Aces High Bulletin Board
Help and Support Forums => Help and Training => Topic started by: pipz on December 04, 2016, 07:31:13 PM
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How does the new RPM model work?
How is it compared to the old model?
What performance issues have changed?
Is it the prop that has to catch back up? I noticed it seems to slow down if you zoom up and takes a bit to catch up as ya go back down.
Tally Ho! :cheers:
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How does the new RPM model work?
Yes.
How is it compared to the old model?
Maybe.
What performance issues have changed?
Blue.
Is it the prop that has to catch back up? I noticed it seems to slow down if you zoom up and takes a bit to catch up as ya go back down.
Left.
Tally Ho! :cheers:
You're welcome. :salute
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How does the new RPM model work?
How is it compared to the old model?
What performance issues have changed?
Is it the prop that has to catch back up? I noticed it seems to slow down if you zoom up and takes a bit to catch up as ya go back down.
Tally Ho! :cheers:
Hitech says it's basically a sound change. The prop RPM is affected by air pressure now and there is some lag when the governor changes the blade pitch but there is no significant performance difference.
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I've noticed something since coming back to the game. Lots of people cutting their engines off in 1v1s and what not. Only after AH3. Any reasoning on that one?
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I've noticed something since coming back to the game. Lots of people cutting their engines off in 1v1s and what not. Only after AH3. Any reasoning on that one?
Because pilots did that in WW2 to get an advantage in dogfights?
:huh
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Because pilots did that in WW2 to get an advantage in dogfights?
:huh
I didn't know that?
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He is kidding
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He is kidding
Missed the part about the sarcasm in the Help and training forum.
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:rofl
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I've noticed something since coming back to the game. Lots of people cutting their engines off in 1v1s and what not. Only after AH3. Any reasoning on that one?
You might reduce throttle to reduce torque when you are slow enough to lose yaw stability but I don't see an advantage to toggling the engine on/off. You can compare both methods to see if you notice a difference.
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You might reduce throttle to reduce torque when you are slow enough to lose yaw stability but I don't see an advantage to toggling the engine on/off. You can compare both methods to see if you notice a difference.
There's an advantage. Cutting the throttle all the way still has some torque effects, but it appears turning off the engine completely removes it.
Also, cutting the throttle to 0 does not have the same speed reduction as turning off the engines. I've tested this when landing.
To refer to Spek's post above, in one fight last night, one person shut off his engine 3 times in a Spit 16 dogfight. First in a 550+ mph dive, then twice more in close quarters.
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There's an advantage. Cutting the throttle all the way still has some torque effects, but it appears turning off the engine completely removes it.
Also, cutting the throttle to 0 does not have the same speed reduction as turning off the engines. I've tested this when landing.
To refer to Spek's post above, in one fight last night, one person shut off his engine 3 times in a Spit 16 dogfight. First in a 550+ mph dive, then twice more in close quarters.
I noticed the same thing mir. And it was last night Imagine that.
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And it was a Spit16 too...
I'll wager it was the same person....
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There's an advantage. Cutting the throttle all the way still has some torque effects, but it appears turning off the engine completely removes it.
Also, cutting the throttle to 0 does not have the same speed reduction as turning off the engines. I've tested this when landing.
To refer to Spek's post above, in one fight last night, one person shut off his engine 3 times in a Spit 16 dogfight. First in a 550+ mph dive, then twice more in close quarters.
I still don't see a practical advantage to turning it off. Have you compared moving the throttle from min to max vs restarting the engine? Isn't there a noticeable lag before you get thrust when restarting the engine? I realize that wouldn't always be a disadvantage but it general it seems to outweigh a small difference in drag and torque.
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I still don't see a practical advantage to turning it off. Have you compared moving the throttle from min to max vs restarting the engine? Isn't there a noticeable lag before you get thrust when restarting the engine? I realize that wouldn't always be a disadvantage but it general it seems to outweigh a small difference in drag and torque.
I don't know. I can't understand the practicality of it either, but it is done, and at least one person toggles it in a way that they found advantageous.
There's a definite lag now, like you mention, at least a couple of seconds.
I've also experienced the engine being turned off when the person is going near vertical, when airspeed is nearly gone. It seems to drastically reduce any effects of torque there as well.
On a side note, my film shows the Spit 16 doing 550+ (maybe 560ish) after dropping from 20k to 8k, slightly turning to get a shot on me, and all parts remained on it. I want that. :D
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might be my imagination but it seems when landing it's harder to get slowed down.
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Yeah when you cut your engine off on a single engined plane at a top of a Immelmann you'll hammer head over so perfect and smooth. It's too gamey for me. I can make some films to show how much of an advantage it is.
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Cutting engine off at the right time can cause the fighter on your 6 to pass by you. It can also be used with landing gear and flaps. However a skilled enemy pilot can compensate but the goal would be for him to pass by and now you are on his 6. Cutting engines off in bombers can increase your descent speed and angle. Lastly cutting engines to listen for gvs.If you think about the last one it is unrealistic but it can work.
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THANK YOU FLS!!!!
Now as to the rest of ya......
