would be just normal ENY,but as the % in difference in RANKINGS increases the ENY is highered for the lower ranking country as well to account for skill.

LOL first you would have to fix the ranking system.
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: flyndung on October 04, 2016, 12:14:33 AM
that just adds to my argument that High ENY can be easily overcome and ENY doesn't really hurt anyone

that having High ENY doesn't hurt anyone ,
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: flyndung on October 04, 2016, 12:19:15 AM
LOL first you would have to fix the ranking system.

and yes this is true . which should also be address.. cause the computer doesn't know your kills were a camped/vulched kill or a skilled dogfight kill, i suggest any kill on the runway or in a spawn zone be counted different and not counted towards rank. this would help show who truly is better and encourage people not to camp, cause it normally helped their ranking that i am sure some people made a living at to achieve their rankings to start with. and of course all the kills would still show up as kills just the ones mentioned would not be used to calculate rank. maybe start a new category camped/vulched kills???
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: Vudak on October 04, 2016, 05:16:26 AM
The computer will never know if the kill you scored took any skill, even if it was air to air.

There's a reason I can usually tell what rank a guy is before I have a chance to review my film and figure out who he was, and it isn't because I'm impressed.
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: DmonSlyr on October 04, 2016, 07:02:57 AM
and yes this is true . which should also be address.. cause the computer doesn't know your kills were a camped/vulched kill or a skilled dogfight kill, i suggest any kill on the runway or in a spawn zone be counted different and not counted towards rank. this would help show who truly is better and encourage people not to camp, cause it normally helped their ranking that i am sure some people made a living at to achieve their rankings to start with. and of course all the kills would still show up as kills just the ones mentioned would not be used to calculate rank. maybe start a new category camped/vulched kills???

There really is nothing wrong with the ranking system, that being said, it doesn't always correlate to a "win the map" type game play. I think AH has one of the best scoring systems that actually evaluates performance better than any game I've played.

My advice is to just get better at the game.
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: DmonSlyr on October 04, 2016, 07:13:27 AM
Your original post implies that you cannot do well because you are limited to using High Eny planes because of high #s, even though your team is losing. Then you state that skill doesn't correlate to ENY and those players "ganging and hoarding" should have a higher ENY. If skill doesn't represent ENY, than it shouldn't matter what the opposition flies. Nor should it matter what you have to fly against the oposition.
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: popeye on October 04, 2016, 09:19:15 AM
Seems to me the most frustrating issue with ENY is that it is global and doesn't necessarily reflect the local situation.  One country can be fighting on two fronts, have only half of their numbers "in flight", be locally outnumbered 5 to 1, and still be limited by ENY.
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: DubiousKB on October 04, 2016, 09:50:03 AM
... ENY should take into consideration both % of your bases owned / % of other countries bases owned, AND online numbers for the 3 respective countries. This would be a much more fair way to balance with ENY. ...
Cheers,
Elec1

+1 seems legit.
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: hitech on October 04, 2016, 12:33:55 PM
Seems to me the most frustrating issue with ENY is that it is global and doesn't necessarily reflect the local situation.  One country can be fighting on two fronts, have only half of their numbers "in flight", be locally outnumbered 5 to 1, and still be limited by ENY.

This is simply a tactical choice, the ENY limiting is balancing country numbers not tactics.

HiTech
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: DubiousKB on October 04, 2016, 02:35:41 PM
This is simply a tactical choice, the ENY limiting is balancing country numbers not tactics.

HiTech

What are your thoughts on using additional metrics to "fine-tune" the ENY limitations? Such metrics as OP indicated above?

Not consequential at this time given scope of AH3? :salute
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: BowHTR on October 04, 2016, 07:19:50 PM
What are your thoughts on using additional metrics to "fine-tune" the ENY limitations? Such metrics as OP indicated above?

Not consequential at this time given scope of AH3? :salute

I think that the ENY system works perfect. The problem is those that sit in the tower AFK for 30mins or more cause the ENY to spike. For example today, the bish had a 28 ENY but half the players were sitting in the tower AFK. If there was a system to auto kick players that were AFK in the tower after X amount of time, that would fix some of the ENY problems. The only problem with that solution is that it can be manipulated.
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: DubiousKB on October 05, 2016, 10:05:00 AM
80/20 rule?  Perhaps work for 80% of the situations it was intended for?