This thread which "I" started is about the RPM change!!!!!!!!!!!!!!! :mad: :mad: :mad:
Not whats his name's favorite move!!!!!! :joystick:
Get the F-ck outta my thread ! :furious
All a ya'z!!!!!!!!!! :old:
Have a nice day!!!! :cheers:
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...
On a side note, my film shows the Spit 16 doing 550+ (maybe 560ish) after dropping from 20k to 8k, slightly turning to get a shot on me, and all parts remained on it. I want that. :D
You can have that... or you can fly a P-38. :D
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Does nothing in this game.
I've noticed something since coming back to the game. Lots of people cutting their engines off in 1v1s and what not. Only after AH3. Any reasoning on that one?
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Does nothing in this game.
Oh but it does! Ask OBX. teeheeeheeee
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You can have that... or you can fly a P-38. :D
lol I'm trying to avoid lawn-darting though! :D
In AH2, I ripped the wings on a P-38 at a lower speed!
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:furious
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:furious
HEHE :devil
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HEHE :devil
:D
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I've noticed something since coming back to the game. Lots of people cutting their engines off in 1v1s and what not. Only after AH3. Any reasoning on that one?
You didn't notice it but it was happening in AHII also. With the different sounds you are noticing it more.
The folks who do that do not know how to slow their plane. In a game it is OK to take the chance. :)
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I am not speaking to you guys................ :old:
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I am not speaking to you guys................ :old:
lol
To address part of your topic, there's a thread that was specific to the P-38 where it was discussed at length, and how the RPM dropped, and HiTech made a change to it.
In other planes, I don't know.
I guess you just shut off the engine in a Spit 16 though! :neener:
:bolt:
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Engine cutting as an ACM strategy in AH.
Remember that guy who's name shall not be mentioned who cut his engine all the time and HO'd like a laser beam? I did an experiment one night because if you remember he and his crew would target one place and stay most of the night causing grievous whining on 200. One of his signature moves was cutting the engine in his La7 in turns, at the top of climbs, and so forth. I went out and found him in one of those furballs using an La7 and later a spit16 to test this. First I engaged him in both planes without cutting my engine when he did, and I could never get slowed down enough at zero throttle and other maneuvering to over come his cut engine. Then I would cut throttle when he did and my planes never lost relative position with him in his maneuvers.
Something to think about......
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lol
To address part of your topic, there's a thread that was specific to the P-38 where it was discussed at length, and how the RPM dropped, and HiTech made a change to it.
In other planes, I don't know.
I guess you just shut off the engine in a Spit 16 though! :neener:
:bolt:
:D :aok :cheers:
Ill have a looksy for that thread!
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in 2+ engine planes in AH, when you shut the engine down, you also auto feather the prop. This reduces drag dramatically, vs. throttling back at high RPM that keep the props windmilling and produce huge drag.
Try to land a Mosquito or P38 in a glide with engines off and with throttle back (full RPM).
In single engine planes there is no prop feathering, so to the best of my understanding, there should not be a difference between full throttle back and engine cut.
If someone wants to test the drag difference, put the plane in auto-speed, throttle back / cut engine and note the rate of decent.
For Pipz,
my perception of the RPM changes in the Mosquito is that I cannot reduce RPM below a certain value, even when the speed is low and the engine stays laud in a throttled back glide. This confused my in the beggining - I kept thinking that my throttle is broken or uncalibrated and does not reduced power.
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For Pipz,
my perception of the RPM changes in the Mosquito is that I cannot reduce RPM below a certain value, even when the speed is low and the engine stays laud in a throttled back glide. This confused my in the beggining - I kept thinking that my throttle is broken or uncalibrated and does not reduced power.
:aok :cheers:
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IN a 109 when your engine is hit and has ran out of oil and died. If you have the altitude, set your glide at about 500/min and hold the (-) key down until RPM's go to zero/you'll increase your range and gain speed at least until you run out of sky.
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I adjust my RPM a lot when landing and climbing around a base to have better energy retention/less torque and such (not to mention reduction in fuel burn). I have not touched it much in a dogfight, but it might be a worthy expirement to try in planes like the 109 to allow more throttle play with less torque and drag.
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:aok :cheers:
:joystick: :airplane: :old:
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The way I've noticed the RPM difference is on approach...cutting throttle alone does not slow you down like it used to, cutting RPM as well will have immediate effect there.
As for anyone who says toggling engine off doesn't effect or isnt effective in Aces High ACM....you need to DA more or have some more close quarters fight with another single con instead of just flying around with the advantage all the time. It slows the plane down dramatically more then cutting throttle (because it's instantaneous) and it gives more manuevering ability in the horizontal in low speeds because you aren't fighting torque.
That being said....it does take away from the ability to bring the nose up which in slow scissors can slow you down more then chopping throttle....so those nose up motions with cross control (which many of you say isn't a viable tactic which should be avoided at all costs....to those people, again...actually fight someone) and throttle work can get you just as slow....it's more work and a lot more input on pedals, throttle and stick but it works.
Now the hammerhead on the other hand....engine off makes the hammerhead look pretty compared to with engine on....also makes it faster (which is part of the pretty part)
IN a 109 when your engine is hit and has ran out of oil and died. If you have the altitude, set your glide at about 500/min and hold the (-) key down until RPM's go to zero/you'll increase your range and gain speed at least until you run out of sky.
Yo Creton :salute