I like the intention of the auto-kick feature but you're right, it too could be circumvented.   At the very least, the guy who hasn't setup his "drinking bird" to provide control inputs every 5 seconds would be booted from server for inactivity and tower status. couldn't do much for someone who is climbing out AFK or upped a jeep and is sitting in a hanger not moving *Cough* cybro *hack*.  :devil

How come it's based on those in the tower and not simply "in the air/in a vehicle"? I assume it's some formula, what are the variables? Give 5 minutes grace period to those in tower to add to ENY, after 5 min of not upping plane or vehicle, individual is removed from affecting ENY. ? just spitballin here over coffee....

have at thee!

Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: BowHTR on October 05, 2016, 02:22:09 PM
80/20 rule?  Perhaps work for 80% of the situations it was intended for?

I like the intention of the auto-kick feature but you're right, it too could be circumvented.   At the very least, the guy who hasn't setup his "drinking bird" to provide control inputs every 5 seconds would be booted from server for inactivity and tower status. couldn't do much for someone who is climbing out AFK or upped a jeep and is sitting in a hanger not moving *Cough* cybro *hack*.  :devil

How come it's based on those in the tower and not simply "in the air/in a vehicle"? I assume it's some formula, what are the variables? Give 5 minutes grace period to those in tower to add to ENY, after 5 min of not upping plane or vehicle, individual is removed from affecting ENY. ? just spitballin here over coffee....

have at thee!

The downfall with having ENY based on those in flight is that you would have mission holding in the tower waiting for the ENY to go down then launch low ENY birds.
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: flyndung on October 05, 2016, 02:27:14 PM
I think that the ENY system works perfect. The problem is those that sit in the tower AFK for 30mins or more cause the ENY to spike. For example today, the bish had a 28 ENY but half the players were sitting in the tower AFK. If there was a system to auto kick players that were AFK in the tower after X amount of time, that would fix some of the ENY problems. The only problem with that solution is that it can be manipulated.


ENY can't be perfect cause there is no way all sides would can be equal trying to offset equipment rather then the people flying it. example one side outnumbers you by 30 people ENY i assume kicks in and the computer desides to dumb down your choices of planes you can up and the outnumber side gets to up the same rides its just the perk rides are less. that being said, just cause you can up them at a lower cost doesn't mean you can fly them any better then the rides you was already upping, is the planes lowered perks cost cause of ENY still gonna make that much of a difference against the side with 30 more players then yours? it hard to give a example cause i have no way of knowing whats really available to all sides in this case but in the 8+ years i have played not once have i really seen ENY defeat a horde. with the few exceptions when more of the elite pilots for that country and while still losing held them off a
little better.
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: BowHTR on October 05, 2016, 02:57:25 PM


ENY can't be perfect cause there is no way all sides would can be equal trying to offset equipment rather then the people flying it. example one side outnumbers you by 30 people ENY i assume kicks in and the computer desides to dumb down your choices of planes you can up and the outnumber side gets to up the same rides its just the perk rides are less. that being said, just cause you can up them at a lower cost doesn't mean you can fly them any better then the rides you was already upping, is the planes lowered perks cost cause of ENY still gonna make that much of a difference against the side with 30 more players then yours? it hard to give a example cause i have no way of knowing whats really available to all sides in this case but in the 8+ years i have played not once have i really seen ENY defeat a horde. with the few exceptions when more of the elite pilots for that country and while still losing held them off a
little better.

I have seen ENY defeat a horde many times. But usually ENY only lowers due to people with ENY logging off. Its not often that a considerate number of people swap countries due to ENY. People prefer to complain about the ENY versus swap countries and not worry about it. You can swap back after 6 hours. I understand that some squads are against country swapping, but the people that are lone man wolf packs can easily swap.

Either way, ENY doesn't really have an impact on myself or my squad. We all do enjoy some of the late birds, but we also enjoy the challenge of the early ones.
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: 1stpar3 on October 05, 2016, 03:12:32 PM
Swapping countries for those that wish too, would be GREATLY ENHANCED if they didnt catch all kinds of HADES and Bovine excrement when the come back home. Even whole squads that swap catch it. You know what I mean, Oh welcome cheaters, spies ect ect. If you prefer to fly a specific country, why swap to help ENY if you have to wade through that mess to come home!
Title: Re: Bomber Unfriendly Targets / ENY Issues
Post by: Shuffler on October 05, 2016, 08:33:52 PM
Swapping countries for those that wish too, would be GREATLY ENHANCED if they didnt catch all kinds of HADES and Bovine excrement when the come back home. Even whole squads that swap catch it. You know what I mean, Oh welcome cheaters, spies ect ect. If you prefer to fly a specific country, why swap to help ENY if you have to wade through that mess to come home!

I have never had that happen to me or my squaddies.